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Re: [Release] Compiled IGCN S9 E2 (Repack)
Quote:
Originally Posted by
nemoma
As for custom wings I'm not sure either, you're supposed to write your values into the text file and load the exe with that text file (i.e. drag the text file and drop it into the exe), but there's lots of limitations on the imported wings. I'll leave this to the more capable people.
Custom wings are just visual, no dmg or def added in %. Just the armor defense is working.
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Re: [Release] Compiled IGCN S9 E2 (Repack)
Quote:
Originally Posted by
diegah
Custom wings are just visual, no dmg or def added in %. Just the armor defense is working.
what kind o armor Items?
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Re: [Release] Compiled IGCN S9 E2 (Repack)
How to fix Raven Visual Fix "For Player Perspective only"?
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Re: [Release] Compiled IGCN S9 E2 (Repack)
Dragonseth 5th Wings Is bugged
//In IIndex DefA IncDmgA IncDmgB DecDmgA DecDmgB Opt1 Opt1 Opt2 Opt2 Opt3 Opt3 NewOpt1 NewOpt1 NewOpt2 NewOpt2 NewOpt3 NewOpt3 NewOpt4 NewOpt4 ModelType ModelName0 6634 4 145 2 65 2 80 4 85 1 83 4 110 5 111 5 109 5 108 5 0 "S13HeavenlyWings"1 6635 4 145 2 65 2 80 4 85 1 83 4 110 5 111 5 109 5 108 5 1 "S13ControlCloak"2 6636 4 145 2 65 2 80 4 85 1 83 4 110 5 111 5 109 5 108 5 0 "S13AvatarWings"3 6637 4 145 2 65 2 80 4 85 1 83 4 110 5 111 5 109 5 108 5 0 "S13FallWings"4 6638 4 145 2 65 2 80 4 85 1 83 4 110 5 111 5 109 5 108 5 0 "S13OrbWings"5 6639 4 145 2 65 2 80 4 85 1 83 4 110 5 111 5 109 5 108 5 0 "S13TheWings"6 6640 4 145 2 65 2 80 4 85 1 83 4 110 5 111 5 109 5 108 5 1 "S13ReferreCloak"end
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Re: [Release] Compiled IGCN S9 E2 (Repack)
Quote:
Originally Posted by
judakiss
Dragonseth 5th Wings Is bugged
//In IIndex DefA IncDmgA IncDmgB DecDmgA DecDmgB Opt1 Opt1 Opt2 Opt2 Opt3 Opt3 NewOpt1 NewOpt1 NewOpt2 NewOpt2 NewOpt3 NewOpt3 NewOpt4 NewOpt4 ModelType ModelName0 6634 4 145 2 65 2 80 4 85 1 83 4 110 5 111 5 109 5 108 5 0 "S13HeavenlyWings"1 6635 4 145 2 65 2 80 4 85 1 83 4 110 5 111 5 109 5 108 5 1 "S13ControlCloak"2 6636 4 145 2 65 2 80 4 85 1 83 4 110 5 111 5 109 5 108 5 0 "S13AvatarWings"3 6637 4 145 2 65 2 80 4 85 1 83 4 110 5 111 5 109 5 108 5 0 "S13FallWings"4 6638 4 145 2 65 2 80 4 85 1 83 4 110 5 111 5 109 5 108 5 0 "S13OrbWings"5 6639 4 145 2 65 2 80 4 85 1 83 4 110 5 111 5 109 5 108 5 0 "S13TheWings"6 6640 4 145 2 65 2 80 4 85 1 83 4 110 5 111 5 109 5 108 5 1 "S13ReferreCloak"end
S13 Wings have no actual use a part from just as a visual eye candy. This was already discussed plenty of times.
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Re: [Release] Compiled IGCN S9 E2 (Repack)
@DragonSeth I was wondering if it would be possible to release the source? I want to add a custom that I developed!
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Re: [Release] Compiled IGCN S9 E2 (Repack)
Hello everyone, I have a problem, when I try and start EssentialTools nothing happens, anyone can help me? that's the thing I need to create an account and test the server :/
EDIT: Just had to rename the "IGCN.EssentialTools" to "IGC.EssentialTools" lol
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Re: [Release] Compiled IGCN S9 E2 (Repack)
Quote:
Originally Posted by
DragonSeth
Simply download the v.1 client move the map files from that client to v.2 and download v.1 server and move the .att files from v.1 to v.2
- - - Updated - - -
Hello everyone today i'm releasing the english patched Cashshop editor in the IGCN silver toolkit when you use ex700 or upwards item list everything was wrote in chinese so i took about a day and a half and fully translated it to english and no i didn't add all season 8 items but i did add wings of conqueror and angel and devil. But most important it's now fully translated to english.
Watch the video here for proof and to show you how to install the english patch: https://mega.nz/#!tDY0QaiI!sy5Tvk7Px..._Z8PA7u4vUxR98
Here is the download link for the translated file: https://mega.nz/#!lLpimJ5B!NasDoyxeG...p8HbpnlCezZlmY
And here is the cashshop converter so once you get done make your item list you need to convert to make it work with IGCN: https://mega.nz/#!ESpDGSqT!W_Xjefz-p...u521Kliu0WvK18
Error-- Solution?
https://i.imgur.com/WW8rXSk.png
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Re: [Release] Compiled IGCN S9 E2 (Repack)
hi, there are several of us with the same problem.
