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Re: [Release] MU Server Season 5.5 Full (PerfectZone Server Files) (Beta)
Hi, have you considered using opengl32.dll and QeffectsGL.ini to increase the clarity of the game?Hope to join, there will be a better experience :)
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Re: [Release] MU Server Season 5.5 Full (PerfectZone Server Files) (Beta)
Quote:
Originally Posted by
iggfree
Hi, have you considered using opengl32.dll and QeffectsGL.ini to increase the clarity of the game?Hope to join, there will be a better experience :)
To bug the stable client? NO :D
Ps. More updates incoming thanks all!
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Re: [Release] MU Server Season 5.5 Full (PerfectZone Server Files) (Beta)
Hi SmileYzn,
First of all, thank you for a good and stable release, and glad to see that you're still working on it.
I have some questions, if you can help me out.
1. I would like to disable the extra warehouses, I need just one for my server, is there any way ?
I have disabled the /ware command, but visually in the client you can still switch the vaults.
2. Character user interface, there is LV %d, RS %d, GR %d. I don't have grand resets on my server, so I would like to remove the GS field, and also rename LV to Level and RS to Reset, is there a way ? I believe it's coded in main, I have tried to find LV and RS there, found 3 or 4 variables, but once I change them - main.exe doesn't start.
3. Sign of Lord, item description is in Spanish, and I don't know how to change it. " Registre no Golden Archer em Lorencia para receber premios extras ". I have Golden Archer event disabled on my server, so I would like to just remove that description, or at least write something in English.
4. This one I believe is the most important. There is no logs in gs about killed monsters, picked zen or items, killed players, completed events. We have a complex event system on the website, that needs that complete logs. Our programmer checked out the " Script " folder and made logging to the file, from hooks available in Main.lua, but he is confused with the aIndex and bIndex variables. Is there a convinient way to get the char name, monster index and the action ? And there is nothing about picked up items in main hooks.
Here is what he gets now: https://i.imgur.com/O4ehnku.jpg
9000 and 9001 are the accounts, the other numbers I believe are global variables, that are useless for us.
5. Too many queries. GS is sending lots of queries from cashshop (approximately 1 query every second) , even with cashshop disabled. Our web-developer says that's an unneeded load. Is there a chance to send the query only when the player opens the cash shop ? As far as I understand, that's updating the char cashshop info:
https://i.imgur.com/kfBgRMh.jpg
Thank you in advance
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Re: [Release] MU Server Season 5.5 Full (PerfectZone Server Files) (Beta)
MuServer files have not included Database !!!
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Re: [Release] MU Server Season 5.5 Full (PerfectZone Server Files) (Beta)
Quote:
Originally Posted by
vipfarm
MuServer files have not included Database !!!
...:\MuServer_EX501\Tools
There is the script for the database tables: MuServer_EX501.ssms
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Re: [Release] MU Server Season 5.5 Full (PerfectZone Server Files) (Beta)
Project die? long time with out updates ((
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Re: [Release] MU Server Season 5.5 Full (PerfectZone Server Files) (Beta)
Quote:
Originally Posted by
floxd19
Hi SmileYzn,
First of all, thank you for a good and stable release, and glad to see that you're still working on it.
I have some questions, if you can help me out.
1. I would like to disable the extra warehouses, I need just one for my server, is there any way ?
I have disabled the /ware command, but visually in the client you can still switch the vaults.
2. Character user interface, there is LV %d, RS %d, GR %d. I don't have grand resets on my server, so I would like to remove the GS field, and also rename LV to Level and RS to Reset, is there a way ? I believe it's coded in main, I have tried to find LV and RS there, found 3 or 4 variables, but once I change them - main.exe doesn't start.
3. Sign of Lord, item description is in Spanish, and I don't know how to change it. " Registre no Golden Archer em Lorencia para receber premios extras ". I have Golden Archer event disabled on my server, so I would like to just remove that description, or at least write something in English.
4. This one I believe is the most important. There is no logs in gs about killed monsters, picked zen or items, killed players, completed events. We have a complex event system on the website, that needs that complete logs. Our programmer checked out the " Script " folder and made logging to the file, from hooks available in Main.lua, but he is confused with the aIndex and bIndex variables. Is there a convinient way to get the char name, monster index and the action ? And there is nothing about picked up items in main hooks.
Here is what he gets now:
https://i.imgur.com/O4ehnku.jpg
9000 and 9001 are the accounts, the other numbers I believe are global variables, that are useless for us.
5. Too many queries. GS is sending lots of queries from cashshop (approximately 1 query every second) , even with cashshop disabled. Our web-developer says that's an unneeded load. Is there a chance to send the query only when the player opens the cash shop ? As far as I understand, that's updating the char cashshop info:
https://i.imgur.com/kfBgRMh.jpg
Thank you in advance
Thanks for feedback.
1. Need to add a system to disable it, thanks for reporting it.
2. This is a static text, you can change into directly on assembly code. Anyway i will add a translation system for customs in main, like my old s4.
3. Check tools folder, there is inside Client folder a file called ItemText.txt, you can change it in this file.
4. Yes, aIndex is player, and bIndex is monster. I think any player index number above 2000 is player.
5. Most importat is this, i need to check. If i remember this is related to check item expiration times. I will try to optmize anyway.
