Nice Job!
Maybe there is any changelog or some news about what is changed on those new clients? Maybe added some maps or some monsters?
I dont know where you get those files, but if there is something like changelog would be nice xD
Nice Job!
Maybe there is any changelog or some news about what is changed on those new clients? Maybe added some maps or some monsters?
I dont know where you get those files, but if there is something like changelog would be nice xD
#Thread Updated with Client Version: 260 xD
If you don't mind me asking. Where did you get these files?
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Last edited by 2009x2014; 27-10-13 at 03:57 AM.
MeGaMaX, what do your "sources" at Wz say about MU2 - is it the company's primary project atm or are they focusing on Archlord 2's service instead?
Last edited by sadist234; 29-10-13 at 08:02 PM.
tehy changes everything on every update they made... nice!
Greetings
Ranslsad
Can someone make a video of how to emulate this game? PLEASE! WANNA PLAY!
[SARCASM]
So you just want a video of how to unpack client, decrypt protocols, build an engine, build an emulator, configure client and start to play? Just it?
Nah, this is so simple that dont need to have a Video, just search for this on Google: "How to emulate this game" and you'll find a lot of tutorial.
[/SARCASM]
#New Client Update
Gonna Upload It Today
Greetings MeGaMaX.
#Thread Updated with November 4 2013 Client
Very very very nice.
Hi,
Some facts about Mu2 protocol:
Packet structure:
[uint32: size][uint16: messageId][content]
Length of content = size - sizeof(messageId)
MessageIds and message structure can be obtain from client via OllyDbg (Server -> Client direction):
structure of Messages between Client and Server we can get from GlobalPersistentCookerData.upk
Also I already started developing MU2 server emulator which will be open source.Function MU2Game.MU2NetworkAlone:Send_QuestReward
IntProperty MU2Game.MU2NetworkAlone:Send_QuestReward.Index
IntProperty MU2Game.MU2NetworkAlone:Send_QuestReward.rewardIndex
https://code.google.com/p/emu/
When features like login-logout, character list, character create, character delete, world login will be ready, I will create separated thread. Stay tuned.
P.S. MeGaMaX, thanks for client releases!
Can this mu to be played offline ?