-
re: [Release] MU Server Season 5.5 Full (PerfectZone Server Files) (Beta)
Quote:
Originally Posted by
phgkhh
Sure I know it's managed in the Battlezones.txt, just use your default file, no change anything, there is no Dungeon map in there, but in game, you need to have Gen joined to move to Dungeon, that's weird.
Updated: Got it, your battlezones.txt just updated. Thanks.
Again, just edit to look it you like if you want dungeon.
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re: [Release] MU Server Season 5.5 Full (PerfectZone Server Files) (Beta)
@dknovo
Did you read first post? No? read it[/QUOTE]
Hi @SmileYzn
I followed exactly all steps that you shown me, However I still get disconnect from the server. Can you help me fix that issue
- Generate client settings files double clicking on Encode tool (And put at Data/Custom folder into client files);
For that step, As my understanding:
- 1st you will go to the "TOOLS\CLIENT SETTINGS\, double click on Encode tool (a script appears very quick and disappears right after).
- 2nd you copy all files in the above directory and paste them to "DATA\CUSTOM folder at the Clients folder, right?.
After I do all the above steps, check opened ports correctly and run MAIN.EXE, then get disconnected from the server error
Fsend
Please help fix that error.
Thanks and Regards,
--Taly
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re: [Release] MU Server Season 5.5 Full (PerfectZone Server Files) (Beta)
Quote:
Hi @
SmileYzn
I followed exactly all steps that you shown me, However I still get disconnect from the server. Can you help me fix that issue
- Generate client settings files double clicking on Encode tool (And put at Data/Custom folder into client files);
For that step, As my understanding:
- 1st you will go to the "TOOLS\CLIENT SETTINGS\, double click on Encode tool (a script appears very quick and disappears right after).
- 2nd you copy all files in the above directory and paste them to "DATA\CUSTOM folder at the Clients folder, right?.
After I do all the above steps, check opened ports correctly and run MAIN.EXE, then get disconnected from the server error
Fsend
Please help fix that error.
Thanks and Regards,
--Taly
This is not related with settings, did you put correct IP in main.txt? How you configured this?
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re: [Release] MU Server Season 5.5 Full (PerfectZone Server Files) (Beta)
Quote:
Originally Posted by
dknovo
@
dknovo
Did you read first post? No? read it
Hi @SmileYzn
I followed exactly all steps that you shown me, However I still get disconnect from the server. Can you help me fix that issue
- Generate client settings files double clicking on Encode tool (And put at Data/Custom folder into client files);
For that step, As my understanding:
- 1st you will go to the "TOOLS\CLIENT SETTINGS\, double click on Encode tool (a script appears very quick and disappears right after).
- 2nd you copy all files in the above directory and paste them to "DATA\CUSTOM folder at the Clients folder, right?.
After I do all the above steps, check opened ports correctly and run MAIN.EXE, then get disconnected from the server error
Fsend
Please help fix that error.
Thanks and Regards,
--Taly[/QUOTE]
I think before you go with a server with WAN IP, try to use a static IP from loopback to test if it works?
Everything is fine here, great server files!
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re: [Release] MU Server Season 5.5 Full (PerfectZone Server Files) (Beta)
Quote:
Originally Posted by
phgkhh
Hi @
SmileYzn
I followed exactly all steps that you shown me, However I still get disconnect from the server. Can you help me fix that issue
- Generate client settings files double clicking on Encode tool (And put at Data/Custom folder into client files);
For that step, As my understanding:
- 1st you will go to the "TOOLS\CLIENT SETTINGS\, double click on Encode tool (a script appears very quick and disappears right after).
- 2nd you copy all files in the above directory and paste them to "DATA\CUSTOM folder at the Clients folder, right?.
After I do all the above steps, check opened ports correctly and run MAIN.EXE, then get disconnected from the server error
Fsend
Please help fix that error.
Thanks and Regards,
--Taly
I think before you go with a server with WAN IP, try to use a static IP from loopback to test if it works?
Everything is fine here, great server files![/QUOTE]
Hi @SmileYzn and @phgkhh,
Yes, I test on my local IP not WAN IP.
For file main, I edit correctly, IP is my local IP, version = 1.03.42, serial = UHUIW44fgd7jnfDh
I dont find any issue.
Can you help me with any suggestion.
Thanks,
--Taly
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re: [Release] MU Server Season 5.5 Full (PerfectZone Server Files) (Beta)
Share your server file here, I can have a look
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re: [Release] MU Server Season 5.5 Full (PerfectZone Server Files) (Beta)
Hi @phgkhh,
files are too big in sizes. I send you a request asking for Skype id. Please add me.
I don't know what is wrong in set up process.
Thanks,
--Taly.
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re: [Release] MU Server Season 5.5 Full (PerfectZone Server Files) (Beta)
Upload to google drive and give me link
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re: [Release] MU Server Season 5.5 Full (PerfectZone Server Files) (Beta)
Quote:
Originally Posted by
phgkhh
Upload to google drive and give me link
Hi @phgkhh,
here is link download my server after modifying IP to match with my IP.
https://drive.google.com/drive/folde...cAfYU3pNX5TDJN
Please help check and let me know if you find any issue.