UPDATE:
The cashshop query runs about 10 minutes per player, according cashshop bonus config:
Code:
; ----------------------------------------------------------
; Cash Shop Settings
; ----------------------------------------------------------
CashShopSwitch = 1 ; Ativar o CashShop
CashShopScriptVersion1 = 512 ; Script version
CashShopScriptVersion2 = 2011 ; Script version
CashShopScriptVersion3 = 006 ; Script version
CashShopBannerVersion1 = 583 ; Banner version
CashShopBannerVersion2 = 2010 ; Banner version
CashShopBannerVersion3 = 005 ; Banner version
CashShopGoblinPointDelay = 10 ; Delay (Minutos) para receber o bonus
CashShopGoblinPointValue = 1 ; Globin points para receber
If server is full, probably runs a lot of queries.
Or you just running an lua script that is checking cash shop points insanely.
:junglejane:
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Re: [Release] MU Server Season 5.5 Full (PerfectZone Server Files) (Beta)
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Re: [Release] MU Server Season 5.5 Full (PerfectZone Server Files) (Beta)
That is not a bug, you are posting in shop a wing worth more than maximum zen of inventory.
What you expected (I expeced in this case)? :ott1:
You can edit the shop bro, but this is not a bug. I can't change real price of second level wings only to sell in shops around the city.
Thanks for reporting it, i still adding some bug fixes and improvements for next update!
:thumbup1:
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Re: [Release] MU Server Season 5.5 Full (PerfectZone Server Files) (Beta)
We are waiting for the update, we hope that it will be released soon! :blush:
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Re: [Release] MU Server Season 5.5 Full (PerfectZone Server Files) (Beta)
Updated today in google drive links. Changelogs are attached with download in first post.
@ryz3n
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Re: [Release] MU Server Season 5.5 Full (PerfectZone Server Files) (Beta)
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Re: [Release] MU Server Season 5.5 Full (PerfectZone Server Files) (Beta)
Client\Data\Custom\Text.bmd does not display information, check.
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Re: [Release] MU Server Season 5.5 Full (PerfectZone Server Files) (Beta)
Quote:
Originally Posted by
ryz3n
1. Is not a bug, it is the cashshop with wrong item.
2. It is really a bug, duo new translation in main, i will fix it
3. Did you edited the character? Do not make sense, anyway i will look here.
Thanks for reporting it
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Re: [Release] MU Server Season 5.5 Full (PerfectZone Server Files) (Beta)
Quote:
Originally Posted by
SmileYzn
1. Is not a bug, it is the cashshop with wrong item.
2. It is really a bug, duo new translation in main, i will fix it
3. Did you edited the character? Do not make sense, anyway i will look here.
Thanks for reporting it
1. I have even tried to delete them from GameStop, but nothing happened and after they still was there
3. Some times showing incorrunt info, with different stats value and characters
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Re: [Release] MU Server Season 5.5 Full (PerfectZone Server Files) (Beta)
Quote:
Originally Posted by
ryz3n
1. I have even tried to delete them from GameStop, but nothing happened and after they still was there
3. Some times showing incorrunt info, with different stats value and characters
In cashshop you need to edit server & client side. I make a small update yesterday with correct wings anyway.
@ryz3n
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Re: [Release] MU Server Season 5.5 Full (PerfectZone Server Files) (Beta)
1. Hello! after update no show level and other . .
https://i.postimg.cc/gcHr5qRj/Screen...14-06-0000.jpg2. no work command /info
3. all time show hp monsters, no need to hover over the mob to see its health
- - - Updated - - -
4. Reconnect message bad viewhttps://i.postimg.cc/FzPpNTDv/Screen...15-21-0000.jpg
5. After update can*t reset 3d camera
6. https://i.postimg.cc/Jht47xmq/1.jpg
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Re: [Release] MU Server Season 5.5 Full (PerfectZone Server Files) (Beta)
Quote:
Originally Posted by
k2prouds
my message # 413 is also this problem
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Re: [Release] MU Server Season 5.5 Full (PerfectZone Server Files) (Beta)
Update full client, i have created a new config file called Text, you just need to encode it and put at Data/Custom folder
Red, Green, Purple Chaos Box do not exists in GMO on in JPN client, it just shows the item in shop, but do not load models, you can load manually.
LOL
@VladLays @k2prouds
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Re: [Release] MU Server Season 5.5 Full (PerfectZone Server Files) (Beta)
Quote:
Originally Posted by
SmileYzn
Update full client, i have created a new config file called Text, you just need to encode it and put at Data/Custom folder
Red, Green, Purple Chaos Box do not exists in GMO on in JPN client, it just shows the item in shop, but do not load models, you can load manually.
LOL
@
VladLays @
k2prouds
i don*t understand. ok now i create new file for Encoder. TEXT.bmd and copy my folder Client and replace. same problem (
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Re: [Release] MU Server Season 5.5 Full (PerfectZone Server Files) (Beta)
Did you using other language in main?
I mean, other than eng por or spn?
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Re: [Release] MU Server Season 5.5 Full (PerfectZone Server Files) (Beta)
Quote:
Originally Posted by
SmileYzn
Did you using other language in main?
