[.90] GS & GSCS & JS & CS & Data & DB

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  1. #51
    IGCN Co-Founder drakelv is offline
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    Re: [Release] [.90] GS & GSCS & JS & CS & Data & DB

    Quote Originally Posted by 16903491 View Post
    drakelv :
    Panda ring wearing effect, where is the problem?
    //new
    503 1 "Panda" 10 10 0 10 10 10 1 10 10 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
    end


    80 "panda"
    Attachment 71626
    this GS dont support Panda pet, thats why it show visual bug (angel), to fix it u need correct packet in gObjMakePreviewCharSet and in get char list protocol.

  2. #52
    Member 16903491 is offline
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    Re: [Release] [.90] GS & GSCS & JS & CS & Data & DB

    Can say more at? Modify the GS which address? Thanks!

  3. #53
    Elite Member Shodaw is offline
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    Re: [Release] [.90] GS & GSCS & JS & CS & Data & DB

    I repeat, does DataServers 0.77 exist(in MU Community I mean)?

  4. #54
    Newbie Sylar is offline
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    Re: [Release] [.90] GS & GSCS & JS & CS & Data & DB

    Quote Originally Posted by Shodaw View Post
    I repeat, does DataServers 0.77 exist(in MU Community I mean)?
    yes.

  5. #55
    Elite Member Shodaw is offline
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    Re: [Release] [.90] GS & GSCS & JS & CS & Data & DB

    Quote Originally Posted by Sylar View Post
    yes.
    Hmm, what news have they? and who have them xD?

  6. #56
    Elite Member Shodaw is offline
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    Re: [Release] [.90] GS & GSCS & JS & CS & Data & DB

    Found a lot of commonserver configs in GS text strings... some are in other commonservers, and other are news, like fenrir chaos mix rate xD here u go

    Code:
    //==================================
    //Opciones encontradas en text
    //strings del GS
    //Edit by [DG] fedee 
    //19/09/2009 09:48
    //==================================
    
    AddZen					= 1
    ML_AngelKingsPaperDropRate		= 70
    NumberOfMaxUser		 		= 10
    CastleOwnerGuildDestroyLimit		= 10
    LootingTime				= 10
    WriteChatLog				= 1
    WriteSkillLog				= 1
    QuestNPCTeleportTime			= 400
    Fenrir_01Level_MixRate			= 50
    Fenrir_02Level_MixRate			= 50
    Fenrir_03Level_MixRate			= 50
    CrywolfMonsterDarkElfItemDrop		= 50
    CrywolfMonsterDarkElfItemDropRate	= 50
    CrywolfMonsterDarkElfDropZenRate	= 50
    CrywolfMonsterDarkElfDropZen		= 50
    CrywolfMonsterBossItemDrop		= 50
    CrywolfMonsterBossItemDropRate		= 50
    CrywolfMonsterBossDropZenRate		= 50
    CrywolfMonsterBossDropZen		= 50
    CrywolfKundunHPRefillBenefit		= 400
    SantaPolymorphRingDropOn		= 1
    SantaPolymorphRingDropRate		= 50
    LuckyCoinEventOn			= 0
    LuckyCoinDropRate			= 54
    ApplyheroSystem				= 1
    EnableEventNPCTalk			= 1
    EnableServerDivision			= 0
    HackLogServer				= 127.0.0.1
    EnableCheckPenetrationSkill		= 0
    PKLevelIncreaseOff			= 0
    DarkSpiritAddExperience			= 35
    //RE-On
    RingOrcKillGiftRate			= 100
    RingDropGiftRate			= 100
    //RE-Off
    MysteriouseBeadDropRate1		= 100
    MysteriouseBeadDropRate2		= 100
    HiddenTreasureBoxOfflineRate		= 100
    AttackEventRegenTime			= 120

  7. #57
    Member loco28 is offline
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    Re: [Release] [.90] GS & GSCS & JS & CS & Data & DB

    Drakevl Where Is The Diference This GS And The GS Dimensiongames Post?

  8. #58
    Elite Member Shodaw is offline
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    Re: [Release] [.90] GS & GSCS & JS & CS & Data & DB

    This is totally original, without any edit.. dimensiongamers one, is edit by drakelv, and othe ppl...

  9. #59
    Elite Member Kryz is offline
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    Re: [Release] [.90] GS & GSCS & JS & CS & Data & DB

    I See how it's original to stop credits war, but i must say it's hard to read in japenese :P

  10. #60
    Elite Member Shodaw is offline
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    Re: [Release] [.90] GS & GSCS & JS & CS & Data & DB

    We are already translating eventitembags :) then all data folder...
    when ready we will post it =)

    seeya

    PD: anybody know something about DATASERVERS 0.77!?

  11. #61
    Grand Master muki2006 is offline
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    Re: [Release] [.90] GS & GSCS & JS & CS & Data & DB

    We need Event Server and ExDB and Ranking Server to get all server working =D

  12. #62
    Elite Member Shodaw is offline
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    Re: [Release] [.90] GS & GSCS & JS & CS & Data & DB

    And DATASERVERs ¬¬ xDD :P

  13. #63
    Newbie germani is offline
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    Re: [Release] [.90] GS & GSCS & JS & CS & Data & DB

    I do not think they are as original as say ummm
    Last edited by germani; 12-12-09 at 07:47 PM.

  14. #64
    Elite Member jim3481 is offline
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    Re: [Release] [.90] GS & GSCS & JS & CS & Data & DB

    ey guys, do u know what S.O. support this GS? for example windows 2003, windows xp, windows 7...etc

    and .. how to change dataserver and exdb to database muonline2?

    thanks to shared

  15. #65
    Elite Member 7770988 is offline
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    Re: [.90] GS & GSCS & JS & CS & Data & DB

    up )))

  16. #66
    Elite Member CaHeK is offline
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    Re: [Release] [.90] GS & GSCS & JS & CS & Data & DB

    Quote Originally Posted by Shodaw View Post
    Japan Mu doesnt have Season 5 atm, so if it is untouched, it doesnt have support to season 5 =)

    EDIT: dows anybody have JS working..?

    Japan MU have S5

    http://dl-gameon.bmcdn.jp/dl-gameon/...R_full_Jpn.exe

    Check 1.03R Client

  17. #67
    Newbie aiqiji is offline
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    Quote Originally Posted by Shodaw View Post
    DataServers, UI think works fine, but yeah, lak Ranking, Event, and I dont know what is lucky number ^^

    ---------- Post added at 07:35 PM ---------- Previous post was at 05:36 PM ----------

    Drakelv thanks for the fix, I take sources of a WzAG added new shops (16,17) and shits, and added to GS&GS_CS, too I changed Data of GS_CS to Data_CS (coz I will use it like that on my server) and both GSes works fine :)

    Download: http://www.megaupload.com/?d=CU6KREKP

    PD: Remember to use checksum, coz both GS have it =)
    Just run this program, opne your main, click Generate, and program will create a file called Checksum.dat, copy it to Data/lang/jpn and Data_CS/lang/jpn

    http://download577.mediafire.com/eor...inChecksum.exe


    link is dead



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