Guys, anyway without DB you cant use this files :D
So, main and server compiled with vs2019, start to making DB schema, then input data.
Guys, anyway without DB you cant use this files :D
So, main and server compiled with vs2019, start to making DB schema, then input data.
https://www.mediafire.com/folder/3alu91umiwzu2/1.19.46
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@mesosa where you miss map from season 14 and 15 Atlans Abbys 1-3 & Scorched Canyon? :D
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I did with x32dbg.
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This main one of them already has HOOK with main.dll?
Last edited by periculoso; 03-03-21 at 07:40 PM.
Last edited by myheart; 03-03-21 at 09:32 PM.
If it helps.I started to recreate the tables too.The values still need to be revised (int, char, smallint,Relationships, foreign keys, etc.)
It is far from complete, but it is a start.
database_game:
https://drive.google.com/file/d/1Nnk...ew?usp=sharing
database_login:
https://drive.google.com/file/d/18xk...ew?usp=sharing
public repository:
https://drive.google.com/drive/folde...Fh0YZMfMED7_uW
Last edited by geverton; 03-03-21 at 09:00 PM.
Managed to generate main.exe without the protections already with OEPFor those who want to use the Xteam based system.
Follows Main original that (Credit:VadimashRS) posted it.
Game.exe (Credit:MuEmu) Sourceto hook main.dll in the original main.
Main_UnPack.exe (Credit:Periculoso)
Follow main.exe + game.exe
https://drive.google.com/file/d/1C_0...ew?usp=sharing
Last edited by periculoso; 03-03-21 at 09:34 PM.
Fix column types, like "look attach img"
You have this information from source
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And your DB is wrong. For example:
Check source, you can find that some columns from account_data table...CREATE TABLE accounts ( account_id INT NOT NULL,
vip_status int,
vip_duration int,
expanded_warehouse int,
expanded_warehouse_time TIMESTAMP DEFAULT CURRENT_TIMESTAMP ON UPDATE CURRENT_TIMESTAMP,
special_character int,
credits int,
web_credits int,
current_character int,
current_type int,
current_ip VARCHAR(45),
current_mac VARCHAR(45),
current_diskserial VARCHAR(45),
current_server int,
blocked int,
PRIMARY KEY (account_id) );
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Login and log DB without foreign keys and indexes
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MuDatabase.cpp => mu_online_characters
MuLogDatabase.cpp => mu_online_log
LoginDatabase.cpp => mu_online_login
GameDatabase.cpp => mu_online_game
MuEditorDatabase.cpp you can skip i think
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@mesosa btw, thx for game database screenshot :D
Most of queries in code
Last edited by Sam3000; 03-03-21 at 10:22 PM.
Hello, I have created a public repository to be able to contribute to the creation of the database schema.
Repository link: https://github.com/bzavalavaldivia/L...U-Database.git
This files are ****... by this reason the Author release this.
Last edited by KarLi; 04-03-21 at 01:56 AM.