[Release] Exclusive MU2 Online INT/KOR Client IBT Webzen By DeadZ Team.

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  1. #166
    Developer MeGaMaX is offline
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    Jun 2007 Join Date
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    642Posts

    re: [Release] Exclusive MU2 Online INT/KOR Client IBT Webzen By DeadZ Team.

    So bad no update till now, dont worry my babies, i didnt forgot you yet

  2. #167
    Apprentice lanterna is offline
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    May 2013 Join Date
    14Posts

    re: [Release] Exclusive MU2 Online INT/KOR Client IBT Webzen By DeadZ Team.

    server files ?

  3. #168
    Apprentice xlinkxdx is offline
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    Sep 2013 Join Date
    Maracaibo, VeneLocation
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    re: [Release] Exclusive MU2 Online INT/KOR Client IBT Webzen By DeadZ Team.

    I went into a Korean Teamspeak server, And I asked a guy about this img: http://upload.webzen.co.kr/Files/Mu2...LUSI9L3IES.jpg to translate it or say me the things more importants...

    He said to me:

    This says it's a event holding by the manager.


    1. add the MU2 community site link address to your favorites
    2. any gossip or tips to the inventor is welcome


    Anyone participating this event will be given presents...


    - I asked to him "It says nothing about when you open the game?"


    there is no news about opening
    they will be an announce after 20/Feb
    but there is no news about it.


    - But as it says there means the game is online?


    the "CBT" will be held within July-August
    it means it's closed for now
    and for about 4 months


    So... That's it.


    Nothing NEW for now...

  4. #169
    Apprentice gugucha is offline
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    May 2009 Join Date
    19Posts

    re: [Release] Exclusive MU2 Online INT/KOR Client IBT Webzen By DeadZ Team.

    that's bad , on wikipedia it's written it's gonna be released on march 24.. Hate WIKILIARS!

  5. #170
    Apprentice sluval1983 is offline
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    Sep 2013 Join Date
    6Posts

    re: [Release] Exclusive MU2 Online INT/KOR Client IBT Webzen By DeadZ Team.

    please help I can not enter the game

  6. #171
    Novice gerfagerfa is offline
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    Mar 2014 Join Date
    1Posts

    re: [Release] Exclusive MU2 Online INT/KOR Client IBT Webzen By DeadZ Team.


  7. #172
    Novice kegasevin is offline
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    Jan 2014 Join Date
    3Posts

    re: [Release] Exclusive MU2 Online INT/KOR Client IBT Webzen By DeadZ Team.

    anyone know if Webzen or The9 still working on this?

  8. #173
    Novice smilebg is offline
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    Jun 2014 Join Date
    1Posts

    re: [Release] Exclusive MU2 Online INT/KOR Client IBT Webzen By DeadZ Team.

    can we make server from this game and code that we have and who try to make server i don't know how much content is in this client

  9. #174
    Novice zer092 is offline
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    Jun 2013 Join Date
    1Posts

    re: [Release] Exclusive MU2 Online INT/KOR Client IBT Webzen By DeadZ Team.

    [Quote = GM-Andromeda; 7768422] algunos monstruos [/ quote] Hola, mi nombre es Luis









    Hi
    that client version used to extract models??
    Last edited by zer092; 12-08-14 at 05:15 PM. Reason: version client

  10. #175
    Apprentice pleasent is offline
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    Jan 2010 Join Date
    5Posts

    re: [Release] Exclusive MU2 Online INT/KOR Client IBT Webzen By DeadZ Team.

    Any news?

  11. #176
    Apprentice bezloginu is offline
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    Oct 2013 Join Date
    PolandLocation
    18Posts

    re: [Release] Exclusive MU2 Online INT/KOR Client IBT Webzen By DeadZ Team.

    In this week I had some free time so I decided to start work on latest MU2 client posted by MeGaMaX. I put reversed "Handshake" protocol (does not exists in first MU2 (alpha?) client).

    Here is the procedure and packets description:

    Request: F 0 0 0 C 0 0 0 0 0 0 0 0 0 0 0 0 0 0
    Response: E 0 0 0 D 0 0 0 0 0 0 0 0 0 uint32_t:[Response (0 - OK) 0 0 0 0]

    1. Server should send request right after connection from client.
    2. Client will send response for our handshake request.
    3. Client will send handshake request as well.
    4. Server should send response with OK status (last 4 bytes of packet contains status as uint32_t). 0 means OK.
    Also WebZen decided to enlarge LoginResponse to 2326 bytes :). I guess it was done for store some "Serial" or Encryption keys.

    mu2beta.jpg

    Stay tuned :).

  12. #177
    Apprentice bezloginu is offline
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    Oct 2013 Join Date
    PolandLocation
    18Posts

    re: [Release] Exclusive MU2 Online INT/KOR Client IBT Webzen By DeadZ Team.

    Another set of screenshots:

    1.jpg2.jpg4.jpg3.jpg

  13. #178
    Apprentice arxeane is offline
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    Jan 2015 Join Date
    20Posts

    re: [Release] Exclusive MU2 Online INT/KOR Client IBT Webzen By DeadZ Team.

    is this MU2 is open?? i mean this server is playable now or no/?

  14. #179
    Apprentice bezloginu is offline
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    Oct 2013 Join Date
    PolandLocation
    18Posts

    re: [Release] Exclusive MU2 Online INT/KOR Client IBT Webzen By DeadZ Team.

    Hi,
    another update - characters list in latest client:
    5.jpg6.jpg

    Right now I'm analyzing "ZoneJoin" packet and I hope that till end of next week I will able to join on the map.

    Network and database engine of eMU, testing framework, games list, account authorization and game selection/join are completed. Character create and delete are almost finished.

    Btw. if someone have any information about packets, protocol, gameplay (knows anything about Mu2 actually) please share it in this thread.

    For now source code is closed (private repository). I hope for your commitment - then I will make the project open source. Let's make it together ;).
    Last edited by bezloginu; 08-02-15 at 07:39 PM. Reason: Screenshots update

  15. #180
    Novice alexroxan is offline
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    Sep 2014 Join Date
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    re: [Release] Exclusive MU2 Online INT/KOR Client IBT Webzen By DeadZ Team.

    Some videos, maybe, please? :(



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