Re: [Release] KG.FinallyMuserver by bbsleon
the kanturu event.dll coded by Codeus is 512 kb, this one is 240 kb, i dunno wth, is missing, prolly elisp reward, and no i havent seen goes movie so i dunno if maya + nightmare are working. The KGExDLL.dll that i have with elisp offsets and protocols for 99.96T is almost 1 mb in size, 996 kb to be infact. I highly doubt that it has full Gobjmonster offsets and protocols, id need to dissassemble in order to find out more.
Re: [Release] KG.FinallyMuserver by bbsleon
i cant test bcz i click in the server then it freeze and later dc
Re: [Release] KG.FinallyMuserver by bbsleon
waiting for someone repack or release :)
Re: [Release] KG.FinallyMuserver by bbsleon
Well that is strange, the dll doesnt look or seem complete, but atlast kanturu has come to RZ, on bugged files but it has come. For goe to code the event on to his release, he needs to unpack, disassemble, transfer into C++ or change the offsets and protocols in the dll. Its remarkable that BBSLEON would code it and release it, since he was the main Kanturu Developer for Codeus.
Re: [Release] KG.FinallyMuserver by bbsleon
This server files has a lot of protocols :)
Re: [Release] KG.FinallyMuserver by bbsleon
Does The New NPC's Works?
Re: [Release] KG.FinallyMuserver by bbsleon
Got someone working client ? can it release at least a patch ?
Re: [Release] KG.FinallyMuserver by bbsleon
Quote:
Originally Posted by
vanix_09
But my NOD32 treat CS.exe as virus name "Win32/HackTool.AldHack.D trojan" I can not continue to execute the server?
"Failed to load kernel Library."
Somebody wants to solve this error.
Thanks
Re: [Release] KG.FinallyMuserver by bbsleon
Same to my nod :) w8 a bit .
Edit :
RapidShare: 1-Click Webhosting - Try this one .
Re: [Release] KG.FinallyMuserver by bbsleon
of course the server would have a lot of protocols, the core of 99.60T has to, else mos tthings wouldnt work. The thing is the file size of the Event.dll is too low to contain the elisp reward system and theX Item Creation, and Jewel od Harmony, along with the ore and item smoting and remaking. If you guys bothered to read what was in S2, youd understand why I asked what I did, a file that small cannot contain all that, I am going to be amazed that it actually has maya+nightmare event in it, must be that 99.60T didint require many protocols for the event and the gObjgetmonster. Also, as for bugs, not tested yet, so i dunno what works and what doesnt. The WzAg.dll is also small to, which is strange for that dll since it hold vital commands to the Gameserver, including core procedure and protocols.
Re: [Release] KG.FinallyMuserver by bbsleon
Quote:
Originally Posted by
NETSPLIT
of course the server would have a lot of protocols, the core of 99.60T has to, else mos tthings wouldnt work. The thing is the file size of the Event.dll is too low to contain the elisp reward system and theX Item Creation, and Jewel od Harmony, along with the ore and item smoting and remaking. If you guys bothered to read what was in S2, youd understand why I asked what I did, a file that small cannot contain all that, I am going to be amazed that it actually has maya+nightmare event in it, must be that 99.60T didint require many protocols for the event and the gObjgetmonster. Also, as for bugs, not tested yet, so i dunno what works and what doesnt. The WzAg.dll is also small to, which is strange for that dll since it hold vital commands to the Gameserver, including core procedure and protocols.
its only kantru event no season 2 server i guess
Re: [Release] KG.FinallyMuserver by bbsleon
Quote:
Originally Posted by
AccDenied
Thanks it works but I am stuck in the joinserver again error. Do I need dll to make it work?
Re: [Release] KG.FinallyMuserver by bbsleon
OMG
meu Deus ki tesaoooo de muserverrrrr
vo testa :D:D:D
Re: [Release] KG.FinallyMuserver by bbsleon
f**k why do u comparer the KB? everyone have a singular and special way for code and program!!!!
if bbsleon have a dll with low KB means he its a good coder!
u dont need to find why its diferent size, u need only need to play and see if the event works fine or not!
Re: [Release] KG.FinallyMuserver - Kanturu Event Works
yes, kanturu event works!
but...
its 99.60 version (Old)
And REGNAL, can you SHARE your text.bmd...? im from argentina but i understand br and i need it.
Thx
Re: [Release] KG.FinallyMuserver - Kanturu Event Works
him can be implemented the GS_CS Crywolf?
Bugs?
Re: [Release] KG.FinallyMuserver - Kanturu Event Works
Quote:
Originally Posted by
fire1990
yes, kanturu event works!
but...
its 99.60 version (Old)
And REGNAL, can you SHARE your text.bmd...? im from argentina but i understand br and i need it.
Thx
its the same text bmd of 1.02n... and the problem its not a text bmd :P we need to translate the KGExDLL.DLL :P
Re: [Release] KG.FinallyMuserver - Kanturu Event Works
Anybody try to rename KG dll to Event.dll & try it with another GS+dll ?
Re: [Release] KG.FinallyMuserver - Kanturu Event Works
At least...testing now,obrigado regnal.
Re: [Release] KG.FinallyMuserver by bbsleon
Quote:
Originally Posted by
NETSPLIT
Well that is strange, the dll doesnt look or seem complete, but atlast kanturu has come to RZ, on bugged files but it has come. For goe to code the event on to his release, he needs to unpack, disassemble, transfer into C++ or change the offsets and protocols in the dll. Its remarkable that BBSLEON would code it and release it, since he was the main Kanturu Developer for Codeus.
The size osn't a decisive fact because it can have an Optimzaion of the code, for example a alpcation of 789kb of debuf type in release type is just 123 kb, and it can be less if i use msvcrt isntead of the local additions
Re: [Release] KG.FinallyMuserver - Kanturu Event Works
this event RuLLZ, Tes success event works finne. now trying to add it to another gs ;) <just n00b coding>
Re: [Release] KG.FinallyMuserver by bbsleon
Quote:
Originally Posted by
vanix_09
Thanks it works but I am stuck in the joinserver again error. Do I need dll to make it work?
Just add other JoinServer from other server files
Edit
Can someone give me a working client link ? or just a patch please?
Re: [Release] KG.FinallyMuserver - Kanturu Event Works
Quote:
Originally Posted by
HellH@und
Anybody try to rename KG dll to Event.dll & try it with another GS+dll ?
hahahaha its not posible :P, it have an other functions and other things :)
Re: [Release] KG.FinallyMuserver - Kanturu Event Works
guys.. check if npcs are working ;)
and if SD bar works as it should...