Rage fighter skills don't do any damage.
http://forum.ragezone.com/f193/igcn-...amage-1173794/
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Re: [Release] Compiled IGCN S9 E2 (Repack)
Hello , about the spots mobs , why is not working ?
I mean i make spots in all maps but has a spwan is only 1 monster per spot , why ?
what can i do ?
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Re: [Release] Compiled IGCN S9 E2 (Repack)
is server able to vps? to go online for my roomate?
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Re: [Release] Compiled IGCN S9 E2 (Repack)
Not supported in multi Language..
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Re: [Release] Compiled IGCN S9 E2 (Repack)
Quote:
Originally Posted by
Fro3zen
is server able to vps? to go online for my roomate?
yap using mine on vps.
i have bug with the Speed of the skills in ALL Classes When i do any skill its very slow, not like it should be.
i tired with both 32,767 and 65,000 stats.
Also tried Modify calcChar.lua, didnt did a difference
Anyone have a fix for that? @DragonSeth
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Re: [Release] Compiled IGCN S9 E2 (Repack)
Pet Unicorn is bugged. When time expires there is no way to sell/trade/drop from inventory. Anybody have this problem ? is there way to gain acess to sell it or drop ? I changed in itemlist.xml posibility to trade and sell, but nothings changed... With other pets are all okey, i can sell it in shop when time expires.
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Re: [Release] Compiled IGCN S9 E2 (Repack)
Can you seend the source please?
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Re: [Release] Compiled IGCN S9 E2 (Repack)
Quote:
Originally Posted by
KilleRCitY
yap using mine on vps.
i have bug with the Speed of the skills in ALL Classes When i do any skill its very slow, not like it should be.
i tired with both 32,767 and 65,000 stats.
Also tried Modify calcChar.lua, didnt did a difference
Anyone have a fix for that? @
DragonSeth
There is a config for character speed dividers in scripts folder. Try there
- - - Updated - - -
Quote:
Originally Posted by
maxjytka
Pet Unicorn is bugged. When time expires there is no way to sell/trade/drop from inventory. Anybody have this problem ? is there way to gain acess to sell it or drop ? I changed in itemlist.xml posibility to trade and sell, but nothings changed... With other pets are all okey, i can sell it in shop when time expires.
Your players can use reset inventory, if you have this option available in your website. There are some xshop items that cannot be handled by players. Similar to CS exchange items or lucky items.
- - - Updated - - -
Quote:
Originally Posted by
KilleRCitY
Can you seend the source please?
This has been answered 10000000 of times and it is a hard no.
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Re: [Release] Compiled IGCN S9 E2 (Repack)
Quote:
Originally Posted by
NewMuPlanet
There is a config for character speed dividers in scripts folder. Try there
- - - Updated - - -
Your players can use reset inventory, if you have this option available in your website. There are some xshop items that cannot be handled by players. Similar to CS exchange items or lucky items.
- - - Updated - - -
This has been answered 10000000 of times and it is a hard no.
hey bro do you know where to change the item drop from specific monster?
p.s. any way to change the currency in the personal store to credits/goblin points?
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Re: [Release] Compiled IGCN S9 E2 (Repack)
please help only 4 players but when i another user login it says server full only 4 players but player limit is 50 wtf
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Re: [Release] Compiled IGCN S9 E2 (Repack)
How to fix this error "JoinServer Connect Fail" ? Thanks
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Re: [Release] Compiled IGCN S9 E2 (Repack)
Quote:
Originally Posted by
marccus
How to fix this error "JoinServer Connect Fail" ? Thanks
I believe that without logs and details there is no way to fix it. And for many, everything works. My guess is that you did not correctly configure the TCP in the database settings.
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Re: [Release] Compiled IGCN S9 E2 (Repack)
Quote:
Originally Posted by
99899
I believe that without logs and details there is no way to fix it. And for many, everything works. My guess is that you did not correctly configure the TCP in the database settings.
I already fix this. but my problem now is can't open the essential tools.
https://i.imgur.com/QcgBxvn.jpg
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Re: [Release] Compiled IGCN S9 E2 (Repack)
Quote:
Originally Posted by
eurus
please help only 4 players but when i another user login it says server full only 4 players but player limit is 50 wtf
In the settings of the dataserver there is a parameter where you set how many maximum players can enter from one address.
- - - Updated - - -
Quote:
Originally Posted by
marccus
You also need to configure tool connections
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Re: [Release] Compiled IGCN S9 E2 (Repack)
Quote:
Originally Posted by
99899
In the settings of the dataserver there is a parameter where you set how many maximum players can enter from one address.
- - - Updated - - -
You also need to configure tool connections
Done configuring tool connections but still can't open
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Re: [Release] Compiled IGCN S9 E2 (Repack)
Quote:
Originally Posted by
marccus
Done configuring tool connections but still can't open
change the tool name from: IGC
to: IGN
worked for me
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Re: [Release] Compiled IGCN S9 E2 (Repack)
Quote:
Originally Posted by
KilleRCitY
change the tool name from: IGC
to: IGN
worked for me
You mean i'll change it to "IGN.EssentialTools" ?
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Re: [Release] Compiled IGCN S9 E2 (Repack)
Quote:
Originally Posted by
marccus
You mean i'll change it to "IGN.EssentialTools" ?
yap. do you know how to change the drop rate from specific monster?
