Re: [Release] Legend.mu client & server source code S16 1.1
Quote:
Originally Posted by
WIZARDMASTER
Quest_mu table fullfilled is available but not working anyway.
But was not realease by Legend.mu, its a contribute table right? I didnt see here https://github.com/DimensionGamers/L...rch?q=quest_mu
Re: [Release] Legend.mu client & server source code S16 1.1
Yes, i have this contributed one.
But its not working by clicking on Phantom Shadow Soldier and if you login character first time created tutorial quest shows but if you relogin to the same char quest don't shows in client.
Re: [Release] Legend.mu client & server source code S16 1.1
Did anyone managed to find out how evolution quests works?
Fist evolution step have 2 phases, so first phase works for all characters but second one not , only for one...
Re: [Release] Legend.mu client & server source code S16 1.1
Quote:
Originally Posted by
SorinPy
Did anyone managed to find out how evolution quests works?
Fist evolution step have 2 phases, so first phase works for all characters but second one not , only for one...
What exactly don't work for you ?
First step is to find Scroll of Emperor.
Second step to find Broken Sword (depend on class).
Click on Sabina in Devias, she must give you this quests.
(Or click 'T' on keboard and look at tab 'Former', maybe you have got this quest)
Re: [Release] Legend.mu client & server source code S16 1.1
Well, i dont have those tables filled, quest_evolution_* tables, i guess i missed something but i coudnt find anything
Re: [Release] Legend.mu client & server source code S16 1.1
Quote:
Originally Posted by
SorinPy
Well, i dont have those tables filled, quest_evolution_* tables, i guess i missed something but i coudnt find anything
We dont have original tables yet, but we have some from contributors
I'll share the mine https://www.mediafire.com/file/ctzc0...42021.sql/file (i dont remember who made)
Re: [Release] Legend.mu client & server source code S16 1.1
Quote:
Originally Posted by
EX1704
Bug Report:
1- BGM volume of the options menu does not change the volume of the game / the mute button does not mute.
2- Pentagram box dropping the box itself and not pentagrams
3- NPCS with name 123 in all
4 - Sybol combinations does not work
5 - Shadow Phanton Soldier not giving lv1 buff
6- Quests don't work
7- Moss merchant does not work
8 - exchange item does not work
9 - not receiving EXP
10 - Change character = Disconnect
11 - Select Server = Disconnect
Sorry mate, i'm busy at work and cant update my repo.
I wish i have time on week to update database and sources.
Quote:
3- NPCS with name 123 in all
My repo without latest @mesosa commits, so mine client will crash when names not 123.
Dunno why, but want to know.
Re: [Release] Legend.mu client & server source code S16 1.1
WZ apply today Season 16 2-1 on RED server
https://www.mediafire.com/file/ztooo...Patch.zip/file
Unpack any last main.....
New earring support 3 mastery set options
Level expended to 1350
New map Aida Gray
P.S.
@myheart maybe help with unpacked main, need lot of offsets and packet code
Re: [Release] Legend.mu client & server source code S16 1.1
Quote:
Originally Posted by
VadimashRS
Can you please share the new s16 2-1 client ? We cannot access the korea website
Re: [Release] Legend.mu client & server source code S16 1.1
Quote:
Originally Posted by
VadimashRS
Maybe this can help you
Re: [Release] Legend.mu client & server source code S16 1.1
Do You have some fix for not walking mobs ?
1) If mobs not see you = mobs not walking.
2) If mobs attack you and you fast stand behind etc. rock = mobs not walking
Re: [Release] Legend.mu client & server source code S16 1.1
I try to replicate your first problem but i can`t , ho do you know mobs are not walking? i never saw a mob not moving.
Second one, maybe is something about monster threat, from what i see, mobs follow you for some time then they change behaviour and lose interest in you for a second, then ai take over and he is searching for a target again.Also they lose interest in you if you are not in a clear path. Maybe thats default AI behaviour
Re: [Release] Legend.mu client & server source code S16 1.1
Quote:
Originally Posted by
SorinPy
I try to replicate your first problem but i can`t , ho do you know mobs are not walking? i never saw a mob not moving.
Second one, maybe is something about monster threat, from what i see, mobs follow you for some time then they change behaviour and lose interest in you for a second, then ai take over and he is searching for a target again.Also they lose interest in you if you are not in a clear path. Maybe thats default AI behaviour
if i stand in place where i see mobs a little, they not moving.
If i move get closer and no obstacle between us = mobs moving to attack me.
If obstacle is between us = mob not atack me and stay freezed.
(Im using source from Samik and You ?)
Re: [Release] Legend.mu client & server source code S16 1.1
Quote:
Originally Posted by
WIZARDMASTER
if i stand in place where i see mobs a little, they not moving.
If i move get closer and no obstacle between us = mobs moving to attack me.
If obstacle is between us = mob not atack me and stay freezed.
(Im using source from Samik and You ?)
Original source + tables from contribs , try to update your monster_ai_* tables, i have them from original repo and its fine
Re: [Release] Legend.mu client & server source code S16 1.1
Ok, its fine now.
AI working almost fine.
Can You check this problem?
When you playing as elf (with bow) or Gunner, if you hold left mouse button on the ground = you are moving constantly and the don't release left mouse button just move your mouse cursor on enemy.
Do You see your character jump ahead ?
Always as im going and move curson on enemy while moving my character jump ahead (and then shot.)
Can You check this ?