MuOnline ex700Plus Source Files

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  1. #1
    CAARL, THAT KILLS PEOPLE! SmallHabit is offline
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    idea MuOnline ex700Plus Source Files

    Here we go. There is last source files from these thread - http://forum.ragezone.com/f508/muonl...iles-b-885839/

    Use them on your own risk. Contains latest updates from DEV thread. Use VS6.0 to compile and use them.

    P.S. - Disabled all encryption functions, so if you wanna to use them on some server better first of all write some simple enc/dec functions in main and gs.

    Link - Mega.Co.Nz

    Client DLL ( forgot for what main, maybe the latest on the dev thread, have many garbage code, some fixes for HP and other stuff, just comment some code and will be ok ): Mega.Co.Nz


    Credits :
    Crazzy&HermeX - for sources of GS
    WebZen - for packets, and nice GMO server =)
    Last edited by SmallHabit; 27-08-13 at 12:27 AM.


  2. #2
    Enthusiast MarceliinGT is offline
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    Re: MuOnline ex700Plus Source Files

    I can not download on mega.
    Could you host in mediafire or sendspace?

  3. #3
    Darkness Member Kiosani is offline
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    Re: MuOnline ex700Plus Source Files

    I cannot download of mega, please put a mirror in: mediafire.

    ps: Can you include too the: START.exe and: Game.dll of client side sources for versions: 1.04.17 and 1.04.19? please

  4. #4
    CAARL, THAT KILLS PEOPLE! SmallHabit is offline
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    Re: MuOnline ex700Plus Source Files

    To download from mega use Chrome or latest version of Opera.

  5. #5
    TheGhost pquintal is offline
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    Re: MuOnline ex700Plus Source Files

    Mirror in 4shared

    SOURCE_EX700_LAST - Download - 4shared - Paulo Quintal

    P.D: This don't have source for Main.exe

  6. #6
    Darkness Member Kiosani is offline
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    Re: MuOnline ex700Plus Source Files

    Quote Originally Posted by SmallHabit View Post
    To download from mega use Chrome or latest version of Opera.
    Thanks for this SmallHabit, can you include too the: START.exe and: Game.dll of client side sources for versions: 1.04.17 and 1.04.19? please

  7. #7
    Enthusiast MarceliinGT is offline
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    Re: MuOnline ex700Plus Source Files

    Send space mirror - Download SOURCE_EX700_LAST.7z from Sendspace.com - send big files the easy way
    Media fire mirror -http://www.mediafire.com/?6xp056z7o2rvpp8

  8. #8
    C/C++,PHP,HTML,Java,ASM zasmqniq is offline
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    Re: MuOnline ex700Plus Source Files

    Thanks habit!Now people can learn a few things,maybe soon we will see some S8EP2 :P!

  9. #9
    CAARL, THAT KILLS PEOPLE! SmallHabit is offline
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    Re: MuOnline ex700Plus Source Files

    First post updated.

  10. #10
    Darkness Member Kiosani is offline
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    Re: MuOnline ex700Plus Source Files

    Quote Originally Posted by SmallHabit View Post
    First post updated.
    Very, very, very thanks: SmallHabit this is incredible!!!

  11. #11
    Apprentice BufonGames is offline
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    Re: MuOnline ex700Plus Source Files

    Server Files Ex700 Source Based On Season4?
    Client Source to?

    Sorry for my bag eng

  12. #12
    Member city7 is offline
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    Re: MuOnline ex700Plus Source Files

    New DataServer Source??

