[Release] Compiled IGCN S9 E2 (Repack)

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  1. #391
    Apprentice LuciusNoctis is offline
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    Re: [Release] Compiled IGCN S9 E2 (Repack)

    through monsterspawn.xml, it was disabled, said it was incompatible with season 8, but we are using season 9, so i tried to enable and worked, but even so, i can give to him the coins, or firecrackers, i gave him 13 coins btw, but when i try to exchange, give me a message, about no item or something, like i hadn't gave anything to him, anyways, i disabled him again, and also got rid of the firecrackers and coins quest, i don't know if it that important! i am going to wait to someone else light on the matter. tkx ADMtec.

  2. #392
    Apprentice xianrain22 is offline
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    Re: [Release] Compiled IGCN S9 E2 (Repack)

    hello @DragonSeth . when do you release the new item ?

  3. #393
    Account Upgraded | Title Enabled! ADMTec is offline
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    Re: [Release] Compiled IGCN S9 E2 (Repack)

    what is the best anti hack to use with this muserver ???

  4. #394
    Novice hotsummerboy is offline
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    Re: [Release] Compiled IGCN S9 E2 (Repack)

    Max connection is 3? When 3 my friends connected and then no one can connect, alway said server is full. MaxConnectionsPerIP = 50

  5. #395
    Enthusiast BoyDropOut is offline
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    Quote Originally Posted by hotsummerboy View Post
    Max connection is 3? When 3 my friends connected and then no one can connect, alway said server is full. MaxConnectionsPerIP = 50
    Change the MachineIDConnectionLimitCount from dataserver.ini and gameserver.ini


    .......Update.......


    Quote Originally Posted by LuciusNoctis View Post
    through monsterspawn.xml, it was disabled, said it was incompatible with season 8, but we are using season 9, so i tried to enable and worked, but even so, i can give to him the coins, or firecrackers, i gave him 13 coins btw, but when i try to exchange, give me a message, about no item or something, like i hadn't gave anything to him, anyways, i disabled him again, and also got rid of the firecrackers and coins quest, i don't know if it that important! i am going to wait to someone else light on the matter. tkx ADMtec.
    Try to configure Mix_LuckyCoin from Itembags
    Last edited by allexander; 07-06-19 at 11:41 AM.

  6. #396
    Apprentice LuciusNoctis is offline
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    Re: [Release] Compiled IGCN S9 E2 (Repack)

    Going to give a try, there's loads of things I have no idea there, if I find a way I post here, tks

  7. #397
    Enthusiast BoyDropOut is offline
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    Re: [Release] Compiled IGCN S9 E2 (Repack)

    Quote Originally Posted by LuciusNoctis View Post
    Going to give a try, there's loads of things I have no idea there, if I find a way I post here, tks
    Here my screenshot of Lucky Coin.
    My Mix exchange reward set to Wings.

    Mix_LuckyCoin
    Attached Thumbnails Attached Thumbnails screen-06_07-22_20-0003.jpg   screen-06_07-22_20-0002.jpg   screen-06_07-22_18-0001.jpg   screen-06_07-22_18-0000.jpg  

  8. #398
    Gamma DragonSeth is offline
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    Re: [Release] Compiled IGCN S9 E2 (Repack)

    Spoiler:

    Quote Originally Posted by ADMTec View Post
    1)How do I set the drop of Blood Bone and Scroll of Archangel? I have seen that IGCData \ Events \ BloodCastle has the file IGC_BloodCastle.xml and it has the options ScrollofArchangelDropRate and BloodBoneDropRate, which would be to configure their drop but I have already put it in 1% and even then it drops very frequently!