I mean, other than eng por or spn?
i use ENG
en_US.txt
ServerCode = 0
ServerLanguage = Lang\\en_US.txt
all good eng but problem, same
i download new client + copy new Text.bmd in folder client (CUSTOM) and same problem (no show level and other)
my file Text.txt. this file i coding encoder
https://i.postimg.cc/4nk2Xz7x/1.jpg
https://i.postimg.cc/cLMkN9RK/22.jpg
https://i.postimg.cc/Pxh2VmpW/1111.jpg
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Mix item +10. why need life + ancient of metal ? where change
https://i.postimg.cc/QtGJYNr5/Screen...20-15-0001.jpg
https://i.postimg.cc/bJxH7Xz5/Screen...20-15-0002.jpg
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Re: [Release] MU Server Season 5.5 Full (PerfectZone Server Files) (Beta)
It is a small error on mix.bmd, i will check when i go to home
Thanks for reporting it.
Ps. You can mix +10 or not?
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Re: [Release] MU Server Season 5.5 Full (PerfectZone Server Files) (Beta)
Can*t press mix reason need Ancient metal (
-
how fix my problem no show Level and other (Text.bmd Custom)
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1 Attachment(s)
Re: [Release] MU Server Season 5.5 Full (PerfectZone Server Files) (Beta)
Level is ok here. i have sure that is related with main language or bad configuration at client.
Anyway here is a small fix to warehouse text
Ps. Try to put directly on client
Attachment 166645
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A small work for next update: Lua script + SQL supporting
https://i.imgur.com/Sj29fQq.png
:junglejane:
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Re: [Release] MU Server Season 5.5 Full (PerfectZone Server Files) (Beta)
Quote:
Originally Posted by
SmileYzn
Level is ok here. i have sure that is related with main language or bad configuration at client.
Anyway here is a small fix to warehouse text
Ps. Try to put directly on client
Attachment 166645
- - - Updated - - -
A small work for next update: Lua script + SQL supporting
https://i.imgur.com/Sj29fQq.png
:junglejane:
Replaced you Text.bmd and Main.dll, nothing has changed, I do not understand what the problem is, before the upgrade everything worked. I will expect more global updates, maybe someone will have the same problem as me. Thanks for the help, and updates.
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Re: [Release] MU Server Season 5.5 Full (PerfectZone Server Files) (Beta)
For sure have something wrong in client, i'm using the path that i send here and is working fine.
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Re: [Release] MU Server Season 5.5 Full (PerfectZone Server Files) (Beta)
There is the /rank command using new LUA Script language in server
https://i.imgur.com/AHYjltP.jpg
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Re: [Release] MU Server Season 5.5 Full (PerfectZone Server Files) (Beta)
Where is he ScriptMain.lua?
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Re: [Release] MU Server Season 5.5 Full (PerfectZone Server Files) (Beta)
Good work! Cheack please Mix too
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Re: [Release] MU Server Season 5.5 Full (PerfectZone Server Files) (Beta)
GameServer and GameServerCS asks for a file called ScriptMain.lua and in the folder it is named as Main.lua
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Re: [Release] MU Server Season 5.5 Full (PerfectZone Server Files) (Beta)
Quote:
Originally Posted by
VladLays
GameServer and GameServerCS asks for a file called ScriptMain.lua and in the folder it is named as Main.lua
Data/Script
Is there, check server download at first post
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2 Attachment(s)
Re: [Release] MU Server Season 5.5 Full (PerfectZone Server Files) (Beta)
Make GameServer and GameServerCS open Main.lua, not ScriptMain.lua
Attachment 166652Attachment 166651
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Re: [Release] MU Server Season 5.5 Full (PerfectZone Server Files) (Beta)
Again, download new server and replace script folder or just use newest muserver.
This script folder is not the same of new package.
@VladLays
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Re: [Release] MU Server Season 5.5 Full (PerfectZone Server Files) (Beta)
Hi folks, server updated to run better the lua script system.
I still fixing some issues related here, thanks for using it!
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Re: [Release] MU Server Season 5.5 Full (PerfectZone Server Files) (Beta)
Quote:
Originally Posted by
SmileYzn
Hi folks, server updated to run better the lua script system.
I still fixing some issues related here, thanks for using it!
thank you for your work.
I fix my problem language, it may be helpful to someone, need use Client/Registry/Language_Eng.reg and lvl res mr good work )
P.S fix please Mix. +10 + 11 +12 need jewel of metal
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Re: [Release] MU Server Season 5.5 Full (PerfectZone Server Files) (Beta)
@ SmileYzn:Nice, maybe u should also upload to mega or mediafire.
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Re: [Release] MU Server Season 5.5 Full (PerfectZone Server Files) (Beta)
Quote:
Originally Posted by
k2prouds
thank you for your work.
I fix my problem language, it may be helpful to someone, need use Client/Registry/Language_Eng.reg and lvl res mr good work )
P.S fix please Mix. +10 + 11 +12 need jewel of metal
+10 and more mixes are working. Only show the needed item. You can edit mix.bmd if you want. Is not a bug...
@mingxin
No, i cam manage versions in gdrive only..
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Re: [Release] MU Server Season 5.5 Full (PerfectZone Server Files) (Beta)
Quote:
Originally Posted by
SmileYzn
+10 and more mixes are working. Only show the needed item. You can edit mix.bmd if you want. Is not a bug...
