Re: [Release] Compiled IGCN S9 E2 (Repack)
@DragonSeth I already changed that:
Code:
; Create Log files, 0 to disable
LogCreate = 1 <Change this to a 0
It didn't work, the GameServer.exe still creates a bunch of folders with logs in it. Also there isn't any option on DataServer.ini and ConnectServer.ini to disable logs. I think the problem is that they are hardcoded and the only way to disable them is by changing on your source and recompiling it. Please take a look at it again and thank you again for any response
Re: [Release] Compiled IGCN S9 E2 (Repack)
Thanks sir seth I will wating for the new item :) thanks again more power
Re: [Release] Compiled IGCN S9 E2 (Repack)
When You will release next update in public ?:)
Re: [Release] Compiled IGCN S9 E2 (Repack)
Hi, I don't know if you can do anything about it, but there's a warp bug for BK.
When I use weapon skill like Cyclone or anything similar and I try to warp using M, the character is dashing through the new map. I don't know how to explain it in words. The character is moving real fast through the new map and is not in the warp area.
Let me know if you can recreate this, thanks
Re: [Release] Compiled IGCN S9 E2 (Repack)
It's not really a bug, just dont use this kind of skill's when You warp
Re: [Release] Compiled IGCN S9 E2 (Repack)
Quote:
Originally Posted by
zeone
It's not really a bug, just dont use this kind of skill's when You warp
It is 100% a bug :)) , it happens with helper and more often than normal
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I found another bug: when i write a message "/post <message>" and i backspace until only "/post" remains, then weird symbols are sent in global chat
Re: [Release] Compiled IGCN S9 E2 (Repack)
1st issue doesn't appear with the new files.
2nd issue I'm looking into it thank you for the report.
Re: [Release] Compiled IGCN S9 E2 (Repack)
Quick question, how can I disable auto-skill? I want to maintain auto-attack on but with auto-skill off
Re: [Release] Compiled IGCN S9 E2 (Repack)
what happen dont see monster only this
[IMG]https://i.imgur.com/FS97hQy.jpg[/IMG]
[IMG]https://i.imgur.com/23EBck7.jpg[/IMG]
Re: [Release] Compiled IGCN S9 E2 (Repack)
Quote:
Originally Posted by
marcelo_20xx
Quick question, how can I disable auto-skill? I want to maintain auto-attack on but with auto-skill off
For MuHelper?
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Quote:
Originally Posted by
MiauDAN
what happen dont see monster only this
You can't spawn those monsters like that. They must be in their certain events/maps
Re: [Release] Compiled IGCN S9 E2 (Repack)
Quote:
Originally Posted by
DragonSeth
For MuHelper?
For regular gameplay. Dont like to use MuHelper is akin to an auto cheat mode, though I know some people love it...
Re: [Release] Compiled IGCN S9 E2 (Repack)
Quote:
Originally Posted by
marcelo_20xx
For regular gameplay. Dont like to use MuHelper is akin to an auto cheat mode, though I know some people love it...
So, what is the point to keep Auto-Attack without using skill?
Re: [Release] Compiled IGCN S9 E2 (Repack)
Similar to how WoW controls are, there is autoattack enabled but the skills are manual, so you can micromanage or use them on cooldowns
Re: [Release] Compiled IGCN S9 E2 (Repack)
MU has its own way to control the auto, and very flexible to control of how and which skill to be use, and how that skill is actived. Better learn to use with it, I believe DragonSeth not to do anything about this, because it simply what MU is.
Re: [Release] Compiled IGCN S9 E2 (Repack)
Yeah I understand, is off topic, but I though there was some line of code on the source to disable autoattack on skills, because I remember vaguely on older clients there wasn't an auto attack or auto skill, it was all manually