    Here is my setup (100 / 10,000 = 1%)
    Code:
    <?xml version="1.0" encoding="utf-8"?>
    
    <BloodCastle Enable="1" EarlyFinishRestriction="0" EarlyFinishMinTime="300" 
    ScrollofArchangelDropRate="100" BloodBoneDropRate="100">
    <Time ToOpen="5" PlayDuration="15" ToClose="1" />
    	
    	<Schedule>
    		<Start Hour="0" Minute="30" />
    		<Start Hour="2" Minute="30" />
    		<Start Hour="4" Minute="30" />
    		<Start Hour="6" Minute="30" />
    		<Start Hour="8" Minute="30" />
    		<Start Hour="10" Minute="30" />
    		<Start Hour="12" Minute="30" />
    		<Start Hour="14" Minute="30" />
    		<Start Hour="16" Minute="30" />
    		<Start Hour="18" Minute="30" />
    		<Start Hour="20" Minute="30" />
    		<Start Hour="22" Minute="30" />
    	</Schedule>
    	
    	<EventSettings>
    		<Castle Level="0" StatueHP="65000"  GateHP="150000" /> <!-- Blood Castle 1 -->
    		<Castle Level="1" StatueHP="105000" GateHP="205000" /> <!-- Blood Castle 2 -->
    		<Castle Level="2" StatueHP="145000" GateHP="260000" /> <!-- Blood Castle 3 -->
    		<Castle Level="3" StatueHP="185000" GateHP="325000" /> <!-- Blood Castle 4 -->
    		<Castle Level="4" StatueHP="225000" GateHP="400000" /> <!-- Blood Castle 5 -->
    		<Castle Level="5" StatueHP="265000" GateHP="480000" /> <!-- Blood Castle 6 -->
    		<Castle Level="6" StatueHP="305000" GateHP="565000" /> <!-- Blood Castle 7 -->
    		<Castle Level="7" StatueHP="345000" GateHP="665000" /> <!-- Blood Castle 8 -->
    	</EventSettings>
    	
    	<RewardExpSettings>
    		<Castle Level="0" Multiplier="1.0" /> <!-- Blood Castle 1 -->
    		<Castle Level="1" Multiplier="1.0" /> <!-- Blood Castle 2 -->
    		<Castle Level="2" Multiplier="1.0" /> <!-- Blood Castle 3 -->
    		<Castle Level="3" Multiplier="1.0" /> <!-- Blood Castle 4 -->
    		<Castle Level="4" Multiplier="1.0" /> <!-- Blood Castle 5 -->
    		<Castle Level="5" Multiplier="1.0" /> <!-- Blood Castle 6 -->
    		<Castle Level="6" Multiplier="1.0" /> <!-- Blood Castle 7 -->
    		<Castle Level="7" Multiplier="1.0" /> <!-- Blood Castle 8 -->
    	</RewardExpSettings>
    </BloodCastle>



    2)I know there are several ways to configure the drop of items in these files, and it can be configured by IGC_MonsterItemDropRate.xml, IGC_DropManager.xml and IGC_AppointItemDrop.xml. I want to know how best to set the drop of items in these files !!



    3)I also wanted to know how to configure the drop of Zen, I know it has IGC_ZenDrop.xml and it is also possible to configure in IGC_Common.xml, but I saw that IGC_Common has a formula that I did not get it right

    I can change the amount of zen that is falling but I want to increase the chanse of falling the zen of the monster, I need to kill more than 3 monsters to fall zen once. I want that whenever I kill a monster drop Zen

    Code:
    ;-------------------------------------------------------------------------------------------------------------
    ; -- Zen Drop Multiplier, formula Money = Money + exp/BaseMasterExperience * ZenDropMultipler
    ;-------------------------------------------------------------------------------------------------------------
    ZenDropMultipler = 1.0


    1. You could try making a custom item bag to BC monsters.
    2. This depends on what your wanting to do. I recommend making custom item bags or drop manager.
    3. I may have overlooked something in the source but the only thing I could find was related to ZenDrop system
    Code:
    <ZenDropSystem Enable="1" MultiplyByMonsterLevel="1" MultiplyChanceRate="5000">
    - - - Updated - - -

