Welcome!

Join our community of MMO enthusiasts and game developers! By registering, you'll gain access to discussions on the latest developments in MMO server files and collaborate with like-minded individuals. Join us today and unlock the potential of MMO server development!

Join Today!

[Release] Legend.mu client & server source code S16 1.1

Junior Spellweaver
Joined
Feb 4, 2017
Messages
117
Reaction score
13
DatabasePool database_log NOT opened

The solution is to edit the Common/MuLogDatabase.cpp file, replacing the INSERT DELAYED INTO with INSERT INTO
 
Last edited:
Newbie Spellweaver
Joined
Oct 6, 2012
Messages
13
Reaction score
6
What client u use sir ?


I have it from this thread, just change ip and compile Main.dll


For anyone that want to try this filles, here you have a test server running

 
Junior Spellweaver
Joined
Feb 4, 2017
Messages
117
Reaction score
13

I have it from this thread, just change ip and compile Main.dll


For anyone that want to try this filles, here you have a test server running


Can you share the full source code?
 
Skilled Illusionist
Joined
Dec 9, 2009
Messages
373
Reaction score
42

I have it from this thread, just change ip and compile Main.dll


For anyone that want to try this filles, here you have a test server running


Bro, I use your files, its great file but I couldnt wrap at gates in any map (for example 4 gates in Swamp of Calmness, or gate to Devias from Raklion, same for other maps). It should be load from gate_template but that was right config. I have no idea
 
Newbie Spellweaver
Joined
Oct 6, 2012
Messages
13
Reaction score
6
Bro, I use your files, its great file but I couldnt wrap at gates in any map (for example 4 gates in Swamp of Calmness, or gate to Devias from Raklion, same for other maps). It should be load from gate_template but that was right config. I have no idea

Not my filles, someone asked for compiled source, thats all i did, gate movement is disabled in settings, look for GameServer.GateHandle in settings. There are bugs, be ready to fix them:D
 
Skilled Illusionist
Joined
Dec 9, 2009
Messages
373
Reaction score
42
Not my filles, someone asked for compiled source, thats all i did, gate movement is disabled in settings, look for GameServer.GateHandle in settings. There are bugs, be ready to fix them:D

BTW, thank you for your share & answer. I got it work now. Sure will need to fix many things.
One more question, do you know how to enable Cashshop? In the setting, I enable the Cashshop and input the Directory number of client, but in game I cant access to it.
 
Skilled Illusionist
Joined
Dec 9, 2009
Messages
373
Reaction score
42
Here you have compiled source + mysql tables with my configs.


Where do we find the original server configuration files (itemlist, monsters, spawns, etc)?

We dont have original config but I found the one shared in above link have lots of more config to use, you need to figure out the rest or wait for sharing
 
Newbie Spellweaver
Joined
Nov 8, 2018
Messages
24
Reaction score
0
Could someone share the already compiled server and client?
 
Newbie Spellweaver
Joined
Oct 6, 2012
Messages
13
Reaction score
6
Could someone share the already compiled server and client?

You have it compiled in prev page, and somewhere around on this thread you also have a main with ip on a config file.

I have a repo of this source at for anyone interested in this, im not sure if original repo is active.
 
Junior Spellweaver
Joined
Feb 4, 2017
Messages
117
Reaction score
13
You have it compiled in prev page, and somewhere around on this thread you also have a main with ip on a config file.

I have a repo of this source at for anyone interested in this, im not sure if original repo is active.
share website tk
 
Initiate Mage
Joined
Mar 9, 2019
Messages
3
Reaction score
0
im run gameserver ok but when start game error,

MgvEO0A - [Release] Legend.mu client & server source code S16 1.1 - RaGEZONE Forums
 

Attachments

You must be registered for see attachments list
Back
Top