[Release] Ex901 for test

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  1. #1001
    King of the bongo Denied is offline
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    re: [Release] Ex901 for test

    Anyone has problems connecting to the game? I mean it says password incorrect even tho it should be correct... sometimes it works, sometimes it doesnt

  2. #1002
    Member minhai is offline
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    re: [Release] Ex901 for test

    Quote Originally Posted by Denied View Post
    Anyone has problems connecting to the game? I mean it says password incorrect even tho it should be correct... sometimes it works, sometimes it doesnt
    Hi and yes i have this problem as well. could be somfing with the md5 cous even i cant dsecript a simple pass pass like 1111111.

  3. #1003
    -( . ) ( . )- clerigz is offline
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    re: [Release] Ex901 for test

    Quote Originally Posted by Denied View Post
    Anyone has problems connecting to the game? I mean it says password incorrect even tho it should be correct... sometimes it works, sometimes it doesnt
    me too that is my problem now it will give you a invalid password

  4. #1004
    King of the bongo Denied is offline
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    re: [Release] Ex901 for test

    Has anyone tried removing MD5?

  5. #1005
    Enthusiast rapha_eu is offline
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    re: [Release] Ex901 for test

    Thank you very much for your share Mr. @TeamWGO! I'm currently working on the translation and the mostly "Global like" config I can do on these files, since it's done I will make it available for everyone (got about 60% translated already). I'm also looking for some working item editor for those files, did anyone have it? Coz use /drop command sux sometime hehe

    Again, thank all you guys for the effort of making those files possible to run :)

    see ya!

  6. #1006
    Alpha Member ianvalls90 is offline
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    re: [Release] Ex901 for test

    Quote Originally Posted by rapha_eu View Post
    Thank you very much for your share Mr. @TeamWGO! I'm currently working on the translation and the mostly "Global like" config I can do on these files, since it's done I will make it available for everyone (got about 60% translated already). I'm also looking for some working item editor for those files, did anyone have it? Coz use /drop command sux sometime hehe

    Again, thank all you guys for the effort of making those files possible to run :)

    see ya!
    Could you share the translations you got so far? I cant understand sht on this files thats basically why im not really testing them.
    Quote Originally Posted by Denied View Post
    Has anyone tried removing MD5?
    Do you or anyone have a joinserver without md5? Or does this js have the option to turn it off?
    Doing it on the db should be easy tho...

    Btw ive been busy but im still planing on give the creation of the dll we spoke about a try...hopefully tomorrow.

  7. #1007
    Enthusiast rapha_eu is offline
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    re: [Release] Ex901 for test

    Quote Originally Posted by ianvalls90 View Post
    Could you share the translations you got so far? I cant understand sht on this files thats basically why im not really testing them.

    Do you or anyone have a joinserver without md5? Or does this js have the option to turn it off?
    Doing it on the db should be easy tho...

    Btw i've been busy but im still planing on give the creation of the dll we spoke about a try...hopefully tomorrow.
    Hey mate, how are things going there?

    For sure I can, lemme just finish some "harsh" ones and I will publish it here, btw I have a nice method to translate that non-undestandable Korean characters from any kind of file, just download Notepad++ (I recommend it for everything, changing bulk ips, dark interface, kinda text indent and it can also convert the MB_ENCODE from any type of MIME, just open the file you want to translate, go to the menu bar on top, Encoding -> Convert to ANSI, after it go to Encoding again -> Character Set -> Korean -> EUC-KR and that's it! Just paste the text you want to translate in Notepad++ and translate via google or Translate plugin (nice one but has 1k words limitation per day).

    BTW I also recommend you to set the Language (top menu bar) to C or C++ so you can use single or bulk comment by selecting what you want and press CTRL+Q (will do a //comment on every first letter of first word on each line) or CTRL+SHIFT+Q for multiline comment, such as /* commented */.

    Hugs!

  8. #1008
    Account Upgraded | Title Enabled! michi28 is offline
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    re: [Release] Ex901 for test

    Eng: Good people, someone can give me a hand to continue creating a .dll I'm doing for gs901.

    Spn: Buenas gente, alguien puede darme una mano para continuar armando una .dll que estoy haciendo para gs901.

    ....::: IMG :::....



    MonsterSetBase organized: https://mega.nz/#!nl0GRb6K!AXYRi7e5g...RZsGJtq9GriDLo

  9. #1009
    King of the bongo Denied is offline
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    re: [Release] Ex901 for test

    Quote Originally Posted by ianvalls90 View Post
    Could you share the translations you got so far? I cant understand sht on this files thats basically why im not really testing them.

