okeh.. RIP deathway!
okeh.. RIP deathway!
ohhhhhhh ppls =))) i think better if this fight are stop xD and u help Sunlove to make a good free anticheat xD
I always fight for the truth i think i got cleared all the "Decompilation" lie with the last attachment of WZ document inside deathway released.
So fight is over for me, i want a community build in base of truth and not lies, this happen before with codeus team and the "emulator", and i also fight till i got banned and i could prove that such emulator never existed just WZ original files.
I can help making a free anticheat i just need the guy that wants to make one, SunLove doesnt have time.
Meaby i will help mauka if he continues his anti cheat project.
I work on my own anticheat whit memory dump and window class/caption method...only need make main hidding or detect hidding process for a make a nice anticheat... cuz i have a server, and i add cheats every days... ^^
Meaby i could assemble some library for Anti cheat developers in ASM for speed and better detection. Library compatible for C++, Delphi, etc, and do an official thread for all C++ coders of this community so you can guys work all together in the same project, in the same thread.
I will try to do one without exposing my own anti cheat wich is for my company. Sounds a good idea...
The best form is hidding main from all cheats, maybe in ASM is to simple..that c++ src, i have problem whit ddk libraries for this...if u help whit that i can post my anticheat or work whit another ppl to make it better..
Last edited by Mulegend; 14-06-10 at 08:33 AM.
I cant promise a good detection method (not heuristic) since 2 different heuristic detection method on my anti cheat.
I can do a library for detect via signature + math probability (something i havent seen in this community anti cheats).
Also can add some simple protections for the anti cheat, like anti API hooking, some virtualized fuctions, etc.
But i will add just basic things, i cant afford to reveal anything that my anti cheat got.
Ill start a thread for this tomorrow and do a quick library, so you and other coders can build a decent anti cheat for community based on source code free.
LOL, the document was relased time ago, if you gave a document that wasn't released with any other package and is inside my decompilation, then I will take it as a probe. Now Look the pic, i don't even need a debugger, just a simple text editor to look the 'common' folder
Uploaded with ImageShack.us
So there is folder on PDB![]()
sorry but this is stupid method... year ago i post full sources of my launcher with anti-hack and anti-bug. They include window caption and class method... through i can hack my anti-hack i post all of them and going to make better... this is a very stupid idea to scan all memmory and window\clases... but good luck =)
La-la-la.. La laalaa laaa all u gonna die!!! :d
Only coder from [BOR] iz zergMan others are script kidies ;D and wannabe pro wannabeMe
Last edited by mauka; 14-06-10 at 09:29 PM.
lol, if i have SmipleModulus, then i wouldn't decompile it, but anyways, you may use the same method and you will find the relative path of the library used.
About the documents, it were released by cyberlove, time ago along with its translation with a special pakage 97d version (along with Connect Server Protocol 97.d). All people that got records of it may have them, even the translation made by ciberlove.
Its from 2007, in that time 97d version didnt existed...
And in 97d time you was what? learning what a soft is? (i think you still do, with that EXE is not PDB thing).
This is useless man, also cyberlove is friend of bet0x, you can ask him if that documents where released on 97d.
You wasting time here, i am out, today is a long day of work i have no time for bitching with you.
I am happy enough to hear they call sources 1.00.18 originals instead of deathway decompilation
PS: Also you are the first "decompiler" that decompile a GS and leave the apple bug and wait not only that, "all bugs" that WZ make.
Yes you will tell "that is a decompilation". Well if that is decompilation i guess you retard...
Good luck fixing the apple bug, removing GameGuard (LOL) and ofc in exetools VIP section... rolf...
Last edited by theunknownguy; 14-06-10 at 11:21 PM.
2007 was the time of 99.60T Version, Coeus emulator if i remember well.
cyberlove knows that he translated some of those documents, so bet0x can asnwer you.
In fact, only few persons(like mauka, bet0x) believes in you now, because you ran out of arguments. So cya until end of the year, now i do need to do real stuff not related to programing.
The only thing I regret is that i've to use SunLove thread to probe you're wrong.
Anyways for SunLove, try using Iphlpapi.dll, this dll is used by netstat, so with some readings here IP Helper (Windows) , you will be able to stop even custom proxyes, the protection covers just proxys ( most of the current cheats). More or less try using GetIfTable and check that before connecting, check if any port is listening.
the protection with this is easy-medium. the disadvantage is that DLL injection isn't covered, but Proxys with DLL injection use to have IPC, and most of the cheat coders don't use this system.
Ok chill out, you kind of out of this community man, if you think mauka or bet0x are the only ones that believe you just crazy. Talk with some darkteam pals
No time for this javier, you always will be the "wannabe" coder.
And you earn that talking bullshit like SSE2 changes the order of compilation. Or whatever thing you dont know how explain you call it "undocumented".
And i can call you more lammer for the way you use for detect proxys, you can simply own all DLL injections with a module counter + anti API hook system...