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Re: [Release] Compiled IGCN S9 E2 (Repack)
Quote:
Originally Posted by
KilleRCitY
yap. do you know how to change the drop rate from specific monster?
It doesn’t work for me.
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Re: [Release] Compiled IGCN S9 E2 (Repack)
Quote:
Originally Posted by
marccus
It doesn’t work for me.
same here in the igc_dropmanager
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Re: [Release] Compiled IGCN S9 E2 (Repack)
The drop manager work for me, each map has specific level for monster, just set those 2 figure then it works
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Re: [Release] Compiled IGCN S9 E2 (Repack)
Quote:
Originally Posted by
phgkhh
The drop manager work for me, each map has specific level for monster, just set those 2 figure then it works
Can you show me example please?
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Re: [Release] Compiled IGCN S9 E2 (Repack)
Hi guys!Tell me please, how can I set up a template for creating an account? Found a problem: all new accounts through registration are created with active RF and SUM.
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Re: [Release] Compiled IGCN S9 E2 (Repack)
Quote:
Originally Posted by
KilleRCitY
Can you show me example please?
For example, if I want only the Drakan (blue Dragon - Index 73, level 86) in Icarus (map number: 10) to drop Loch's Feather (Cat 13 - Index 14) with rare possibility (5/10000), here is the code:
Quote:
<Monster Index="73" MonsterMinLevel="86" MonsterMaxLevel="86" MapNumber="10" ItemRate="5" ItemCount="1" CoinReward="0" CoinType="0" CoinValue="100" PlayerMinLevel="1" PlayerMaxLevel="MAX">
<Item Cat="13" Index="14" ItemMinLevel="0" ItemMaxLevel="0" Durability="-1" Skill="0" Luck="0" Option="0" Exc="0" SetItem="0" SocketCount="0" ElementalItem="0" DropRate="1" />
</Monster>
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Re: [Release] Compiled IGCN S9 E2 (Repack)
Quote:
Originally Posted by
phgkhh
For example, if I want only the Drakan (blue Dragon - Index 73, level 86) in Icarus (map number: 10) to drop Loch's Feather (Cat 13 - Index 14) with rare possibility (5/10000), here is the code:
lol that a lil hard for me, but I understand, that should be by monsterlevel and not by monster index.
but what is that the:
Quote:
<DropManager DropUseRate="500000">
what that should be?
is it the drop % of the item?
if yes (so what is the ItemRate="5")?
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Re: [Release] Compiled IGCN S9 E2 (Repack)
Quote:
Originally Posted by
KilleRCitY
lol that a lil hard for me, but I understand, that should be by monsterlevel and not by monster index.
but what is that the:
what that should be?
is it the drop % of the item?
if yes (so what is the ItemRate="5")?
From my understanding, the DropUseRate (here is 50%) mean the chance of system to set the drop, meaning 50% to drop item and 50% not drop anything. While the ItemRate means the rate to drop that item among above 50%, else drop normal system items such as HeavenBox, Blue Candy Box, high level items, etc.
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Re: [Release] Compiled IGCN S9 E2 (Repack)
Quote:
Originally Posted by
phgkhh
From my understanding, the DropUseRate (here is 50%) mean the chance of system to set the drop, meaning 50% to drop item and 50% not drop anything. While the ItemRate means the rate to drop that item among above 50%, else drop normal system items such as HeavenBox, Blue Candy Box, high level items, etc.
Alright I'll need more to mess with this then I'll understand, and how do i remove item from specific monster drop?
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Re: [Release] Compiled IGCN S9 E2 (Repack)
how to increase attack speed please help
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Re: [Release] Compiled IGCN S9 E2 (Repack)
Wing 2.5 chaos goblin is not working on me? anyone knows how to fix it?
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Re: [Release] Compiled IGCN S9 E2 (Repack)
When i run IGCN essential nothing happen. When i use the client to connect, It say server is preparingPlease help.
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Re: [Release] Compiled IGCN S9 E2 (Repack)
Quote:
Originally Posted by
Mercifool
When i run IGCN essential nothing happen. When i use the client to connect, It say server is preparingPlease help.
Rename the exe file. Had the same issue as you so I just renamed IGCN.EssentialTools to IGN.EssentialTools. Worked fine after that.
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Re: [Release] Compiled IGCN S9 E2 (Repack)
Quote:
Originally Posted by
Casian
Rename the exe file. Had the same issue as you so I just renamed IGCN.EssentialTools to IGN.EssentialTools. Worked fine after that.
Thanks that work!
but how to fix the login screen, it keep saying preparing...
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Re: [Release] Compiled IGCN S9 E2 (Repack)
Quote:
Originally Posted by
KilleRCitY
R u connected to the sql?
What do you mean? Do not understand.
The server is running, everything is working fine. All connections are stable and correct.And if you register an account through the site, then the ability to create SUM and RF opens immediately.
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Re: [Release] Compiled IGCN S9 E2 (Repack)
Quote:
Originally Posted by
99899
What do you mean? Do not understand.
The server is running, everything is working fine. All connections are stable and correct.And if you register an account through the site, then the ability to create SUM and RF opens immediately.
Check the folder named sql actual script inside rf sum.sql
1. someone know how to remove specific item from droplist of monster?
2. also someone know how to change the item prices in the personal shop? (i want it will be in credit and not in jewels)
3. how can I edit the cash shop? trying to figure it out...
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Re: [Release] Compiled IGCN S9 E2 (Repack)
Hi all!