@
mingxin
No, i cam manage versions in gdrive only..
1. how use this RANK LuaScript. I write /rank and /rank CharName nothink reaction
2. How reset 3D camera in game ?
3. Wigs Custom 2.5, Season 13 Wing, Season 8 Wing can mix chaos mashine in game ? or only buy shop and other
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Re: [Release] MU Server Season 5.5 Full (PerfectZone Server Files) (Beta)
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Re: [Release] MU Server Season 5.5 Full (PerfectZone Server Files) (Beta)
@CAPITOL Post more details about openGL error.
@k2prouds
You need to code a specific script for server
2. Try F11 or F12
3. You can create in mix.bmd if not exists.
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Server & Client updated: MHP Anti-Hack is now supported in client
:junglejane:
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Re: [Release] MU Server Season 5.5 Full (PerfectZone Server Files) (Beta)
I get the following message when attempting to run the sql script: "The module 'UFN_MD5_ENCODEVALUE' depends on the missing object 'master..XP_MD5_EncodeKeyVal'. The module will still be created; however, it cannot run successfully until the object exists.The module 'UFN_MD5_CHECKVALUE' depends on the missing object 'master..XP_MD5_CheckValue'. The module will still be created; however, it cannot run successfully until the object exists."
I've run both the ODBC and ODBC_x64 on Windows 10 Pro and Windows Server 2008 R2. The registration entries appear to be successful. Anyone else have this issue when installing the server?
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Re: [Release] MU Server Season 5.5 Full (PerfectZone Server Files) (Beta)
have link MHP AntiHack? i test it. forum MHP link dead
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Re: [Release] MU Server Season 5.5 Full (PerfectZone Server Files) (Beta)
Quote:
Originally Posted by
Zeusifer
I get the following message when attempting to run the sql script: "The module 'UFN_MD5_ENCODEVALUE' depends on the missing object 'master..XP_MD5_EncodeKeyVal'. The module will still be created; however, it cannot run successfully until the object exists.The module 'UFN_MD5_CHECKVALUE' depends on the missing object 'master..XP_MD5_CheckValue'. The module will still be created; however, it cannot run successfully until the object exists."
I've run both the ODBC and ODBC_x64 on Windows 10 Pro and Windows Server 2008 R2. The registration entries appear to be successful. Anyone else have this issue when installing the server?
This is nota a bug is a message, you can ignore it
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Re: [Release] MU Server Season 5.5 Full (PerfectZone Server Files) (Beta)
Quote:
Originally Posted by
SmileYzn
This is nota a bug is a message, you can ignore it
Ah ok, Thanks. It looks like when I try to run DataServer and JoinServer, I get the following message: "Impossivel conectar com ODBC MuOnline_EX501, Verifique se executou corretamente"
Do I need to change DataServer.config/JoinServer.config files (i.e. USER/PASS) ? I changed the IP in Data>Custom>Main.bmd to my local ip4 on client side, but I can't connect yet probably due to the DataServer/JoinServer.exes.
Again, I have run both ODBC and ODBC_x64. I am now testing this on your development configuration: Windows 8.1, SQL Server 2012, Visual Studio 2012, and then utilizing SQL Server Management Studio to run the SQL scripts from server directory (MuServer_EX501>Tools>MuOnline_EX501).
I've read every message in this forum thread, but can't quite seem to get things up and running yet. Thanks.
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Re: [Release] MU Server Season 5.5 Full (PerfectZone Server Files) (Beta)
1.https://i.postimg.cc/WzmLWRQf/Screen...13-20-0000.jpg
2. Bug. C:\MuServer_EX501\Data\Util\Filter.txt
i write text "FUCK", go game and write "FUCK" server lagg not work write + problem login game after login and pass error all plaers. cheack this please
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Re: [Release] MU Server Season 5.5 Full (PerfectZone Server Files) (Beta)
Quote:
Originally Posted by
k2prouds
1 :lol: It is the macro system from muonline, what is the problem :lol:
2. I did not understand, did you configured filter.txt? I will investigate this thanks
@Zeusifer
You need to execute both ODBC to get JoinServer & DataServer working.
After this, change only password in configuration files.
It is working fine on MuServer_EX501 database, if you changed Database name, you just need to configure it on JoinServer + DataServer configuration files, also change the ODBC to use other database name than MuOnline_EX501
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Re: [Release] MU Server Season 5.5 Full (PerfectZone Server Files) (Beta)
Quote:
Originally Posted by
SmileYzn
1 :lol: It is the macro system from muonline, what is the problem :lol:
2. I did not understand, did you configured filter.txt? I will investigate this thanks
@
Zeusifer
You need to execute both ODBC to get JoinServer & DataServer working.
After this, change only password in configuration files.
It is working fine on MuServer_EX501 database, if you changed Database name, you just need to configure it on JoinServer + DataServer configuration files, also change the ODBC to use other database name than MuOnline_EX501
Srry my low level english, test it C:\MuServer_EX501\Data\Util\Filter.txt add/create (word)text anything, go game and test write this text and see result all chat OFF, problem go game all users after login panel, laggg
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Re: [Release] MU Server Season 5.5 Full (PerfectZone Server Files) (Beta)
Quote:
Originally Posted by
k2prouds
Srry my low level english, test it C:\MuServer_EX501\Data\Util\Filter.txt add/create (word)text anything, go game and test write this text and see result all chat OFF, problem go game all users after login panel, laggg
Yes i will fix it in next release :fanny:
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@k2prouds
Server updated with fix of chat filter...