Thanks for your help,
--Taly
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re: [Release] MU Server Season 5.5 Full (PerfectZone Server Files) (Beta)
You should give access to everyone to download
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re: [Release] MU Server Season 5.5 Full (PerfectZone Server Files) (Beta)
Quote:
Originally Posted by
phgkhh
You should give access to everyone to download
Ah? you have download link at SmileY post.
https://drive.google.com/file/d/1XlQ...fuQ2Xfdx3/view - MuServer.rar
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re: [Release] MU Server Season 5.5 Full (PerfectZone Server Files) (Beta)
Quote:
Originally Posted by
cMu
The guy dknovo is asking for help, he upload his file on google drive but not give access right to everyone, thats what I meant
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re: [Release] MU Server Season 5.5 Full (PerfectZone Server Files) (Beta)
Quote:
Originally Posted by
phgkhh
The guy dknovo is asking for help, he upload his file on google drive but not give access right to everyone, thats what I meant
Hi @phgkhh,
I set access right to everyone already, please check again.
https://drive.google.com/drive/folde...JN?usp=sharing
Thank for help,
--Taly
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re: [Release] MU Server Season 5.5 Full (PerfectZone Server Files) (Beta)
Quote:
Originally Posted by
dknovo
Man, have you read the first post? You skipped the step 7 "Generate client settings files double clicking on Encode tool (And put at Data/Custom folder into client files);".
Open Tools/ Client Settings/ and change IP in Main.txt, then run the file Encode.exe, then copy all files in this folder to client side, under Data/ Custom. Please use the client provided from the first post, should have Custom folder already (I dont see this folder in the client you shared).
GL,
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re: [Release] MU Server Season 5.5 Full (PerfectZone Server Files) (Beta)
Quote:
Originally Posted by
phgkhh
Man, have you read the first post? You skipped the step 7 "Generate client settings files double clicking on Encode tool (And put at Data/Custom folder into client files);".
Open Tools/ Client Settings/ and change IP in Main.txt, then run the file Encode.exe, then copy all files in this folder to client side, under Data/ Custom. Please use the client provided from the first post, should have Custom folder already (I dont see this folder in the client you shared).
GL,
Hi @phgkhh,
Thank you so much for your kind support, the server run now. However, I still find some issues.
1. "Reconnecting, please wait" error.
- After few minutes (~15 min) then I get that issue for a while. I have checked my setups (IP address, opened ports and st like that), nothing is wrong here at these steps.
2. Getting this message when I created the DBase - the same error as the previous guys.
The module 'UFN_MD5_ENCODEVALUE' depends on the missing object 'master..XP_MD5_EncodeKeyVal'. The module will still be created; however, it cannot run successfully until the object exists.
The module 'UFN_MD5_CHECKVALUE' depends on the missing object 'master..XP_MD5_CheckValue'. The module will still be created; however, it cannot run successfully until the object exists.
make sure that I have read the previous posts and follow that step "Run ODBC Files at tools folder bro. Also db is ok xD"
However, the issue is not fixed.
3. What kinds of Mumaker Tool is used for that season, I don't see it or can you provide me a link to download.
The reason is that when I try with an available Mumaker tool (search on the forum) and I got many error they look likes mismatches to the current season, I can add custom, but cannot add levels and str points or st like that (error says "Error Reset column, ...)
Can you give me some solutions,
One again, thanks for your helps and supports.
Regards,
--Taly
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re: [Release] MU Server Season 5.5 Full (PerfectZone Server Files) (Beta)
Quote:
Originally Posted by
dknovo
Hi @
phgkhh,
Thank you so much for your kind support, the server run now. However, I still find some issues.
1. "Reconnecting, please wait" error.
- After few minutes (~15 min) then I get that issue for a while. I have checked my setups (IP address, opened ports and st like that), nothing is wrong here at these steps.
2.
Getting this message when I created the DBase - the same error as the previous guys.
The module 'UFN_MD5_ENCODEVALUE' depends on the missing object 'master..XP_MD5_EncodeKeyVal'. The module will still be created; however, it cannot run successfully until the object exists.
The module 'UFN_MD5_CHECKVALUE' depends on the missing object 'master..XP_MD5_CheckValue'. The module will still be created; however, it cannot run successfully until the object exists.
make sure that I have read the previous posts and follow that step "
Run ODBC Files at tools folder bro. Also db is ok xD"
However, the issue is not fixed.
3. What kinds of Mumaker Tool is used for that season, I don't see it or can you provide me a link to download.
The reason is that when I try with an available Mumaker tool (search on the forum) and I got many error they look likes mismatches to the current season, I can add custom, but cannot add levels and str points or st like that (error says "Error Reset column, ...)
Can you give me some solutions,
One again, thanks for your helps and supports.
Regards,
--Taly
1. Should be something wrong config lead to GS to close, recheck everything, I dont know
2. If you dont want the data encrypted then no problem with this message, but then when you use tool such as mumaker, you need to off the MD5 option.
3. I am using MuMaker too. When do config, you can name the Reset to ResetCount (default is Resets), or simply just untick that, so no error message appear.
Have fun,
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re: [Release] MU Server Season 5.5 Full (PerfectZone Server Files) (Beta)
No mirrors here, please. Only official links are given and it is updated.
I will not support for who have downloaded out of first post links that are online.
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re: [Release] MU Server Season 5.5 Full (PerfectZone Server Files) (Beta)
Quote:
When i click execute i get messege : The module 'UFN_MD5_ENCODEVALUE' depends on the missing object 'master..XP_MD5_EncodeKeyVal'. The module will still be created; however, it cannot run successfully until the object exists.
The module 'UFN_MD5_CHECKVALUE' depends on the missing object 'master..XP_MD5_CheckValue'. The module will still be created; however, it cannot run successfully until the object exists.