Sometimes the game freezes, writes that you need to close the chest, although it is closed and a bunch of bugs appear in the game. If you try to restart, the client freezes, only restarting the server helps.Who knows what it is and what to do about it?
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Re: [Release] Compiled IGCN S9 E2 (Repack)
hi, i have this problem! I use the guide from the video, everythings is ok but i can't log to the game
https://ibb.co/N9Jf3VF
https://i.ibb.co/X7K642W/112.png
https://ibb.co/N9Jf3VF
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Re: [Release] Compiled IGCN S9 E2 (Repack)
What did you guys put in the config file for Essential Tools in the SQL Adress section? I can't connect to SQL. Tried the SQL instance name, tried (local), tried the ip, tried the IP\SQL Instance name. Enabled Name pipes and TCP in sql config. Still can't connect to SQL with Essential Tools.
Thanks
Sent from my SM-N960F using Tapatalk
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Re: [Release] Compiled IGCN S9 E2 (Repack)
Quote:
Originally Posted by
nacho95
i've found the error, some archives from the config of sql are with another passwords, i haved to put mine password, i think that you have to mention that.
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Re: [Release] Compiled IGCN S9 E2 (Repack)
Hi all!
Drop disappears and you can not enter the game. Restarting the server helps. Who knows what the matter is?
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Re: [Release] Compiled IGCN S9 E2 (Repack)
Quote:
Originally Posted by
99899
Hi all!
Drop disappears and you can not enter the game. Restarting the server helps. Who knows what the matter is?
can u explain a little more?
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Re: [Release] Compiled IGCN S9 E2 (Repack)
Quote:
Originally Posted by
KilleRCitY
can u explain a little more?
Unfortunately no more details. At some point, loot stops falling from monsters. The inventory does not work, when you try to exit the game, it says "Close the wault". I close it through Alt + F4, but I can’t go in anymore. After entering the password, the game freezes. There is nothing in the logs, as if the server just closed.
-
Quote:
Originally Posted by
99899
Unfortunately no more details. At some point, loot stops falling from monsters. The inventory does not work, when you try to exit the game, it says "Close the wault". I close it through Alt + F4, but I can’t go in anymore. After entering the password, the game freezes. There is nothing in the logs, as if the server just closed.
actually I don't know what the problem can be...
what the lastest file that u touch ?
- - -Updated- - -
1. someone know how to remove specific item from droplist of monster?
2. also someone know how to change the item prices in the personal shop? (i want it will be in credit and not in jewels)
3. how can I edit the cash shop? trying to figure it out..
4. Wing3MixMaxRate set on 70% but in the chaos goblin write it 3% . a bug?
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Re: [Release] Compiled IGCN S9 E2 (Repack)
Quote:
Originally Posted by
ahai1990
Wing 2.5 chaos goblin is not working on me? anyone knows how to fix it?
Same problem ! may be someone have solution for this?
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Re: [Release] Compiled IGCN S9 E2 (Repack)
got 2 bugs.
1. chaos machine when creating 3rd wings not sync with config of chaosmix precent.
2. in Maya hand kanturu event, when you go up next to the boss it teleport you back to lorencia.
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Re: [Release] Compiled IGCN S9 E2 (Repack)
Quote:
Originally Posted by
KilleRCitY
got 2 bugs.
1. chaos machine when creating 3rd wings not sync with config of chaosmix precent.
2. in Maya hand kanturu event, when you go up next to the boss it teleport you back to lorencia.
works fine to me 100%
Quote:
[Wings]
;-----------------------------------------------------------------------------------------------------------------------------------------
;-- Maximum success rate of Feather of Condor chaos combination, percentage, 1-100 | -1 For Default Success Rate
;-----------------------------------------------------------------------------------------------------------------------------------------
FeatherOfCondorMaxRate = 100
;-----------------------------------------------------------------------------------------------------------------------------------------
;-- Maximum success rate of 2nd Wings chaos combination, percentage, 1-100 | -1 For Default Success Rate
;-----------------------------------------------------------------------------------------------------------------------------------------
Wing2MixMaxRate = 100
;-----------------------------------------------------------------------------------------------------------------------------------------
;-- Maximum success rate of 2.5 (Monster) Wings chaos combination, percentage, 1-100 | -1 For Default Success Rate
;-----------------------------------------------------------------------------------------------------------------------------------------
Wing25MixMaxRate = 100
;-----------------------------------------------------------------------------------------------------------------------------------------
;-- Maximum success rate of 3rd Wings chaos combination, percentage, 1-100 | -1 For Default Success Rate
;-----------------------------------------------------------------------------------------------------------------------------------------
Wing3MixMaxRate = 100
;-----------------------------------------------------------------------------------------------------------------------------------------
;-- Maximum success rate of Cape of Lord chaos combination, percentage, 1-100 | -1 For Default Success Rate
;-----------------------------------------------------------------------------------------------------------------------------------------
CapeOfLordMixMaxRate = 100
at 35%
https://i.ibb.co/kKy41Mb/Screen-04-26-22-15-0000.jpg
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Re: [Release] Compiled IGCN S9 E2 (Repack)
Quote:
Originally Posted by
LigerZer0
watch you place 3rd wing with max rate 100% but in the chaos was 35% rate..
