Re: Client Addons Source v.1.0.0.2
The same error like Palco, the dll don't take the settings.ini if i disable 3d it take the order 3d not works but if i disable fog or Smoothing is the same ._. and i see on the source it just working "Smoothing" cuz all texture smoot but the linear fog is not working :) tested on 1.07v+ :) and the problem is on OpenGl :) not in cmain
http://i42.tinypic.com/2dikguf.jpg
^^ How u can see Linear Fog is not working and i change the color of noria fog or smoothing and not change ._.
Re: Client Addons Source v.1.0.0.2
Guys, all works. Try to search correct offsets, check settings, check code.
Re: Client Addons Source v.1.0.0.2
Quote:
Originally Posted by
Brain
Guys, all works. Try to search correct offsets, check settings, check code.
I use the same offset used on old dll :) i just change offsets and no more, for map check, map state, cam3d and for chatwnd :) with old dll all works, i put the same offsets in new source and all works except for linear Fog ... you can say where i need change others? maybe i forgot something XD
With your old dll =)
http://i40.tinypic.com/33x7uc3.jpg
I wanna add something:
On Settings.ini there is:
[Fog]
IsEnabled = 1
In Source is there? cuz i search on all source and it there isn't
I mod the color of Noria for this "like lorencia":
; ~~~~~~~~~~~~~~~~~~~~~~~~~
[Noria]
red = 0.83
green = 0.8025
blue = 0.2805
And in game it show the same ._. ...
Maybe in define offsets it inverted on OpenGl?? i put the same on Cmain.cpp and on DLLExport.cpp ... maybe it had a conflict? =) are just my ideas, maybe can help :)
Re: Client Addons Source v.1.0.0.2
In first screen you have problem with glClearColor.
See all paths for Settings.in file in code.
In client root directory create a folder "Custom" and put the file in.
Code:
GetPrivateProfileStringA(szSection, szKey, szDefault, szResult, 255, ".\\Custom\\Settings.ini");
int IsSmoothing = GetPrivateProfileInt("Smoothing", "IsEnabled", 0, ".\\Custom\\Settings.ini");
Re: Client Addons Source v.1.0.0.2
Ok, Thanks, problem Solved :) i found the error on the mod of souce, and i think Palco had the same error like me :)
How you say the problem was glcolor :)
in this line:
Quote:
/*if (FogDayNightRealTime() == NIGHT) {
r = 0.0; g = 0.0; b = 0.0;
}
else
{*/
if (*MAIN_STATE_ADDR == SELECT_GAME)
{
How you say remove else but not all in else just the else function, and the last "// }"
And i think Palco had the same error :) and try to put like this and you will have this result :) ...
http://i40.tinypic.com/xdf1nc.jpg
Thanks for all man and great release now i can add my things =D good job, source is working perfectly :)
Re: Client Addons Source v.1.0.0.2
any one know how to add custom for DAMAGE / HP / EXP Like MuVN ?
if don't know what i'm talking about, look the video. >> GamethuVN.Net Season 6 Version 3.1 (HD) - YouTube
Re: Client Addons Source v.1.0.0.2
who have this addon for 1.07v+ ?
Re: Client Addons Source v.1.0.0.2
Quote:
Originally Posted by
ezramod
who have this addon for 1.07v+ ?
This works on every version, all you gotta do is to put the correct offsets of the preferred version
Re: Client Addons Source v.1.0.0.2
Re: Client Addons Source v.1.0.0.2
Quote:
Originally Posted by
[KeysS]
Ok, Thanks, problem Solved :) i found the error on the mod of souce, and i think Palco had the same error like me :)
How you say the problem was glcolor :)
in this line:
How you say remove else but not all in else just the else function, and the last "// }"
And i think Palco had the same error :) and try to put like this.
Thanks for all man and great release now i can add my things =D good job, source is working perfectly :)
Thank you, KeysS! Yes, I realy do the same error like you.
Thank you, Brain, for the source code!!!
I have another problem - with your old DLL and with new one. The fog didn't work in Server Selection menu. Where can be the problem?
http://img14.imageshack.us/img14/7786/screen0i.jpg
Do you have this problem too, KeysS? If no can you share with me your modified source please?
Re: Client Addons Source v.1.0.0.2
Open file DLLExport.cpp and find next code.
Code:
if (*MAIN_STATE_ADDR == SELECT_SERVER) {
// ~~~~~~~~~~
//GL.ptr_glClearColor(0.70f, 0.70f, 0.70f, 0.0f); // Uncomment this string
GL.ptr_glClearColor(0.0f, 0.0f, 0.0f, 0.0f); // Comment this string
// ~~~~~~~~~~
}
Re: Client Addons Source v.1.0.0.2
Re: Client Addons Source v.1.0.0.2
Quote:
Originally Posted by
josesp
Try to look on the source of nemesis he add 2 offsets more for fix that is just for make a good box for the cam3d :) you can add it on this source and u won't have this bug ._. add it like cam_1 and cam_2 or like the same source cam_Aux =P
Re: Client Addons Source v.1.0.0.2
brain there peoples complain there problems with compile maybe you will make main with this and call it client update 3?XD
Re: Client Addons Source v.1.0.0.2
u think brain care about your errors?
Re: Client Addons Source v.1.0.0.2
Thank you very much. :D
Hmm the camera key?
No END key?
Re: Client Addons Source v.1.0.0.2
Link offline, please make a mirror
Re: Client Addons Source v.1.0.0.2
who have this addon for main 1.03.52 ( titantechs 11.oo) ??
Re: Client Addons Source v.1.0.0.2
Could anyone make a mirror for this? Thank you :)
Re: Client Addons Source v.1.0.0.2
Could anyone make a mirror for this? Thank you :) [2]
Re: Client Addons Source v.1.0.0.2
Re: Client Addons Source v.1.0.0.2
Re: Client Addons Source v.1.0.0.2
Quote:
Originally Posted by
Brain
[*] Problems with the closing of the client on different operating systems of Windows. Fixed
[*] The problem with the braking when using Skill Bird character DarkLord.
Unnable to find these two fixes in the source code...
Some clue ?
Re: Client Addons Source v.1.0.0.2
Quote:
Originally Posted by
wesker
re upload pls.
for all version client?
Man, read first the entire topic...
Quote:
Originally Posted by
chris05
Re: Client Addons Source v.1.0.0.2
Quote:
[*] Problems with the closing of the client on different operating systems of Windows. Fixed[*] The problem with the braking when using Skill Bird character DarkLord.
More attention on functions. GetMemBuffer, UnProtect -> The first fix for correct access memory to read/write some values. In this case is 3d camera values.
Second fix is method of intercept function, method like used in this source, I mean opengl.dll is more fast like this for example: Перехват API-функций в Windows NT/2000/XP
Therefore, when I using skill Bird no more brakings like in my old source. You can compare this.