  13. #13
    Account Upgraded | Title Enabled! ggragonss is offline
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    Re: MuOnline ex700Plus Source Files

    SmallHabit alway gives us amazing

  14. #14
    King of the bongo Denied is offline
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    Re: MuOnline ex700Plus Source Files

    Found this on source

    Code:
     __  __ ____   ____   _____                    
    |  \/  / ___| / ___| |_   _|__  __ _ _ __ ___  
    | |\/| \___ \| |       | |/ _ \/ _` | '_ ` _ \ 
    | |  | |___) | |___    | |  __/ (_| | | | | | |
    |_|  |_|____/ \____|   |_|\___|\__,_|_| |_| |_|
    
    Secret Project Development
    
    Project Name:	- Ashes
    Info:			- A Clean and Full GameServer 90 Source
    GameServer:		- 1.00.90 JPN
    Members:		- HermeX / Crazzy
    Special Thanks	- SirMaster / Prody / Mr.Marin / Willerson
    
    Dev Info/Status:
    
    ###May 2011###
    Starting Project
    
    I think webzen uses c++ with service pack 3, 4 or 5 xD
    
    Intereting Infos:
    
    formulas with int and float -> variable int = (int)( (float)(value1) operation (float)(value2) ); or reversed :)
    
    //004A5950 is new eventitemlist :)
    
    related to pcbang connection :)
    CMP DWORD PTR DS:[5D4A38C],0
    
    //_asm jmp for float comparisons
    TEST AH, 1	JE	<
    TEST AH, 40	JNZ	!=
    TEST AH, 41	JNZ	>
    TEST AH, 41	JE	<=
    TEST AH, 40	JE	==
    
    //_asm jmp for DWORD comparisons
    JA <=
    JNB <
    JBE >
    JB >=
    
    ::
    ::GS-N&CS-CS 1.00.90 Decompilation Project by HermeX&Crazzy (C) 2011
    :: Project started - 5.05.2011
    
    //ALL DATA
    OBJECTSTRUCT 						:: 100% ::
    
