you need map1.ozj in Arena (Data/World7/)...
the_surfer,
there is no ancient socketable item in original MU WebZen, that's why you have error (Gembrid posted his TTLCI source code, try to fix yourself)...
icerock23,
there is no problem with IP space in jewels.dll just be careful when hexedit and fill all unused space with 00.
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Last edited by aecrimch; 18-11-12 at 06:49 AM.
how can i enable fog with this last release?
arena is now working. next is the custom wings. any guide on this? i can see wings clearly but i cant click it
hello aecrimch
excellent job but I have a problem with Sphere lvl 5 I can not display your name or move it thanks!
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in addons.iniFogEffect = 1 // 1 = active, 0 = inactive
anyway, because of bug display fog and sky, maps which have sky enabled (Lorencia, Noria, Devias, Tarkan) can not have fog...
ScriptKid,
there is no problem with custom wings, just is not wings...:(
Fire4ever,
i do not know if is client or server files issue... i will test
Last edited by aecrimch; 18-11-12 at 02:14 PM.
i already fixed it thanks anyways. Item_eng.bmd mis configured the X and Y :)
i allready try new jewels.exe with support of long ip but cant connect to server no server shown in client.
my info:
63.235.256.168
can anyone put this ip address to new jewels.dll?
thanks
aecrimch: Maybe this src, can be of help, is for fix the new added bows (using: 256 items loop in dll) position in Character's Inventory.
Credits: ME
FixBows.txt
thanks mauro07, i will check, but as i know, the big problem with custom bows is skills...
Last edited by Kiosani; 19-11-12 at 10:21 PM.
This main does not work in windows xp any solution? to open the main Windows XP automatically closes the main
The addition of bows even with skills actually do work, however the main.exe has expansion values for both Crossbows and Bows. If the value for bows was changed and crossbow left alone, then adding bows both fixes the animation (look like crossbows/sticks ingame when both item limits are raised but looks like bows/normal if only bow value is raised) and adds the ability to have skills.
I did this back in S3EP1 and had custom bows working this way, however, i do not actually code so since everyone has a dll that makes removes the item limits, I have not done in the new mains.,
Try this in your dll, remove the expansion of the crossbows and test the bows - it may work.
Hope this helps,
Malice