[Release] Change glow color? Piece of cake =)

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  1. #401
    Novice dvskype is offline
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    re: [Release] Change glow color? Piece of cake =)

    Glow Editor:
    Glow.dll:

    Link offline

  2. #402
    Hybrid Gembrid is offline
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    re: [Release] Change glow color? Piece of cake =)

    Quote Originally Posted by dvskype View Post
    Glow Editor:
    Glow.dll:

    Link offline
    try now :D

  3. #403
    Enthusiast manenunes is offline
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    re: [Release] Change glow color? Piece of cake =)

    does anyone know the offsets and call1/call2 that version? (1.0l)
    Download Main.rar from Sendspace.com - send big files the easy way

  4. #404
    Member Cheech is offline
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    re: [Release] Change glow color? Piece of cake =)

    can anyone help me do this? or do it for me? that would be amazing. atleast send me a link for the dll so i can spend hours trying myself ^^

  5. #405
    Valued Member dragiukas is offline
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    re: [Release] Change glow color? Piece of cake =)

    Nice Guide

  6. #406
    Novice FooFKnight is offline
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    re: [Release] Change glow color? Piece of cake =)

    which API dll glow?

  7. #407
    Account Upgraded | Title Enabled! 1313 is offline
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    re: [Release] Change glow color? Piece of cake =)

    Where is to take GLOW SOURCE CODE OF DLL?

  8. #408
    Alpha Member 2009x2014 is offline
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    re: [Release] Change glow color? Piece of cake =)

    Quote Originally Posted by 1313 View Post
    Where is to take GLOW SOURCE CODE OF DLL?
    There is no Source Code released.

  9. #409
    Account Upgraded | Title Enabled! 1313 is offline
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    re: [Release] Change glow color? Piece of cake =)

    4FUNer HaHaHahA! You are understand my question? "Where is to take GLOW SOURCE CODE OF DLL?"

  10. #410
    Alpha Member 2009x2014 is offline
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    re: [Release] Change glow color? Piece of cake =)

    Quote Originally Posted by 1313 View Post
    4FUNer HaHaHahA! You are understand my question? "Where is to take GLOW SOURCE CODE OF DLL?"
    Do you understand ? not "You are understand" and Where is to take, it's like (Wth he talking about)

    so keep "hahaha" for you, and contact author which is gembrid if you want something, that isn't released.

  11. #411
    Apprentice Gabriel de Lara is offline
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    re: [Release] Change glow color? Piece of cake =)

    Good Day,
    I wonder if someone has to raise the ceiling of the main textures 1.03K [JPN] I will provide the download and if you like someone to do this kindness I will be grateful '-'.Glow took over the texture does not
    Main:
    Main 1.03.13 (JPN).rar (JPN). rar

    [The same glow.dll already have, so I really wanted to raise the ceiling texture as I will add items turn white-x, is not a problem because the size of the images used in another main 1:05 and is catching ^ ^]

  12. #412
    Account Upgraded | Title Enabled! 1313 is offline
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    re: [Release] Change glow color? Piece of cake =)

    4FUNer - NooB, F.U. You not understand.

    Gabriel de Lara, thx, But I Need Source Code.

  13. #413
    Alpha Member 2009x2014 is offline
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    re: [Release] Change glow color? Piece of cake =)

    Quote Originally Posted by 1313 View Post
    4FUNer - NooB, F.U. You not understand.

    Gabriel de Lara, thx, But I Need Source Code.
    I've said source code isn't released, and the last person who asked gembrid for it, had answer "won't be released".
    So you loled.
    Last edited by 2009x2014; 16-07-13 at 12:28 AM.

  14. #414
    Darkness Member Kiosani is offline
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    re: [Release] Change glow color? Piece of cake =)

    Quote Originally Posted by 4FUNer View Post
    I've said source code isn't released, and the last person who asked gembrid for it, had answer "won't be released".
    So you loled.

    I would share with you my own glow source code, but after your last response, no reason to share anything with limited kid like you.

    Learn to Code, & do it ur self, also U.F < you can say to ur israel friends.
    mmm... not shared by: Gembrid the glow source code?, really? and then, what the hell is this?:

    .cpp file:

    Code:
    void __cdecl Glow(DWORD dwItemId, DWORD uk1, DWORD uk2, FRGB& cl, BYTE bUkn)
    {
        switch(dwItemId)
        {
            //Crystal Breaker
            case 0x35F:
                cl.r = 0.2291f; cl.g = 0.2291f; cl.b = 0.79f;
            break;
            //Scarlet Dragon Sword
            case 0x365:
                cl.r = 0.79f; cl.g = 0.2291f; cl.b = 0.2291f;
            break;
            //Imperial Shield
            case 0xF58:
                cl.r = 0.98f; cl.g = 0.98f; cl.b = 0.98f;
            break;
            //Scarlet Dragon Set
            case 0x1178: case 0x1378: case 0x1578: case 0x1778: case 0x1978:
                cl.r = 0.79f; cl.g = 0.2291f; cl.b = 0.2291f;
            break;
            //Other items
            default:
                originalGlow(dwItemId, uk1, uk2, cl, bUkn);
            break;
        }
    }
    
