[Release] Legend.mu client & server source code S16 1.1

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  1. #1
    Hardcore Member mesosa is offline
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    [Release] Legend.mu client & server source code S16 1.1

    Hi.

    We are releasing our client & server side source code.

    We are not going to give any kind of support.

    Season 16 Episode 1.1

    Required library : boost 2013.

    The rest of the libraries are included in Dependencies folder.

    Database is not included.

    Server GIT

    Client GIT

    SERVER

    CLIENT
    Last edited by mesosa; 04-03-21 at 01:03 AM.


  2. #2
    Member marksync is offline
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    Re: [Release] Legend.mu server source code S16 1.1

    Thanks 4share

  3. #3

    Re: [Release] Legend.mu server source code S16 1.1

    where client?

  4. #4
    Hardcore Member mesosa is offline
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    Re: [Release] Legend.mu server source code S16 1.1

    You choose the client you want.

  5. #5
    Registered eduwmyun is offline
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    Re: [Release] Legend.mu server source code S16 1.1

    DO you share your client source code for this server source code

    - - - Updated - - -

    Quote Originally Posted by mesosa View Post
    You choose the client you want.
    Quote Originally Posted by wudevelop View Post
    where client?
    DO you share your client source code for this server source code

  6. #6
    Hardcore Member Ale[!] is offline
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    Re: [Release] Legend.mu server source code S16 1.1

    post data base without users data

  7. #7
    Registered GROZAWORLD is offline
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    Re: [Release] Legend.mu server source code S16 1.1

    Severity Code Description Project File Line Suppression StateError C2065 'timezone': undeclared identifier (compiling source file MainSocketMgr.cpp) ConnectServer server - lgdmu s16 1.1\common\ByteBuffer.h 382
    when compiling

  8. #8
    Hardcore Member Pyke is offline
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    Re: [Release] Legend.mu server source code S16 1.1

    Will be nice to have server files, client :D

  9. #9
    Hardcore Member mesosa is offline
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    Re: [Release] Legend.mu server source code S16 1.1

    Those are the server files & source code.

    You need to rebuild database ( or change data loading to xml or txt files ) and you can choose any Season 16 client you want. Just need to change the packet encrypt and fix any packet differences.

  10. #10
    Ultimate Member 007jodex is offline
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    Re: [Release] Legend.mu server source code S16 1.1

    Real Coder of Darkness!

    Impressive! Awesome job!

  11. #11
    Hardcore Member Pyke is offline
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    Re: [Release] Legend.mu server source code S16 1.1

    Quote Originally Posted by mesosa View Post
    Those are the server files & source code.

    You need to rebuild database ( or change data loading to xml or txt files ) and you can choose any Season 16 client you want. Just need to change the packet encrypt and fix any packet differences.
    Yep its great, but can you save time publishing DB?
    Thanks anyway, great contribution.

  12. #12
    Hardcore Member StefanoAguiar is offline
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    Re: [Release] Legend.mu server source code S16 1.1

    #mesosa
    first of all congratulations on the attitude.but remembering that many do not have enough knowledge to make such configurations of what you say.This post is only benefiting the big teams like (IGCN - XTeam) among others.It would be interesting since you posted the complete MuServer together with customers, it would help everyone and not just the big companies that will profit from your work.

  13. #13
    Newbie Handrey04 is offline
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    Re: [Release] Legend.mu server source code S16 1.1


  14. #14
    ^_^ Ooo Yee is offline
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    Re: [Release] Legend.mu server source code S16 1.1

    why release, are u leaving mu mesosa?

  15. #15
    Hardcore Member mesosa is offline
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    Re: [Release] Legend.mu server source code S16 1.1

    Quote Originally Posted by Ooo Yee View Post
    why release, are u leaving mu mesosa?
    We are growing and this is a good way to move on and leave the past behind.



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