[Release] Legend.mu client & server source code S16 1.1

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  1. #31
    Valued Member Ale[!] is offline
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    Re: [Release] Legend.mu client & server source code S16 1.1

    Yes, they are closing Mu Legend, they going full with his project Lost Continent

    i hope he releases db also :)

  2. #32
    Proficient Member VadimashRS is offline
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    Re: [Release] Legend.mu client & server source code S16 1.1

    @mesosa Export DB schema only in SQL Management Studio :D
    P.S.
    Add BMD Editor for client, i beat you have it :D

  3. #33
    Valued Member mesosa is offline
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    Re: [Release] Legend.mu client & server source code S16 1.1

    Quote Originally Posted by VadimashRS View Post
    @mesosa Export DB schema only in SQL Management Studio :D
    P.S.
    Add BMD Editor for client, i beat you have it :D
    We don't have any tool for editing anything. We just have a simple script that decode / encode bmd files and lang file.

    Also we use MySQL, we just edit all data using navicat.

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    Quote Originally Posted by Kiosani View Post
    Good release, are you crazzy ? haha Season 16 server source + client (with some features) plugin source ? why ? haha..
    It should be enough, at least for now...

  4. #34
    Enthusiast wolffrox is offline
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    Re: [Release] Legend.mu client & server source code S16 1.1

    In short, this treasure will only help big teams because without DB and muserver files it will be very difficult to assemble something. Sad, I hope someone with great knowledge can help.

  5. #35
    Valued Member kinder32 is offline
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    Re: [Release] Legend.mu client & server source code S16 1.1

    Quote Originally Posted by wolffrox View Post
    In short, this treasure will only help big teams because without DB and muserver files it will be very difficult to assemble something. Sad, I hope someone with great knowledge can help.
    So... you want a one click server setup right? This will help whoever that has a bit of knowledge and time, all the configs can be remade just by looking the code, and would only take time, since making them is easy. Same with the db.
    Stop saying "will help only big teams", if you don't make the effort to learn nothing.

  6. #36
    Proficient Member Sam3000 is offline
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    Re: [Release] Legend.mu client & server source code S16 1.1

    Quote Originally Posted by mesosa View Post
    Also we use MySQL, we just edit all data using navicat.
    You can make db backup with schema only with navicat.
    BTW, all "data" folder in db?

  7. #37
    Account Upgraded | Title Enabled! ApophyS is offline
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    Re: [Release] Legend.mu client & server source code S16 1.1

    Omg this is so cool!!!! And many bussines wil go down
    Thanks for share whit us

  8. #38
    Account Upgraded | Title Enabled! metallica is offline
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    Re: [Release] Legend.mu client & server source code S16 1.1

    Quote Originally Posted by Sam3000 View Post
    You can make db backup with schema only with navicat.
    BTW, all "data" folder in db?
    If I don't remember Bad...all the configs are stored on the DB. Could be take time reading that from the source and recreate a Schema.

    Enviado desde mi motorola one fusion mediante Tapatalk

  9. #39
    Enthusiast wolffrox is offline
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    Re: [Release] Legend.mu client & server source code S16 1.1

    Quote Originally Posted by kinder32 View Post
    So... you want a one click server setup right? This will help whoever that has a bit of knowledge and time, all the configs can be remade just by looking the code, and would only take time, since making them is easy. Same with the db.
    Stop saying "will help only big teams", if you don't make the effort to learn nothing.

    so if you have enough knowledge for that, share it. I assure you that it will help many people who are interested in learning.

  10. #40
    Valued Member mesosa is offline
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    Re: [Release] Legend.mu client & server source code S16 1.1

    Quote Originally Posted by Sam3000 View Post
    You can make db backup with schema only with navicat.
    BTW, all "data" folder in db?
    I know :P.

    Yes, all data folder is in DB except for the few txt files that are inside EventData folder.

    ss-2021-03-02-at
    Last edited by mesosa; 02-03-21 at 07:14 PM.

  11. #41
    Novice Tchornobay is offline
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    Re: [Release] Legend.mu client & server source code S16 1.1

    Quote Originally Posted by mesosa View Post
    I know :P.

    Yes, all data folder is in DB except for the few txt files that are inside EventData folder.

    ss-2021-03-02-at
    awesome!

  12. #42
    Proficient Member Sam3000 is offline
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    Re: [Release] Legend.mu client & server source code S16 1.1

    Quote Originally Posted by mesosa View Post
    I know :P.

    Yes, all data folder is in DB except for the few txt files that are inside EventData folder.

    ss-2021-03-02-at
    Nice work :D

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    Quote Originally Posted by metallica View Post
    If I don't remember Bad...all the configs are stored on the DB. Could be take time reading that from the source and recreate a Schema.
    Yeah, it take some time. Schema, then data...

    But people got good release, just take it and work with

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    Quote Originally Posted by GROZAWORLD View Post
    when compiling
    Change timezone to _timezone

  13. #43
    Apprentice Sam Han is offline
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    Re: [Release] Legend.mu client & server source code S16 1.1

    thank you so much !
    you are helping the source code community a lot with lots of bugs.

    I know it would be asking a lot, but it never hurts to try.

    I'm working on construction, do you happen to have the ER model?
    relationship entity, would help a lot

  14. #44
    Apprentice periculoso is offline
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    Re: [Release] Legend.mu client & server source code S16 1.1

    I would like to ask for something. I saw that they posted the client. that main already has the hook for main.dll? if not, is it the webzen original?Another doubt, as it will not post to DB. I will work on the new DB in sql. would it be possible to post part of the DB, only with the config tables as formula and others? Would you happen to have the main unpack if it is not the original?

    Thank you for your attention

  15. #45
    Valued Member mesosa is offline
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    Re: [Release] Legend.mu client & server source code S16 1.1

    Quote Originally Posted by periculoso View Post
    I would like to ask for something. I saw that they posted the client. that main already has the hook for main.dll? if not, is it the webzen original?Another doubt, as it will not post to DB. I will work on the new DB in sql. would it be possible to post part of the DB, only with the config tables as formula and others? Would you happen to have the main unpack if it is not the original?

    Thank you for your attention
    That main already has the dll hooked.

    We do not unpack the main. We hook the dll on packed main.



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