[Release] Legend.mu client & server source code S16 1.1

Page 5 of 22 FirstFirst 1234567891011121315 ... LastLast
Results 61 to 75 of 330
  1. #61
    Ultimate Member Sam3000 is offline
    MemberRank
    Oct 2007 Join Date
    MoscowLocation
    162Posts

    Re: [Release] Legend.mu client & server source code S16 1.1

    [Release] Legend.mu client & server source code S16 1.1
    Guys, anyway without DB you cant use this files :D
    So, main and server compiled with vs2019, start to making DB schema, then input data.

  2. #62
    Ultimate Member VadimashRS is online now
    MemberRank
    Sep 2011 Join Date
    151Posts

    Re: [Release] Legend.mu client & server source code S16 1.1

    Quote Originally Posted by myheart View Post
    cool !

    does anyone have original main 1.19.46?
    https://www.mediafire.com/folder/3alu91umiwzu2/1.19.46

    - - - Updated - - -
    @mesosa where you miss map from season 14 and 15 Atlans Abbys 1-3 & Scorched Canyon? :D


  3. #63
    Hardcore Member mesosa is online now
    MemberRank
    Aug 2010 Join Date
    138Posts

    Re: [Release] Legend.mu client & server source code S16 1.1

    Quote Originally Posted by VadimashRS View Post
    https://www.mediafire.com/folder/3alu91umiwzu2/1.19.46

    - - - Updated - - -
    @mesosa where you miss map from season 14 and 15 Atlans Abbys 1-3 & Scorched Canyon? :D

    Sometimes i don't add maps on that list.

    That's just a reference list. Server map list is dynamic and you can add any maps you want when you want.

  4. #64
    Registered periculoso is offline
    MemberRank
    May 2020 Join Date
    11Posts

    Re: [Release] Legend.mu client & server source code S16 1.1

    I did with x32dbg.

    - - - Updated - - -

    This main one of them already has HOOK with main.dll?
    Last edited by periculoso; 03-03-21 at 06:40 PM.

  5. #65
    0x4D696E68 myheart is offline
    True MemberRank
    Jun 2017 Join Date
    332Posts

    Re: [Release] Legend.mu client & server source code S16 1.1

    great, thanks !

    small info

    OEP: 0x0124437B
    Last edited by myheart; 03-03-21 at 08:32 PM.

  6. #66
    Registered dudusiao is offline
    MemberRank
    Dec 2020 Join Date
    12Posts

    Re: [Release] Legend.mu client & server source code S16 1.1

    Quote Originally Posted by Sam3000 View Post
    Guys, anyway without DB you cant use this files :D
    So, main and server compiled with vs2019, start to making DB schema, then input data.



    i will post schema when will be finished

  7. #67
    Member geverton is online now
    MemberRank
    Sep 2006 Join Date
    79Posts

    Re: [Release] Legend.mu client & server source code S16 1.1

    If it helps.I started to recreate the tables too.The values still need to be revised (int, char, smallint,Relationships, foreign keys, etc.)

    It is far from complete, but it is a start.

    database_game:

    https://drive.google.com/file/d/1Nnk...ew?usp=sharing

    database_login:

    https://drive.google.com/file/d/18xk...ew?usp=sharing


    public repository:
    https://drive.google.com/drive/folde...Fh0YZMfMED7_uW
    Last edited by geverton; 03-03-21 at 08:00 PM.

  8. #68
    Account Upgraded | Title Enabled! dezner is offline
    True MemberRank
    Aug 2006 Join Date
    BrasilLocation
    236Posts

    Re: [Release] Legend.mu client & server source code S16 1.1

    Quote Originally Posted by geverton View Post
    If it helps.I started to recreate the tables too.The values still need to be revised (int, char, smallint,Relationships, foreign keys, etc.)

    It is far from complete, but it is a start.

    database_game:

    https://drive.google.com/file/d/1Nnk...ew?usp=sharing

    database_login:

    https://drive.google.com/file/d/18xk...ew?usp=sharing
    make a public repository so everyone can update and contribute

  9. #69
    Registered periculoso is offline
    MemberRank
    May 2020 Join Date
    11Posts

    Re: [Release] Legend.mu client & server source code S16 1.1

    Managed to generate main.exe without the protections already with OEPFor those who want to use the Xteam based system.
    Follows Main original that (Credit:VadimashRS) posted it.
    Game.exe (Credit:MuEmu) Sourceto hook main.dll in the original main.
    Main_UnPack.exe (Credit:Periculoso)
    Follow main.exe + game.exe
    https://drive.google.com/file/d/1C_0...ew?usp=sharing
    Last edited by periculoso; 03-03-21 at 08:34 PM.

