Search for FeN$x Hooking DLL Guide on the forum.
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Search for FeN$x Hooking DLL Guide on the forum.
Thanks man i'll try later :) ...:poster_ss
plz post a guide how to add this to a server files
and GREAT JOB 10/10:poster_ss:juggle:
Sorry for my bad english...
great release
easy release, is there a way to make it in .asm format for easier compilation? (Atleast its easier for me lol).
what about the ancient items value....how does that work in this ?
OK, there is .h file:
And function:Code://gObj
#define gObjSize 0x195C
#define gObj 0x065E3F58
#define gObj_CTLCODE 0x1C4
// Void | Message, gObjId, Type
#define GCServerMsgStringSend ((void(*) ( char*, DWORD, int )) 0x405d8f)
#define InvItemCreate ((int(*) ( DWORD , DWORD , DWORD , DWORD , DWORD , DWORD , DWORD , DWORD , DWORD , DWORD , DWORD , DWORD , DWORD ) ) 0x4036BB )
Code:bool IsObjectGM(DWORD gObjId)
{
if(*(short int*)(gObjId * gObjSize + gObj + gObj_CTLCODE) == 32 || *(short int*)(gObjId * gObjSize + gObj + gObj_CTLCODE) == 8)
{
return true;
}
else
{
return false;
}
}
i have some errors :S need help i am new...
.\make.cpp(137) : error C3861: 'GetObjectMap': no se encontr
It seems you need more defines in the .h file.
Like the lpObj of the map, and the lpObj of X and Y.
Amazing