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Re: [Release] Compiled IGCN S9 E2 (Repack)
Quote:
Originally Posted by
KilleRCitY
watch you place 3rd wing with max rate 100% but in the chaos was 35% rate..
it could just be a wrong text issue
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Re: [Release] Compiled IGCN S9 E2 (Repack)
Quote:
Originally Posted by
ahai1990
Wing 2.5 chaos goblin is not working on me? anyone knows how to fix it?
This was the only reason I logged on was to patch this issue. I uploaded a patch. Thank you for notice.
- - - Updated - - -
Quote:
Originally Posted by
KilleRCitY
got 2 bugs.
1. chaos machine when creating 3rd wings not sync with config of chaosmix precent.
2. in Maya hand kanturu event, when you go up next to the boss it teleport you back to lorencia.
Okay,
1:The chaosmix is working fine. What your seeing on the client side is just a visual. You should look at the GameServer logs and you'll see it's working fine.
[Image:1] With: 100 Success Rate
https://i.imgur.com/yBV97En.jpg
[Image:2 ] With: 1 Success Rate
https://i.imgur.com/TWiwEhQ.jpg
2. Yes your right but this is a simple fix with world editor. Use this world40 instead of the current world40 in the client as this fixed the issue for me. https://mega.nz/file/dHZDzKqS#mupfnp...fCRsNKC_ae3u2k
Good luck everyone.
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Re: [Release] Compiled IGCN S9 E2 (Repack)
Has anyone managed to run BattleCore successfully without DataServer_B.exe crashing? I've looked thru the topic, found a re-compiled version of it but I'm still not able to run it. DataServer_B.exe runs fine to start with but after I run the Gameserver.exe for BattleCore, I just get a don't send error for DataServer_B.exe. Please help.
Great work!
Sent from my SM-N960F using Tapatalk
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Re: [Release] Compiled IGCN S9 E2 (Repack)
Quote:
Originally Posted by
DragonSeth
This was the only reason I logged on was to patch this issue. I uploaded a patch. Thank you for notice.
- - - Updated - - -
Okay,
1:The chaosmix is working fine. What your seeing on the client side is just a visual. You should look at the GameServer logs and you'll see it's working fine.
[Image:1]
With: 100 Success Rate
https://i.imgur.com/yBV97En.jpg
[Image:2 ]
With: 1 Success Rate
https://i.imgur.com/TWiwEhQ.jpg
2. Yes your right but this is a simple fix with world editor. Use this world40 instead of the current world40 in the client as this fixed the issue for me.
https://mega.nz/file/dHZDzKqS#mupfnp...fCRsNKC_ae3u2k
Good luck everyone.
tnx about the 2nd answer!
but I didnt understand how to fix the first problem :(
please explain a little more :)
- - - Updated - - -
glad to see you back! @DragonSeth
-
Re: [Release] Compiled IGCN S9 E2 (Repack)
Quote:
Originally Posted by
DragonSeth
This was the only reason I logged on was to patch this issue. I uploaded a patch. Thank you for notice.
- - - Updated - - -
Okay,
1:The chaosmix is working fine. What your seeing on the client side is just a visual. You should look at the GameServer logs and you'll see it's working fine.
[Image:1]
With: 100 Success Rate
https://i.imgur.com/yBV97En.jpg
[Image:2 ]
With: 1 Success Rate
https://i.imgur.com/TWiwEhQ.jpg
2. Yes your right but this is a simple fix with world editor. Use this world40 instead of the current world40 in the client as this fixed the issue for me.
https://mega.nz/file/dHZDzKqS#mupfnp...fCRsNKC_ae3u2k
Good luck everyone.
Glad to see you here bro! @DragonSeth
tnx about the 2nd answer. but I didnt understand how to fix the first problem (visual mix rate at chaos goblin), how to edit the mix.bmd?
also have couple of question's for you:
1. someone know how to remove specific item from droplist of monster?
2. also someone know how to change the item prices in the personal shop? (i want it will be in credit and not in jewels)
3. how can I edit the cash shop? trying to figure it out..
-
Re: [Release] Compiled IGCN S9 E2 (Repack)
https://i.imgur.com/fCXBpBs.jpg
hello anyone knows where can i find the .OZJ of this interface in the client? cant find it :*:, on Data\Interface only shows the old s6 interface.
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Re: [Release] Compiled IGCN S9 E2 (Repack)
Quote:
Originally Posted by
LigerZer0
https://i.imgur.com/fCXBpBs.jpg
hello anyone knows where can i find the .OZJ of this interface in the client? cant find it :*:, on Data\Interface only shows the old s6 interface.
I believe those are OZP files, so use converter from your tools manager.
-
Re: [Release] Compiled IGCN S9 E2 (Repack)
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Re: [Release] Compiled IGCN S9 E2 (Repack)
found new bug.
summoner skill: Innovation+weakness skills togther got decrease in the sum defense!
more easy to kill the sum if she put this buff onto her!
- - - Updated - - -
Quote:
Originally Posted by
ChildOfGod
i think you need 64 bit or the AV block it
-
Re: [Release] Compiled IGCN S9 E2 (Repack)
found another bug :)
when you finish the chaos castle 7 that will give you the kundun reward, and not the chaos castle !
-
Re: [Release] Compiled IGCN S9 E2 (Repack)
Quote:
Originally Posted by
KilleRCitY
found another bug :)
when you finish the chaos castle 7 that will give you the kundun reward, and not the chaos castle !
did you check IGCData\ItemBags\Event_ChaosCastle(7)_Reward.txt?
