can u tell me how to modify the drop of items with option? and i want to know how to change de drop of the jewell of life for example: Yetis drops it =S...how to modify the mobs lvls to drop jewell of life.
Some tips?
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can u tell me how to modify the drop of items with option? and i want to know how to change de drop of the jewell of life for example: Yetis drops it =S...how to modify the mobs lvls to drop jewell of life.
Some tips?
impossible
Why Loren Valey, Crywolf didn' work? MapServerInfo.dat I configured. Than I click M than CryWolf or Loren Valey and than nothing happend, I click many times CryWolf or Loren Valey and nothing, why? Thanks.
Juan Manuel, to do that you must know the offset where is that options and when u know it, you can use assamble and visual studio to can edit the GS, there are a lot of guide to do it but is really complicate if you dont have the knowlodge.... but if you want to try, search on the forum that guide Good Luck
Coud be you dont started GS_CS or the movereq from your server side is different from your client side.....
I'm started GS_CS :D But MoveReq's are different.
P.S. Why than I'm HeroLevel1(PK) I can't buy anything from shops?
And can somebody upload here correct gate.txt and gate.bmd here? Because I made correct MoveReq.txt and MoveReq.bmd and didn't work. Thanks.
i got a problem, when i Start server it say that there are 2 pp in it =S....after a time (like 8hours aproximately) GS crash or if it don't crash the exp is changed, i thought it could be beacause of this look:
http://img127.imageshack.us/img127/9...bujosw6.th.jpg
so i disabled it, but that thing continues appearing, so i closed kantaru event too and it stoped appearing. The point is that i need to know how to solve it.
i've checking logs and i found two errors: look
that error is displayed a lot of time more i just paste a little cuz all say the sameQuote:
00:02:28 [Monster AI Element] FindAIElement() Error - (ElementNumber=-1)
00:02:28 [Monster AI Element] FindAIElement() Error - (ElementNumber=-1)
00:02:28 [Monster AI Element] FindAIElement() Error - (ElementNumber=-1)
00:02:28 [Monster AI Element] FindAIElement() Error - (ElementNumber=-1)
00:02:28 [Monster AI Element] FindAIElement() Error - (ElementNumber=-1)
00:02:28 [Monster AI Element] FindAIElement() Error - (ElementNumber=-1)
00:02:28 [Monster AI Element] FindAIElement() Error - (ElementNumber=-1)
00:02:28 [Monster AI Element] FindAIElement() Error - (ElementNumber=-1)
00:02:28 [Monster AI Element] FindAIElement() Error - (ElementNumber=-1)
00:02:28 [Monster AI Element] FindAIElement() Error - (ElementNumber=-1)
00:02:28 [Monster AI Element] FindAIElement() Error - (ElementNumber=-1)
00:02:28 [Monster AI Element] FindAIElement() Error - (ElementNumber=-1)
00:02:28 [Monster AI Element] FindAIElement() Error - (ElementNumber=-1)
00:02:28 [Monster AI Element] FindAIElement() Error - (ElementNumber=-1)
00:02:28 [Monster AI Element] FindAIElement() Error - (ElementNumber=-1)
00:02:28 [Monster AI Element] FindAIElement() Error - (ElementNumber=-1)
00:02:28 [Monster AI Element] FindAIElement() Error - (ElementNumber=-1)
the other thing i found is this:
Quote:
01:24:56 SkyLand Boss Shield Setting!!
01:24:56 SkyLand Boss Monster Setting!!
01:24:56 SkyLand Boss Shield Setting!!
01:24:56 SkyLand Boss Monster Setting!!
01:24:56 SkyLand Boss Shield Setting!!
01:24:56 SkyLand Boss Monster Setting!!
01:24:56 SkyLand Boss Shield Setting!!
01:24:56 SkyLand Boss Monster Setting!!
01:24:56 SkyLand Boss Shield Setting!!
01:24:56 SkyLand Boss Monster Setting!!
01:24:56 SkyLand Boss Shield Setting!!
01:24:56 SkyLand Boss Monster Setting!!
error : Monster location setting error user.cpp 3612
error-L2 : 4031 class : 0
error : Monster location setting error user.cpp 3612
error-L2 : 4062 class : 0
error : Monster location setting error user.cpp 3612
error-L2 : 4330 class : 0
mmm i was looking my GS_CS a time and dont appeared me that, bby the way remeber that when ppl won crywolf event(that part u maked it a circle on the image), the reward is more exp, more rate on chaos machine and the kundun dont refill...ill keep an eye on GS_CS to c if happen to me 2.
it happen when the gs say [CRYWOLF] Ocupation state : 1 or something like that ....when it says one it means exp is changed i disabled it but it keep doing that
EDIT: there is some table that specifies the ocupation of crywolf or some table that talks about crywolf?
All about crywolf is on Crywolf.dat on data folder...and there is no crywoilf table on SQL. ill check my logs
So put movereq equal :sweatdrop
If you dont how, you have a lot of guide in the Section Center Guide of RZ.