Thanks
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Re: [Release] MU Server Season 5.5 Full (PerfectZone Server Files) (Beta)
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Re: [Release] MU Server Season 5.5 Full (PerfectZone Server Files) (Beta)
Quote:
Originally Posted by
SmileYzn
2. I did not understand, did you configured filter.txt? I will investigate this thanks
@
Zeusifer
You need to execute both ODBC to get JoinServer & DataServer working.
After this, change only password in configuration files.
It is working fine on MuServer_EX501 database, if you changed Database name, you just need to configure it on JoinServer + DataServer configuration files, also change the ODBC to use other database name than MuOnline_EX501
Thank you! All servers appear to be running, and when I run main.exe from the Client, I can now see the Valhala server. However, when I click "Valhalla-Gold Server 1" to login, I eventually get "You are disconnected from the server." message. When I check the client-side error logs (MU Season 5.5>Logs>Error.txt) I see the following message:
> Loading ok.[Connect to Server] ip address = <my_local_ip_goes_here:tongue:>, port = 44405> Login Scene init success.Send Request Server List.Success Receive Server List.Success Receive Server List.[ReceiveServerConnect][Socket Closed][Clear PacketQueue][Connect to Server] ip address = mu.dyndns.tv, port = 55900Failed to connect. 2020/02/25 04:31
It looks like there is a problem connecting to port 55900, which is the GameServer. When I look at the GameServer from the server-side StartUp tool, the GameServer looks like its running fine.
https://ibb.co/3NmxC2B
https://i.ibb.co/BZ2hCbq/Capture-1.png https://ibb.co/3NmxC2B
Any clue as to why the client can't connect to the GameServer? Sorry to keep bothering :blushing:
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Re: [Release] MU Server Season 5.5 Full (PerfectZone Server Files) (Beta)
You did not changed client address:
Code:
[Socket Closed][Clear PacketQueue][Connect to Server] ip address = mu.dyndns.tv, port = 55900Failed to connect. 2020/02/25 04:31
To change it:
Go to Tools folder, open main.txt change settings, click in encoder to generate .bmd files.
After that, copy .bmd files to Data/Custom folder in client.
And try to connect again.
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Re: [Release] MU Server Season 5.5 Full (PerfectZone Server Files) (Beta)
Quote:
Originally Posted by
SmileYzn
You did not changed client address:
Code:
[Socket Closed][Clear PacketQueue][Connect to Server] ip address = mu.dyndns.tv, port = 55900Failed to connect. 2020/02/25 04:31
To change it:
Go to Tools folder, open main.txt change settings, click in encoder to generate .bmd files.
After that, copy .bmd files to Data/Custom folder in client.
And try to connect again.
Hmm, I did go to tools and change main.txt to use my local IP, and then ran Encode, copied all the generated files and pasted them into Data/Customer in the client directory - This was the only way I was able to get the client to show the "Valhalla - Gold Server 1" login screen when running mu.exe. However, when I click Valhalla - Gold Server 1 to log into the game, the client freezes and eventually says, "You have been disconnected from the server".
UPDATE:
I got it to work! I had to change the IP address in ConnectServer>ServerList. Thank you!! Server looks good :drool:
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Re: [Release] MU Server Season 5.5 Full (PerfectZone Server Files) (Beta)
https://vimeo.com/393993842
Bug Elvelend 2 +- 98/60 coord. I run player forward or backward, and the character self-teleports to Lorenica.
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Re: [Release] MU Server Season 5.5 Full (PerfectZone Server Files) (Beta)
Did you changed any terrain file in server or client?
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Re: [Release] MU Server Season 5.5 Full (PerfectZone Server Files) (Beta)
I use standart server terrain and object world client elvelend, only replace Lorencia skin object 1 world1
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Re: [Release] MU Server Season 5.5 Full (PerfectZone Server Files) (Beta)
Quote:
Originally Posted by
k2prouds
https://vimeo.com/393993842
Bug Elvelend 2 +- 98/60 coord. I run player forward or backward, and the character self-teleports to Lorenica.
the same happened to me
put this file in MuServer\Data\Terrain
that the bug will be fixed
https://mega.nz/#!tplCzAaD!_v-YAv0nc...zWM3g2IDwwdt_U
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Re: [Release] MU Server Season 5.5 Full (PerfectZone Server Files) (Beta)
I disconnect when attempting to teleport to Crywolf - any reason why?
-
Quote:
Originally Posted by
Zeusifer
I disconnect when attempting to teleport to Crywolf - any reason why?
I test teleport good work, maybe bad confgis IP/PORT GameServerCS 55909 check it or port close.
1. In the game store (XSHOP) missing, Black Dragon Gloves, if you have special editor XSHOP add please, manually I couldn't do it. .