    COMPARING CPP's :
    MonsterHerd.cpp						:: 100% ::
    KalimaGate.cpp						:: 100% ::
    gObjMonster.cpp						:: 100% ::		
    MonsterAttr.cpp						:: 100% :: 
    MonsterItemMng.cpp					:: 100% ::
    MonsterSetBase.cpp					:: 100% ::
    DbSave.cpp							:: 100% ::
    DBSockMng.cpp						:: 100% ::
    DSProtocol.cpp						:: 100% ::
    SProtocol.cpp						:: 100% ::
    protocol.cpp						:: 100% ::
    EDSProtocol.cpp						:: 100% ::
    MultiAttackHackCheck.cpp			:: 100% :: - have news checks
    NSerialCheck.cpp					:: 100% ::
    PacketCheckSum.cpp					:: 100% ::
    HackToolPacket.cpp					:: 100% ::
    TDurMagicKeyChecker.cpp				:: 100% ::
    ChinaHackUserKick.cpp				:: 100% :: - non-coded
    SendHackLog.cpp						:: 100% ::
    DevilSquare.cpp						:: 100% ::
    DevilSquareGround.cpp				:: 100% ::
    BattleGround.cpp					:: 100% ::
    BattleSoccer.cpp					:: 100% ::
    BattleSoccerManager.cpp				:: 100% :: 
    DragonEvent.cpp						:: 100% :: - void CDragonEvent::Start() - changed
    AttackEvent.cpp						:: 100% ::
    EledoradoEvent.cpp					:: 100% ::
    RingAttackEvent.cpp					:: 100% ::
    WTEventItemList.cpp					:: 100% :: - non code
    CastleDeepEvent.cpp					:: 100% :: - same as 77
    PCBangPointSystem.cpp				:: 100% ::
    GambleSystem.cpp					:: 100% ::
    XMasAttackEventData.cpp				:: 100% :: - can't fix position for virtual functions
    Event.cpp							:: 100% :: - need correct packets vars names cuz is all Unk_X
    EventManagement.cpp					:: 100% ::
    ItemBag.cpp							:: 100% ::
    ItemBagEx.cpp						:: 100% ::
    ProbabilityItemBag.cpp				:: 100% ::
    XMasAttackEvent.cpp					:: 100% ::
    MagicDamage.cpp						:: 100% ::
    MagicInf.cpp						:: 100% ::
    SkillAdditionInfo.cpp				:: 100% ::
    SkillDelay.cpp						:: 100% ::
    SkillHitBox.cpp						:: 100% ::
    QuestInfo.cpp						:: 100% :: - void CQuestInfo::QuestSuccessCommand - need fix registers only >.< so lazy to do
    QuestUtil.cpp						:: 100% :: - same
    wsGameServer.cpp					:: 100% :: - same
    WzMultiCastSock.cpp					:: 100% :: - same
    giocp.cpp							:: 100% ::
    \common\MyWinsockBase.cpp			:: 100% :: - same
    wsJoinServerCli.cpp					:: 100% :: - same
    WzQueue.cpp							:: 100% :: - same
    WzUdp.cpp							:: 100% :: - same
    MapClass.cpp						:: 100% :: - new func and some addons for socketsystem
    MapItem.cpp							:: 100% :: - some addons for socketsystem
    AcceptIp.cpp						:: 100% :: - same	
    CLoginCount.cpp						:: 100% :: - same
    ClosePlayer.cpp						:: 100% :: - same
    ConMember.cpp						:: 100% :: - same
    IpCache.cpp							:: 100% :: - same
    DirPath.cpp							:: 100% :: - same
    logproc.cpp							:: 100% :: - same
    LogToFile.cpp						:: 100% :: - same
    MoveCheck.cpp						:: 100% :: - same
    \common\winutil.cpp					:: 100% :: - same
    WhisperCash.cpp						:: 100% :: - same
    zzzmathlib.cpp						:: 100% :: - changed
    \common\WZScriptEncode.cpp			:: 100% :: - same
    CWhatsUpDummyServer.cpp				:: 100% :: - same
    TNotice.cpp							:: 100% :: - same
    TStatistics.cpp						:: 100% :: - same
    CallStackTrace.cpp					:: 100% :: - same
    TServerAlertManager.cpp				:: 100% :: - macro
    TServerInfoDisplayer.cpp			:: 100% :: - same
    MiniDump.cpp						:: 100% :: - same
    PartyClass.cpp						:: 100% :: - same
    GuildClass.cpp						:: 100% :: - same
    ViewportGuild.cpp					:: 100% :: - same
    ObjAttack.cpp						:: 100% ::
    ObjBaseAttack.cpp					:: 100% ::
    ObjUseSkill.cpp						:: 100% ::
    \common\classdef.cpp				:: 100% :: - same
    StatMng.cpp							:: 100% :: - changed formuls
    ComboAttack.cpp						:: 100% ::
    ObjCalCharacter.cpp					:: 100% ::					
    DarkSpirit.cpp						:: 100% ::
    TUnion.cpp							:: 100% :: - same
    TUnionInfo.cpp						:: 100% :: - same
    MasterLevelSystem.cpp				:: 100% :: - few fixes
    MasterSkillSystem.cpp				:: 100% ::
    user.cpp							:: 100% ::
    SocketData.cpp						:: 100% ::
    SocketOption.cpp					:: 100% :: 
    SocketSphere.cpp					:: 100% ::
