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[Release] Files ZxGames V6.0 Full Premium

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Also, another issue with shop.
This is my Pasi the Wizard.txt
7 3 3 0 0 1 4 0 //Legendary Helm

8 3 3 0 0 1 4 0 //Legendary Armor

9 3 3 0 0 1 4 0 //Legendary Pants

10 3 3 0 0 1 4 0 //Legendary Gloves

end

but in-game there's only this:
HcLqfVu - [Release] Files ZxGames V6.0 Full Premium - RaGEZONE Forums
 

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Also, another issue with shop.
This is my Pasi the Wizard.txt


but in-game there's only this:
HcLqfVu - [Release] Files ZxGames V6.0 Full Premium - RaGEZONE Forums

7 3 3 0 0 1 4 0 0 0 0 255 255 255 255 255 //Leg
8 3 3 0 0 1 4 0 0 0 0 255 255 255 255 255 //Leg
9 3 3 0 0 1 4 0 0 0 0 255 255 255 255 255 //Leg
10 3 3 0 0 1 4 0 0 0 0 255 255 255 255 255 //Leg
11 3 3 0 0 1 4 0 0 0 0 255 255 255 255 255 //Leg

put it :)
 

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7 3 3 0 0 1 4 0 0 0 0 255 255 255 255 255 //Leg
8 3 3 0 0 1 4 0 0 0 0 255 255 255 255 255 //Leg
9 3 3 0 0 1 4 0 0 0 0 255 255 255 255 255 //Leg
10 3 3 0 0 1 4 0 0 0 0 255 255 255 255 255 //Leg
11 3 3 0 0 1 4 0 0 0 0 255 255 255 255 255 //Leg

put it :)

Hey, thank you very much! I was really wondering if there aren't any missing values but I couldn't figure it out.
I'll test it when I get home. Thank you!!
----

Anyone knows a fix for the Master Skills bug and MG/DL/SU/RF not being able to be created?
I've tried tweaking with configs but I couldn't figure it out.



ZXGAMES UPDATE 6.5

Server:



Client:
Hey, is there any source for these?
Especially for the client, as I'm not skilled enough to make server-side changes.
 
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The latest source is for 6.1 I think. No source for later versions than 6.1.
You can fix the bugs by yourself if you are using the sources.

Oh, I see.
Well, I'm sadly not skilled enough in C++ to fix them by myself, and I'm not planning on opening up a server either; I'm just tinkering with them for my own curiosity. But thanks for the response!
 
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Oh, I see.
Well, I'm sadly not skilled enough in C++ to fix them by myself, and I'm not planning on opening up a server either; I'm just tinkering with them for my own curiosity. But thanks for the response!

No worries. You can start tinkering and learning also with these source codes. When you have to work with bugs in the source, things will get more clear once you start searching and getting to know how the code works while playing with the code and making new things or fixing the old things.

I actually started with an easier source code which is the zTeam for S6E3 from DarkSim, maybe this will help you.
The client main.dll is actually an incomplete reversed engineered version of the main.exe with methods/functions detoured used/reused/altered in main.exe.
 
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No worries. You can start tinkering and learning also with these source codes. When you have to work with bugs in the source, things will get more clear once you start searching and getting to know how the code works while playing with the code and making new things or fixing the old things.

I actually started with an easier source code which is the zTeam for S6E3 from DarkSim, maybe this will help you.
The client main.dll is actually an incomplete reversed engineered version of the main.exe with methods/functions detoured used/reused/altered in main.exe.

Oh, that's what I'm doing! I started trying to figure out where key inputs are received in the Main.dll source code and I'm trying to make quest panel to work on the Q key. It's really fun!
The server-side, though, outclasses me by a lot. I understand *some* things as I do work as a developer, but I'm a full-stack web, but it's quite interesting to dabble into something new.



Can someone tell me why there are no mobs in late game maps?
For example Scorched Canyon; I checked in MonsterSetBase.txt and there are mobs set for map 94, but I can't find any.
And in Ferea there are bulls instead of the normal enemies that would be there. Are the enemies not in the files?
Here's a screen from Kubera, similar situation
1jQaVux - [Release] Files ZxGames V6.0 Full Premium - RaGEZONE Forums
 

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contact with me on discord :)

I hope help u :) nexobuba#9175

muonlinegr2 - [Release] Files ZxGames V6.0 Full Premium - RaGEZONE Forums
 
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Oh, that's what I'm doing! I started trying to figure out where key inputs are received in the Main.dll source code and I'm trying to make quest panel to work on the Q key. It's really fun!
The server-side, though, outclasses me by a lot. I understand *some* things as I do work as a developer, but I'm a full-stack web, but it's quite interesting to dabble into something new.



Can someone tell me why there are no mobs in late game maps?
For example Scorched Canyon; I checked in MonsterSetBase.txt and there are mobs set for map 94, but I can't find any.
And in Ferea there are bulls instead of the normal enemies that would be there. Are the enemies not in the files?
Here's a screen from Kubera, similar situation
1jQaVux - [Release] Files ZxGames V6.0 Full Premium - RaGEZONE Forums

Did you setup new monster in your main?
+ Data/custom/monster
 

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hii have pleas tool?!
Mu shop editor?
and all tool pleas!!!!
 
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Are there any custom items in this version other than the original?
 
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It wasn't even necessary in the Ouroboros image it already shows 1 custom item!!!!!
 
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Re: Files ZxGames V6.0 Full Premium

Very nice release, full of awesome customs, Thank You.

I prepared short guide for people that have problem configuring this files.

Server
1. Create MuOnline database & restore from MUSERVER_V6\DB\ZxGamesUp6.bak
2. Run ODBC script MuOnline & MuOnline64 from MUSERVER_V6\DB\
3. Edit IP in MUSERVER_V6\ConnectServer\ServerList.dat
4. Edit IP in MUSERVER_V6\Data\MapServerInfo.dat
5. Go to MUSERVER_V6\StartUp\Configuration > right click on Configuration.xml > unselect read-only > apply.
6. Open Configuration.xml & replace D:\MuOnline\MuEmu\[PG]WAR_X\xPROYECTOx\MuServer\ path with your own -> save file.

Client
1. Go to MUSERVER_V6\Tools\MAIN_INFO & Edit IP in Maininfo.ini then run EncryptBMD.exe
2. Copy generated files from MUSERVER_V6\Tools\MAIN_INFO\ZxRelease & paste in CLIENTE_V6\Data\Local

Editor
1. Go to MUSERVER_V6\Tools\[ZX]Editor[TEST] Funcional\ & open Config.ini
2. Edit SQL Password in Config.ini > [Connection]
3. Run MUSERVER_V6\Tools\[ZX]Editor[TEST] Funcional\TitanEditorForZxGames.exe & create account.

Start
1. Run MUSERVER_V6\StartUp\ServerStartUp.exe > make sure cs/js/ds/gs is selected & press start (green button)
2. Run CLIENTE_V6\Main.exe

:eek:tt1:

witch one SQL server 2008 2014 2016 2017 2019 or 2022?

@ ok I just install latest 2022 and all works fine
 
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