- - - Updated - - -
2. "FIX AGI BUG" does not work correctly, i have stats all 65.000, and use the skill, which is where the game starts lagg . . Elf skills same, other class not tested.https://vimeo.com/395033362
https://vimeo.com/395033362
3. In game "Small Wings" can't sell in shop, and it cannot be thrown away, don't know this bug or not.
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Re: [Release] MU Server Season 5.5 Full (PerfectZone Server Files) (Beta)
Quote:
Originally Posted by
k2prouds
1. I
n the game store (XSHOP) missing, Black Dragon Gloves, if you have special editor XSHOP add please, manually I couldn't do it. .
- - - Updated - - -
2. "FIX AGI BUG"
does not work correctly, i have stats all 65.000,
and use the skill, which is where the game starts lagg . . Elf skills same, other class not tested.https://vimeo.com/395033362
https://vimeo.com/395033362
3. In game "Small Wings" can't sell in shop, and it cannot be thrown away, don't know this bug or not.
1. I will see it, thanks!
2. I will see these bugs, for DL Birds skill is a lot of laggy, can fix it trying to change effect level in options, if not you can try to download one of theses "Anti-Lag path's" arround the forum and test it.
3. I will see about it too, thanks again.
@k2prouds
Ps. I have updated server today.
-
https://i.postimg.cc/prBbcC21/31289-...C986426046.jpg
don*t know wtf
Quote:
Originally Posted by
SmileYzn
Ps. I have updated server today.
i test same bugs have
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Re: [Release] MU Server Season 5.5 Full (PerfectZone Server Files) (Beta)
Hello guys,i setup server on localhost ok,run ok,but problem,i can login without creat account,when i typed anything,i can login,eg : admin / admin,admin/123456..is it bug ?btw,any links for mu editor for this server ? or mu maker ? tks :DServer looks so good,love it and tks to OP.
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Re: [Release] MU Server Season 5.5 Full (PerfectZone Server Files) (Beta)
Quote:
Originally Posted by
pmvuong
Hello guys,i setup server on localhost ok,run ok,but problem,i can login without creat account,when i typed anything,i can login,eg : admin / admin,admin/123456..is it bug ?btw,any links for mu editor for this server ? or mu maker ? tks :DServer looks so good,love it and tks to OP.
Disable automatic account creation in dataserver.ini
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Re: [Release] MU Server Season 5.5 Full (PerfectZone Server Files) (Beta)
My dataserver.ini only show this :
[DataServerInfo]DataServerODBC = MuOnline_EX501DataServerPort = 55960 ; [55960] Porta de conexão com GameServerDataServerUSER = saDataServerPASS = 12345678
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Re: [Release] MU Server Season 5.5 Full (PerfectZone Server Files) (Beta)
Hello . which shop/xshop editor i can use on this server ? and why i can't change kundun item drop ? i have tried kill 1000 times and just 2-3 ancient item drops , i need to edit and make it drop just ancient items , when i try to add , example hyon or vici items , kundun drops just ex dragon items , not ancients. will be glad if someone can help me solve this :)
-
Re: [Release] MU Server Season 5.5 Full (PerfectZone Server Files) (Beta)
Quote:
Originally Posted by
pmvuong
My dataserver.ini only show this :
[DataServerInfo]DataServerODBC = MuOnline_EX501DataServerPort = 55960 ; [55960] Porta de conexão com GameServerDataServerUSER = saDataServerPASS = 12345678
sorry is joinserver
@Broxigan
All eventitembags are working perfectly, tested many times.
I think it is only a bad configuration.
-
Re: [Release] MU Server Season 5.5 Full (PerfectZone Server Files) (Beta)
Quote:
Originally Posted by
Broxigan
Hello . which shop/xshop editor i can use on this server ? and why i can't change kundun item drop ? i have tried kill 1000 times and just 2-3 ancient item drops , i need to edit and make it drop just ancient items , when i try to add , example hyon or vici items , kundun drops just ex dragon items , not ancients. will be glad if someone can help me solve this :)
go to C:\MuServer\Data\EventItemBag\032 - Kundun.txt
Edit SetItemDropRate to 10000
//EventName DropZen ItemDropRate ItemDropCount SetItemDropRate ItemDropType Fireworks
"Kundun" 1000 50 3 10000 0 0
end
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Re: [Release] MU Server Season 5.5 Full (PerfectZone Server Files) (Beta)
Hello,i installed on my pc,if i want to open for my friends play,in GameServer.ini,am i required to change 127.0.0.1 to my ip ?
https://i.imgur.com/ISfS8PJ.jpg
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Re: [Release] MU Server Season 5.5 Full (PerfectZone Server Files) (Beta)
Change only in connectserver and mapserverInfo.
Do not need to change it in gameserver settings, this ip's are related with dataserver & joinserver at localhost.
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Re: [Release] MU Server Season 5.5 Full (PerfectZone Server Files) (Beta)
Quote:
Originally Posted by
SmileYzn
Change only in connectserver and mapserverInfo.
Do not need to change it in gameserver settings, this ip's are related with dataserver & joinserver at localhost.
Tks boss,sv run fine,my friends connect ok :D,but on my pc how can i run game too ? (i run server on my pc ),i tried my local ip not work,my internet ip not work too..:D
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Re: [Release] MU Server Season 5.5 Full (PerfectZone Server Files) (Beta)
add internet ip in windows hosts file pointing to your lan address.
like i do here:
192.168.1.15 mu.no-ip.org
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Re: [Release] MU Server Season 5.5 Full (PerfectZone Server Files) (Beta)
-
Quote:
Originally Posted by
doods6600
how to edit client ip?