When i start DataServer and JoinServer i get this messege: 16:34:03 Impossível conectar com ODBC MuOnline.
16:34:03 Verifique se executou corretamente.
How to fix it?
Windows server 2012 r2
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re: [Release] MU Server Season 5.5 Full (PerfectZone Server Files) (Beta)
@Swiety
1.
UFN_MD5_ENCODEVALUE is a warning only not a error
2.
Execute correctly ODBC and put correct password of sql at DS and JS
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re: [Release] MU Server Season 5.5 Full (PerfectZone Server Files) (Beta)
Quote:
Originally Posted by
SmileYzn
@
Swiety
1.
UFN_MD5_ENCODEVALUE is a warning only not a error
2.
Execute correctly ODBC and put correct password of sql at DS and JS
1. how make?
2. how make pwd?
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re: [Release] MU Server Season 5.5 Full (PerfectZone Server Files) (Beta)
1. Do not really need md5 only if you want
2. is same password that you use in sql server bro.
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re: [Release] MU Server Season 5.5 Full (PerfectZone Server Files) (Beta)
how to change ip in main ?
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re: [Release] MU Server Season 5.5 Full (PerfectZone Server Files) (Beta)
Quote:
Originally Posted by
Alekso
how to change ip in main ?
jesus christ xD
Change in main.txt settings at tools/Client folder and encode with encoder.
after this put in client data/custom folder
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re: [Release] MU Server Season 5.5 Full (PerfectZone Server Files) (Beta)
ok sorry was long time when do this now i have problem with Falha Inicar game server other works fine but this one have Orange colour rest is blue what can cause the problem ? Only appear Loading 493 message Thx for help!
Fixed was problem with local ip 127.0.0.1 have to use hamachi to test it !
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re: [Release] MU Server Season 5.5 Full (PerfectZone Server Files) (Beta)
Orange is when GS is starting, only this.
Until the GS get ready message is being loaded
If gs is not starting is a bad configuration.
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re: [Release] MU Server Season 5.5 Full (PerfectZone Server Files) (Beta)
Hi @phgkhh, @SmileYzn
Can you help explain what is the difference between GameServer and GameServerCS. I see some Mu Servers only need one of them (only one GameServer folder), some need both. So is it good enough to start a server with only GameServer.
Thank you so much for your kindly support.
Regards,
--Taly
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re: [Release] MU Server Season 5.5 Full (PerfectZone Server Files) (Beta)
Quote:
Originally Posted by
dknovo
Hi @
phgkhh, @
SmileYzn
Can you help explain what is the difference between GameServer and GameServerCS. I see some Mu Servers only need one of them (only one GameServer folder), some need both. So is it good enough to start a server with only GameServer.
Thank you so much for your kindly support.
Regards,
--Taly
There is few muonline files type, some of them have GameServer.exe that contains GameServerCS inside, its just mirgate 2 GS into one.
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re: [Release] MU Server Season 5.5 Full (PerfectZone Server Files) (Beta)
Quote:
Originally Posted by
cMu
There is few muonline files type, some of them have GameServer.exe that contains GameServerCS inside, its just mirgate 2 GS into one.
Hi @cMu,
what do you mean 'just migrate 2 GS into one' ?. How can we migrate 2 GS into one?
For example, I see the source Muemu SS6 has only GameServer file type to compile the source code; however the setups (I mean server files) have both GameServer and GameServerCS files type.
So we need only the GameServer to run the server right?
Sorry I'm a newbie.
Thanks,
--Taly
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re: [Release] MU Server Season 5.5 Full (PerfectZone Server Files) (Beta)
This server has 2 separated Normal & Castle Siege servers, you should run both since they are very light CPU/RAM consumption.
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re: [Release] MU Server Season 5.5 Full (PerfectZone Server Files) (Beta)
GameServerCS runs Crywolf, Castle Deep, Castle Siege event and Loren Market map if i am not wrong.
GameServer runs all other events and maps.
If you used only GS in any other project than this season 5, that can be two things:
1. You used a zTeam Version of season 6.3
2. You used a low version that do not have Castle Siege event
You (Me as coder) do not need to migrate, this is a bullshit, since game do not works in "migrate way"
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re: [Release] MU Server Season 5.5 Full (PerfectZone Server Files) (Beta)
Quote:
Originally Posted by
SmileYzn
GameServerCS runs Crywolf, Castle Deep, Castle Siege event and Loren Market map if i am not wrong.
GameServer runs all other events and maps.
If you used only GS in any other project than this season 5, that can be two things:
1. You used a zTeam Version of season 6.3
2. You used a low version that do not have Castle Siege event
You (Me as coder) do not need to migrate, this is a bullshit, since game do not works in "migrate way"
Hi @SmileYzn,
I got the idea, thank you for your clear explanation.
Regards,
--Taly
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re: [Release] MU Server Season 5.5 Full (PerfectZone Server Files) (Beta)
Bug found:
- Move to Icarus (with wings)
Screenshot by Lightshot
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re: [Release] MU Server Season 5.5 Full (PerfectZone Server Files) (Beta)
Quote:
Originally Posted by
slipkorn13
Already fixed for next update :D Thanks anyway
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re: [Release] MU Server Season 5.5 Full (PerfectZone Server Files) (Beta)
has anyone already tested the Castle Siege here?
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re: [Release] MU Server Season 5.5 Full (PerfectZone Server Files) (Beta)
Bug found in ConnectServer (can't change TCP port)
https://imgur.com/a/Lpk1khw
Thanks!
