Just take any editor and check yourself. As I said AA sword and Divine armor. They both have 13h in 01-02 bytes.
Printable View
[QUOTE=Z80;2335381]Dude, I think you don
Not true, when the item category is over 6 or 7 (maybe even 5,8 not sure) it automatically increases the 9th bit with 128 (dec) and 80h hex, thats whats the difference between the divine armor and divine sword of aa.
In season II the 9th bit is led to the pure item category (instead of all itemid and cat. being all in one bit, they made it better) and it is..
btw i'm kind of confused now..for season I wasn't it the 8th bit or was it then 9th? Em..
Themad is right. And there are some ugly "side effects" when you are using S2 items with type > 31! Byte 3 (pos. 7-8) get corrupted, because it will be overwritten with hF9. I am not sure if today any server or client can handle this.
I remember, when those servers were released, we had those "Bronze Armor" effect, when the armor with item type 32 became bronze, 33 dragon ^^.
Fen$x had patch for this problem. But you had to do this with ollydebug during the run time of the server, which is really just for freaks...
See attached the Itemhex Code for items with length 20.
wow, you guys are awesome! Thanks - the guide is great, but the discussion adds a lot too - this will help tons!!
Great job! 10/10
I want the same guide but for 0.97
Please if anyone could help me..
can someone tell me how i add hp rec to wings through the drop command.
thx