''Generate client settings files double clicking on Encode tool (And put at Data/Custom folder into client files);''
...Updated...
How change MoveReq level teleport maps i change Move file (server) but no change level in game, client MoveReq file no have information (cleared).
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Re: [Release] MU Server Season 5.5 Full (PerfectZone Server Files) (Beta)
You need any external editor to edit MoveReq.bmd
-
Re: [Release] MU Server Season 5.5 Full (PerfectZone Server Files) (Beta)
Quote:
Originally Posted by
SmileYzn
You need any external editor to edit MoveReq.bmd
tnx i use TOOLKIT all good. Magic hand not see MoveReq info
- - - Updated - - -
SmileYzn, how about the mistakes I wrote about, are you working on them?
- missing Black Dragon Gloves in game (XSHOP)
- error small wings
- cross shield wings error reinforcement option
-
Re: [Release] MU Server Season 5.5 Full (PerfectZone Server Files) (Beta)
Does the main have the option to increase the fps?
-
Re: [Release] MU Server Season 5.5 Full (PerfectZone Server Files) (Beta)
Hey Boss,i want to ask,what file should i replace to change languge ? eg : i have few vietnamese clients,i want to copy client files from them to this server,is it possible ?
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Re: [Release] MU Server Season 5.5 Full (PerfectZone Server Files) (Beta)
here are the percentage settings for Luck ? ChaosMix.txt not see
-
Re: [Release] MU Server Season 5.5 Full (PerfectZone Server Files) (Beta)
Quote:
Originally Posted by
k2prouds
here are the percentage settings for Luck ? ChaosMix.txt not see
Check Jewel Settings at GameServer.ini
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Re: [Release] MU Server Season 5.5 Full (PerfectZone Server Files) (Beta)
Item Store bug, the seller does not receive the currency.
-
Re: [Release] MU Server Season 5.5 Full (PerfectZone Server Files) (Beta)
Quote:
Originally Posted by
lucasthx01
did you added item in item_eng.bmd, item_por.bmd or item_spn.bmd?
Ps. At data\local\XXX\item_xxx.bmd
- - - Updated - - -
Quote:
Originally Posted by
k2prouds
tnx i use TOOLKIT all good. Magic hand not see MoveReq info
- - - Updated - - -
SmileYzn, how about the mistakes I wrote about, are you working on them?
- missing Black Dragon Gloves in game (XSHOP)
- error small wings
- cross shield wings error reinforcement option
I'm updated these bugs, for reinforcement option need to re-edit cashshop socket items, nothing to worry for now :D
-
Bug Seal of Sustenance. Stop EXP and can*t off this seal.
Small error XSHOP if you work XSHOP add fix too
https://i.postimg.cc/FKSTyq20/Screen...14-21-0000.jpg
tnx
1. not correct show map teleport level
this real settings level teleport (normal player see this)
https://i.postimg.cc/RZrXYRQS/real.jpg
---------------------------------------
Gm player see this (Nível 8)
https://i.postimg.cc/MZ3W1c0b/gm.jpg
2. Kundun no have drop anc.
0//EventName DropZen ItemDropRate ItemDropCount SetItemDropRate ItemDropType Fireworks"Kundun" 1000 50 3 10000 0 0end
My settings.
-
Thanks for reporting it, i actually working on something like MuHelper on season 5
- - - Updated - - -
Hi folks, i have update the MuServer and client today.
With full support of ChatServer and some fixes reported here.
Check more deails on changelog attached in first post.
Ps.
For people that want's to test the ChatServer, do not forget to change global ip in DataServer to ChatServer works.
Att
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Re: [Release] MU Server Season 5.5 Full (PerfectZone Server Files) (Beta)
Tnx for Update. I test it.
- small cape have same bug cant- small cape have same bug can*t sell and other
- Bug Chat russian letters
йцукенгшщзхъфывапролджэячсмит (29 letters)
https://i.postimg.cc/BZ5qkyHf/good.jpg
йцукенгшщзхъфывапролджэячсмит+ (30 + letters = this)
https://i.postimg.cc/43n0bKbx/bad.jpg
english 40 letters work good. tnx
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Re: [Release] MU Server Season 5.5 Full (PerfectZone Server Files) (Beta)
Quote:
Originally Posted by
k2prouds
explain better the problem with characters, i do not have a crystal ball bro hahaha
-
Re: [Release] MU Server Season 5.5 Full (PerfectZone Server Files) (Beta)
Quote:
Originally Posted by
SmileYzn
explain better the problem with characters, i do not have a crystal ball bro hahaha
i write standart chat text consisting of 29 Russian letters = work, displays good
Result
https://i.postimg.cc/BZ5qkyHf/good.jpg
------------------------------------------------------------
i write standart chat text consisting of 30 (and more) Russian letters = not work, displays hieroglyphics
Result
https://i.postimg.cc/43n0bKbx/bad.jpg
--------------------------------------
i write standart chat text consisting of 40 (MAX) English letters = work, displays good
------------------------------------------------
sorry my bad english )
-----------------------------------------------
how about a bug with a small wing?
