You don't have it, i have it, you don't have it, i have it ._. damn ...
Anyone here know what happend with the Clip X of new mains from GMO? o.O cuz it was changed ._. if anyone had a info about that please :) can help with that :)
You don't have it, i have it, you don't have it, i have it ._. damn ...
Anyone here know what happend with the Clip X of new mains from GMO? o.O cuz it was changed ._. if anyone had a info about that please :) can help with that :)
Main is same main of themes, use full all season 6ep3 on SCF 11.00.00
You are right!
ThankS
but,I have one question
How to change MAIN.exe into other national languages ?
For example, China or Taiwan...
Anyone know this program is how to use Uedit to modify his address?
int __stdcall MyMultiByteToWideChar(
UINT CodePage, // code page
DWORD dwFlags, // character-type options
LPCSTR lpMultiByteStr, // string to map
int cbMultiByte, // number of bytes in string
LPWSTR lpWideCharStr, // wide-character buffer
int cchWideChar // size of buffer
)
{
return MultiByteToWideChar(
936, // code page
dwFlags, // character-type options
lpMultiByteStr, // string to map
cbMultiByte, // number of bytes in string
lpWideCharStr, // wide-character buffer
cchWideChar // size of buffer
);
}
int __stdcall MyWideCharToMultiByte(
UINT CodePage, // code page
DWORD dwFlags, // performance and mapping flags
LPCWSTR lpWideCharStr, // wide-character string
int cchWideChar, // number of chars in string
LPSTR lpMultiByteStr, // buffer for new string
int cbMultiByte, // size of buffer
LPCSTR lpDefaultChar, // default for unmappable chars
LPBOOL lpUsedDefaultChar // set when default char used
)
{
return WideCharToMultiByte(
936, // code page
dwFlags, // performance and mapping flags
lpWideCharStr, // wide-character string
cchWideChar, // number of chars in string
lpMultiByteStr, // buffer for new string
cbMultiByte, // size of buffer
lpDefaultChar, // default for unmappable chars
lpUsedDefaultChar ) ;
}
ngocanh87,
Run this query:
by: RenatiinnCode:USE [MUONLINE] GO if exists ((select * from dbo.sysobjects where xtype = 'TR' and name = 'FixClass')) drop trigger [dbo].[FixClass] GO CREATE TRIGGER [dbo].[FixClass] ON [dbo].[Character] AFTER UPDATE AS IF (UPDATE(Class)) BEGIN --==============================-- -- DECLARANDO VARIÁVEIS -- --==============================-- DECLARE @NAME VARCHAR(10); --==============================-- -- CAPTURANDO DADOS -- --==============================-- SET @NAME=(SELECT [dbo].[Character].[Name] FROM [dbo].[Character] WHERE [dbo].[Character].[Class] = '98') --==============================-- -- ATUALIZANDO DADOS -- --==============================-- IF @NAME IS NOT NULL BEGIN UPDATE [dbo].[Character] SET [dbo].[Character].[Class] = '97' WHERE [dbo].[Character].[Name] = @NAME END END GO
it works!
In this client, some original items were duplicated. They have the same name, but the terminology was added "-J".
These items can not be thrown away (not tested trade). In those days, Webzen is doing an event and I dont know if these items are included. I don't know whether they will be held later.
The "new" items are not Excelent regarding weapons and realized that only increases the attack speed (compared to the original item).
For those who want to test, I let the initial topic file item(new).txt (for the server's Tech Titans), as well as TitansEditor.mdb (to be used with TitansEditor).
Same pictures:
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its have exe item and different itemID
32 0 260 1 2 "Sacred Glove" 52 52 58 25 65 0 0 0 85 35 0 0 0 0 0 0 0 0 0 1 0
33 0 261 1 2 "Holy Storm Claw" 82 82 88 30 77 0 0 0 100 50 0 0 0 0 0 0 0 0 0 1 0
34 0 260 1 2 "Piercing Blade Glove" 105 95 101 35 86 0 0 0 120 60 0 0 0 0 0 0 0 0 0 1 0
35 0 270 1 2 "Phoenix Soul Star" 147 122 128 40 98 0 0 0 101 51 0 0 0 0 0 0 0 0 0 1 0
39 0 22 1 3 "Lighting Sword-J" 59 59 67 35 50 0 0 0 90 50 0 0 0 0 1 1 1 0 0 0 0
40 0 260 1 2 "Sacred Glove-J" 52 52 58 30 65 0 0 0 85 35 0 0 0 0 0 0 0 0 0 1 0
ntquanginfo,
See the post by mauka: BMDFIXER V5 - autofix BMD checksum
how do I fix it
![]()
Hi, are you sure that this offsets are correct? My main.exe ends at 00A7CDF3.IP - offset 00E611B2
version: 22749 (1.04.04) - offset 00E61F68
serial: k1Pk2jcET48mxL3b - offset 00E61F70