    ItemAddOption.cpp					:: 100% :: - one new func
    JewelMixSystem.cpp					:: 100% :: - dupe fix
    \common\SetItemOption.cpp			:: 100% :: - same
    \common\zzzitem.cpp					:: 100% ::
    Shop.cpp							:: 100% ::
    CCastleEventItemList.cpp			:: 100% :: - macro
    GMMng.cpp							:: 100% ::
    MoveCommand.cpp						:: 100% :: - new checks
    SetItemMacro.cpp					:: 100% ::
    GameMain.cpp						:: 100% ::
    GameServer.cpp						:: 100% ::
    Gate.cpp							:: 100% ::
    BloodCastle.cpp						:: 100% ::
    ChaosCastle.cpp						:: 100% ::
    ChaosCastleSetItemDrop.cpp			:: 100% :: - macro
    CannonTower.cpp						:: 100% :: 
    CastleCrown.cpp						:: 100% ::
    CastleCrownSwitch.cpp				:: 100% ::
    Guardian.cpp						:: 100% ::
    GuardianStatue.cpp					:: 100% ::
    LifeStone.cpp						:: 100% :: - fix added on 4.5
    Mercenary.cpp						:: 100% ::
    Weapon.cpp							:: 100% :: - same as 77
    CastleSiege.cpp						:: 100% ::
    CastleSiegeSync.cpp					:: 100% ::
    MapServerManager.cpp				:: 100% ::
    NpcTalk.cpp							:: 100% :: 
    TMonsterSkillElement.cpp			:: 100% ::
    TMonsterSkillElementInfo.cpp		:: 100% ::
    TMonsterSkillManager.cpp			:: 100% ::
    TMonsterSkillUnit.cpp				:: 100% :: - completed but TMonsterSkillElement::GetElementName() i cant fix position for this func :(
    TMonsterAI.cpp						:: 100% :: 
    TMonsterAIAgro.cpp					:: 100% :: - completed but cant fix position for .h extra class
    TMonsterAIAutomata.cpp				:: 100% ::
    TMonsterAIElement.cpp				:: 100% ::
    TMonsterAIGroup.cpp					:: 100% ::
    TMonsterAIGroupMember.cpp			:: 100% ::
    TMonsterAIMovePath.cpp				:: 100% :: - completed but cant fix position for .h extra class
    TMonsterAIRule.cpp					:: 100% ::
    TMonsterAIRuleInfo.cpp				:: 100% ::
    TMonsterAIUnit.cpp					:: 100% ::
    TMonsterAIUtil.cpp					:: 100% ::
    CrywolfAltar.cpp					:: 100% ::
    CrywolfStatue.cpp					:: 100% ::
    CrywolfDarkElf.cpp					:: 100% ::
    CrywolfMonster.cpp					:: 100% ::
    CrywolfTanker.cpp					:: 100% ::
    Crywolf.cpp							:: 100% :: - completed but cant fix position for .h extra class
    CrywolfStateTimeInfo.cpp			:: 100% ::
    CrywolfSync.cpp						:: 100% ::
    CrywolfUtil.cpp						:: 100% ::
    ItemSystemFor380.cpp				:: 100% :: - cant fix position for DebugLog func
    JewelOfHarmonySystem.cpp			:: 100% ::				
    TRandomPoolMgr.cpp					:: 100% ::
    KanturuMaya.cpp						:: 100% ::
    KanturuMonsterMng.cpp				:: 100% ::
    KanturuNightmare.cpp				:: 100% ::
    KanturuBattleOfMaya.cpp				:: 100% ::
    KanturuBattleOfNightmare.cpp		:: 100% ::
    KanturuBattleStanby.cpp				:: 100% ::
    KanturuTowerOfRefinement.cpp		:: 100% ::
    KanturuBattleUserMng.cpp			:: 100% ::
    KanturuEntranceNPC.cpp				:: 100% ::
    Kanturu.cpp							:: 100% :: - m_iKanturuBattleCounter and int m_iKanturuBattleDate may be deleted, and func void SetKanturuTimeAttackEventInfo() has deleted
    KanturuStateInfo.cpp				:: 100% ::
    KanturuUtil.cpp						:: 100% :: - SendDataKanturuTimeAttackEvent - deleted from 4.5
    IllusionTempleEvent.cpp				:: 100% ::
    IllusionTempleProcess.cpp			:: 100% ::
    MixSystem.cpp						:: 100% ::
    CashShop.cpp						:: 100% ::
    wsShopServerCli.cpp					:: 100% ::
    CashItemPeriodSystem.cpp			:: 100% ::
    CashLotterySystem.cpp				:: 100% ::
    ViewportSkillState.cpp				:: 100% :: - webzen remade Add and Clear. Now is "Prev" and "Next" BuffLastEffect for CalCharacter and one master function to Clear all :)
    BuffManager.cpp						:: 100% ::
    BuffEffect.cpp						:: 100% ::
    RaklionSelupan.cpp					:: 100% ::
    RaklionBattleOfSelupan.cpp			:: 100% ::
    RaklionBattleUserMng.cpp			:: 100% ::
    Raklion.cpp							:: 100% ::
    RaklionUtil.cpp						:: 100% ::
    ChaosCard.cpp						:: 100% ::
    GameEvent.cpp						:: 100% ::
    GameServerAuth.cpp					:: 100% ::
    LargeRand.cpp						:: 100% ::
    MultiCheckSum.cpp					:: 100% ::
    TSync.cpp							:: 100% ::
    \common\WzMemScript.cpp				:: 100% ::
    Could be useful for some of u..