  10. #70
    Ultimate Member Sam3000 is offline
    MemberRank
    Oct 2007 Join Date
    MoscowLocation
    162Posts

    Re: [Release] Legend.mu client & server source code S16 1.1

    Quote Originally Posted by geverton View Post
    If it helps.I started to recreate the tables too.The values still need to be revised (int, char, smallint,Relationships, foreign keys, etc.)

    It is far from complete, but it is a start.

    database_game:

    https://drive.google.com/file/d/1Nnk...ew?usp=sharing

    database_login:

    https://drive.google.com/file/d/18xk...ew?usp=sharing


    public repository:
    https://drive.google.com/drive/folde...Fh0YZMfMED7_uW
    Fix column types, like "look attach img"


    You have this information from source

    - - - Updated - - -

    And your DB is wrong. For example:
    CREATE TABLE accounts ( account_id INT NOT NULL,
    vip_status int,
    vip_duration int,
    expanded_warehouse int,
    expanded_warehouse_time TIMESTAMP DEFAULT CURRENT_TIMESTAMP ON UPDATE CURRENT_TIMESTAMP,
    special_character int,
    credits int,
    web_credits int,
    current_character int,
    current_type int,
    current_ip VARCHAR(45),
    current_mac VARCHAR(45),
    current_diskserial VARCHAR(45),
    current_server int,
    blocked int,
    PRIMARY KEY (account_id) );
    Check source, you can find that some columns from account_data table...

    - - - Updated - - -

    Login and log DB without foreign keys and indexes

    - - - Updated - - -

    MuDatabase.cpp => mu_online_characters
    MuLogDatabase.cpp => mu_online_log
    LoginDatabase.cpp => mu_online_login
    GameDatabase.cpp => mu_online_game

    MuEditorDatabase.cpp you can skip i think

    - - - Updated - - -
    @mesosa btw, thx for game database screenshot :D
    Most of queries in code
    Attached Thumbnails Attached Thumbnails photo_2021-03-03_23-41-47.jpg  
    Attached Files Attached Files
    Last edited by Sam3000; 03-03-21 at 09:22 PM.

  11. #71
    Newbie cualquier1 is offline
    MemberRank
    Mar 2021 Join Date
    2Posts

    Re: [Release] Legend.mu client & server source code S16 1.1

    Hello, I have created a public repository to be able to contribute to the creation of the database schema.

    Repository link: https://github.com/bzavalavaldivia/L...U-Database.git

  12. #72
    Newbie hack520 is offline
    MemberRank
    Mar 2021 Join Date
    2Posts

    Re: [Release] Legend.mu client & server source code S16 1.1

    This files are ****... by this reason the Author release this.
    Last edited by KarLi; 04-03-21 at 12:56 AM.

  13. #73
    Account Upgraded | Title Enabled! datcom is offline
    True MemberRank
    Jul 2005 Join Date
    UruguayLocation
    202Posts

    Re: [Release] Legend.mu client & server source code S16 1.1

    Quote Originally Posted by hack520 View Post
    This files are ****... by this reason the Author release this.
    hahahaha new account ???
    of which of the three that sell s16 files are you hahahaha
    Last edited by KarLi; 04-03-21 at 12:56 AM.
    -----Cualquiera es Coder ahora jajajajajaja -----


  14. #74
    Newbie hack520 is offline
    MemberRank
    Mar 2021 Join Date
    2Posts

    Re: [Release] Legend.mu client & server source code S16 1.1

    Quote Originally Posted by datcom View Post
    hahahaha new account ???
    of which of the three that sell s16 files are you hahahaha
    It's normal that you don't know me, I'm someone who was out of the scene of MU online for a long time.



    good bye

  15. #75
    Account Upgraded | Title Enabled! datcom is offline
    True MemberRank
    Jul 2005 Join Date
    UruguayLocation
    202Posts

    Re: [Release] Legend.mu client & server source code S16 1.1

    Quote Originally Posted by hack520 View Post
    It's normal that you don't know me, I'm someone who was out of the scene of MU online for a long time.



    good bye
    all right dude that's a joke
    look these files are something innovative, the only one I've seen doing this was lucianoivar who made some 0.65
    the thing is that if they really are the Legend.mu files and if they are I congratulate them for the fact and novelty.
    -----Cualquiera es Coder ahora jajajajajaja -----




Advertisement