Re: Setup Season 6 Episode 3 Server {Video}
Quote:
Originally Posted by
Shara
if u wont add me then atleast reply to my question lol:P
and btw not to be offencive but the video is kinda useless cuss u cant see anything ur doing.
and the guide says everytime watch me but i cant watch it:P
so its not weird iam walking into errors here.
chatserver:ExDB Server connect fail
Titan connect server: no errors
Titan linkserver: compleetly stuck
Gameservers: Login server connect fail
Client wont run. it gives me the splash but after that nothing happens
Hope some1 can help me out here cuss iam kinda stuck now
Open the video full screen and use the txt guide to read what he types.
Make sure you kept the instanced name to default during setup. That can cause some issues which Karli hasn't explained in the video. So that may fix most of your problems. The client not running is something wrong with your PC not the server. If there was something wrong with the server you would just get a DC message.
What I suggest you do is install all windows updates, and visual c++ 2005, 2008 and 2010.
Re: Setup Season 6 Episode 3 Server {Video}
Quote:
Originally Posted by
Xero
Open the video full screen and use the txt guide to read what he types.
Make sure you kept the instanced name to default during setup. That can cause some issues which Karli hasn't explained in the video. So that may fix most of your problems. The client not running is something wrong with your PC not the server. If there was something wrong with the server you would just get a DC message.
What I suggest you do is install all windows updates, and visual c++ 2005, 2008 and 2010.
that all is installed other clients are working just not this one?
any1 has the code of the server? so i can change another client to play on this one i have a bugless client season 6 episode 3 so would be awesome:)
so during setup of SQL i should everything default okey ill try
Re: Setup Season 6 Episode 3 Server {Video}
also for the gameserver problem there is solution , ill post in few days
Re: Setup Season 6 Episode 3 Server {Video}
nice... hope it will run now...
guys, can you give me idea on my ip problem... i use a dial-up connection which has a remote ip server... it works like a vpn, my lan ip connection is different from my connection ip and another problem is that both ips(lan and remote) is dynamic... i use my lan ip and it connects to the server but my problem is when i use no-ip domain it detects my remote ip... can you help me with this or maybe give me idea how to connect my main.exe to autoupdater.exe
Re: Setup Season 6 Episode 3 Server {Video}
Big problem!
Go DC when I select server
If connect via LAN it is OK
Maybe there is error in Gameserver.exe in binding port
Re: Setup Season 6 Episode 3 Server {Video}
Hi guys,
What is the serial# for the included client?
Re: Setup Season 6 Episode 3 Server {Video}
hello help i also have win7 and cant runing game server "4"
Re: Setup Season 6 Episode 3 Server {Video}
Hi ! I can't find ip in my main s6e3 from your topic, can you change that ip on mine ?
MY ip: 5.221.185.231
Sorry for my english :p
1 Attachment(s)
Re: Setup Season 6 Episode 3 Server {Video}
Server 100% funkction - no problem.
I will connect to server and write to me Disconnect.
Port is opened in firewall & router.
Attachment 117010
Please help.
This is my LOG on TitanLinkServer
Code:
[JoinServer] Connection Closed, dwIoSize == 0 (Index:0)
[DataServer1] Connection Closed, dwIoSize == 0 (Index:0)
[DataServer2] Connection Closed, dwIoSize == 0 (Index:0)
[WzExDB] Connection Closed, dwIoSize == 0 (Index:1)
[JoinServer] Connection Closed, dwIoSize == 0 (Index:1)
[PostServer] Connection Closed, dwIoSize == 0 (Index:1)
[WzExDB] Connection Closed, dwIoSize == 0 (Index:2)
Initialized log instance
Initializing Servers...
[AllowList] Loaded Successfull!
[DataServer1] Initializing database connection
[DataServer1] [DB] Connection Successfull!
[DataServer1] Connected to MuOnline@MuOnline database
[DataServer1] Initialized database connection
[DataServer1] Initializing IOCP system connection
[DataServer1] Server Listen OK. Port: 56970
[DataServer1] Initialized IOCP system connection
[DataServer2] Initializing database connection
[DataServer2] [DB] Connection Successfull!
[DataServer2] Connected to MuOnline@MuOnline database
[DataServer2] Initialized database connection
[DataServer2] Initializing IOCP system connection
[DataServer2] Server Listen OK. Port: 56972
[DataServer2] Initialized IOCP system connection
[JoinServer] Initializing database connection
[JoinServer] [DB] Connection Successfull!
[JoinServer] Connected to MuOnline@MuOnlineJoinDB database
[JoinServer] Initialized database connection
[JoinServer] Initializing IOCP system connection
[JoinServer] Server Listen OK. Port: 55970
[JoinServer] Initialized IOCP system connection
[WzExDB] Initializing database connection
[WzExDB] [DB] Connection Successfull!
[WzExDB] Connected to MuOnline@MuOnline database
[WzExDB] Initialized database connection
[WzExDB] Initializing IOCP system connection
[WzExDB] Server Listen OK. Port: 55906
[WzExDB] Initialized IOCP system connection
00:04:53 SELECT * FROM Guild WHERE Number = G_Union
00:04:53 SELECT * FROM Guild WHERE Number <> G_Union
[WzExDB] [MuOnlineDB] GuildData Loaded in 46 msec
[PostServer] Initializing IOCP system connection
[PostServer] Server Listen OK. Port: 55998
[PostServer] Initialized IOCP system connection
Servers initialization in 562 msec
[WzExDB] connect : [0][127.0.0.1]
[WzExDB] [ExDB][ChatServer] Chat Server Connected
[JoinServer] connect : [0][127.0.0.1]
[JoinServer] GameServer connected KarLiGuide PORT : 55901 CODE : 0
[WzExDB] connect : [1][127.0.0.1]
00:05:15 [WzExDB] [ExDB][ExDB] GameServer with ServerCode[0] connected.
[PostServer] connect : [0][127.0.0.1]
[PostServer] [PostServer][0] Connection Success: Server Code 0
[JoinServer] connect : [1][127.0.0.1]
[JoinServer] GameServer connected Castle PORT : 55919 CODE : 19
[DataServer1] connect : [0][127.0.0.1]
00:05:24 SELECT ItemCount FROM GameServerInfo WHERE Number=0
[DataServer2] connect : [0][127.0.0.1]
00:05:24 SELECT ItemCount FROM GameServerInfo WHERE Number=0
[WzExDB] connect : [2][127.0.0.1]
00:05:24 [WzExDB] [ExDB][ExDB] GameServer with ServerCode[19] connected.
00:05:29 EXEC WZ_CS_GetCastleTotalInfo 0,7
00:05:29 EXEC WZ_CS_GetCastleNpcInfo 0
00:06:24 EXEC WZ_CW_InfoLoad 0
[JoinServer] Connection Closed, dwIoSize == 0 (Index:1)
[DataServer1] Connection Closed, dwIoSize == 0 (Index:0)
[WzExDB] Connection Closed, dwIoSize == 0 (Index:2)
[DataServer2] Connection Closed, dwIoSize == 0 (Index:0)
[JoinServer] Connection Closed, dwIoSize == 0 (Index:0)
[PostServer] Connection Closed, dwIoSize == 0 (Index:0)
[WzExDB] Connection Closed, dwIoSize == 0 (Index:1)
Initialized log instance
Initializing Servers...
[AllowList] Loaded Successfull!
[DataServer1] Initializing database connection
[DataServer1] [DB] Connection Successfull!
[DataServer1] Connected to MuOnline@MuOnline database
[DataServer1] Initialized database connection
[DataServer1] Initializing IOCP system connection
[DataServer1] Server Listen OK. Port: 56970
[DataServer1] Initialized IOCP system connection
[DataServer2] Initializing database connection
[DataServer2] [DB] Connection Successfull!