    Quote Originally Posted by hotsummerboy View Post
    Max connection is 3? When 3 my friends connected and then no one can connect, alway said server is full. MaxConnectionsPerIP = 50
    As @BoyDropOut Said : 1.DataServer\DataServer.ini
    Code:
    MachineIDConnectionLimitPerGroup	 = Value Goes Here
    4.GameServer_Regular\GameServer.ini << And the other GS you use.
    Code:
    MachineIDConnectionLimitCount	= Value Goes Here
    - - - Updated - - -

    Quote Originally Posted by ADMTec View Post
    what is the best anti hack to use with this muserver ???
    I've only used LiveGuard. But there is many AntiHacks just pick whichever one you think is best and fits your needs.

    - - - Updated - - -

    Quote Originally Posted by xianrain22 View Post
    hello @DragonSeth . when do you release the new item ?
    I'm not sure. I'm busy with Real Life and working towards my new career. But adding custom items is easy just tedious. If you need a video guide here you go.

    https://mega.nz/#!hHYzhSzI!BmwmCi5vn...2IK81dOi0JBTeI

    If you have any questions feel free to ask.

    - - - Updated - - -

    Quote Originally Posted by judakiss View Post
    Did u try to reconnecting
    Yes I did. But I don't have the error.

  9. #399
    Enthusiast BoyDropOut is offline
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    Re: [Release] Compiled IGCN S9 E2 (Repack)

    Sir @DragonSeth Do you have the list of texture file of 3rd Wings?

  10. #400
    Gamma DragonSeth is offline
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    Re: [Release] Compiled IGCN S9 E2 (Repack)

    Quote Originally Posted by BoyDropOut View Post
    Sir @DragonSeth Do you have the list of texture file of 3rd Wings?
    Code:
    Wing Of Storm
    wing3chaking.ozj
    lightningblast.ozj
    wing3chaking.ozt
    
    
    Wing Of Eternal
    magician_wing.ozt
    
    
    Wing Of Illusion
    elfwing3d_R.ozj
    
    
    Wing Of Ruin
    msword02.ozt
    msword01.ozj
    
    
    Cape Of Emperor
    dl_redwings01.ozj
    dl_redwings02.ozt
    dl_redwings03.ozt
    
    
    Wing Of Curse
    alicewing_01.ozj
    
    
    Wing Of Despair
    alicewing_02body.ozj
    alicewing_02cover.ozj
    
    
    Wing Of Dimension
    alicewing_03body.ozj
    alicewing_03cover.ozj
    alicewing_leather.ozt
    
    Reigning Cloak 
    monk_manto01.ozt
    monk_manto02.ozj
    monke_manto.ozt 
    Last edited by DragonSeth; 07-06-19 at 09:51 PM.

  11. #401
    Enthusiast BoyDropOut is offline
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    Re: [Release] Compiled IGCN S9 E2 (Repack)

    Sir @DragonSeth for the Reigning of Cloak texture of Fist Master?

  12. #402
    Gamma DragonSeth is offline
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    Re: [Release] Compiled IGCN S9 E2 (Repack)

    Added to the list above.

  13. #403
    Gamma DragonSeth is offline
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    Re: [Release] Compiled IGCN S9 E2 (Repack)

    Quote Originally Posted by judakiss View Post
    DragonSeth Crc still not working can u fix that please
    Sure when I get some free time I'll look and see what's going on :)

  14. #404
    Enthusiast BoyDropOut is offline
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    Re: [Release] Compiled IGCN S9 E2 (Repack)

    Sir @DragonSeth how can i change the spawn area of newly created character and reset character spawn?

  15. #405
    Apprentice tuanchuot is offline
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    Re: [Release] Compiled IGCN S9 E2 (Repack)

    @DragonSeth

    Can you fix the skill dark side of rf. It is really too strong
    Last edited by allexander; 09-06-19 at 03:32 PM.



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