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re: [Release] MU Server Season 5.5 Full (PerfectZone Server Files) (Beta)
@slipkorn13
Try this correct settings file
Code:
[ConnectServerInfo]
PortTCP = 44405 ; [44405] Porta de entrada TCP
PortUDP = 55557 ; [55557] Porta de comunicação com o GameServer UDP
MaxIpConnection = 5 ; [0~999] Máximo de conexões por IP
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re: [Release] MU Server Season 5.5 Full (PerfectZone Server Files) (Beta)
Fixed now, thanks
Code:
[ConnectServer] // <<<<< fixed
PortTCP = 44405 ; [44405] Porta de entrada TCP
PortUDP = 55557 ; [55557] Porta de comunicação com o GameServer UDP
MaxIpConnection = 5 ; [0~999] Máximo de conexões por IP
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re: [Release] MU Server Season 5.5 Full (PerfectZone Server Files) (Beta)
@slipkorn13
Maybe i will launch a update today here
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re: [Release] MU Server Season 5.5 Full (PerfectZone Server Files) (Beta)
Quote:
Originally Posted by
slipkorn13
Update3 did not have this problem.
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re: [Release] MU Server Season 5.5 Full (PerfectZone Server Files) (Beta)
@ALL
MuServer and Client updated!
Check changelogs for more details.
Ps. Go combo skill for all classes!
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re: [Release] MU Server Season 5.5 Full (PerfectZone Server Files) (Beta)
https://i.imgur.com/qbSgavv.jpg
I have done everything I can, servers are fine I think but the game says "You are disconnected from the server" I run it on offline ip and firewall is off but no more ideas what could cause it :(:
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re: [Release] MU Server Season 5.5 Full (PerfectZone Server Files) (Beta)
Quote:
Originally Posted by
csigusz04
https://i.imgur.com/qbSgavv.jpg
I have done everything I can, servers are fine I think but the game says "You are disconnected from the server" I run it on offline ip and firewall is off but no more ideas what could cause it :(:
Share your client setting files
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re: [Release] MU Server Season 5.5 Full (PerfectZone Server Files) (Beta)
Already solved the issue, with lan ip it works fine, the client joins, but when I set the account to gm lvl 8 the client crashes after the loading screen
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re: [Release] MU Server Season 5.5 Full (PerfectZone Server Files) (Beta)
Bug found in dropitem.txt
Screenshot by Lightshot
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re: [Release] MU Server Season 5.5 Full (PerfectZone Server Files) (Beta)
Quote:
Originally Posted by
slipkorn13
I already say this on private, but disable on item.txt the drop of that items
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re: [Release] MU Server Season 5.5 Full (PerfectZone Server Files) (Beta)
can't port to crywolf or any zone that's running from gameservercs except if I set it to "SHOW" in ServerList.txt and connect directly on that server but in that case other zones are empty :/
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re: [Release] MU Server Season 5.5 Full (PerfectZone Server Files) (Beta)
Quote:
Originally Posted by
csigusz04
can't port to crywolf or any zone that's running from gameservercs except if I set it to "SHOW" in ServerList.txt and connect directly on that server but in that case other zones are empty :/
Check mapserverInfo.txt is working here.
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re: [Release] MU Server Season 5.5 Full (PerfectZone Server Files) (Beta)
Quote:
Originally Posted by
SmileYzn
Check mapserverInfo.txt is working here.
I don't know what to search in it :(
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re: [Release] MU Server Season 5.5 Full (PerfectZone Server Files) (Beta)
omg did you can not use lan address directly on settings bro
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re: [Release] MU Server Season 5.5 Full (PerfectZone Server Files) (Beta)
Quote:
Originally Posted by
SmileYzn
omg did you can not use lan address directly on settings bro
then what should I do? :D
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re: [Release] MU Server Season 5.5 Full (PerfectZone Server Files) (Beta)
Quote:
Originally Posted by
SmileYzn
omg did you can not use lan address directly on settings bro
Its not the cause of problem. I am using LAN IP from Loopback Adapter (192.168.1.xx) but work fine, no problem
- - - Updated - - -
Quote:
Originally Posted by
csigusz04
I don't know what to search in it :(
Saw your problem, you deleted the word "S" right before the IP Address, should be "S192.168.1.102"
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re: [Release] MU Server Season 5.5 Full (PerfectZone Server Files) (Beta)
Quote:
Originally Posted by
phgkhh
Its not the cause of problem. I am using LAN IP from Loopback Adapter (192.168.1.xx) but work fine, no problem
- - - Updated - - -
Saw your problem, you deleted the word "S" right before the IP Address, should be "S192.168.1.102"
Nice! :D thanks it solved the issue
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re: [Release] MU Server Season 5.5 Full (PerfectZone Server Files) (Beta)
after configuring the resetmanager.txt I've tested it and it only starts to add ponts from the 2nd reset so if it is set to give 500 point*reset that should be 2*500 (1000) points but instead it is 500
-
re: [Release] MU Server Season 5.5 Full (PerfectZone Server Files) (Beta)
Quote:
Originally Posted by
csigusz04
after configuring the resetmanager.txt I've tested it and it only starts to add ponts from the 2nd reset so if it is set to give 500 point*reset that should be 2*500 (1000) points but instead it is 500
Show that config that you have used in server bro :D
-
re: [Release] MU Server Season 5.5 Full (PerfectZone Server Files) (Beta)
Quote:
Originally Posted by
SmileYzn
Show that config that you have used in server bro :D
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re: [Release] MU Server Season 5.5 Full (PerfectZone Server Files) (Beta)
Client crash in La Cleon Event
https://i.imgur.com/LgzUf92.jpg
Client Logs Files: DOWNLOAD
Edited: Now event finished without any problem XD I think is my PC
- - - Updated - - -
Gold key dont show name in the floor, but is ok in the inventory (I checked item.bmd and item.txt)
https://i.imgur.com/F6JbHfR.jpg
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re: [Release] MU Server Season 5.5 Full (PerfectZone Server Files) (Beta)
I do not have sure, but gold key can not be dropped anyway since /item it is a custom command??