[DataServer2] Connected to MuOnline@MuOnline database
[DataServer2] Initialized database connection
[DataServer2] Initializing IOCP system connection
[DataServer2] Server Listen OK. Port: 56972
[DataServer2] Initialized IOCP system connection
[JoinServer] Initializing database connection
[JoinServer] [DB] Connection Successfull!
[JoinServer] Connected to MuOnline@MuOnlineJoinDB database
[JoinServer] Initialized database connection
[JoinServer] Initializing IOCP system connection
[JoinServer] Server Listen OK. Port: 55970
[JoinServer] Initialized IOCP system connection
[WzExDB] Initializing database connection
[WzExDB] [DB] Connection Successfull!
[WzExDB] Connected to MuOnline@MuOnline database
[WzExDB] Initialized database connection
[WzExDB] Initializing IOCP system connection
[WzExDB] Server Listen OK. Port: 55906
[WzExDB] Initialized IOCP system connection
00:39:24 SELECT * FROM Guild WHERE Number = G_Union
00:39:24 SELECT * FROM Guild WHERE Number <> G_Union
[WzExDB] [MuOnlineDB] GuildData Loaded in 47 msec
[PostServer] Initializing IOCP system connection
[PostServer] Server Listen OK. Port: 55998
[PostServer] Initialized IOCP system connection
Servers initialization in 672 msec
[WzExDB] connect : [0][127.0.0.1]
[WzExDB] [ExDB][ChatServer] Chat Server Connected
[JoinServer] connect : [0][127.0.0.1]
[JoinServer] GameServer connected KarLiGuide PORT : 55901 CODE : 0
[WzExDB] connect : [1][127.0.0.1]
00:39:48 [WzExDB] [ExDB][ExDB] GameServer with ServerCode[0] connected.
[PostServer] connect : [0][127.0.0.1]
[PostServer] [PostServer][0] Connection Success: Server Code 0
[JoinServer] connect : [1][127.0.0.1]
[JoinServer] GameServer connected Castle PORT : 55919 CODE : 19
[DataServer1] connect : [0][127.0.0.1]
00:39:56 SELECT ItemCount FROM GameServerInfo WHERE Number=0
[DataServer2] connect : [0][127.0.0.1]
[WzExDB] connect : [2][127.0.0.1]
00:39:56 [WzExDB] [ExDB][ExDB] GameServer with ServerCode[19] connected.
00:39:56 SELECT ItemCount FROM GameServerInfo WHERE Number=0
00:40:01 EXEC WZ_CS_GetCastleTotalInfo 0,7
00:40:01 EXEC WZ_CS_GetCastleNpcInfo 0
00:40:01 EXEC WZ_CS_ResetCastleSiege 0
00:40:56 EXEC WZ_CW_InfoLoad 0
[JoinServer] Connection Closed, dwIoSize == 0 (Index:0)
[PostServer] Connection Closed, dwIoSize == 0 (Index:0)
[WzExDB] Connection Closed, dwIoSize == 0 (Index:1)
00:45:01 DELETE FROM MuCastle_NPC WHERE MAP_SVR_GROUP = 0
00:45:01 EXEC WZ_CS_ReqNpcUpdate 0, 283, 1, 3, 3, 2500000, 2500000, 94, 227, 1
00:45:01 EXEC WZ_CS_ReqNpcUpdate 0, 283, 2, 3, 3, 2500000, 2500000, 94, 182, 1
00:45:01 EXEC WZ_CS_ReqNpcUpdate 0, 283, 3, 3, 3, 2500000, 583701, 82, 130, 1
00:45:01 EXEC WZ_CS_ReqNpcUpdate 0, 283, 4, 3, 3, 2500000, 2499945, 107, 130, 1
00:45:01 EXEC WZ_CS_ReqNpcUpdate 0, 277, 1, 3, 0, 3000000, 3000000, 93, 204, 1
00:45:01 EXEC WZ_CS_ReqNpcUpdate 0, 277, 2, 3, 0, 3000000, 441700, 81, 161, 1
00:45:01 EXEC WZ_CS_ReqNpcUpdate 0, 277, 3, 3, 0, 3000000, 2997506, 107, 161, 1
00:45:01 EXEC WZ_CS_ReqNpcUpdate 0, 277, 4, 3, 0, 3000000, 2923108, 67, 114, 1
00:45:01 EXEC WZ_CS_ReqNpcUpdate 0, 277, 6, 3, 0, 3000000, 2993226, 119, 114, 1
[JoinServer] connect : [0][127.0.0.1]
[JoinServer] GameServer connected KarLiGuide PORT : 55901 CODE : 0
[WzExDB] connect : [1][127.0.0.1]
00:45:25 [WzExDB] [ExDB][ExDB] GameServer with ServerCode[0] connected.
[PostServer] connect : [0][127.0.0.1]
[PostServer] [PostServer][0] Connection Success: Server Code 0
[JoinServer] Connection Closed, dwIoSize == 0 (Index:0)
[WzExDB] Connection Closed, dwIoSize == 0 (Index:1)
[PostServer] Connection Closed, dwIoSize == 0 (Index:0)
[JoinServer] Connection Closed, dwIoSize == 0 (Index:1)
[DataServer2] Connection Closed, dwIoSize == 0 (Index:0)
[DataServer1] Connection Closed, dwIoSize == 0 (Index:0)
[WzExDB] Connection Closed, dwIoSize == 0 (Index:2)
Initialized log instance
Initializing Servers...
[AllowList] Loaded Successfull!
[DataServer1] Initializing database connection
[DataServer1] [DB] Connection Successfull!
[DataServer1] Connected to MuOnline@MuOnline database
[DataServer1] Initialized database connection
[DataServer1] Initializing IOCP system connection
[DataServer1] Server Listen OK. Port: 56970
[DataServer1] Initialized IOCP system connection
[DataServer2] Initializing database connection
[DataServer2] [DB] Connection Successfull!
[DataServer2] Connected to MuOnline@MuOnline database
[DataServer2] Initialized database connection
[DataServer2] Initializing IOCP system connection
[DataServer2] Server Listen OK. Port: 56972
[DataServer2] Initialized IOCP system connection
[JoinServer] Initializing database connection
[JoinServer] [DB] Connection Successfull!
[JoinServer] Connected to MuOnline@MuOnlineJoinDB database
[JoinServer] Initialized database connection
[JoinServer] Initializing IOCP system connection
[JoinServer] Server Listen OK. Port: 55970
[JoinServer] Initialized IOCP system connection
[WzExDB] Initializing database connection
[WzExDB] [DB] Connection Successfull!
[WzExDB] Connected to MuOnline@MuOnline database
[WzExDB] Initialized database connection
[WzExDB] Initializing IOCP system connection
[WzExDB] Server Listen OK. Port: 55906
[WzExDB] Initialized IOCP system connection
01:23:36 SELECT * FROM Guild WHERE Number = G_Union
01:23:36 SELECT * FROM Guild WHERE Number <> G_Union
[WzExDB] [MuOnlineDB] GuildData Loaded in 16 msec
[PostServer] Initializing IOCP system connection
[PostServer] Server Listen OK. Port: 55998
[PostServer] Initialized IOCP system connection
Servers initialization in 531 msec
[WzExDB] connect : [0][127.0.0.1]
[WzExDB] [ExDB][ChatServer] Chat Server Connected
[JoinServer] connect : [0][127.0.0.1]
[DataServer1] connect : [0][127.0.0.1]
[JoinServer] GameServer connected Illusion PORT : 55901 CODE : 0
[DataServer2] connect : [0][127.0.0.1]
01:23:45 SELECT ItemCount FROM GameServerInfo WHERE Number=0
[WzExDB] connect : [1][127.0.0.1]
01:23:45 SELECT ItemCount FROM GameServerInfo WHERE Number=0
[PostServer] connect : [0][127.0.0.1]
01:23:45 [WzExDB] [ExDB][ExDB] GameServer with ServerCode[0] connected.
