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[Release] Legend.mu client & server source code S16 1.1

Junior Spellweaver
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DatabasePool database_log NOT opened

The solution is to edit the Common/MuLogDatabase.cpp file, replacing the INSERT DELAYED INTO with INSERT INTO
 
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Skilled Illusionist
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https://mega.nz/file/SYxECZyR#CHk9TDfpvga23fdgMcTevxhpMHzE-ofnnrjOmm2e04A
I have it from this thread, just change ip and compile Main.dll


For anyone that want to try this filles, here you have a test server running

http://sorinvpn112.asuscomm.com/muonline/

Bro, I use your files, its great file but I couldnt wrap at gates in any map (for example 4 gates in Swamp of Calmness, or gate to Devias from Raklion, same for other maps). It should be load from gate_template but that was right config. I have no idea
 
Newbie Spellweaver
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Bro, I use your files, its great file but I couldnt wrap at gates in any map (for example 4 gates in Swamp of Calmness, or gate to Devias from Raklion, same for other maps). It should be load from gate_template but that was right config. I have no idea

Not my filles, someone asked for compiled source, thats all i did, gate movement is disabled in settings, look for GameServer.GateHandle in settings. There are bugs, be ready to fix them:D
 
Skilled Illusionist
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Not my filles, someone asked for compiled source, thats all i did, gate movement is disabled in settings, look for GameServer.GateHandle in settings. There are bugs, be ready to fix them:D

BTW, thank you for your share & answer. I got it work now. Sure will need to fix many things.
One more question, do you know how to enable Cashshop? In the setting, I enable the Cashshop and input the Directory number of client, but in game I cant access to it.
 
Newbie Spellweaver
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Could someone share the already compiled server and client?
 
Initiate Mage
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im run gameserver ok but when start game error,

MgvEO0A - [Release] Legend.mu client & server source code S16 1.1 - RaGEZONE Forums
 
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