QA script for Reset players!

Results 1 to 18 of 18
  1. #1
    Proficient Member MuForum.Info is offline
    MemberRank
    Apr 2007 Join Date
    Republic of MoldovaLocation
    199Posts

    QA script for Reset players!

    QA script for Reset

    For each personage apart


    Is it Below presented script Reset for each personage apart!


    # Information:
    --------------------
    Reset lvl: '400'
    Reset point: '300'
    Reset money: 100'000'000 zen
    Vault: 'NOT NULL'
    Inventoty: 'NULL'
    MagicList: 'NULL'
    Quest: 'NULL' (It Is Zeroized)
    Class: 'NULL' (It Is Zeroized)
    LevelUpPoint: '0' (It Is Zeroized)
    Reset Map: 'Lorencia'
    PkLevel: '3'
    PkTime: '0'
    Reset script for: DK/BK, DW/SM, FE/ME, MG, DL.


    P.S. -> Now under Reset, LevelUpPoint from old Reset will not remain!
    -
    -
    Code:
    Use MuOnline;
    UPDATE Character SET LevelUpPoint=0
    FROM Character JOIN MEMB_STAT ON Character.AccountID = MEMB_STAT.memb___id COLLATE Latin1_general_CI_AI
    WHERE ((Class=0) or (Class=1) or (Class=16) or (Class=17) or (Class=32) or (Class=33) or (Class=48) or (Class=64)) and (cLevel>399) and (Money>100000000) and (PkLevel<4) and (ConnectStat=0)
    
    UPDATE Character SET cLevel=1, LevelUpPoint=300*(Resets+1), Class=0, Experience=0, Strength=18, Dexterity=18, Vitality=15, Energy=30, Inventory=NULL, MagicList=NULL, Money=Money-(100000000), MapNumber=0, MapPosX=125, MapPosY=123, PkLevel=3, PkTime=0, Quest=NULL, Resets=Resets+(1)
    FROM Character JOIN MEMB_STAT ON Character.AccountID = MEMB_STAT.memb___id COLLATE Latin1_general_CI_AI
    WHERE ((Class=0) or (Class=1)) and (cLevel>399) and (Money>100000000) and (PkLevel<4) and (ConnectStat=0)
    
    UPDATE Character SET cLevel=1, LevelUpPoint=300*(Resets+1), Class=16, Experience=0, Strength=28, Dexterity=20, Vitality=25, Energy=10, Inventory=NULL, MagicList=NULL, Money=Money-(100000000), MapNumber=0, MapPosX=125, MapPosY=123, PkLevel=3, PkTime=0, Quest=NULL, Resets=Resets+(1)
    FROM Character JOIN MEMB_STAT ON Character.AccountID = MEMB_STAT.memb___id COLLATE Latin1_general_CI_AI
    WHERE ((Class=16) or (Class=17)) and (cLevel>399) and (Money>100000000) and (PkLevel<4) and (ConnectStat=0)
    
    UPDATE Character SET cLevel=1, LevelUpPoint=300*(Resets+1), Class=32, Experience=0, Strength=22, Dexterity=25, Vitality=20, Energy=15, Inventory=NULL, MagicList=NULL, Money=Money-(100000000), MapNumber=0, MapPosX=125, MapPosY=123, PkLevel=3, PkTime=0, Quest=NULL, Resets=Resets+(1)
    FROM Character JOIN MEMB_STAT ON Character.AccountID = MEMB_STAT.memb___id COLLATE Latin1_general_CI_AI
    WHERE ((Class=32) or (Class=33)) and (cLevel>399) and (Money>100000000) and (PkLevel<4) and (ConnectStat=0)
    
    UPDATE Character SET cLevel=1, LevelUpPoint=300*(Resets+1), Class=48, Experience=0, Strength=26, Dexterity=26, Vitality=26, Energy=26, Inventory=NULL, MagicList=NULL, Money=Money-(100000000), MapNumber=0, MapPosX=125, MapPosY=123, PkLevel=3, PkTime=0, Quest=NULL, Resets=Resets+(1)
    FROM Character JOIN MEMB_STAT ON Character.AccountID = MEMB_STAT.memb___id COLLATE Latin1_general_CI_AI
    WHERE (Class=48) and (cLevel>399) and (Money>100000000) and (PkLevel<4) and (ConnectStat=0)
    
    UPDATE Character SET cLevel=1, LevelUpPoint=300*(Resets+1), Class=64, Experience=0, Strength=26, Dexterity=26, Vitality=26, Energy=26, Inventory=NULL, MagicList=NULL, Money=Money-(100000000), MapNumber=0, MapPosX=125, MapPosY=123, PkLevel=3, PkTime=0, Quest=NULL, Leadership=26, Resets=Resets+(1)
    FROM Character JOIN MEMB_STAT ON Character.AccountID = MEMB_STAT.memb___id COLLATE Latin1_general_CI_AI
    WHERE (Class=64) and (cLevel>399) and (Money>100000000) and (PkLevel<4) and (ConnectStat=0)
    P.S. -> Can whomever to be necessary!


    ------
    Credits go to S@nek.
    Last edited by MuForum.Info; 30-05-07 at 12:16 PM. Reason: S@nek


  2. #2
    Proficient Member MuForum.Info is offline
    MemberRank
    Apr 2007 Join Date
    Republic of MoldovaLocation
    199Posts

    Re: [Release] QA script for Reset players!

