2 Attachment(s)
Re: [Release] Legend.mu client & server source code S16 1.1
Quote:
Originally Posted by
phgkhh
Settings, add: CashShop.ItemDir = 203.2020.001 and CashShop.BannerDir = 001.2020.001
Client/Data: change name folder in InGameShopScript & InGameShopBanner as above.
This is how i did it
Attachment 169903Attachment 169902
Re: [Release] Legend.mu client & server source code S16 1.1
Quote:
Originally Posted by
jackbot
Items from legend.mu server was worth up to $500-$800 a piece : Errtel of Radiance (R1 -> Attack success rate, R2-> Bastion, R3 -> Paralyze).
If the admins decide to trash all these and release the source code, it must be serious hidden issues.
Well good luck continuing wasting your time.
Bet it was a legal issue. They will never tell us, of course.
Re: [Release] Legend.mu client & server source code S16 1.1
If you read the thread from start i explained why the decided to release the files and mesosa agreed. Since s16 episode 2 korea added themida protection in a try to stop other coders from having easy time creating emulators so you can imagine why this release was made. At the moment the only team who is currently building s16 2-2 is igcn and probably they will be the only ones as even xteam files owner said he had no idea if there will be ever update higher than s16-1-1 in his files.
Re: [Release] Legend.mu client & server source code S16 1.1
really the new protections are quite simple there is nothing wow
https://youtu.be/VIYsChzKvCU
Re: [Release] Legend.mu client & server source code S16 1.1
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@SorinPy I dont know, my way also work :) But your way is more appropriate.
Re: [Release] Legend.mu client & server source code S16 1.1
Quote:
Originally Posted by
YolaxD
Hahahaha! I knew that "protection issue" was totally bs. They must have been sued or something.
Re: [Release] Legend.mu client & server source code S16 1.1
Quote:
Originally Posted by
YolaxD
So, you removed themida from latest s16 2-2 main?
Re: [Release] Legend.mu client & server source code S16 1.1
Quote:
Originally Posted by
Sam3000
So, you removed themida from latest s16 2-2 main?
Themida is not the only crap they add but for someone who has developed all of the above it does not represent a challenge far from it, I only say it because they painted it as something really difficult when it is not :)
Re: [Release] Legend.mu client & server source code S16 1.1
Quote:
Originally Posted by
AvalonMU
If you read the thread from start i explained why the decided to release the files and mesosa agreed. Since s16 episode 2 korea added themida protection in a try to stop other coders from having easy time creating emulators so you can imagine why this release was made. At the moment the only team who is currently building s16 2-2 is igcn and probably they will be the only ones as even xteam files owner said he had no idea if there will be ever update higher than s16-1-1 in his files.
https://www.youtube.com/watch?v=2KtZLgnQcgE
Re: [Release] Legend.mu client & server source code S16 1.1
Quote:
Originally Posted by
YolaxD
Themida is not the only crap they add but for someone who has developed all of the above it does not represent a challenge far from it, I only say it because they painted it as something really difficult when it is not :)
I cant remove themida. Can you share your main?
Btw, if you have any guides how to remove themida and other crap it would very cool :D
Re: [Release] Legend.mu client & server source code S16 1.1
whenever I put authority: 2 and admin flags: 2097152, the character bugs and does not appear, did anyone manage to make the admin function work?
Re: [Release] Legend.mu client & server source code S16 1.1
Quote:
Originally Posted by
maikiller
whenever I put authority: 2 and admin flags: 2097152, the character bugs and does not appear, did anyone manage to make the admin function work?
This is not a bug. You must authenticate by typing: /auth 12digitsphars
To remove invisbility you must type: .cmd 0 (or 1, don't remember)
Re: [Release] Legend.mu client & server source code S16 1.1
I mean putting the character as GM, from the table character_info has the fields: authority and admin_flags with them you could change the GM. however buggy and does not show an error message.
https://i.ibb.co/NpDn05m/Sem-t-tulo.png
Re: [Release] Legend.mu client & server source code S16 1.1
I've just seen the myheart's shared main.exe (1.19.46).
Honestly, I have no clue why he unpacked it, then repacked again by another packer. I don't see it has anything that need to be hidden :))
Anyway, I unpack + fix import table + hook main.dll again.
Someone please help me test if it works fine or not.
Maybe I'll find some free time to setup this server ... and port some tools to S16. :))
The main is unpacked and never be packed again. Link:
https://github.com/VD1988/MuOnline_S...tree/main/Main
Re: [Release] Legend.mu client & server source code S16 1.1
Quote:
Originally Posted by
solarismu
I've just seen the myheart's shared main.exe (1.19.46).
Honestly, I have no clue why he unpacked it, then repacked again by another packer. I don't see it has anything that need to be hidden :))
Anyway, I unpack + fix import table + hook main.dll again.
Someone please help me test if it works fine or not.
Maybe I'll find some free time to setup this server ... and port some tools to S16. :))
The main is unpacked and never be packed again. Link:
https://github.com/VD1988/MuOnline_S...tree/main/Main
works fine but anti-virus software notices bugs
can you help a main.exe + hook dll that anti-virus software accepts? Thank you