hey guys i got a question :/
how to change the percentage of the zen drop..??
please help me!!!
i am using this great mmt files!
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hey guys i got a question :/
how to change the percentage of the zen drop..??
please help me!!!
i am using this great mmt files!
I found one bug
( store bugged )
and one question how i can do to cant hit normal players gm characters ???
if u use google, maybe u can find
http://download.microsoft.com/downlo...US/SQLEVAL.exe
Hmm Di3Go_SM it's great that you help , but you don't have to triple post to answer all questions.
Use Multi-Quote.
i use many forum's, i cant find here yet :S
edit: can a mod delete my posts? now i see where is it.. hehe
What is movereq coordinates for CryWolf map??
Can you help me to setup a few features?
Quote:
//==================================================================================================================
// Ribbon Box Event
//==================================================================================================================
RibbonBoxEvent = 0
RedRibbonBoxDropLv_Min = 0 ;eventitembag21.txt
RedRibbonBoxDropLv_Max = 0
RedRibbonBoxDropRate = 0 ;[N / 10000]
RedRibbonBoxDropZenRate = 0 ;[N / 10000]
RedRibbonBoxDropZen = 0
GreenRibbonBoxDropLv_Min = 0 ;eventitembag22.txt
GreenRibbonBoxDropLv_Max = 0
GreenRibbonBoxDropRate = 0 ;[N / 10000]
GreenRibbonBoxDropZenRate = 0 ;[N / 10000]
GreenRibbonBoxDropZen = 0
BlueRibbonBoxDropLv_Min = 0 ;eventitembag23.txt
BlueRibbonBoxDropLv_Max = 0
BlueRibbonBoxDropRate = 0 ;[N / 10000]
BlueRibbonBoxDropZenRate = 0 ;[N / 10000]
BlueRibbonBoxDropZen = 0
//==================================================================================================================
// Chocolate Event
//==================================================================================================================
ChocolateEvent = 0
PinkChocolateBoxDropLv_Min = 0 ;[eventitembag24.txt]
PinkChocolateBoxDropLv_Max = 0
PinkChocolateBoxDropRate = 0 ;[N / 10000]
PinkChocolateBoxDropZenRate = 0 ;[N / 10000]
PinkChocolateBoxDropZen = 0
RedChocolateBoxDropLv_Min = 0 ;[eventitembag25.txt]
RedChocolateBoxDropLv_Max = 0 ;
RedChocolateBoxDropRate = 0 ;[N / 10000]
RedChocolateBoxDropZenRate = 0 ;[N / 10000]
RedChocolateBoxDropZen = 0
BlueChocolateBoxDropLv_Min = 0 ;[eventitembag26.txt]
BlueChocolateBoxDropLv_Max = 0 ;
BlueChocolateBoxDropRate = 0 ;[N / 10000]
BlueChocolateBoxDropZenRate = 0 ;[N / 10000]
BlueChocolateBoxDropZen = 0
//==================================================================================================================
// Candy Box Event
//==================================================================================================================
CandyBoxEvent = 0
LightPurpleCandyBoxDropLv_Min = 0 ;[eventitembag27.txt]
LightPurpleCandyBoxDropLv_Max = 0
LightPurpleCandyBoxDropRate = 0 ;[N / 10000]
LightPurpleCandyBoxDropZenRate = 0 ;[N / 10000]
LightPurpleCandyBoxDropZen = 0
VermilionCandyBoxDropLv_Min = 0 ;[eventitembag28.txt]
VermilionCandyBoxDropLv_Max = 0
VermilionCandyBoxDropRate = 0 ;[N / 10000]
VermilionCandyBoxDropZenRate = 0 ;[N / 10000]
VermilionCandyBoxDropZen = 0
DeepBlueCandyBoxDropLv_Min = 0 ;[eventitembag29.txt]
DeepBlueCandyBoxDropLv_Max = 0 ;
DeepBlueCandyBoxDropRate = 0 ;[N / 10000]
DeepBlueCandyBoxDropZenRate = 0 ;[N / 10000]
DeepBlueCandyBoxDropZen = 0