Quote:
Originally Posted by
NewMuPlanet
I believe those are OZP files, so use converter from your tools manager.
sadly i dont see the hud in ozp files. bunch of minimaps only
-
Re: [Release] Compiled IGCN S9 E2 (Repack)
Quote:
Originally Posted by
LigerZer0
did you check IGCData\ItemBags\Event_ChaosCastle(7)_Reward.txt?
yap. change it but nothing seems to be working, saw on the console that the reward that it given was an kundun reward.
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Re: [Release] Compiled IGCN S9 E2 (Repack)
when i try to edit the cashshop i have an error when using the tool to convert the .dat to .xml which presents the following message "Index was outside the bounds of the array".Does anyone know what the problem is?
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Quote:
Originally Posted by
darioclu970
i have exactly this problem
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Re: [Release] Compiled IGCN S9 E2 (Repack)
Quote:
Originally Posted by
byrush
when i try to edit the cashshop i have an error when using the tool to convert the .dat to .xml which presents the following message "Index was outside the bounds of the array".Does anyone know what the problem is?- - - Updated - - -
i have exactly this problem
delete the "end" in the end and the "1" in the start of the text
can you help me configure the cash shop if you succed?
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Re: [Release] Compiled IGCN S9 E2 (Repack)
Quote:
Originally Posted by
BoyDropOut
Here my screenshot of Lucky Coin.
My Mix exchange reward set to Wings.
Mix_LuckyCoin
U can reup this files pls ?
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Re: [Release] Compiled IGCN S9 E2 (Repack)
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Re: [Release] Compiled IGCN S9 E2 (Repack)
Hello... my Dark Raven and Dark horse no gain EXP... any suggestions?
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Re: [Release] Compiled IGCN S9 E2 (Repack)
Quote:
Originally Posted by
Snajper89
Hello... my Dark Raven and Dark horse no gain EXP... any suggestions?
After switch player is it level 50?
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Re: [Release] Compiled IGCN S9 E2 (Repack)
https://ibb.co/B6J6CTFI have installed everything and it works, but it has a visual bug during the game, No computer fault because I tried it on two computers. I also play on someone else’s server and there are no visual bugs.Only on my server visual bag. pls halp what can i do? https://ibb.co/B6J6CTF
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Re: [Release] Compiled IGCN S9 E2 (Repack)
Any idea how to warping to Crywolf and Barrack? It is saying unavailable at the moment.
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Re: [Release] Compiled IGCN S9 E2 (Repack)
Quote:
Originally Posted by
haidinhtran
Any idea how to warping to Crywolf and Barrack? It is saying unavailable at the moment.
restart the server with battlecore (dont use the basic startup - basic startup = no crywolf server)
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Re: [Release] Compiled IGCN S9 E2 (Repack)
This is my firsttime to setup offline MU successfully, I have tried many times ago but failed. This repack help me alot. This is a good work for such newbie like me. Very much appreciated. @KilleRCitY thank you
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Re: [Release] Compiled IGCN S9 E2 (Repack)
Quote:
Originally Posted by
leqso00
https://ibb.co/B6J6CTFI have installed everything and it works, but it has a visual bug during the game, No computer fault because I tried it on two computers. I also play on someone else’s server and there are no visual bugs.Only on my server visual bag. pls halp what can i do?
https://ibb.co/B6J6CTF
Invisible interface Fix for Intel HD Graphic Cards Windows10 or just open Nvidia control panel and change High-performance Nvidia processor instead of Integrated graphics for main.ex
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Re: [Release] Compiled IGCN S9 E2 (Repack)
Hi @DragonSeth do you know how to make 4 expanded inventory using the source???
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Re: [Release] Compiled IGCN S9 E2 (Repack)
I have finish to public the server to able to play online via Microsoft Azure. That's great!
The configuration manager is fantastic, I able to config shop items/monster spawn/etc...
I am not sure how Master System work because I didn't get any master point after lv.400 and 3rd job quest.
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Re: [Release] Compiled IGCN S9 E2 (Repack)
Quote:
Originally Posted by
haidinhtran
I have finish to public the server to able to play online via Microsoft Azure. That's great!
The configuration manager is fantastic, I able to config shop items/monster spawn/etc...
I am not sure how Master System work because I didn't get any master point after lv.400 and 3rd job quest.
Really? U edit CashShop? Man I envy U! But I have this files online too, now I try config DMN CMS for it and slowly, slowly go to finish, I can't set status server because I have DynDNS, but website must have IP in setup panel, but i believe that I can solve this problem, but return to subject, if U can please check Dark Raven and Dark Horse... for me no gain Exp during DL no have about 1000 points of Command, then Dark Raven start gain Exp, but... when he have about 41 level and i relog then start from 1, but at last he gain immediatly 70 lvl (really? 70? how I remember on global was 50 but doesn`t matter) and then server remember this lvl and then is ok, after Dark Raven (if he gain 70 lvl) Darf Horse start gain exp :P
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Re: [Release] Compiled IGCN S9 E2 (Repack)
Quote:
Originally Posted by
Snajper89
Really? U edit CashShop? Man I envy U! But I have this files online too, now I try config DMN CMS for it and slowly, slowly go to finish, I can't set status server because I have DynDNS, but website must have IP in setup panel, but i believe that I can solve this problem, but return to subject, if U can please check Dark Raven and Dark Horse... for me no gain Exp during DL no have about 1000 points of Command, then Dark Raven start gain Exp, but... when he have about 41 level and i relog then start from 1, but at last he gain immediatly 70 lvl (really? 70? how I remember on global was 50 but doesn`t matter) and then server remember this lvl and then is ok, after Dark Raven (if he gain 70 lvl) Darf Horse start gain exp :P
Sorry for not being clear, I didn't try on CashShop yet. This is first time I create MU server. I haven't time to test DL and Pets System yet but I will soon and let you know.