    void InitGlowFunc()
    {
        //Glow Functions
        ToolKit.HookOffset((DWORD)&Glow,0x004F9B1B,0xE8);//1.03.11 Jpn
        ToolKit.HookOffset((DWORD)&Glow,0x005CD032,0xE8);//1.03.11 Jpn
    }
    
    extern "C" _declspec(dllexport) void Init()
    {
        DWORD OldProtect;
        if(VirtualProtect(LPVOID(0x401000),0x00875FFF,PAGE_EXECUTE_READWRITE,&OldProtect))
        {
            InitGlowFunc();
        }
        else
        {
            MessageBoxA(NULL,"Cannot load YourDLLName.dll","Error",MB_OK);
            ExitProcess(0);
        }
    }
    Code:
    #include <gl\gl.h>
    #include <gl\glu.h>
    #include <gl\glut.h>
    #include "glaux.h"
    
    struct FRGB
    {
        float r, g, b;
    };
    
    
    typedef int(*ToriginalGlow)(DWORD, DWORD, DWORD, FRGB&, BYTE);
    ToriginalGlow originalGlow = (ToriginalGlow)0x005C2744;//1.03.11 Jpn
    
    void InitGlowFunc();
    PS: Please ignore my cases of switch, because are for my added custom items in my server test, if you need add your own custom items of glow color switch() cases you must be calc: ObjectId for every custom item.

    ObjectId calc: Type * MaxIndex + ItemIndex + ItemOffsetInArray (in my case is: 0x342).
    Ex: 0 * 512 + 19 + 834 (that is: 342, but in: decimal) = Divine Sword of Archangel ObjectId.

    Screen of tests:







    PS 2: For 4FUNer ->You are a noob!
    Last edited by Kiosani; 15-07-13 at 09:36 PM.

  15. #415
    Alpha Member 2009x2014 is offline
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    re: [Release] Change glow color? Piece of cake =)

    Quote Originally Posted by mauro07 View Post
    [/COLOR]PS 2: For 4FUNer ->You are a noob!
    That's not glow.dll source code he was asking for, it's simple way add glow to the item, so keep your lame comments for you maurio.
    Anw i don't care, last time tryed to help some1.

    PS. Mauro i'll make sure you won't get any help from me or my friends anymore, you had problem with bascis,
    you don't know who you talk to, HF leecher.

  16. #416
    Darkness Member Kiosani is offline
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    re: [Release] Change glow color? Piece of cake =)

    Quote Originally Posted by 4FUNer View Post
    That's not glow.dll source code he was asking for, it's simple way add glow to the item, so keep your lame comments for you maurio.
    Anw i don't care, last time tryed to help some1.

    PS. Mauro i'll make sure you won't get any help from me or my friends anymore, you had problem with bascis,
    you don't know who you talk to, HF leecher.
    Yeah, I talk, I talk to a poor noob who does not know that: Gembrid leave their source code version of: Glow.dll, on the first page of this topic, where originally explained this process for the first time.

    PS: The only difference between this form here presented by me, and the of Gembrid, is that, the additionally allows brightness colors loaded from a file extension: .gld (with a encryption), but that's because he also I think an application, for easily give colors to the items, so that anyone can do it easily, if you have a minimum knowledge as: us, it isn't necessary to use this form of load glow colors for each item by .gld file.

    The glow editor was shared by: Gembrid too so that, it is not convenient, that your source code either as the original code, because in this way, any user of your server, who knows how to use the glow editor, may modify: the colors of glow, to any of your items added, just with see at your file: Item.bmd.
    Last edited by Kiosani; 16-07-13 at 12:26 AM.

  17. #417
    Enthusiast belial is offline
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    re: [Release] Change glow color? Piece of cake =)

    I think, that: Gembrid left the source code of: Glow.dll, so that other people (developers like) can use it as a base and based on that code, make changes, maybe a good option would be to change the type of encryption that uses the file: .gld, so that the: Glow Editor, can not change your file: .gld of your modified code. ^^!

  18. #418
    Member screamo15 is offline
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    re: [Release] Change glow color? Piece of cake =)

    Hello everybody. Can anyone hook glow into this main? I would really appreciate it, because I already tried to do this about 1 week and without results... main.exe
    Thanx. BTW, version of this main is 97d+99i
    Last edited by screamo15; 17-07-13 at 12:12 AM.

  19. #419
    Hybrid Gembrid is offline
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    re: [Release] Change glow color? Piece of cake =)

    if you can't write a simple glow.gld reader - sources won't help you
    if you can write glow.gld reader - you don't need sources

  20. #420
    Member screamo15 is offline
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    re: [Release] Change glow color? Piece of cake =)

    Here is my main.exe and glow.gld, can anyone hook, please?
    Main.exe and Glow.rar | Game Front

  21. #421
    Account Upgraded | Title Enabled! 1313 is offline
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    re: [Release] Change glow color? Piece of cake =)

    Gembrid, are you can relase glow.gld reader?