Someone knows about that?
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re: [Release] MU Server Season 5.5 Full (PerfectZone Server Files) (Beta)
That's what I was thinking, since it's an Item that is only available in the CashShop, but it gave me a prize in LaCleon Event
-
re: [Release] MU Server Season 5.5 Full (PerfectZone Server Files) (Beta)
Quote:
Originally Posted by
slipkorn13
That's what I was thinking, since it's an Item that is only available in the CashShop, but it gave me a prize in LaCleon Event
soo it is related with eventitembag, remove it from :D
-
re: [Release] MU Server Season 5.5 Full (PerfectZone Server Files) (Beta)
Test update4 - Date of update - 03.05.2018
1. Once you have created an account and are trying to create a character, MG is active with these settings:
; ----------------------------------------------------------
; Create Character Settings
; ----------------------------------------------------------
CharacterCreateSwitch = 1
MGCreateType = 0
DLCreateType = 0
SUCreateType = 0
MGCreateLevel = 220
DLCreateLevel = 250
SUCreateLevel = 0
https://imgur.com/XiXzsH2
-
re: [Release] MU Server Season 5.5 Full (PerfectZone Server Files) (Beta)
Quote:
Originally Posted by
VladLays
Test update4 - Date of update - 03.05.2018
1. Once you have created an account and are trying to create a character, MG is active with these settings:
; ----------------------------------------------------------
; Create Character Settings
; ----------------------------------------------------------
CharacterCreateSwitch = 1
MGCreateType = 0
DLCreateType = 0
SUCreateType = 0
MGCreateLevel = 220
DLCreateLevel = 250
SUCreateLevel = 0
https://imgur.com/XiXzsH2
I did not tested yet, but seems to be fixed in next release
-
re: [Release] MU Server Season 5.5 Full (PerfectZone Server Files) (Beta)
I guess i released an update this week, but i will release other today to fix glow.
Check changelogs that come with server files to know what is changed.
Thanks again
Edit: Client updated with new main.dll to fix glow system
-
re: [Release] MU Server Season 5.5 Full (PerfectZone Server Files) (Beta)
browsing the files, everything is beautiful, everywhere the order, the dream for the perfectionist: D
but not yet tested, are there quality critical errors?
I plan to open a server for myself and friends on these files
- - - Updated - - -
Where change Ola [Name] (start game)
And how register only website
-
re: [Release] MU Server Season 5.5 Full (PerfectZone Server Files) (Beta)
Quote:
Originally Posted by
k2prouds
Where change Ola [Name] (start game)
And how register only website
1. VipManager.txt in folder Util.
2. JoinServer.ini in folder JoinServer put 0 in a row - EnableAutoReg.
-
re: [Release] MU Server Season 5.5 Full (PerfectZone Server Files) (Beta)
Quote:
Originally Posted by
SmileYzn
I guess i released an update this week, but i will release other today to fix glow.
Check changelogs that come with server files to know what is changed.
Thanks again
Edit: Client updated with new main.dll to fix glow system
Will you release the VIP buy command or something like that for player want to go VIP for the next update?
-
re: [Release] MU Server Season 5.5 Full (PerfectZone Server Files) (Beta)
Quote:
Originally Posted by
phgkhh
Will you release the VIP buy command or something like that for player want to go VIP for the next update?
Not for next up, but i will release it as CashShop Package
-
re: [Release] MU Server Season 5.5 Full (PerfectZone Server Files) (Beta)
Quote:
Originally Posted by
SmileYzn
Not for next up, but i will release it as CashShop Package
That should be good enough, thanks bro.
As I imagine, the CashShop Package should be bought from WCoin right? Will you have option to earn WCoin from playing duration or from killing specific monster?
-
re: [Release] MU Server Season 5.5 Full (PerfectZone Server Files) (Beta)
Quote:
Originally Posted by
phgkhh
That should be good enough, thanks bro.
As I imagine, the CashShop Package should be bought from WCoin right? Will you have option to earn WCoin from playing duration or from killing specific monster?
I think it is already implemented in this server, i will check it also
EDIT:
Small fix for main crash when some items are pointed in inventory
https://www16.zippyshare.com/v/OaCJYcf5/file.html
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re: [Release] MU Server Season 5.5 Full (PerfectZone Server Files) (Beta)
How stable is the current stage? Are these files suggested for launching a server?
-
re: [Release] MU Server Season 5.5 Full (PerfectZone Server Files) (Beta)
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re: [Release] MU Server Season 5.5 Full (PerfectZone Server Files) (Beta)
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re: [Release] MU Server Season 5.5 Full (PerfectZone Server Files) (Beta)
Quote:
Originally Posted by
SmileYzn
Try with createType 1 ??
Like this?
https://imgur.com/eWtYzWl
The result is:
https://imgur.com/kCAWNTO
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Further:
https://imgur.com/VPUAoFE
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re: [Release] MU Server Season 5.5 Full (PerfectZone Server Files) (Beta)
Hello, where can find in those files to change Valhalla name?