    # for all - The Explanation of the classes player!

    Сlass = '0' : Dark Wizard
    Сlass = '1' : Soul Master
    Сlass = '16' : Dark Knight
    Сlass = '17' : Blade Knight
    Сlass = '32' : Fairy Elf
    Сlass = '33' : Muse Elf
    Сlass = '48' : Magik Gladiator
    Сlass = '64' : Dark Lord
    Last edited by MuForum.Info; 03-05-07 at 01:15 PM.

  3. #3
    Proficient Member MuForum.Info is offline
    MemberRank
    Apr 2007 Join Date
    Republic of MoldovaLocation
    199Posts

    Re: [Release] QA script for Reset players!

    # for Moderators - Please delete this post!
    Last edited by MuForum.Info; 03-05-07 at 01:16 PM. Reason: S@nek

  4. #4
    Banned DarkMaster. is offline
    BannedRank
    Feb 2007 Join Date
    BulgariaLocation
    812Posts

    Re: [Release] QA script for Reset players!

    not bad ... 6/10

  5. #5
    TriForce Adm1n1strator HexaMaster is offline
    MemberRank
    Jun 2006 Join Date
    SlovakiaLocation
    222Posts

    Re: [Release] QA script for Reset players!

    Nothing special...just generated script from one MU reset generator :protest:

  6. #6
    Account Upgraded | Title Enabled! Razvan_dc_gl is offline
    MemberRank
    Nov 2006 Join Date
    -::In ParadiseLocation
    230Posts

    Re: [Release] QA script for Reset players!

    player keep poinst after reset?
    you can make one script?

  7. #7
    Apprentice lilian30081989 is offline
    MemberRank
    Feb 2007 Join Date
    21Posts

    Re: [Release] QA script for Reset players!

    Saniok Rupe buka la tati 10/10

  8. #8
    Account Upgraded | Title Enabled! z0lik is offline
    MemberRank
    Jun 2006 Join Date
    MoldovaLocation
    376Posts

    Re: [Release] QA script for Reset players!

    Moldova Rullezz Good job . Saneok!

  9. #9
    MuOnline custom moder Oo DragonMU is offline
    MemberRank
    Jan 2007 Join Date
    324Posts

    Re: [Release] QA script for Reset players!

    it bad and this dont realise 0/10

  10. #10
    Proficient Member MuForum.Info is offline
    MemberRank
    Apr 2007 Join Date
    Republic of MoldovaLocation
    199Posts

    Re: [Release] QA script for Reset players!

    #9, DragonMU - Script good and worker, but envy DragonMU does not cost(stand), who you guilty that you has shown itself as liar on my Forum...


    P.S. -> If you can do better script, so do and publish, rather then blears the eyes...

  11. #11
    Account Upgraded | Title Enabled! allgotu is offline
    MemberRank
    Jan 2005 Join Date
    Somewhere nearbLocation
    312Posts

    Re: [Release] QA script for Reset players!

    better to test it first dragonmu before you post the ratings..lolz

  12. #12
    Account Upgraded | Title Enabled! ca_ale_16 is offline
    MemberRank
    May 2006 Join Date
    MONTEVIDEO URUGUAYLocation
    835Posts

    Re: [Release] QA script for Reset players!

    Quote Originally Posted by HexaMaster View Post
    Nothing special...just generated script from one MU reset generator :protest:
    :clap_1: :clap_1:

  13. #13
    Proficient Member MuForum.Info is offline
    MemberRank
    Apr 2007 Join Date
    Republic of MoldovaLocation
    199Posts

    Re: [Release] QA script for Reset players!

    Quote Originally Posted by HexaMaster View Post
    Nothing special...just generated script from one MU reset generator :protest:
    You always so speak, when release not your...

    P.S. -> Insult someone else work of all master, but do most something....

  14. #14
    MuOnline custom moder Oo DragonMU is offline
    MemberRank
    Jan 2007 Join Date
    324Posts

    Re: [Release] QA script for Reset players!

    this noob post.

  15. #15
    Member M4rVe is offline
    MemberRank
    May 2005 Join Date
    Lima-PeruLocation
    76Posts

    Re: [Release] QA script for Reset players!

    how i can make RESET of 3

  16. #16
    Enthusiast rammerz is offline
    MemberRank
    Sep 2009 Join Date
    26Posts

    Re: [Release] QA script for Reset players!

    how about if you like to implement build systsem and you like that different characters class will get different max points. let say 65k for DL 55k for SM and MG, 75k for Elf and summoner and 50k for BK. what is the script need to execute for this kind of build system?

  17. #17
    iNewLegend , Leo123 zolamu is offline
    MemberRank
    Apr 2006 Join Date
    Холон, IsrLocation
    737Posts

    Re: [Release] QA script for Reset players!

    its old to make it like that now all pepole useing web sites.

  18. #18
    Valued Member merQree is offline
    MemberRank
    Jan 2008 Join Date
    Salem, OregonLocation
    107Posts

    Re: QA script for Reset players!

    Sorry for diggin up an old topic but i had some trouble with this one.

    - After running it, every body returned to zero. For example, all SM turned into Wiz, BK turned into DK.
    - Items got lost (or so they say)
    - My reset limits (10) are gone
    - Resets turned to auto

    Is this what this is supposed to do?
    If so, i would like an alternative script to remove the SM to Wiz, reset limit to go back to 10 and remove auto reset
    Last edited by merQree; 14-12-10 at 12:02 AM.



Advertisement