  22. #422
    Apprentice aecrimch is offline
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    re: [Release] Change glow color? Piece of cake =)

    Quote Originally Posted by mauro07 View Post
    mmm... not shared by: Gembrid the glow source code?, really? and then, what the hell is this?:

    .cpp file:

    Code:
    void __cdecl Glow(DWORD dwItemId, DWORD uk1, DWORD uk2, FRGB& cl, BYTE bUkn)
    {
        switch(dwItemId)
        {
            //Crystal Breaker
            case 0x35F:
                cl.r = 0.2291f; cl.g = 0.2291f; cl.b = 0.79f;
            break;
            //Scarlet Dragon Sword
            case 0x365:
                cl.r = 0.79f; cl.g = 0.2291f; cl.b = 0.2291f;
            break;
            //Imperial Shield
            case 0xF58:
                cl.r = 0.98f; cl.g = 0.98f; cl.b = 0.98f;
            break;
            //Scarlet Dragon Set
            case 0x1178: case 0x1378: case 0x1578: case 0x1778: case 0x1978:
                cl.r = 0.79f; cl.g = 0.2291f; cl.b = 0.2291f;
            break;
            //Other items
            default:
                originalGlow(dwItemId, uk1, uk2, cl, bUkn);
            break;
        }
    }
    
    void InitGlowFunc()
    {
        //Glow Functions
        ToolKit.HookOffset((DWORD)&Glow,0x004F9B1B,0xE8);//1.03.11 Jpn
        ToolKit.HookOffset((DWORD)&Glow,0x005CD032,0xE8);//1.03.11 Jpn
    }
    
    extern "C" _declspec(dllexport) void Init()
    {
        DWORD OldProtect;
        if(VirtualProtect(LPVOID(0x401000),0x00875FFF,PAGE_EXECUTE_READWRITE,&OldProtect))
        {
            InitGlowFunc();
        }
        else
        {
            MessageBoxA(NULL,"Cannot load YourDLLName.dll","Error",MB_OK);
            ExitProcess(0);
        }
    }
    Code:
    #include <gl\gl.h>
    #include <gl\glu.h>
    #include <gl\glut.h>
    #include "glaux.h"
    
    struct FRGB
    {
        float r, g, b;
    };
    
    
    typedef int(*ToriginalGlow)(DWORD, DWORD, DWORD, FRGB&, BYTE);
    ToriginalGlow originalGlow = (ToriginalGlow)0x005C2744;//1.03.11 Jpn
    
    void InitGlowFunc();
    PS: Please ignore my cases of switch, because are for my added custom items in my server test, if you need add your own custom items of glow color switch() cases you must be calc: ObjectId for every custom item.

    ObjectId calc: Type * MaxIndex + ItemIndex + ItemOffsetInArray (in my case is: 0x342).
    Ex: 0 * 512 + 19 + 834 (that is: 342, but in: decimal) = Divine Sword of Archangel ObjectId.

    Screen of tests:







    PS 2: For 4FUNer ->You are a noob!
    @mauro07,
    any idea how to find this 3 offsets for gmo 1.04d?

  23. #423
    Apprentice MaaaX is offline
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    re: [Release] Change glow color? Piece of cake =)

    typedef int(*ToriginalGlow)(DWORD, DWORD, DWORD, FRGB&, BYTE);
    ToriginalGlow originalGlow = (ToriginalGlow)0x005F8C50;//1.04D GMO

    //Glow Functions Call
    HookOffset((DWORD)&Glow,0x0057AC07,0xE8);//1.04D GMO
    HookOffset((DWORD)&Glow,0x006083B9,0xE8);//1.04D GMO

    #define ITEM_ID(x,y) (x*512+y)+0x493
    Last edited by MaaaX; 22-07-13 at 07:19 PM.

  24. #424
    Member screamo15 is offline
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    re: [Release] Change glow color? Piece of cake =)

    Please offsets for 97d+99i....

  25. #425
    Apprentice aecrimch is offline
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    re: [Release] Change glow color? Piece of cake =)

    Quote Originally Posted by MaaaX View Post
    typedef int(*ToriginalGlow)(DWORD, DWORD, DWORD, FRGB&, BYTE);
    ToriginalGlow originalGlow = (ToriginalGlow)0x005F8C50;//1.04D GMO

    //Glow Functions Call
    HookOffset((DWORD)&Glow,0x0057AC07,0xE8);//1.04D GMO
    HookOffset((DWORD)&Glow,0x006083B9,0xE8);//1.04D GMO

    #define ITEM_ID(x,y) (x*512+y)+0x493
    i think this offset 0x0057AC07 is not ok...
    i have no custom glow effect for 1.04D GMO...



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