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re: [Release] MU Server Season 5.5 Full (PerfectZone Server Files) (Beta)
Quote:
Originally Posted by
defaultaizz
Hello, where can find in those files to change Valhalla name?
1. Client\Data\Local\ServerList.bmd
2. Client\Data\Local\Eng\Text_Eng.bmd
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re: [Release] MU Server Season 5.5 Full (PerfectZone Server Files) (Beta)
I have problem in the server. When you are in town and push "x" button it throws panel and there is webzen shop itemshop[dot]muonline[dot]webzen[dot] kom.
Where i can remove this ?
Secondly where can get for this client resolution changer and add game sounds and music sounds.
and still many questions.
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re: [Release] MU Server Season 5.5 Full (PerfectZone Server Files) (Beta)
@VladLays
This happens in every main launch or is random generated?
@defaultaizz
This is a very basic configuration questions
1. You can change button url in text.bmd i guess (Client\Data\Local\Eng\Text_Eng.bmd)
2. Check client folder, there is a Registry dir with all .reg files to ajust client (I have updated it today)
3. I will not given support for configuration
New update check changelogs for more info
Ps. This update is to fix some item text that is crashing the main, in next updates i will solve other problems that is reported here too.
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re: [Release] MU Server Season 5.5 Full (PerfectZone Server Files) (Beta)
You want say you already fixed bugs? And now can download files from google drive link what is on the first page ?
I'm asking that because i downloaded files as (1) and there is same size. like nothing changed you know
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re: [Release] MU Server Season 5.5 Full (PerfectZone Server Files) (Beta)
Quote:
Originally Posted by
defaultaizz
You want say you already fixed bugs? And now can download files from google drive link what is on the first page ?
I'm asking that because i downloaded files as (1) and there is same size. like nothing changed you know
We should look at the date and time of file changes, the size does not change much, if it is small corrections.
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Quote:
Originally Posted by
SmileYzn
@
VladLays
This happens in every main launch or is random generated?
Every time you start the main.
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re: [Release] MU Server Season 5.5 Full (PerfectZone Server Files) (Beta)
Quote:
Originally Posted by
VladLays
We should look at the date and time of file changes, the size does not change much, if it is small corrections.
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Every time you start the main.
Maybe it is lacking some files at client, i need time to analyze all this small things.
Thanks for report it
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Re: [Release] MU Server Season 5.5 Full (PerfectZone Server Files) (Beta)
Hello. There is issue, when you added vip, /reset command wont work. Its saying command disabled even vip is indicated 0.
ok, i tried different way, i changed to VIP ID for example 4, its still didnt worked and said this command disabled. ok i tried put more then mine id, it shown You havent too high level for this. So this means it dont understand vips id. or ... What can be a real issue here ?
This can be fixable ?
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Re: [Release] MU Server Season 5.5 Full (PerfectZone Server Files) (Beta)
Jesus christ, any doubt here will be a bug now?
If you just add a new VIP plan, also need to add it in resetManager to VIP plan work with reset.
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Re: [Release] MU Server Season 5.5 Full (PerfectZone Server Files) (Beta)
@all who doubt to this file, please don't just ask and ask and ask and ask, try to figure out yourself since we have Tutorial Section and Help Section here LOL!
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Re: [Release] MU Server Season 5.5 Full (PerfectZone Server Files) (Beta)
Updated Client and Server files today with fix for minimizer.
Check changelogs for full information.
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Re: [Release] MU Server Season 5.5 Full (PerfectZone Server Files) (Beta)
Quote:
Originally Posted by
gaoblackxinchao
Can't but because of values in zens, that exceds the maximum value in inventory and is buggy at item price title.
Nothing to do specially it is because is a custom item
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Quote:
Originally Posted by
gaoblackxinchao
Can't but because of values in zens, that exceds the maximum value in inventory and is buggy at item price title.
Nothing to do specially it is because is a custom item
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Re: [Release] MU Server Season 5.5 Full (PerfectZone Server Files) (Beta)
/war command doesn't do anything, guild war doesn't work.
or do i have to edit something?
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Re: [Release] MU Server Season 5.5 Full (PerfectZone Server Files) (Beta)
please add support charset TCVN3 in main.
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Re: [Release] MU Server Season 5.5 Full (PerfectZone Server Files) (Beta)
How to add MHP Anti-Hack?
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Re: [Release] MU Server Season 5.5 Full (PerfectZone Server Files) (Beta)
Quote:
Originally Posted by
CAPITOL
How to add MHP Anti-Hack?
Good question, im trying to remove ResourceGuard from this main, but i do not have success here.
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Re: [Release] MU Server Season 5.5 Full (PerfectZone Server Files) (Beta)
Hi folks, new update!
I have added lua script system and made a lot of changes in server and client.
I think for tests, all need to install a clean server and client since it have a lot of changes.
Ps.
I made improvements on item systems (Server and client), and other systems too. Also added support for master reset.
If someone can post test results / bugs here will be nice.
Thanks all
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Re: [Release] MU Server Season 5.5 Full (PerfectZone Server Files) (Beta)
Quote:
Originally Posted by
SmileYzn
Hi folks, new update!
I have added lua script system and made a lot of changes in server and client.
I think for tests, all need to install a clean server and client since it have a lot of changes.
Ps.
I made improvements on item systems (Server and client), and other systems too. Also added support for master reset.