[PostServer] [PostServer][0] Connection Success: Server Code 0
[JoinServer] connect : [1][127.0.0.1]
[JoinServer] GameServer connected Castle PORT : 55919 CODE : 19
[DataServer1] connect : [1][127.0.0.1]
01:24:01 SELECT ItemCount FROM GameServerInfo WHERE Number=0
[DataServer2] connect : [1][127.0.0.1]
01:24:01 SELECT ItemCount FROM GameServerInfo WHERE Number=0
[WzExDB] connect : [2][127.0.0.1]
01:24:01 [WzExDB] [ExDB][ExDB] GameServer with ServerCode[19] connected.
01:24:06 EXEC WZ_CS_GetCastleTotalInfo 0,7
01:24:06 EXEC WZ_CS_GetCastleNpcInfo 0
01:24:06 EXEC WZ_CS_ResetCastleSiege 0
01:25:01 EXEC WZ_CW_InfoLoad 0
01:29:06 DELETE FROM MuCastle_NPC WHERE MAP_SVR_GROUP = 0
01:29:06 EXEC WZ_CS_ReqNpcUpdate 0, 283, 1, 3, 3, 2500000, 2500000, 94, 227, 1
01:29:06 EXEC WZ_CS_ReqNpcUpdate 0, 283, 2, 3, 3, 2500000, 2500000, 94, 182, 1
01:29:06 EXEC WZ_CS_ReqNpcUpdate 0, 283, 3, 3, 3, 2500000, 583701, 82, 130, 1
01:29:06 EXEC WZ_CS_ReqNpcUpdate 0, 283, 4, 3, 3, 2500000, 2499945, 107, 130, 1
01:29:06 EXEC WZ_CS_ReqNpcUpdate 0, 277, 1, 3, 0, 3000000, 3000000, 93, 204, 1
01:29:06 EXEC WZ_CS_ReqNpcUpdate 0, 277, 2, 3, 0, 3000000, 441700, 81, 161, 1
01:29:06 EXEC WZ_CS_ReqNpcUpdate 0, 277, 3, 3, 0, 3000000, 2997506, 107, 161, 1
01:29:06 EXEC WZ_CS_ReqNpcUpdate 0, 277, 4, 3, 0, 3000000, 2923108, 67, 114, 1
01:29:06 EXEC WZ_CS_ReqNpcUpdate 0, 277, 6, 3, 0, 3000000, 2993226, 119, 114, 1
01:34:06 DELETE FROM MuCastle_NPC WHERE MAP_SVR_GROUP = 0
01:34:06 EXEC WZ_CS_ReqNpcUpdate 0, 283, 1, 3, 3, 2500000, 2500000, 94, 227, 1
01:34:06 EXEC WZ_CS_ReqNpcUpdate 0, 283, 2, 3, 3, 2500000, 2500000, 94, 182, 1
01:34:06 EXEC WZ_CS_ReqNpcUpdate 0, 283, 3, 3, 3, 2500000, 583701, 82, 130, 1
01:34:06 EXEC WZ_CS_ReqNpcUpdate 0, 283, 4, 3, 3, 2500000, 2499945, 107, 130, 1
01:34:06 EXEC WZ_CS_ReqNpcUpdate 0, 277, 1, 3, 0, 3000000, 3000000, 93, 204, 1
01:34:06 EXEC WZ_CS_ReqNpcUpdate 0, 277, 2, 3, 0, 3000000, 441700, 81, 161, 1
01:34:06 EXEC WZ_CS_ReqNpcUpdate 0, 277, 3, 3, 0, 3000000, 2997506, 107, 161, 1
01:34:06 EXEC WZ_CS_ReqNpcUpdate 0, 277, 4, 3, 0, 3000000, 2923108, 67, 114, 1
01:34:06 EXEC WZ_CS_ReqNpcUpdate 0, 277, 6, 3, 0, 3000000, 2993226, 119, 114, 1
[JoinServer] Connection Closed, dwIoSize == 0 (Index:1)
[DataServer1] Connection Closed, dwIoSize == 0 (Index:1)
[DataServer2] Connection Closed, dwIoSize == 0 (Index:1)
[WzExDB] Connection Closed, dwIoSize == 0 (Index:2)
Initialized log instance
Initializing Servers...
[AllowList] Loaded Successfull!
[DataServer1] Initializing database connection
[DataServer1] [DB] Connection Successfull!
[DataServer1] Connected to MuOnline@MuOnline database
[DataServer1] Initialized database connection
[DataServer1] Initializing IOCP system connection
[DataServer1] Server Listen OK. Port: 56970
[DataServer1] Initialized IOCP system connection
[DataServer2] Initializing database connection
[DataServer2] [DB] Connection Successfull!
[DataServer2] Connected to MuOnline@MuOnline database
[DataServer2] Initialized database connection
[DataServer2] Initializing IOCP system connection
[DataServer2] Server Listen OK. Port: 56972
[DataServer2] Initialized IOCP system connection
[JoinServer] Initializing database connection
[JoinServer] [DB] Connection Successfull!
[JoinServer] Connected to MuOnline@MuOnlineJoinDB database
[JoinServer] Initialized database connection
[JoinServer] Initializing IOCP system connection
[JoinServer] Server Listen OK. Port: 55970
[JoinServer] Initialized IOCP system connection
[WzExDB] Initializing database connection
[WzExDB] [DB] Connection Successfull!
[WzExDB] Connected to MuOnline@MuOnline database
[WzExDB] Initialized database connection
[WzExDB] Initializing IOCP system connection
[WzExDB] Server Listen OK. Port: 55906
[WzExDB] Initialized IOCP system connection
01:36:43 SELECT * FROM Guild WHERE Number = G_Union
01:36:43 SELECT * FROM Guild WHERE Number <> G_Union
[WzExDB] [MuOnlineDB] GuildData Loaded in 15 msec
[PostServer] Initializing IOCP system connection
[PostServer] Server Listen OK. Port: 55998
[PostServer] Initialized IOCP system connection
Servers initialization in 531 msec
[WzExDB] connect : [0][127.0.0.1]
[WzExDB] [ExDB][ChatServer] Chat Server Connected
[PostServer] [PostServer][Post](GM) hh
[PostServer] [PostServer][Announce](GM) [ADM] hh
[JoinServer] connect : [0][127.0.0.1]
[JoinServer] GameServer connected Illusion PORT : 55901 CODE : 0
[DataServer1] connect : [0][127.0.0.1]
[DataServer2] connect : [0][127.0.0.1]
01:37:11 SELECT ItemCount FROM GameServerInfo WHERE Number=0
[WzExDB] connect : [1][127.0.0.1]
[PostServer] connect : [0][127.0.0.1]
01:37:11 SELECT ItemCount FROM GameServerInfo WHERE Number=0
01:37:11 [WzExDB] [ExDB][ExDB] GameServer with ServerCode[0] connected.
[PostServer] [PostServer][0] Connection Success: Server Code 0
[JoinServer] connect : [1][127.0.0.1]
[JoinServer] GameServer connected Castle PORT : 55919 CODE : 19
[DataServer1] connect : [1][127.0.0.1]
01:37:21 SELECT ItemCount FROM GameServerInfo WHERE Number=0
[DataServer2] connect : [1][127.0.0.1]
01:37:21 SELECT ItemCount FROM GameServerInfo WHERE Number=0
[WzExDB] connect : [2][127.0.0.1]
01:37:21 [WzExDB] [ExDB][ExDB] GameServer with ServerCode[19] connected.
