[Release] Legend.mu client & server source code S16 1.1

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  1. #406
    Apprentice SorinPy is offline
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    Re: [Release] Legend.mu client & server source code S16 1.1

    Quote Originally Posted by phgkhh View Post
    Settings, add: CashShop.ItemDir = 203.2020.001 and CashShop.BannerDir = 001.2020.001
    Client/Data: change name folder in InGameShopScript & InGameShopBanner as above.
    This is how i did it
    1.jpg2.jpg

  2. #407
    Proficient Member Young is offline
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    Jul 2005 Join Date
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    Re: [Release] Legend.mu client & server source code S16 1.1

    Quote Originally Posted by jackbot View Post
    Items from legend.mu server was worth up to $500-$800 a piece : Errtel of Radiance (R1 -> Attack success rate, R2-> Bastion, R3 -> Paralyze).

    If the admins decide to trash all these and release the source code, it must be serious hidden issues.

    Well good luck continuing wasting your time.
    Bet it was a legal issue. They will never tell us, of course.

  3. #408
    Apprentice AvalonMU is offline
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    Re: [Release] Legend.mu client & server source code S16 1.1

    If you read the thread from start i explained why the decided to release the files and mesosa agreed. Since s16 episode 2 korea added themida protection in a try to stop other coders from having easy time creating emulators so you can imagine why this release was made. At the moment the only team who is currently building s16 2-2 is igcn and probably they will be the only ones as even xteam files owner said he had no idea if there will be ever update higher than s16-1-1 in his files.

  4. #409
    Member YolaxD is offline
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    Re: [Release] Legend.mu client & server source code S16 1.1

    really the new protections are quite simple there is nothing wow
    https://youtu.be/VIYsChzKvCU

  5. #410
    Account Upgraded | Title Enabled! phgkhh is offline
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    Re: [Release] Legend.mu client & server source code S16 1.1

    - - - Updated - - -
    @SorinPy I dont know, my way also work :) But your way is more appropriate.

  6. #411
    Proficient Member Young is offline
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    Jul 2005 Join Date
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    Re: [Release] Legend.mu client & server source code S16 1.1

    Quote Originally Posted by YolaxD View Post
    really the new protections are quite simple there is nothing wow
    https://youtu.be/VIYsChzKvCU
    Hahahaha! I knew that "protection issue" was totally bs. They must have been sued or something.

  7. #412
    Proficient Member Sam3000 is offline
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    Oct 2007 Join Date
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    Re: [Release] Legend.mu client & server source code S16 1.1

    Quote Originally Posted by YolaxD View Post
    really the new protections are quite simple there is nothing wow
    https://youtu.be/VIYsChzKvCU
    So, you removed themida from latest s16 2-2 main?

  8. #413
    Member YolaxD is offline
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    Re: [Release] Legend.mu client & server source code S16 1.1

    Quote Originally Posted by Sam3000 View Post
    So, you removed themida from latest s16 2-2 main?
    Themida is not the only crap they add but for someone who has developed all of the above it does not represent a challenge far from it, I only say it because they painted it as something really difficult when it is not :)

  9. #414
    Novice Hatting is offline
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    Sep 2008 Join Date
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    Re: [Release] Legend.mu client & server source code S16 1.1

    Quote Originally Posted by AvalonMU View Post
    If you read the thread from start i explained why the decided to release the files and mesosa agreed. Since s16 episode 2 korea added themida protection in a try to stop other coders from having easy time creating emulators so you can imagine why this release was made. At the moment the only team who is currently building s16 2-2 is igcn and probably they will be the only ones as even xteam files owner said he had no idea if there will be ever update higher than s16-1-1 in his files.

  10. #415
    Proficient Member Sam3000 is offline
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    Oct 2007 Join Date
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    Re: [Release] Legend.mu client & server source code S16 1.1

    Quote Originally Posted by YolaxD View Post
    Themida is not the only crap they add but for someone who has developed all of the above it does not represent a challenge far from it, I only say it because they painted it as something really difficult when it is not :)
    I cant remove themida. Can you share your main?
    Btw, if you have any guides how to remove themida and other crap it would very cool :D

  11. #416
    Enthusiast maikiller is offline
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    Re: [Release] Legend.mu client & server source code S16 1.1

    whenever I put authority: 2 and admin flags: 2097152, the character bugs and does not appear, did anyone manage to make the admin function work?

  12. #417
    Proficient Member Young is offline
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    Jul 2005 Join Date
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    Re: [Release] Legend.mu client & server source code S16 1.1

    Quote Originally Posted by maikiller View Post
    whenever I put authority: 2 and admin flags: 2097152, the character bugs and does not appear, did anyone manage to make the admin function work?
    This is not a bug. You must authenticate by typing: /auth 12digitsphars

    To remove invisbility you must type: .cmd 0 (or 1, don't remember)

  13. #418
    Enthusiast maikiller is offline
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    Re: [Release] Legend.mu client & server source code S16 1.1

    I mean putting the character as GM, from the table character_info has the fields: authority and admin_flags with them you could change the GM. however buggy and does not show an error message.


  14. #419
    Account Upgraded | Title Enabled! solarismu is offline
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    Re: [Release] Legend.mu client & server source code S16 1.1

    I've just seen the myheart's shared main.exe (1.19.46).
    Honestly, I have no clue why he unpacked it, then repacked again by another packer. I don't see it has anything that need to be hidden :))

    Anyway, I unpack + fix import table + hook main.dll again.
    Someone please help me test if it works fine or not.

    Maybe I'll find some free time to setup this server ... and port some tools to S16. :))

    The main is unpacked and never be packed again. Link:
    https://github.com/VD1988/MuOnline_S...tree/main/Main

  15. #420
    Valued Member chckhai is offline
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    Re: [Release] Legend.mu client & server source code S16 1.1

    Quote Originally Posted by solarismu View Post
    I've just seen the myheart's shared main.exe (1.19.46).
    Honestly, I have no clue why he unpacked it, then repacked again by another packer. I don't see it has anything that need to be hidden :))

    Anyway, I unpack + fix import table + hook main.dll again.
    Someone please help me test if it works fine or not.

    Maybe I'll find some free time to setup this server ... and port some tools to S16. :))

    The main is unpacked and never be packed again. Link:
    https://github.com/VD1988/MuOnline_S...tree/main/Main
    works fine but anti-virus software notices bugs

    can you help a main.exe + hook dll that anti-virus software accepts? Thank you



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