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Re: [Release] Compiled IGCN S9 E2 (Repack)
I follow everything using a VPS Server Microsoft Server 2016 and when I try to run it gets Disconnected. on my Client Server any Ideas
Server Startup (on my VPS)
https://prnt.sc/sb3h67
Starting the Client (on my Desktop)
https://prnt.sc/sb3hmq
Please help! Good Sir!
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Re: [Release] Compiled IGCN S9 E2 (Repack)
Quote:
Originally Posted by
haidinhtran
Sorry for not being clear, I didn't try on CashShop yet. This is first time I create MU server. I haven't time to test DL and Pets System yet but I will soon and let you know.
Have you configure the client with your VPS public IP ?
Have you open needed ports on your VPS firewall (Set Inbound Rules)?
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Re: [Release] Compiled IGCN S9 E2 (Repack)
Quote:
Originally Posted by
haidinhtran
Have you configure the client with your VPS public IP ?
Have you open needed ports on your VPS firewall (Set Inbound Rules)?
How do you open ports for your vps firewall ? sorry im still new :)
Server Startup (on my VPS)
https://prnt.sc/sb3h67
Starting the Client (on my Desktop)
https://prnt.sc/sb3hmq
I got disconnected.
Please help! Good Sir!
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Re: [Release] Compiled IGCN S9 E2 (Repack)
Quote:
Originally Posted by
YodnoX
Search on google how to add rules for the port on Windows Server. Its easy just clicks.
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3 Attachment(s)
Re: [Release] Compiled IGCN S9 E2 (Repack)
Quote:
Originally Posted by
YodnoX
Open Windows Defender Firewall with Advanced Security
Follow these step at the attachment pictures, after step 3, just next next enter name of rule, then finish.
Create another rule for UDP Ports, this time at step 3, select UDP instead of TCP, then next next enter the name of rule, then finish.
Port list allowed should be: 56970, 56960, 56906, 44405, 56900, 56912, 56913, 56914, 56770, 56760, 56120
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Re: [Release] Compiled IGCN S9 E2 (Repack)
Quote:
Originally Posted by
haidinhtran
Open Windows Defender Firewall with Advanced Security
Follow these step at the attachment pictures, after step 3, just next next enter name of rule, then finish.
Create another rule for UDP Ports, this time at step 3, select UDP instead of TCP, then next next enter the name of rule, then finish.
Port list allowed should be: 56970, 56960, 56906, 44405, 56900, 56912, 56913, 56914, 56770, 56760, 56120
so many ports. I just allowed 3 ports
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[Release] Compiled IGCN S9 E2 (Repack)
Guys I give up one more time... Anyone has CashShop converter but in MultiTool Silver is only IGCCashShopItemInfo and CashShopItemList and I need CashShopItemPackage converter in version 1.3.11.0 does not have...
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Re: [Release] Compiled IGCN S9 E2 (Repack)
hi sir how to change atkspd of this file
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Re: [Release] Compiled IGCN S9 E2 (Repack)
Quote:
Originally Posted by
Snajper89
Guys I give up one more time... Anyone has CashShop converter but in MultiTool Silver is only IGCCashShopItemInfo and CashShopItemList and I need CashShopItemPackage converter in version 1.3.11.0 does not have...
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IGC.ToolKit Content Management - part of the IGC Server Suite IGC.Toolkit helps for editing CashShop
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Re: [Release] Compiled IGCN S9 E2 (Repack)
Quote:
Originally Posted by
mehralion
Man You no read my post! That tool no have converter for CASHSHOPPACKAGE! And I`m done, I was created converter with free Office Calc sheet... now no need that converters from incomplete Toolkits...
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Re: [Release] Compiled IGCN S9 E2 (Repack)
Quote:
Originally Posted by
Snajper89
Man You no read my post! That tool no have converter for CASHSHOPPACKAGE! And I`m done, I was created converter with free Office Calc sheet... now no need that converters from incomplete Toolkits...
Why you are angry with someone trying to helping you? :/ It's hard to understand your English, dude. Anyway, it's the easiest thing to convert the file to .xml. Ask in the forum, open a new thread.
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Re: [Release] Compiled IGCN S9 E2 (Repack)
I config to spawn some monsters from AIDA map to ARENA map, but their visual turn into Bull Fighter instead? Any idea why? @DragonSeth - Thanks!
Map: Arena
Spawn type : 1 - multi~spawn
Expectation Result:
http://muonlinefanz.com/tools/mobs/d...th%20Rider.jpg
Actual Result:
http://muonlinefanz.com/tools/mobs/d...%20Fighter.jpg
p/s: Others are working fine such as monsters from Atlans, Tarkan, Icarus, Kundun Map, Chaos Catsle Map, etc.. but Aida, Crywolfs, Barracks are not working.
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Quote:
Originally Posted by
mehralion
Why you are angry with someone trying to helping you? :/ It's hard to understand your English, dude. Anyway, it's the easiest thing to convert the file to .xml. Ask in the forum, open a new thread.