01:37:26 EXEC WZ_CS_GetCastleTotalInfo 0,7
01:37:26 EXEC WZ_CS_GetCastleNpcInfo 0
01:37:26 EXEC WZ_CS_ResetCastleSiege 0
01:38:21 EXEC WZ_CW_InfoLoad 0
01:42:26 DELETE FROM MuCastle_NPC WHERE MAP_SVR_GROUP = 0
01:42:26 EXEC WZ_CS_ReqNpcUpdate 0, 283, 1, 3, 3, 2500000, 2500000, 94, 227, 1
01:42:26 EXEC WZ_CS_ReqNpcUpdate 0, 283, 2, 3, 3, 2500000, 2500000, 94, 182, 1
01:42:26 EXEC WZ_CS_ReqNpcUpdate 0, 283, 3, 3, 3, 2500000, 583701, 82, 130, 1
01:42:26 EXEC WZ_CS_ReqNpcUpdate 0, 283, 4, 3, 3, 2500000, 2499945, 107, 130, 1
01:42:26 EXEC WZ_CS_ReqNpcUpdate 0, 277, 1, 3, 0, 3000000, 3000000, 93, 204, 1
01:42:26 EXEC WZ_CS_ReqNpcUpdate 0, 277, 2, 3, 0, 3000000, 441700, 81, 161, 1
01:42:26 EXEC WZ_CS_ReqNpcUpdate 0, 277, 3, 3, 0, 3000000, 2997506, 107, 161, 1
01:42:26 EXEC WZ_CS_ReqNpcUpdate 0, 277, 4, 3, 0, 3000000, 2923108, 67, 114, 1
01:42:26 EXEC WZ_CS_ReqNpcUpdate 0, 277, 6, 3, 0, 3000000, 2993226, 119, 114, 1
01:47:26 DELETE FROM MuCastle_NPC WHERE MAP_SVR_GROUP = 0
01:47:26 EXEC WZ_CS_ReqNpcUpdate 0, 283, 1, 3, 3, 2500000, 2500000, 94, 227, 1
01:47:26 EXEC WZ_CS_ReqNpcUpdate 0, 283, 2, 3, 3, 2500000, 2500000, 94, 182, 1
01:47:26 EXEC WZ_CS_ReqNpcUpdate 0, 283, 3, 3, 3, 2500000, 583701, 82, 130, 1
01:47:26 EXEC WZ_CS_ReqNpcUpdate 0, 283, 4, 3, 3, 2500000, 2499945, 107, 130, 1
01:47:26 EXEC WZ_CS_ReqNpcUpdate 0, 277, 1, 3, 0, 3000000, 3000000, 93, 204, 1
01:47:26 EXEC WZ_CS_ReqNpcUpdate 0, 277, 2, 3, 0, 3000000, 441700, 81, 161, 1
01:47:26 EXEC WZ_CS_ReqNpcUpdate 0, 277, 3, 3, 0, 3000000, 2997506, 107, 161, 1
01:47:26 EXEC WZ_CS_ReqNpcUpdate 0, 277, 4, 3, 0, 3000000, 2923108, 67, 114, 1
01:47:26 EXEC WZ_CS_ReqNpcUpdate 0, 277, 6, 3, 0, 3000000, 2993226, 119, 114, 1
[JoinServer] Connection Closed, dwIoSize == 0 (Index:1)
[DataServer1] Connection Closed, dwIoSize == 0 (Index:1)
[DataServer2] Connection Closed, dwIoSize == 0 (Index:1)
[WzExDB] Connection Closed, dwIoSize == 0 (Index:2)
[JoinServer] Connection Closed, dwIoSize == 0 (Index:0)
[DataServer1] Connection Closed, dwIoSize == 0 (Index:0)
[DataServer2] Connection Closed, dwIoSize == 0 (Index:0)
[WzExDB] Connection Closed, dwIoSize == 0 (Index:1)
[PostServer] Connection Closed, dwIoSize == 0 (Index:0)
Initialized log instance
Initializing Servers...
[AllowList] Loaded Successfull!
[DataServer1] Initializing database connection
[DataServer1] [DB] Connection Successfull!
[DataServer1] Connected to MuOnline@MuOnline database
[DataServer1] Initialized database connection
[DataServer1] Initializing IOCP system connection
[DataServer1] Server Listen OK. Port: 56970
[DataServer1] Initialized IOCP system connection
[DataServer2] Initializing database connection
[DataServer2] [DB] Connection Successfull!
[DataServer2] Connected to MuOnline@MuOnline database
[DataServer2] Initialized database connection
[DataServer2] Initializing IOCP system connection
[DataServer2] Server Listen OK. Port: 56972
[DataServer2] Initialized IOCP system connection
[JoinServer] Initializing database connection
[JoinServer] [DB] Connection Successfull!
[JoinServer] Connected to MuOnline@MuOnlineJoinDB database
[JoinServer] Initialized database connection
[JoinServer] Initializing IOCP system connection
[JoinServer] Server Listen OK. Port: 55970
[JoinServer] Initialized IOCP system connection
[WzExDB] Initializing database connection
[WzExDB] [DB] Connection Successfull!
[WzExDB] Connected to MuOnline@MuOnline database
[WzExDB] Initialized database connection
[WzExDB] Initializing IOCP system connection
[WzExDB] Server Listen OK. Port: 55906
[WzExDB] Initialized IOCP system connection
01:57:48 SELECT * FROM Guild WHERE Number = G_Union
01:57:48 SELECT * FROM Guild WHERE Number <> G_Union
[WzExDB] [MuOnlineDB] GuildData Loaded in 16 msec
[PostServer] Initializing IOCP system connection
[PostServer] Server Listen OK. Port: 55998
[PostServer] Initialized IOCP system connection
Servers initialization in 532 msec
[WzExDB] connect : [0][127.0.0.1]
[WzExDB] [ExDB][ChatServer] Chat Server Connected
[JoinServer] connect : [0][127.0.0.1]
[JoinServer] GameServer connected Illusion PORT : 55901 CODE : 0
[DataServer1] connect : [0][127.0.0.1]
01:57:54 SELECT ItemCount FROM GameServerInfo WHERE Number=0
[DataServer2] connect : [0][127.0.0.1]
01:57:54 SELECT ItemCount FROM GameServerInfo WHERE Number=0
[PostServer] connect : [0][127.0.0.1]
[WzExDB] connect : [1][127.0.0.1]
01:57:54 [WzExDB] [ExDB][ExDB] GameServer with ServerCode[0] connected.
[PostServer] [PostServer][0] Connection Success: Server Code 0
[JoinServer] connect : [1][127.0.0.1]
[JoinServer] GameServer connected Castle PORT : 55919 CODE : 19
[DataServer1] connect : [1][127.0.0.1]
01:58:01 SELECT ItemCount FROM GameServerInfo WHERE Number=0
[DataServer2] connect : [1][127.0.0.1]
01:58:01 SELECT ItemCount FROM GameServerInfo WHERE Number=0
[WzExDB] connect : [2][127.0.0.1]
01:58:01 [WzExDB] [ExDB][ExDB] GameServer with ServerCode[19] connected.