If someone can post test results / bugs here will be nice.
Thanks all
Thanks for the update.
Are you going to add VIP package in Cashshop as well as you said before?
I dont know if this is a bug but with your default file setting, I can create MG at begin. And for all Character, when log in game they have Gen effect (the blue light under foot) even not joined Gen.
Thanks,
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Thanks for reporting it i will test this soon.
Update...
Quote:
Originally Posted by
phgkhh
Thanks for the update.
Are you going to add VIP package in Cashshop as well as you said before?
I dont know if this is a bug but with your default file setting, I can create MG at begin. And for all Character, when log in game they have Gen effect (the blue light under foot) even not joined Gen.
Thanks,
How you enter in a Battle zone without have gens? Did you edited default battle maps??
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Re: [Release] MU Server Season 5.5 Full (PerfectZone Server Files) (Beta)
Quote:
Originally Posted by
SmileYzn
Thanks for reporting it i will test this soon.
Update...
How you enter in a Battle zone without have gens? Did you edited default battle maps??
No, I mean after creating a character, he log in at level 1 with that effect available
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Re: [Release] MU Server Season 5.5 Full (PerfectZone Server Files) (Beta)
Quote:
Originally Posted by
phgkhh
No, I mean after creating a character, he log in at level 1 with that effect available
I will check it anyway.
Ps. did you can send-me the file that you have BattleZones??
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Re: [Release] MU Server Season 5.5 Full (PerfectZone Server Files) (Beta)
Quote:
Originally Posted by
SmileYzn
I will check it anyway.
Ps. did you can send-me the file that you have BattleZones??
Hi,
Here below is my BattleZones.txt & MapManager.txt:
Code:
0
// Id Mapa MoveId Descrição
0 7 11 // Atlans
1 7 12 // Atlans 2
2 7 13 // Atlans 3
3 33 25 // Aida 1
4 33 27 // Aida 2
5 37 28 // Kanturu Ruins 1
6 38 29 // Kanturu Ruins 2
7 39 45 // Kanturu Ruins 3
8 56 33 // Swamp of Peace
9 63 42 // Vulcanus
end
Code:
// Index NonPK ViewRange ExperienceRate ItemDropRate ExcItemDropRate SetItemDropRate SocketItemDrop GensBattle GuildWar Trade PShop Duel Comment
0 * 12 100 100 1000 0 0 0 0 1 1 1 // Lorencia
1 * 12 100 100 1000 0 0 0 1 1 1 1 // Dungeon
2 * 12 100 100 1000 0 0 0 0 1 1 1 // Devias
3 * 12 100 100 1000 0 0 0 0 1 1 1 // Noria
4 * 12 100 100 1000 0 0 0 0 1 1 1 // Lost Tower
6 * 10 100 100 1000 0 0 0 0 1 1 1 // Arena
7 * 12 100 100 1000 0 0 1 1 1 1 1 // Atlans
8 * 12 100 100 1000 0 0 0 0 1 1 1 // Tarkan
9 * 10 100 100 1000 0 0 0 0 0 0 0 // Devil Square 1
10 * 12 100 100 1000 0 0 0 0 1 1 1 // Icarus
11 * 10 100 100 1000 0 0 0 0 0 0 0 // Blood Castle 1
12 * 10 100 100 1000 0 0 0 0 0 0 0 // Blood Castle 2
13 * 10 100 100 1000 0 0 0 0 0 0 0 // Blood Castle 3
14 * 10 100 100 1000 0 0 0 0 0 0 0 // Blood Castle 4
15 * 10 100 100 1000 0 0 0 0 0 0 0 // Blood Castle 5
16 * 10 100 100 1000 0 0 0 0 0 0 0 // Blood Castle 6
17 * 10 100 100 1000 0 0 0 0 0 0 0 // Blood Castle 7
18 * 10 100 100 1000 0 0 0 0 0 0 0 // Chaos Castle 1
19 * 10 100 100 1000 0 0 0 0 0 0 0 // Chaos Castle 2
20 * 10 100 100 1000 0 0 0 0 0 0 0 // Chaos Castle 3
21 * 10 100 100 1000 0 0 0 0 0 0 0 // Chaos Castle 4
22 * 10 100 100 1000 0 0 0 0 0 0 0 // Chaos Castle 5
23 * 10 100 100 1000 0 0 0 0 0 0 0 // Chaos Castle 6
24 * 12 100 100 1000 0 0 0 0 1 1 1 // Kalima 1
25 * 12 100 100 1000 0 0 0 0 1 1 1 // Kalima 2
26 * 12 100 100 1000 0 0 0 0 1 1 1 // Kalima 3
27 * 12 100 100 1000 0 0 0 0 1 1 1 // Kalima 4
28 * 12 100 100 1000 0 0 0 0 1 1 1 // Kalima 5
29 * 12 100 100 1000 0 0 0 0 1 1 1 // Kalima 6
30 * 10 100 100 1000 0 0 0 0 1 1 1 // Castle Siege
31 * 12 100 100 1000 1000 0 0 0 1 1 1 // Land of Trials
32 * 10 100 100 1000 0 0 0 0 0 0 0 // Devil Square 2
33 * 12 100 100 1000 0 0 1 1 1 1 1 // Aida
34 * 12 100 100 1000 0 0 0 0 1 1 1 // Crywolf
36 * 12 100 100 1000 0 0 0 0 0 0 0 // Kalima 7
37 * 12 100 100 1000 0 0 1 1 1 1 1 // Kanturu 1
38 * 12 100 100 1000 0 0 1 1 1 1 1 // Kanturu 2
39 * 12 100 100 1000 0 0 1 1 1 1 1 // Kanturu 3