    Do you or anyone have a joinserver without md5? Or does this js have the option to turn it off?
    Doing it on the db should be easy tho...

    Btw ive been busy but im still planing on give the creation of the dll we spoke about a try...hopefully tomorrow.
    Contact me on skype, i need to talk with you about the DLL asap

    As for the people who needs the DB fixed, here you go (MD5 removed) and it's the script, not the db, execute it
    MuOnline.rar

  10. #1010
    Banned wiraly is offline
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    re: [Release] Ex901 for test

    Hello. I will bump up abit this topic with my question.

    Got server running, most of stuff are working but when started to test with nomal char, w/o Game Master access, i have limitations in move. In move menu some maps are red... Its not about that i havent joined Gens, its all about GM ctl code 32. Anyone know how to fix this?

    This one can be fixed by using last Nanoguy cracked main.
    Last edited by wiraly; 31-10-15 at 09:45 AM.

  11. #1011
    Apprentice lordaton is offline
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    re: [Release] Ex901 for test

    I can not restore...
    Erro.. Specified cast is not valid. (SqlManagerUI)

  12. #1012
    Banned wiraly is offline
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    re: [Release] Ex901 for test

    Anyone still working on those files? i have couple of questions...

  13. #1013
    DeV MuCMS Developer reseter is offline
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    re: [Release] Ex901 for test

    Quote Originally Posted by wiraly View Post
    Anyone still working on those files? i have couple of questions...
    i think many members of rz are working with this files and wont share it till someone share cracked or not cracked ex902 files^^

  14. #1014
    Valued Member Gm2gustavo is offline
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    re: [Release] Ex901 for test

    Quote Originally Posted by reseter View Post
    i think many members of rz are working with this files and wont share it till someone share cracked or not cracked ex902 files^^
    //There is already NOCRACKED posted ex902

  15. #1015
    DeV MuCMS Developer reseter is offline
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    re: [Release] Ex901 for test

    Quote Originally Posted by Gm2gustavo View Post
    //There is already NOCRACKED posted ex902
    Are you sure about that? im thinking its not full ex902 but just ex901 gs + .dll what support some ex902 functions or easelly can say features...
    and if there are noncracked ex902 why no one sharing ex901 fixed files??

  16. #1016
    Banned wiraly is offline
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    re: [Release] Ex901 for test

    Dont know what i am missing, maybe using some old updates or something else. Was going thrue topic couple of times.

    Things what i should fix for now is -
    1. Muun 3rd generation
    2. BC / DS Event times more than 5 mins
    3. Mait Interface, he shows me only to enter Illusion Temple
    4. Cash Shop Read Banner version 583 and Sales versio 512, dont know from where such numbers, but im sure i need fix procedure.

    For now only those things not working correct.

    Havent checked doppelganger, need 5 ppl, same as Illusion Temple.

    If anyone want help me, mail me, maybe we can work together.

  17. #1017
    Infraction Banned celta120 is offline
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    re: [Release] Ex901 for test

    this release is recomenden for a open server mu with players?

  18. #1018
    Alpha Member ianvalls90 is offline
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    re: [Release] Ex901 for test

    Quote Originally Posted by celta120 View Post
    this release is recomenden for a open server mu with players?
    NO. hardly even recommended for testing purposes with no c++ knowledge at this stage yet.

  19. #1019
    MuLosena Owner 15351535 is online now
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    re: [Release] Ex901 for test

    have someone Database and Join Server with NO-MD5???
    thanks

  20. #1020
    Member Evaldas is offline
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    re: [Release] Ex901 for test

    Is this Season 9?

  21. #1021
    DeV MuCMS Developer reseter is offline
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    re: [Release] Ex901 for test

    Quote Originally Posted by Evaldas View Post
    Is this Season 9?
    Yes. It is season 9 ep 1

  22. #1022
    Proficient Member pipsiks is offline
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    re: [Release] Ex901 for test

    why this files is test? i cant use this files to open server? have player limit or what wrong?

  23. #1023
    Infraction Banned celta120 is offline
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    re: [Release] Ex901 for test

    fix for bug agility and damage?

  24. #1024
    MuLosena Owner 15351535 is online now
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    re: [Release] Ex901 for test

    search for main.exe with working dl horse

    p.s.FIXED
    Last edited by 15351535; 09-11-15 at 08:05 PM.

  25. #1025
    Member Evaldas is offline
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    re: [Release] Ex901 for test

    Will this by released as full Season 9 Episode 1 That everyone could make a server? Or it would take years to make it for free for people? :)



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