01:58:06 EXEC WZ_CS_GetCastleTotalInfo 0,7
01:58:06 EXEC WZ_CS_GetCastleNpcInfo 0
01:58:06 EXEC WZ_CS_ResetCastleSiege 0
[JoinServer] Connection Closed, dwIoSize == 0 (Index:1)
[DataServer1] Connection Closed, dwIoSize == 0 (Index:1)
[DataServer2] Connection Closed, dwIoSize == 0 (Index:1)
[WzExDB] Connection Closed, dwIoSize == 0 (Index:2)
[JoinServer] Connection Closed, dwIoSize == 0 (Index:0)
[DataServer1] Connection Closed, dwIoSize == 0 (Index:0)
[WzExDB] Connection Closed, dwIoSize == 0 (Index:1)
[PostServer] Connection Closed, dwIoSize == 0 (Index:0)
[DataServer2] Connection Closed, dwIoSize == 0 (Index:0)
Re: Setup Season 6 Episode 3 Server {Video}
Good day.
Karli you have GS version 10.7.65.0 and GS_CS 11.11.82.0
I have GS version 11.11.82.0 - 100% functional.
Here is link : http://www.mediafire.com/?3v93213h8h9t5bu
:)
Server 100% funkction - no problem.
I will connect to server and write to me Disconnect.
Port is opened in firewall & router.
Attachment 117010
Please help.
This is my LOG on TitanLinkServer
Code:
[JoinServer] Connection Closed, dwIoSize == 0 (Index:0)
[DataServer1] Connection Closed, dwIoSize == 0 (Index:0)
[DataServer2] Connection Closed, dwIoSize == 0 (Index:0)
[WzExDB] Connection Closed, dwIoSize == 0 (Index:1)
[JoinServer] Connection Closed, dwIoSize == 0 (Index:1)
[PostServer] Connection Closed, dwIoSize == 0 (Index:1)
[WzExDB] Connection Closed, dwIoSize == 0 (Index:2)
Initialized log instance
Initializing Servers...
[AllowList] Loaded Successfull!
[DataServer1] Initializing database connection
[DataServer1] [DB] Connection Successfull!
[DataServer1] Connected to MuOnline@MuOnline database
[DataServer1] Initialized database connection
[DataServer1] Initializing IOCP system connection
[DataServer1] Server Listen OK. Port: 56970
[DataServer1] Initialized IOCP system connection
[DataServer2] Initializing database connection
[DataServer2] [DB] Connection Successfull!
[DataServer2] Connected to MuOnline@MuOnline database
[DataServer2] Initialized database connection
[DataServer2] Initializing IOCP system connection
[DataServer2] Server Listen OK. Port: 56972
[DataServer2] Initialized IOCP system connection
[JoinServer] Initializing database connection
[JoinServer] [DB] Connection Successfull!
[JoinServer] Connected to MuOnline@MuOnlineJoinDB database
[JoinServer] Initialized database connection
[JoinServer] Initializing IOCP system connection
[JoinServer] Server Listen OK. Port: 55970
[JoinServer] Initialized IOCP system connection
[WzExDB] Initializing database connection
[WzExDB] [DB] Connection Successfull!
[WzExDB] Connected to MuOnline@MuOnline database
[WzExDB] Initialized database connection
[WzExDB] Initializing IOCP system connection
[WzExDB] Server Listen OK. Port: 55906
[WzExDB] Initialized IOCP system connection
00:04:53 SELECT * FROM Guild WHERE Number = G_Union
00:04:53 SELECT * FROM Guild WHERE Number <> G_Union
[WzExDB] [MuOnlineDB] GuildData Loaded in 46 msec
[PostServer] Initializing IOCP system connection
[PostServer] Server Listen OK. Port: 55998
[PostServer] Initialized IOCP system connection
Servers initialization in 562 msec
[WzExDB] connect : [0][127.0.0.1]
[WzExDB] [ExDB][ChatServer] Chat Server Connected
[JoinServer] connect : [0][127.0.0.1]
[JoinServer] GameServer connected KarLiGuide PORT : 55901 CODE : 0
[WzExDB] connect : [1][127.0.0.1]
00:05:15 [WzExDB] [ExDB][ExDB] GameServer with ServerCode[0] connected.
[PostServer] connect : [0][127.0.0.1]
[PostServer] [PostServer][0] Connection Success: Server Code 0
[JoinServer] connect : [1][127.0.0.1]
[JoinServer] GameServer connected Castle PORT : 55919 CODE : 19
[DataServer1] connect : [0][127.0.0.1]
00:05:24 SELECT ItemCount FROM GameServerInfo WHERE Number=0
[DataServer2] connect : [0][127.0.0.1]
00:05:24 SELECT ItemCount FROM GameServerInfo WHERE Number=0
[WzExDB] connect : [2][127.0.0.1]
00:05:24 [WzExDB] [ExDB][ExDB] GameServer with ServerCode[19] connected.
00:05:29 EXEC WZ_CS_GetCastleTotalInfo 0,7
00:05:29 EXEC WZ_CS_GetCastleNpcInfo 0
00:06:24 EXEC WZ_CW_InfoLoad 0
[JoinServer] Connection Closed, dwIoSize == 0 (Index:1)
[DataServer1] Connection Closed, dwIoSize == 0 (Index:0)
[WzExDB] Connection Closed, dwIoSize == 0 (Index:2)
[DataServer2] Connection Closed, dwIoSize == 0 (Index:0)
[JoinServer] Connection Closed, dwIoSize == 0 (Index:0)
[PostServer] Connection Closed, dwIoSize == 0 (Index:0)
[WzExDB] Connection Closed, dwIoSize == 0 (Index:1)
Initialized log instance
Initializing Servers...
[AllowList] Loaded Successfull!
[DataServer1] Initializing database connection
[DataServer1] [DB] Connection Successfull!
[DataServer1] Connected to MuOnline@MuOnline database
[DataServer1] Initialized database connection
[DataServer1] Initializing IOCP system connection
[DataServer1] Server Listen OK. Port: 56970
[DataServer1] Initialized IOCP system connection
[DataServer2] Initializing database connection
[DataServer2] [DB] Connection Successfull!
[DataServer2] Connected to MuOnline@MuOnline database
[DataServer2] Initialized database connection
[DataServer2] Initializing IOCP system connection
[DataServer2] Server Listen OK. Port: 56972
[DataServer2] Initialized IOCP system connection
[JoinServer] Initializing database connection
[JoinServer] [DB] Connection Successfull!
[JoinServer] Connected to MuOnline@MuOnlineJoinDB database
[JoinServer] Initialized database connection
[JoinServer] Initializing IOCP system connection
[JoinServer] Server Listen OK. Port: 55970
[JoinServer] Initialized IOCP system connection
[WzExDB] Initializing database connection
[WzExDB] [DB] Connection Successfull!
[WzExDB] Connected to MuOnline@MuOnline database
[WzExDB] Initialized database connection
[WzExDB] Initializing IOCP system connection
[WzExDB] Server Listen OK. Port: 55906
[WzExDB] Initialized IOCP system connection
00:39:24 SELECT * FROM Guild WHERE Number = G_Union
00:39:24 SELECT * FROM Guild WHERE Number <> G_Union
[WzExDB] [MuOnlineDB] GuildData Loaded in 47 msec
[PostServer] Initializing IOCP system connection
[PostServer] Server Listen OK. Port: 55998
[PostServer] Initialized IOCP system connection
Servers initialization in 672 msec
[WzExDB] connect : [0][127.0.0.1]
[WzExDB] [ExDB][ChatServer] Chat Server Connected
[JoinServer] connect : [0][127.0.0.1]
[JoinServer] GameServer connected KarLiGuide PORT : 55901 CODE : 0
[WzExDB] connect : [1][127.0.0.1]
00:39:48 [WzExDB] [ExDB][ExDB] GameServer with ServerCode[0] connected.
