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Re: [BoR] external client(s) DS,JS,CS
Can not move normal GS-->CS GS
[08:40:06] [CSHaredMemory][WriteMemory] :: Global\LOADBAR55918 -> 0
[08:40:07] [CSHaredMemory][WriteMemory] :: Global\LOADBAR55905 -> 11
[08:40:08] [CSHaredMemory][WriteMemory] :: Global\LOADBAR55918 -> 0
[08:40:09] [CSHaredMemory][WriteMemory] :: Global\LOADBAR55905 -> 11
[08:40:10] [GProtocol][GJReqMapSvrMove] :: ID : aaaa
[08:40:10] [GProtocol][Test] :: (DEBUG) fResult :3
[08:40:10] [CSHaredMemory][WriteMemory] :: Global\LOADBAR55918 -> 0
[08:40:11] [CSHaredMemory][WriteMemory] :: Global\LOADBAR55905 -> 11
[08:40:12] [CSHaredMemory][WriteMemory] :: Global\LOADBAR55918 -> 0
[08:40:13] [CSHaredMemory][WriteMemory] :: Global\LOADBAR55905 -> 11
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1 Attachment(s)
Re: [BoR] external client(s) DS,JS,CS
Sorry, it was a mistake when we made the connect bar for cs, here is the fixed joinserver, thanks for using and reporting bugs!
PS: I will repost later the complete package with some minor changes.
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Re: [BoR] external client(s) DS,JS,CS
still the same problem with DS ... i recorded it and upload the video. you have the download link in a offline message on YM.
Thanks!
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Re: [BoR] external client(s) DS,JS,CS
I left server online for a night:
http://img827.imageshack.us/img827/2...rproblemxd.jpg
It's caused by joinserver :ehh:
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Re: [BoR] external client(s) DS,JS,CS
how can i edit cs to fill bar till 60% or 40%?
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Re: [BoR] external client(s) DS,JS,CS
Quote:
Originally Posted by
devisz
how can i edit cs to fill bar till 60% or 40%?
this is good idea we will made a option for it
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Re: [BoR] external client(s) DS,JS,CS
Quote:
Originally Posted by
zolamu
this is good idea we will made a option for it
i saw one CHS server files that Connect server had an option like this.. it was something like
"VirtualClient = XX" where XX was your number of max players hehe
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Re: [BoR] external client(s) DS,JS,CS
Quote:
Originally Posted by
[RCZ]ShadowKing
@|ARIES| this happens after some time?
mmmm, no, when server starts, only 1 person can login, after that the ds pass to inactive mode and novody can enter...
Sorry my bad english.-
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Re: [BoR] external client(s) DS,JS,CS
[RCZ]ShadowKing , will update to s4 and s5? Amazing Post!
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Re: [BoR] external client(s) DS,JS,CS
this should be beta in development and is not recommended to use it in live server ... want to know if works for season 4 or season 5?
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Re: [BoR] external client(s) DS,JS,CS
it's working for s5 ... but it has a small visual bug, Fe3lPalN post it... ds has the same problem ... lets hope that [RCZ]ShadowKing and the team will solve it.
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Re: [BoR] external client(s) DS,JS,CS
nothing new? no updates?
[RCZ]ShadowKing did you try to do what i told you on YM? :D
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Re: [BoR] external client(s) DS,JS,CS
Mmm, some help here, This is a very good release, but the dataservers don't work, start fine, but after 1 login the ds pass to inactive mode and nobody more can enter to the game... Some on databases? or firewall? what can be?
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Re: [BoR] external client(s) DS,JS,CS
i hope it works with gameserver .90 =D
its stop many bugs like connection freezy
cyao and great, very great job, i aways love the BoR Project, special Leo123 developments ^^
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Re: [BoR] external client(s) DS,JS,CS
where can i found this real time project development??
cya
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Re: [BoR] external client(s) DS,JS,CS
Quote:
Originally Posted by
murati
how to configure the cs to update by webzen launcher
at ServerInfo.dat put your ftp adress and config your ftp server to work with mu clients.. you can find some guides about config client side ftp here..
cya
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Re: [BoR] external client(s) DS,JS,CS
compile in VS2010 Ultimate
complider DS and JS OK
erro in CS
Quote:
1>------ Rebuild All started: Project: ConnectServer, Configuration: Release Win32 ------
1>Build started 15/9/2010 15:49:43.
1>_PrepareForClean:
1> Deleting file "Release\ConnectServer.lastbuildstate".
1>InitializeBuildStatus:
1> Touching "Release\ConnectServer.unsuccessfulbuild".
1>PreBuildEvent:
1> SubWCRev: 'D:\SRC\BOR\'
1> Last committed at revision 128
1> Updated to revision 128
1> Local modifications found
1>cl : Command line warning D9025: overriding '/W3' with '/w'
1> GEntryPoint.cpp
1> GProtocol.cpp
1> Main.cpp
1> TServerManager.cpp
1> TServersConfig.cpp
1> TTimerManger.cpp
1> Running Code Analysis for C/C++...
1>Log.lib(TLog.obj) : error LNK2001: unresolved external symbol __imp__TextOutA@20
1>Log.lib(TLog.obj) : error LNK2001: unresolved external symbol __imp__CreateSolidBrush@4
1>Log.lib(TLog.obj) : error LNK2001: unresolved external symbol __imp__GetStockObject@4
1>Log.lib(TLog.obj) : error LNK2001: unresolved external symbol __imp__SelectObject@8
1>Log.lib(TLog.obj) : error LNK2001: unresolved external symbol __imp__DeleteObject@4
1>Log.lib(TLog.obj) : error LNK2001: unresolved external symbol __imp__SetBkMode@8
1>Log.lib(TLog.obj) : error LNK2001: unresolved external symbol __imp__CreateFontA@56
1>Log.lib(TLog.obj) : error LNK2001: unresolved external symbol __imp__SetTextColor@8
1>D:\SRC\BOR\BoR\Release\ConnectServer.exe : fatal error LNK1120: 8 unresolved externals
1>
1>Build FAILED.
1>
1>Time Elapsed 00:00:22
========== Rebuild All: 0 succeeded, 1 failed, 0 skipped ==========
======================================= Edit =========================================
update the .net framework fix the erro
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Re: [BoR] external client(s) DS,JS,CS
Great Work, I'm suggest that you add option to joinserver save connect and disconnect log from Mulog database As WZ Joinserver have it :thumbup1:
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Re: [BoR] external client(s) DS,JS,CS
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Re: [BoR] external client(s) DS,JS,CS
All link stay offline. Can upload this source in mega.co.nz or mediafire please? I need this source :S
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Re: [BoR] external client(s) DS,JS,CS
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Re: [BoR] external client(s) DS,JS,CS
Link off! reupload please
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Re: [BoR] external client(s) DS,JS,CS
Quote:
Originally Posted by
J0StrikE
Link off! reupload please
BoR - Source DS, JS, CS.7z
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Re: [BoR] external client(s) DS,JS,CS
Can any body give links? Do not for sources. Thanks !
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Re: [BoR] external client(s) DS,JS,CS
who can give me source ExDB :(