Sorry but i wrote that I looked for converter for IGCN_CashItem_Package.dat tools from IGCN (MUToolKit 1.3.11.0 who is part of IGC ToolKit Components) no have this option, there is program CashShopConverter but have only options to convert IGC_CashItem_Info.xml and IGC_CashItem_List.xml. When You can create any packages in CashShop then You must convert IGC_CashItem_Packages.xml. Man sorry but i cant write more simply... But Excel come with help for me [emoji14]
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Quote:
Originally Posted by
haidinhtran
Sorry for post under post...
Are You config dir=„-1” in IGC_MonsterSpawn.xml?
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Re: [Release] Compiled IGCN S9 E2 (Repack)
Quote:
Originally Posted by
Snajper89
Sorry for post under post...
Are You config dir=„-1” in IGC_MonsterSpawn.xml?
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Yes, regarding to the XML description file, I set Dir="-1" to random the direct they look at.
Here is my configuration for Arena:
Code:
<MapNumber="6"Name="Arena"> <Spot Type="0" Description="NPC">
<Spawn Index="200" Distance="6" StartX="63" StartY="160" Dir="1" /> <!-- Battle Soccer Ball -->
<!-- <Spawn Index="239" Distance="6" StartX="72" StartY="164" Dir="1" /> --> <!-- Arena Guard ~ shop managed via IGC_ShopList.xml -->
</Spot>
<Spot Type="1" Description="Multi~Spawn">
<Spawn Index="72" Distance="5" StartX="40" StartY="110" EndX="45" EndY="115" Dir="-1" Count="15" /> <!-- -->
<Spawn Index="46" Distance="5" StartX="60" StartY="110" EndX="65" EndY="115" Dir="-1" Count="15" /> <!-- -->
<Spawn Index="311" Distance="5" StartX="80" StartY="110" EndX="85" EndY="115" Dir="-1" Count="15" /> <!-- error here but others are fine -->
<Spawn Index="62" Distance="5" StartX="45" StartY="75" EndX="50" EndY="80" Dir="-1" Count="7" /> <!-- -->
<Spawn Index="60" Distance="5" StartX="45" StartY="75" EndX="50" EndY="80" Dir="-1" Count="7" /> <!-- -->
<Spawn Index="63" Distance="5" StartX="65" StartY="70" EndX="70" EndY="80" Dir="-1" Count="2" /> <!-- -->
<Spawn Index="309" Distance="5" StartX="65" StartY="70" EndX="70" EndY="80" Dir="-1" Count="2" /> <!-- -->
<Spawn Index="77" Distance="5" StartX="65" StartY="70" EndX="70" EndY="80" Dir="-1" Count="2" /> <!-- -->
<Spawn Index="58" Distance="10" StartX="43" StartY="55" EndX="46" EndY="58" Dir="-1" Count="15" /> <!-- -->
<Spawn Index="74" Distance="10" StartX="43" StartY="37" EndX="47" EndY="40" Dir="-1" Count="15" /> <!-- -->
<Spawn Index="332" Distance="7" StartX="28" StartY="73" EndX="32" EndY="77" Dir="-1" Count="6" /> <!-- -->
<Spawn Index="333" Distance="7" StartX="28" StartY="73" EndX="32" EndY="77" Dir="-1" Count="6" /> <!-- -->
<Spawn Index="334" Distance="7" StartX="28" StartY="73" EndX="32" EndY="77" Dir="-1" Count="6" /> <!-- -->
<Spawn Index="335" Distance="7" StartX="28" StartY="73" EndX="32" EndY="77" Dir="-1" Count="1" /> <!-- -->
</Spot>
</Map>
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Re: [Release] Compiled IGCN S9 E2 (Repack)
Quote:
Originally Posted by
haidinhtran
Can you share real an in-game screenshot with monster name?
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Re: [Release] Compiled IGCN S9 E2 (Repack)
Quote:
Originally Posted by
mehralion
Can you share real an in-game screenshot with monster name?
Here is the screenshot:
https://ibb.co/D1wYS5V
My configuration code, red zone is where the issue occurred
https://imgur.com/jQr2VFj
https://ibb.co/D1wYS5V
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Re: [Release] Compiled IGCN S9 E2 (Repack)
Quote:
Originally Posted by
haidinhtran
Man I didn`t understand You, when You wrote turn I thought that monsters is "turned face" to one side, but You meant that monsters CHANGE to other monsters... Index of monster You wrote corectly... it must something in client that on this map (arena) he change visual skin/texture from bulls...
Wait I test it on my server.
I have this same issue :P
https://i.ibb.co/rbrkx7p/Screen-05-07-09-55-0000.jpg
Lance Scout has spawn on CryWolf map (it's part of Siege Server), normally that server have other MonsterSetBase, but in this files i don't know how it works, spawns are set in IGC_MonsterSpawn.xml and Siege and Regular read them from this file, maybe Regular server have programmed other texture for this ID of monster?
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Re: [Release] Compiled IGCN S9 E2 (Repack)
Can it be fixed by adding them manually to Game Server?
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[Release] Compiled IGCN S9 E2 (Repack)
Quote:
Originally Posted by
mehralion
Can it be fixed by adding them manually to Game Server?
Maybe not. I think that is in source files... author that thread no share them and finished support for that files... You must live without Lances in Arena [emoji12]
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