[PostServer] connect : [0][127.0.0.1]
[PostServer] [PostServer][0] Connection Success: Server Code 0
[JoinServer] connect : [1][127.0.0.1]
[JoinServer] GameServer connected Castle PORT : 55919 CODE : 19
[DataServer1] connect : [0][127.0.0.1]
00:39:56 SELECT ItemCount FROM GameServerInfo WHERE Number=0
[DataServer2] connect : [0][127.0.0.1]
[WzExDB] connect : [2][127.0.0.1]
00:39:56 [WzExDB] [ExDB][ExDB] GameServer with ServerCode[19] connected.
00:39:56 SELECT ItemCount FROM GameServerInfo WHERE Number=0
00:40:01 EXEC WZ_CS_GetCastleTotalInfo 0,7
00:40:01 EXEC WZ_CS_GetCastleNpcInfo 0
00:40:01 EXEC WZ_CS_ResetCastleSiege 0
00:40:56 EXEC WZ_CW_InfoLoad 0
[JoinServer] Connection Closed, dwIoSize == 0 (Index:0)
[PostServer] Connection Closed, dwIoSize == 0 (Index:0)
[WzExDB] Connection Closed, dwIoSize == 0 (Index:1)
00:45:01 DELETE FROM MuCastle_NPC WHERE MAP_SVR_GROUP = 0
00:45:01 EXEC WZ_CS_ReqNpcUpdate 0, 283, 1, 3, 3, 2500000, 2500000, 94, 227, 1
00:45:01 EXEC WZ_CS_ReqNpcUpdate 0, 283, 2, 3, 3, 2500000, 2500000, 94, 182, 1
00:45:01 EXEC WZ_CS_ReqNpcUpdate 0, 283, 3, 3, 3, 2500000, 583701, 82, 130, 1
00:45:01 EXEC WZ_CS_ReqNpcUpdate 0, 283, 4, 3, 3, 2500000, 2499945, 107, 130, 1
00:45:01 EXEC WZ_CS_ReqNpcUpdate 0, 277, 1, 3, 0, 3000000, 3000000, 93, 204, 1
00:45:01 EXEC WZ_CS_ReqNpcUpdate 0, 277, 2, 3, 0, 3000000, 441700, 81, 161, 1
00:45:01 EXEC WZ_CS_ReqNpcUpdate 0, 277, 3, 3, 0, 3000000, 2997506, 107, 161, 1
00:45:01 EXEC WZ_CS_ReqNpcUpdate 0, 277, 4, 3, 0, 3000000, 2923108, 67, 114, 1
00:45:01 EXEC WZ_CS_ReqNpcUpdate 0, 277, 6, 3, 0, 3000000, 2993226, 119, 114, 1
[JoinServer] connect : [0][127.0.0.1]
[JoinServer] GameServer connected KarLiGuide PORT : 55901 CODE : 0
[WzExDB] connect : [1][127.0.0.1]
00:45:25 [WzExDB] [ExDB][ExDB] GameServer with ServerCode[0] connected.
[PostServer] connect : [0][127.0.0.1]
[PostServer] [PostServer][0] Connection Success: Server Code 0
[JoinServer] Connection Closed, dwIoSize == 0 (Index:0)
[WzExDB] Connection Closed, dwIoSize == 0 (Index:1)
[PostServer] Connection Closed, dwIoSize == 0 (Index:0)
[JoinServer] Connection Closed, dwIoSize == 0 (Index:1)
[DataServer2] Connection Closed, dwIoSize == 0 (Index:0)
[DataServer1] Connection Closed, dwIoSize == 0 (Index:0)
[WzExDB] Connection Closed, dwIoSize == 0 (Index:2)
Initialized log instance
Initializing Servers...
[AllowList] Loaded Successfull!
[DataServer1] Initializing database connection
[DataServer1] [DB] Connection Successfull!
[DataServer1] Connected to MuOnline@MuOnline database
[DataServer1] Initialized database connection
[DataServer1] Initializing IOCP system connection
[DataServer1] Server Listen OK. Port: 56970
[DataServer1] Initialized IOCP system connection
[DataServer2] Initializing database connection
[DataServer2] [DB] Connection Successfull!
[DataServer2] Connected to MuOnline@MuOnline database
[DataServer2] Initialized database connection
[DataServer2] Initializing IOCP system connection
[DataServer2] Server Listen OK. Port: 56972
[DataServer2] Initialized IOCP system connection
[JoinServer] Initializing database connection
[JoinServer] [DB] Connection Successfull!
[JoinServer] Connected to MuOnline@MuOnlineJoinDB database
[JoinServer] Initialized database connection
[JoinServer] Initializing IOCP system connection
[JoinServer] Server Listen OK. Port: 55970
[JoinServer] Initialized IOCP system connection
[WzExDB] Initializing database connection
[WzExDB] [DB] Connection Successfull!
[WzExDB] Connected to MuOnline@MuOnline database
[WzExDB] Initialized database connection
[WzExDB] Initializing IOCP system connection
[WzExDB] Server Listen OK. Port: 55906
[WzExDB] Initialized IOCP system connection
01:23:36 SELECT * FROM Guild WHERE Number = G_Union
01:23:36 SELECT * FROM Guild WHERE Number <> G_Union
[WzExDB] [MuOnlineDB] GuildData Loaded in 16 msec
[PostServer] Initializing IOCP system connection
[PostServer] Server Listen OK. Port: 55998
[PostServer] Initialized IOCP system connection
Servers initialization in 531 msec
[WzExDB] connect : [0][127.0.0.1]
[WzExDB] [ExDB][ChatServer] Chat Server Connected
[JoinServer] connect : [0][127.0.0.1]
[DataServer1] connect : [0][127.0.0.1]
[JoinServer] GameServer connected Illusion PORT : 55901 CODE : 0
[DataServer2] connect : [0][127.0.0.1]
01:23:45 SELECT ItemCount FROM GameServerInfo WHERE Number=0
[WzExDB] connect : [1][127.0.0.1]
01:23:45 SELECT ItemCount FROM GameServerInfo WHERE Number=0
[PostServer] connect : [0][127.0.0.1]
01:23:45 [WzExDB] [ExDB][ExDB] GameServer with ServerCode[0] connected.
[PostServer] [PostServer][0] Connection Success: Server Code 0
[JoinServer] connect : [1][127.0.0.1]
[JoinServer] GameServer connected Castle PORT : 55919 CODE : 19
[DataServer1] connect : [1][127.0.0.1]
01:24:01 SELECT ItemCount FROM GameServerInfo WHERE Number=0
[DataServer2] connect : [1][127.0.0.1]
01:24:01 SELECT ItemCount FROM GameServerInfo WHERE Number=0
[WzExDB] connect : [2][127.0.0.1]
01:24:01 [WzExDB] [ExDB][ExDB] GameServer with ServerCode[19] connected.