40 * 12 100 100 1000 0 0 0 0 1 1 1 // Silent
41 * 12 100 100 1000 0 0 0 0 1 1 1 // Barracks
42 * 12 100 100 1000 0 0 0 0 1 1 1 // Refuge
45 * 12 100 100 1000 0 0 0 0 0 0 0 // Illusion Temple 1
46 * 12 100 100 1000 0 0 0 0 0 0 0 // Illusion Temple 2
47 * 12 100 100 1000 0 0 0 0 0 0 0 // Illusion Temple 3
48 * 12 100 100 1000 0 0 0 0 0 0 0 // Illusion Temple 4
49 * 12 100 100 1000 0 0 0 0 0 0 0 // Illusion Temple 5
50 * 12 100 100 1000 0 0 0 0 0 0 0 // Illusion Temple 6
51 * 12 100 100 1000 0 0 0 0 1 1 1 // Elbeland
52 * 10 100 100 1000 0 0 0 0 0 0 0 // Blood Castle 8
53 * 10 100 100 1000 0 0 0 0 0 0 0 // Chaos Castle 7
56 * 12 100 100 1000 0 0 1 1 1 1 1 // Swamp of Calmness
57 * 12 100 100 1000 0 1 0 0 1 1 1 // Raklion 1
58 * 12 100 100 1000 0 1 0 0 1 1 1 // Raklion 2
62 * 12 100 100 1000 0 0 0 0 1 1 1 // Santa Town
63 * 12 100 100 1000 0 0 0 1 1 1 1 // Vulcanus
64 * 12 100 100 1000 0 0 0 0 0 0 0 // Duel Arena
65 * 12 100 100 1000 0 0 0 0 0 0 0 // Double Goer 1
66 * 12 100 100 1000 0 0 0 0 0 0 0 // Double Goer 2
67 * 12 100 100 1000 0 0 0 0 0 0 0 // Double Goer 3
68 * 12 100 100 1000 0 0 0 0 0 0 0 // Double Goer 4
69 * 12 100 100 1000 0 0 0 0 0 0 0 // Imperial Guardian 1
70 * 12 100 100 1000 0 0 0 0 0 0 0 // Imperial Guardian 2
71 * 12 100 100 1000 0 0 0 0 0 0 0 // Imperial Guardian 3
72 * 12 100 100 1000 0 0 0 0 0 0 0 // Imperial Guardian 4
79 * 12 100 100 1000 0 0 0 0 1 1 1 // Loren Market
end
So with this Gen effect start from level 1, even in map not in the BattleZone file such as Lorencia, I can't make any Personal Action like Party or Trade.
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Re: [Release] MU Server Season 5.5 Full (PerfectZone Server Files) (Beta)
Thanks i need to check it
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Re: [Release] MU Server Season 5.5 Full (PerfectZone Server Files) (Beta)
Quote:
Originally Posted by
SmileYzn
Thanks i need to check it
Sure, take your time :)
If possible, please also add:
- VIP package in cashshop
- Way to earn WCoin/Goblin Point from killing mobs (currently only earn Goblin Point from playing time)
Thanks,
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Re: [Release] MU Server Season 5.5 Full (PerfectZone Server Files) (Beta)
Quote:
Originally Posted by
phgkhh
Sure, take your time :)
If possible, please also add:
- VIP package in cashshop
- Way to earn WCoin/Goblin Point from killing mobs (currently only earn Goblin Point from playing time)
Thanks,
Yes like in my old s4 :D
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Re: [Release] MU Server Season 5.5 Full (PerfectZone Server Files) (Beta)
Quote:
Originally Posted by
SmileYzn
Yes like in my old s4 :D
Yeah, that's would be great
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Re: [Release] MU Server Season 5.5 Full (PerfectZone Server Files) (Beta)
Quote:
Originally Posted by
phgkhh
Yeah, that's would be great
Bro check latest update files for battle zones fix. i forgot to repply here.
But the new BattleZones.txt file format do not have the 0 at the begin
Code:
// Arquivo: BattleZones.txt
// Atualizado: 22:51 30/09/2018
// Descrição: Esse arquivo configura os mapas de batalha, ele contém as seguintes seções:
//
// - Id Index acumulativo;
// - Mapa Id do mapa, * para zona neutra, ou a id do mapa de batalha;
// - MoveId Id do move na lista do movereq.bmd, * para zona neutra, ou a id do mapa de batalha
//
// Id Mapa MoveId
0 63 42 // Vulcanus
end
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Re: [Release] MU Server Season 5.5 Full (PerfectZone Server Files) (Beta)
Quote:
Originally Posted by
SmileYzn
Bro check latest update files for battle zones fix. i forgot to repply here.
But the new BattleZones.txt file format do not have the 0 at the begin
Code:
// Arquivo: BattleZones.txt
// Atualizado: 22:51 30/09/2018
// Descrição: Esse arquivo configura os mapas de batalha, ele contém as seguintes seções:
//
// - Id Index acumulativo;
// - Mapa Id do mapa, * para zona neutra, ou a id do mapa de batalha;
// - MoveId Id do move na lista do movereq.bmd, * para zona neutra, ou a id do mapa de batalha
//
// Id Mapa MoveId
0 63 42 // Vulcanus
end
Great, thanks.
Hope you will release the rest soon :D