[1.07V+] Clock Mod

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  1. #1
    CAARL, THAT KILLS PEOPLE! SmallHabit is offline
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    happy [1.07V+] Clock Mod

    Hello there.

    Not much to say. This mod adds clock into MuOnline.

    Screen:


    Links:
    http://rapidshare.com/files/453837302/ClockMod.7z
    MEGAUPLOAD - The leading online storage and file delivery service

    Tested On:
    Windows 7 x32/x64 - OK

    About FPS:
    I haven't tested on a slow machines, but on my Core2Duo there was no FPS decreased.

    Credits:
    NeHe - for such a good tutorials
    SmallHabit


  2. #2

    Re: [1.07V+] Clock Mod

    Approved.

    Great mod though.

  3. #3
    King of the bongo Denied is offline
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    Re: [1.07V+] Clock Mod

    Quote Originally Posted by SmallHabit View Post
    Hello there.

    Not much to say. This mod adds clock into MuOnline.

    Screen:


    Links:
    http://rapidshare.com/files/453837302/ClockMod.7z
    MEGAUPLOAD - The leading online storage and file delivery service

    Tested On:
    Windows 7 x32/x64 - OK

    About FPS:
    I haven't tested on a slow machines, but on my Core2Duo there was no FPS decreased.

    Credits:
    NeHe - for such a good tutorials
    SmallHabit
    Can you release the source?

  4. #4
    CAARL, THAT KILLS PEOPLE! SmallHabit is offline
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    Re: [1.07V+] Clock Mod

    Pepole, why you always care about sources?

  5. #5
    Everything is a joke. duracel is offline
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    Re: [1.07V+] Clock Mod

    Maybe because not all people can use this main and want to make this mod for another main.
    And about Nehe tutorials are you talking about those from http://nehe.gamedev.net ? If yes..they're really nice.
    Last edited by duracel; 22-03-11 at 06:42 PM.

  6. #6
    CAARL, THAT KILLS PEOPLE! SmallHabit is offline
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    Re: [Release] [1.07V+] Clock Mod

    And about Nehe tutorials are you talking about those from NeHe Productions: Main Page ? If yes..they're really nice.
    Yep, I meaned them =)

  7. #7
    Alpha Member 2009x2014 is offline
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    Re: [Release] [1.07V+] Clock Mod

    thanks smallhabit cool add-on :)

  8. #8
    Valued Member DenimKo is offline
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    Re: [Release] [1.07V+] Clock Mod

    Really usefull mod. Time get from server?
    Would be nice with sources, use for othher mains.
    SmallHabit, красава, новая идея!

  9. #9
    Alpha Member 2009x2014 is offline
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    Re: [Release] [1.07V+] Clock Mod

    Quote Originally Posted by DenimKo View Post
    Really usefull mod. Time get from server?
    Would be nice with sources, use for othher mains.
    SmallHabit, красава, новая идея!
    i think its local time

  10. #10
    CAARL, THAT KILLS PEOPLE! SmallHabit is offline
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    Re: [Release] [1.07V+] Clock Mod

    Yep, time is local, but not a problem to make a server time =)

  11. #11
    Valued Member DenimKo is offline
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    Re: [Release] [1.07V+] Clock Mod

    SmallHabit, it's usefull for server time (check reset time), local not so.

  12. #12
    Darkness Member Kiosani is offline
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    Re: [Release] [1.07V+] Clock Mod

    Incredible! But... because you did not read the hook.dll: t_back.tga, a sub-folder data as Data\Custom\t_back.tga... how it would look more professional
    Last edited by Kiosani; 22-03-11 at 07:45 PM.

  13. #13
    Everything is a joke. duracel is offline
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    Re: [Release] [1.07V+] Clock Mod

    No point in posting the sources because from what i saw on NeHe tutorials it has all the things that we need to add to MU client, sky,fog etc. Just need a brain to put all those things in motion.

  14. #14
    CAARL, THAT KILLS PEOPLE! SmallHabit is offline
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    Re: [Release] [1.07V+] Clock Mod

    sources, is not a problem, also you need to know, what function to hook, to make work textures, fog and etc, because you can't just hook any function you like and copy-paste the code, it will not work that way. But yes, NeHe tuts have many sources and examples.

  15. #15
    Live your Life Stifi is offline
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    talk Re: [Release] [1.07V+] Clock Mod

    Quote Originally Posted by SmallHabit View Post
    Yep, time is local, but not a problem to make a server time =)
    if you make it server time, will matters on the server/user internet connetion, more lag from server to client..

    Quote Originally Posted by SmallHabit View Post
    Pepole, why you always care about sources?
    because only you know only what you put in `hook.dll` , to hide what?
    Some spy-ware ? or downloader?
    I ask for litle help from one big website -> c++ - Prevent "Run As.." as a menu option for an executable - Stack Overflow , and one ot the commends on my quiestion -> "sounds more like a trojan horse than any security program." idiots ...
    it is your choise to publish it or not , just depends on you!
    if i make some sirios project i wish and others to have it... why not ? we are all humens on that fcking planet/world.
    better i'll pay to SCF(the new name titanTech) 800$ to have all clean and clear.
    or make my onw dll with the fixes/a lot ot old sources for old from S2 to S4-5 sources, a lot of offsets and others/

    I start it only 1time to see what is have where...
    About "LCTeam.ini" why you are hidding it ?

    Code:
    [Main]
    Address= 127.0.0.1
    Port   = 44405
    Serial = 1ohaehLsd9mDq84E
    Version  = 22;65
    FontSize = 12
    And to this who deleted my thread "About TitanTech" last week , better to close my thread ,you delete it without reason don't be a some `admin` from NASA .



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