01:24:06 EXEC WZ_CS_GetCastleTotalInfo 0,7
01:24:06 EXEC WZ_CS_GetCastleNpcInfo 0
01:24:06 EXEC WZ_CS_ResetCastleSiege 0
01:25:01 EXEC WZ_CW_InfoLoad 0
01:29:06 DELETE FROM MuCastle_NPC WHERE MAP_SVR_GROUP = 0
01:29:06 EXEC WZ_CS_ReqNpcUpdate 0, 283, 1, 3, 3, 2500000, 2500000, 94, 227, 1
01:29:06 EXEC WZ_CS_ReqNpcUpdate 0, 283, 2, 3, 3, 2500000, 2500000, 94, 182, 1
01:29:06 EXEC WZ_CS_ReqNpcUpdate 0, 283, 3, 3, 3, 2500000, 583701, 82, 130, 1
01:29:06 EXEC WZ_CS_ReqNpcUpdate 0, 283, 4, 3, 3, 2500000, 2499945, 107, 130, 1
01:29:06 EXEC WZ_CS_ReqNpcUpdate 0, 277, 1, 3, 0, 3000000, 3000000, 93, 204, 1
01:29:06 EXEC WZ_CS_ReqNpcUpdate 0, 277, 2, 3, 0, 3000000, 441700, 81, 161, 1
01:29:06 EXEC WZ_CS_ReqNpcUpdate 0, 277, 3, 3, 0, 3000000, 2997506, 107, 161, 1
01:29:06 EXEC WZ_CS_ReqNpcUpdate 0, 277, 4, 3, 0, 3000000, 2923108, 67, 114, 1
01:29:06 EXEC WZ_CS_ReqNpcUpdate 0, 277, 6, 3, 0, 3000000, 2993226, 119, 114, 1
01:34:06 DELETE FROM MuCastle_NPC WHERE MAP_SVR_GROUP = 0
01:34:06 EXEC WZ_CS_ReqNpcUpdate 0, 283, 1, 3, 3, 2500000, 2500000, 94, 227, 1
01:34:06 EXEC WZ_CS_ReqNpcUpdate 0, 283, 2, 3, 3, 2500000, 2500000, 94, 182, 1
01:34:06 EXEC WZ_CS_ReqNpcUpdate 0, 283, 3, 3, 3, 2500000, 583701, 82, 130, 1
01:34:06 EXEC WZ_CS_ReqNpcUpdate 0, 283, 4, 3, 3, 2500000, 2499945, 107, 130, 1
01:34:06 EXEC WZ_CS_ReqNpcUpdate 0, 277, 1, 3, 0, 3000000, 3000000, 93, 204, 1
01:34:06 EXEC WZ_CS_ReqNpcUpdate 0, 277, 2, 3, 0, 3000000, 441700, 81, 161, 1
01:34:06 EXEC WZ_CS_ReqNpcUpdate 0, 277, 3, 3, 0, 3000000, 2997506, 107, 161, 1
01:34:06 EXEC WZ_CS_ReqNpcUpdate 0, 277, 4, 3, 0, 3000000, 2923108, 67, 114, 1
01:34:06 EXEC WZ_CS_ReqNpcUpdate 0, 277, 6, 3, 0, 3000000, 2993226, 119, 114, 1
[JoinServer] Connection Closed, dwIoSize == 0 (Index:1)
[DataServer1] Connection Closed, dwIoSize == 0 (Index:1)
[DataServer2] Connection Closed, dwIoSize == 0 (Index:1)
[WzExDB] Connection Closed, dwIoSize == 0 (Index:2)
Initialized log instance
Initializing Servers...
[AllowList] Loaded Successfull!
[DataServer1] Initializing database connection
[DataServer1] [DB] Connection Successfull!
[DataServer1] Connected to MuOnline@MuOnline database
[DataServer1] Initialized database connection
[DataServer1] Initializing IOCP system connection
[DataServer1] Server Listen OK. Port: 56970
[DataServer1] Initialized IOCP system connection
[DataServer2] Initializing database connection
[DataServer2] [DB] Connection Successfull!
[DataServer2] Connected to MuOnline@MuOnline database
[DataServer2] Initialized database connection
[DataServer2] Initializing IOCP system connection
[DataServer2] Server Listen OK. Port: 56972
[DataServer2] Initialized IOCP system connection
[JoinServer] Initializing database connection
[JoinServer] [DB] Connection Successfull!
[JoinServer] Connected to MuOnline@MuOnlineJoinDB database
[JoinServer] Initialized database connection
[JoinServer] Initializing IOCP system connection
[JoinServer] Server Listen OK. Port: 55970
[JoinServer] Initialized IOCP system connection
[WzExDB] Initializing database connection
[WzExDB] [DB] Connection Successfull!
[WzExDB] Connected to MuOnline@MuOnline database
[WzExDB] Initialized database connection
[WzExDB] Initializing IOCP system connection
[WzExDB] Server Listen OK. Port: 55906
[WzExDB] Initialized IOCP system connection
01:36:43 SELECT * FROM Guild WHERE Number = G_Union
01:36:43 SELECT * FROM Guild WHERE Number <> G_Union
[WzExDB] [MuOnlineDB] GuildData Loaded in 15 msec
[PostServer] Initializing IOCP system connection
[PostServer] Server Listen OK. Port: 55998
[PostServer] Initialized IOCP system connection
Servers initialization in 531 msec
[WzExDB] connect : [0][127.0.0.1]
[WzExDB] [ExDB][ChatServer] Chat Server Connected
[PostServer] [PostServer][Post](GM) hh
[PostServer] [PostServer][Announce](GM) [ADM] hh
[JoinServer] connect : [0][127.0.0.1]
[JoinServer] GameServer connected Illusion PORT : 55901 CODE : 0
[DataServer1] connect : [0][127.0.0.1]
[DataServer2] connect : [0][127.0.0.1]
01:37:11 SELECT ItemCount FROM GameServerInfo WHERE Number=0
[WzExDB] connect : [1][127.0.0.1]
[PostServer] connect : [0][127.0.0.1]
01:37:11 SELECT ItemCount FROM GameServerInfo WHERE Number=0
01:37:11 [WzExDB] [ExDB][ExDB] GameServer with ServerCode[0] connected.
[PostServer] [PostServer][0] Connection Success: Server Code 0
[JoinServer] connect : [1][127.0.0.1]
[JoinServer] GameServer connected Castle PORT : 55919 CODE : 19
[DataServer1] connect : [1][127.0.0.1]
01:37:21 SELECT ItemCount FROM GameServerInfo WHERE Number=0
[DataServer2] connect : [1][127.0.0.1]
01:37:21 SELECT ItemCount FROM GameServerInfo WHERE Number=0
[WzExDB] connect : [2][127.0.0.1]
01:37:21 [WzExDB] [ExDB][ExDB] GameServer with ServerCode[19] connected.