Some Hints:
Need a Movereq Editor (donwload section)
Need check movereq from server side and client side (must be equal)
Need check gate from both side
Good Luck
definitely its problem of crywolf event...cuz of no one goes there, game take it like they lose it and decreases the exp
Please help somebody, can somebody upload here correct gate.txt and gate.bmd here of this version? I very need it :-(
they are all correct in the release already!
But gate.bmd nor like gate.txt. In gate.txt is over 200 gates and in gate.bmd is 157 gates.
dude, ima used these files on my server. everything is correct!
OK
Lets make this clear.
Server files and Client both work 100%
No major bugs
Very stable GS
Tested? YES! By our longterm server and we are still using these files,but with some of our modifications.
And yes,Season 3 Episode 2 : Elbeland map can be added.Also tested by us.Yes,you can add NPCs and Mobs to it.Map number : 54
These files work,please,do not abuse Kirka's and Oblivion Team's work.
And dude,thanks again for this release.The Czt owes you one :winky:
too bad
Lol true.
Fix it in Gate.txt in server data and in client gate.bmd.I think its the Target you need to change.
And Valley of Loren (Castle Siege) ,walk there from Lorencia,Its straight South.From there it works.
And now go fix those gates :construct
plz men help in a question!!!!
it server have 3nd quest???
plz speak one link server have 3nd quest!!!!
thx friends
this server does not have a 3rd quest. this server has /evo
checking GS_CS logs i've found this and i have no idea of what are they look:
this is the first:
Quote:
05:02:53 [Monster AI Element] FindAIElement() Error - (ElementNumber=-1)
05:02:53 [Monster AI Element] FindAIElement() Error - (ElementNumber=-1)
05:02:53 [Monster AI Element] FindAIElement() Error - (ElementNumber=-1)
05:02:53 [Monster AI Element] FindAIElement() Error - (ElementNumber=-1)
05:02:53 [Monster AI Element] FindAIElement() Error - (ElementNumber=-1)
05:02:53 [Monster AI Element] FindAIElement() Error - (ElementNumber=-1)
05:02:53 [Monster AI Element] FindAIElement() Error - (ElementNumber=-1)
05:02:53 [Monster AI Element] FindAIElement() Error - (ElementNumber=-1)
05:02:53 [Monster AI Element] FindAIElement() Error - (ElementNumber=-1)
05:02:53 [Monster AI Element] FindAIElement() Error - (ElementNumber=-1)
05:02:53 [Monster AI Element] FindAIElement() Error - (ElementNumber=-1)
[Monster AI Unit] - ..\data\MonsterAIUnit.txt file is Loaded
[Monster AI Rule ] - ..\data\MonsterAIRule.txt file is Loaded
[Monster AI Group ] - ..\data\MonsterAIGroup.txt file is Loaded
second:
Quote:
..\data\ChaosCastle.dat file load!
[DOTH] ..\data\EventManagement.dat file load!
Shop data load complete
error : Monster location setting error user.cpp 3612
error-L2 : 159 class : 0
last one i think this is what is bothering my server's exp:
Quote:
[CastleDeep Event] ProcState_Closed() LEFT-MSEC:23211078
[CastleSiege] CCastleSiege::DataRequest() - REQUEST DATA FIRST
[CastleDeep Event] ProcState_Closed() LEFT-MSEC:23209953
[CastleDeep Event] ProcState_Closed() LEFT-MSEC:23208860
05:03:12 [CastleSiege] CCastleSiege::LoadData() - Siege Schedule Start Date (2008-8-9)
05:03:12 [CastleSiege] CCastleSiege::LoadData() - Siege Schedule Date (7-0-0)
05:03:12 [CastleSiege] CCastleSiege::LoadData() - Siege Schedule End Date (2008-8-16(0:0:0)
[CastleSiege] CCastleSiege::SetCastleInitData() - iSTART_DATE_NUM > iEND_DATE_NUM
[CastleSiege] CASTLE SIEGE DATA SETTING FAILED [0x81] - g_CastleSiege.SetCastleInitData() == FALSE
[ CRYWOLF ] SYNC Occupation: 0, State: 0
[ Crywolf ] Incorrect DB OccupationState!!!
any ideas? how to fix them?
thx! keep thinking this is a great release just need to know more about this logs
Hi, can someone help me with that Valey of Loren and CryWolf gates?
kirka121 you say all works if use client from guides. Okay I'm downloaded client from guide and change IP's in main.exe and main3d.dll than extract muserver to D:/, restore db's and write pass's to server config files and changed IP's so I'm configured muserver 100%. Than I run muserver with Sub server which added open ports 44405,55901,55903,55905 etc. and connect to game. All gates work Lorencia, Stadium, S3 Maps etc. but CryWolf and Loren of Valey didn't work, why? Please help! Thanks.
thx kirka121, good release :-) Do I need to server in C:/ like in guides? Thx
THX
Mean i need one program to edit itemsettypetest.bmd and itemsettype.bmd in client you have to give to em ????