  15. #15
    C/C++,PHP,HTML,Java,ASM zasmqniq is offline
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    Re: MuOnline ex700Plus Source Files

    I think the dataserver you need to make it yourself :)!

    P.S There is no such thing as version 1.04.25 xD
    Last edited by zasmqniq; 27-08-13 at 02:18 PM.

  16. #16
    CAARL, THAT KILLS PEOPLE! SmallHabit is offline
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    Re: MuOnline ex700Plus Source Files

    There is sources of DataServer in dev section, download them, edit to support GS and use.

  17. #17
    C/C++,PHP,HTML,Java,ASM zasmqniq is offline
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    Re: MuOnline ex700Plus Source Files

    Yeah i know but how did you get the 1.04.25 Main -> Webzen didnt release that version becouse was bugged and just moved to 1.04.26 :)!

  18. #18
    Alpha Member 2009x2014 is offline
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    Re: MuOnline ex700Plus Source Files

    Quote Originally Posted by zasmqniq View Post
    Yeah i know but how did you get the 1.04.25 Main -> Webzen didnt release that version becouse was bugged and just moved to 1.04.26 :)!
    main.exe?
    ftp://patch.muonline.webzen.net/pub/webzen/1.04.25/

  19. #19
    C/C++,PHP,HTML,Java,ASM zasmqniq is offline
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    Re: MuOnline ex700Plus Source Files

    Quote Originally Posted by 4FUNer View Post
    did you check it ?!

  20. #20
    Retired NanoGuy is offline
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    Re: MuOnline ex700Plus Source Files

    hm..real question its it will revive mu development or will rise leeching?:D

  21. #21
    C/C++,PHP,HTML,Java,ASM zasmqniq is offline
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    Re: MuOnline ex700Plus Source Files

    hmm we are going to see :)!

  22. #22
    el gordito tetas caidas GM-Andromeda is offline
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    Re: MuOnline ex700Plus Source Files

    i really do not understand why there is not any open source project up to date out there.

    just a bunch of server files and old sources, but nothing serious. maybe this will be the first one.

  23. #23
    C/C++,PHP,HTML,Java,ASM zasmqniq is offline
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    Re: MuOnline ex700Plus Source Files

    Yeah its very good to hear people want to work it will be fun learn from each other :D hope we see MU2 and would be good for us all to make it open source ;)!

  24. #24
    Hybrid Gembrid is offline
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    Re: MuOnline ex700Plus Source Files

    Quote Originally Posted by GM-Andromeda View Post
    i really do not understand why there is not any open source project up to date out there.

    just a bunch of server files and old sources, but nothing serious. maybe this will be the first one.
    game is old? low popularity? no profit?

  25. #25
    C/C++,PHP,HTML,Java,ASM zasmqniq is offline
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    Re: MuOnline ex700Plus Source Files

    Gembrid is right soon we start dev on the MU2 its hard for me with no live server so :D maybe you gyiz are better and can i cant :D for now ;P!



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