01:37:26 EXEC WZ_CS_GetCastleTotalInfo 0,7
01:37:26 EXEC WZ_CS_GetCastleNpcInfo 0
01:37:26 EXEC WZ_CS_ResetCastleSiege 0
01:38:21 EXEC WZ_CW_InfoLoad 0
01:42:26 DELETE FROM MuCastle_NPC WHERE MAP_SVR_GROUP = 0
01:42:26 EXEC WZ_CS_ReqNpcUpdate 0, 283, 1, 3, 3, 2500000, 2500000, 94, 227, 1
01:42:26 EXEC WZ_CS_ReqNpcUpdate 0, 283, 2, 3, 3, 2500000, 2500000, 94, 182, 1
01:42:26 EXEC WZ_CS_ReqNpcUpdate 0, 283, 3, 3, 3, 2500000, 583701, 82, 130, 1
01:42:26 EXEC WZ_CS_ReqNpcUpdate 0, 283, 4, 3, 3, 2500000, 2499945, 107, 130, 1
01:42:26 EXEC WZ_CS_ReqNpcUpdate 0, 277, 1, 3, 0, 3000000, 3000000, 93, 204, 1
01:42:26 EXEC WZ_CS_ReqNpcUpdate 0, 277, 2, 3, 0, 3000000, 441700, 81, 161, 1
01:42:26 EXEC WZ_CS_ReqNpcUpdate 0, 277, 3, 3, 0, 3000000, 2997506, 107, 161, 1
01:42:26 EXEC WZ_CS_ReqNpcUpdate 0, 277, 4, 3, 0, 3000000, 2923108, 67, 114, 1
01:42:26 EXEC WZ_CS_ReqNpcUpdate 0, 277, 6, 3, 0, 3000000, 2993226, 119, 114, 1
01:47:26 DELETE FROM MuCastle_NPC WHERE MAP_SVR_GROUP = 0
01:47:26 EXEC WZ_CS_ReqNpcUpdate 0, 283, 1, 3, 3, 2500000, 2500000, 94, 227, 1
01:47:26 EXEC WZ_CS_ReqNpcUpdate 0, 283, 2, 3, 3, 2500000, 2500000, 94, 182, 1
01:47:26 EXEC WZ_CS_ReqNpcUpdate 0, 283, 3, 3, 3, 2500000, 583701, 82, 130, 1
01:47:26 EXEC WZ_CS_ReqNpcUpdate 0, 283, 4, 3, 3, 2500000, 2499945, 107, 130, 1
01:47:26 EXEC WZ_CS_ReqNpcUpdate 0, 277, 1, 3, 0, 3000000, 3000000, 93, 204, 1
01:47:26 EXEC WZ_CS_ReqNpcUpdate 0, 277, 2, 3, 0, 3000000, 441700, 81, 161, 1
01:47:26 EXEC WZ_CS_ReqNpcUpdate 0, 277, 3, 3, 0, 3000000, 2997506, 107, 161, 1
01:47:26 EXEC WZ_CS_ReqNpcUpdate 0, 277, 4, 3, 0, 3000000, 2923108, 67, 114, 1
01:47:26 EXEC WZ_CS_ReqNpcUpdate 0, 277, 6, 3, 0, 3000000, 2993226, 119, 114, 1
[JoinServer] Connection Closed, dwIoSize == 0 (Index:1)
[DataServer1] Connection Closed, dwIoSize == 0 (Index:1)
[DataServer2] Connection Closed, dwIoSize == 0 (Index:1)
[WzExDB] Connection Closed, dwIoSize == 0 (Index:2)
[JoinServer] Connection Closed, dwIoSize == 0 (Index:0)
[DataServer1] Connection Closed, dwIoSize == 0 (Index:0)
[DataServer2] Connection Closed, dwIoSize == 0 (Index:0)
[WzExDB] Connection Closed, dwIoSize == 0 (Index:1)
[PostServer] Connection Closed, dwIoSize == 0 (Index:0)
Initialized log instance
Initializing Servers...
[AllowList] Loaded Successfull!
[DataServer1] Initializing database connection
[DataServer1] [DB] Connection Successfull!
[DataServer1] Connected to MuOnline@MuOnline database
[DataServer1] Initialized database connection
[DataServer1] Initializing IOCP system connection
[DataServer1] Server Listen OK. Port: 56970
[DataServer1] Initialized IOCP system connection
[DataServer2] Initializing database connection
[DataServer2] [DB] Connection Successfull!
[DataServer2] Connected to MuOnline@MuOnline database
[DataServer2] Initialized database connection
[DataServer2] Initializing IOCP system connection
[DataServer2] Server Listen OK. Port: 56972
[DataServer2] Initialized IOCP system connection
[JoinServer] Initializing database connection
[JoinServer] [DB] Connection Successfull!
[JoinServer] Connected to MuOnline@MuOnlineJoinDB database
[JoinServer] Initialized database connection
[JoinServer] Initializing IOCP system connection
[JoinServer] Server Listen OK. Port: 55970
[JoinServer] Initialized IOCP system connection
[WzExDB] Initializing database connection
[WzExDB] [DB] Connection Successfull!
[WzExDB] Connected to MuOnline@MuOnline database
[WzExDB] Initialized database connection
[WzExDB] Initializing IOCP system connection
[WzExDB] Server Listen OK. Port: 55906
[WzExDB] Initialized IOCP system connection
01:57:48 SELECT * FROM Guild WHERE Number = G_Union
01:57:48 SELECT * FROM Guild WHERE Number <> G_Union
[WzExDB] [MuOnlineDB] GuildData Loaded in 16 msec
[PostServer] Initializing IOCP system connection
[PostServer] Server Listen OK. Port: 55998
[PostServer] Initialized IOCP system connection
Servers initialization in 532 msec
[WzExDB] connect : [0][127.0.0.1]
[WzExDB] [ExDB][ChatServer] Chat Server Connected
[JoinServer] connect : [0][127.0.0.1]
[JoinServer] GameServer connected Illusion PORT : 55901 CODE : 0
[DataServer1] connect : [0][127.0.0.1]
01:57:54 SELECT ItemCount FROM GameServerInfo WHERE Number=0
[DataServer2] connect : [0][127.0.0.1]
01:57:54 SELECT ItemCount FROM GameServerInfo WHERE Number=0
[PostServer] connect : [0][127.0.0.1]
[WzExDB] connect : [1][127.0.0.1]
01:57:54 [WzExDB] [ExDB][ExDB] GameServer with ServerCode[0] connected.
[PostServer] [PostServer][0] Connection Success: Server Code 0
[JoinServer] connect : [1][127.0.0.1]
[JoinServer] GameServer connected Castle PORT : 55919 CODE : 19
[DataServer1] connect : [1][127.0.0.1]
01:58:01 SELECT ItemCount FROM GameServerInfo WHERE Number=0
[DataServer2] connect : [1][127.0.0.1]
01:58:01 SELECT ItemCount FROM GameServerInfo WHERE Number=0
[WzExDB] connect : [2][127.0.0.1]
01:58:01 [WzExDB] [ExDB][ExDB] GameServer with ServerCode[19] connected.
01:58:06 EXEC WZ_CS_GetCastleTotalInfo 0,7
01:58:06 EXEC WZ_CS_GetCastleNpcInfo 0
01:58:06 EXEC WZ_CS_ResetCastleSiege 0
[JoinServer] Connection Closed, dwIoSize == 0 (Index:1)
[DataServer1] Connection Closed, dwIoSize == 0 (Index:1)
[DataServer2] Connection Closed, dwIoSize == 0 (Index:1)
[WzExDB] Connection Closed, dwIoSize == 0 (Index:2)
[JoinServer] Connection Closed, dwIoSize == 0 (Index:0)
[DataServer1] Connection Closed, dwIoSize == 0 (Index:0)
[WzExDB] Connection Closed, dwIoSize == 0 (Index:1)
[PostServer] Connection Closed, dwIoSize == 0 (Index:0)
[DataServer2] Connection Closed, dwIoSize == 0 (Index:0)
Re: Setup Season 6 Episode 3 Server {Video}
Server 100% funkction - no problem.
I will connect to server and write to me Disconnect.
Port is opened in firewall & router.
Attachment 117010
Please help.
This is my LOG on TitanLinkServer
Code:
[JoinServer] Connection Closed, dwIoSize == 0 (Index:1)
[DataServer1] Connection Closed, dwIoSize == 0 (Index:1)
[DataServer2] Connection Closed, dwIoSize == 0 (Index:1)
[WzExDB] Connection Closed, dwIoSize == 0 (Index:2)
[JoinServer] Connection Closed, dwIoSize == 0 (Index:0)
[DataServer1] Connection Closed, dwIoSize == 0 (Index:0)
[WzExDB] Connection Closed, dwIoSize == 0 (Index:1)
[PostServer] Connection Closed, dwIoSize == 0 (Index:0)
[DataServer2] Connection Closed, dwIoSize == 0 (Index:0)
Re: Setup Season 6 Episode 3 Server {Video}
what windows that server works
karli or enyon who can help pls invit my in skype : musupports
Re: Setup Season 6 Episode 3 Server {Video}
@tatapuh cus ur GS might not be running? check error or something
@megamainds
any windows will work just try out.
Re: Setup Season 6 Episode 3 Server {Video}
Sir KarLi GS not working!! can you give working GS!!
Re: Setup Season 6 Episode 3 Server {Video}
Quote:
Originally Posted by
winski22
Sir KarLi GS not working!! can you give working GS!!
100% GS is here GameServer.rar