"In game "Small Wings" can't sell in shop, and it cannot be thrown away"
----------------------
You may be able to help correct the maximum number of letters in Russian for chatting
P.S Kundun drop work good need change SetItemDropRate 100000
---------------------------------------------------------------------------------------
Bug. not work guild alliance.
My settings.
https://i.postimg.cc/65v3kBsQ/1.jpg
no request comes
--------------------------------------
small error XSHOP "StaffS" no have Additional Wizardy
-
Re: [Release] MU Server Season 5.5 Full (PerfectZone Server Files) (Beta)
Quote:
Originally Posted by
k2prouds
i write standart chat text
consisting of 29 Russian letters = work,
displays good
Result
https://i.postimg.cc/BZ5qkyHf/good.jpg
------------------------------------------------------------
i write standart chat text
consisting of 30 (and more) Russian letters = not work,
displays hieroglyphics
Result
https://i.postimg.cc/43n0bKbx/bad.jpg
--------------------------------------
i write standart chat text
consisting of 40 (MAX) English letters = work,
displays good
------------------------------------------------
sorry my bad english )
-----------------------------------------------
how about a bug with a small wing?
"In game "Small Wings" can't sell in shop, and it cannot be thrown away"
----------------------
You may be able to help correct the maximum number of letters in Russian for chatting
P.S Kundun drop work good need change SetItemDropRate 100000
---------------------------------------------------------------------------------------
Bug. not work guild alliance.
My settings.
https://i.postimg.cc/65v3kBsQ/1.jpg
no request comes
--------------------------------------
small error XSHOP "StaffS" no have Additional Wizardy
The first issue occrus because some russian letters use a hexadecimal code that converts to a number larger than 255, which is 0xFF. Therefore it breaks the standard packet structure. :)
-
Quote:
Originally Posted by
Fallen166
The first issue occrus because some russian letters use a hexadecimal code that converts to a number larger than 255, which is 0xFF. Therefore it breaks the standard packet structure. :)
hmm zteam files no have this problem
- - - Updated - - -
Bug Blood Castle, client crash through as you go through the killing of monsters
-
Re: [Release] MU Server Season 5.5 Full (PerfectZone Server Files) (Beta)
Characters are invisible after dying by another player (Client BUG?)
This only happens with the first window open, the others are normal.
look to video ->
https://drive.google.com/open?id=11a...r5udpkDod9b2TY
-
Re: [Release] MU Server Season 5.5 Full (PerfectZone Server Files) (Beta)
Quote:
Originally Posted by
lordizinho87
so confirm sometimes happens in Lorenica, Server stable but client not
-
Re: [Release] MU Server Season 5.5 Full (PerfectZone Server Files) (Beta)
Quote:
Originally Posted by
k2prouds
so confirm sometimes happens in Lorenica, Server stable but client not
I tested another full client and kept only the original main, and the bug continues.
I believe the problem is specifically in the MAIN.EXE
I'm looking for another compatible main
-
Re: [Release] MU Server Season 5.5 Full (PerfectZone Server Files) (Beta)
Forget about other mains, this is a gs bug. I'm will upload a update soon.
- - - Updated - - -
@lordizinho87
Server & client updated.
Check changelogs for more details
@k2prouds
hahah nothing to do in client side
Thanks
-
Re: [Release] MU Server Season 5.5 Full (PerfectZone Server Files) (Beta)
Quote:
Originally Posted by
SmileYzn
Forget about other mains, this is a gs bug. I'm will upload a update soon.
- - - Updated - - -
@
lordizinho87
Server & client updated.
Check changelogs for more details
@
k2prouds
hahah nothing to do in client side
Thanks
Thanks for update. Small Wings have same problem impossible to sell and throw away, Hard to fix?
-
Re: [Release] MU Server Season 5.5 Full (PerfectZone Server Files) (Beta)
Quote:
Originally Posted by
k2prouds
Thanks for update. Small Wings have same problem impossible to sell and throw away, Hard to fix?
What is the price of wings that is displayed?
-
Re: [Release] MU Server Season 5.5 Full (PerfectZone Server Files) (Beta)
-
Re: [Release] MU Server Season 5.5 Full (PerfectZone Server Files) (Beta)
Is not a bug itself, season 5+ do not allow sell these wings. Since is an cashshop item.
-
Re: [Release] MU Server Season 5.5 Full (PerfectZone Server Files) (Beta)
Quote:
Originally Posted by
SmileYzn
Is not a bug itself, season 5+ do not allow sell these wings. Since is an cashshop item.
what to do with them then? The player cannot be deleted by himself
-
Re: [Release] MU Server Season 5.5 Full (PerfectZone Server Files) (Beta)
Yes it is a rule of the game bro. Do not thread as bug!
Look:
Code:
//----- (005EC4B0) --------------------------------------------------------
bool __cdecl IsSellingBan(struct tagITEM *a1)
{
__int16 v1; // ST08_2@26
SEASON3B::CNewUISystem *v2; // eax@26
bool result; // al@32
int v4; // [sp+4h] [bp-4h]@1
v4 = (*(_DWORD *)((char *)a1 + 2) >> 3) & 0xF;
if ( *(_WORD *)a1 != 7280
&& *(_WORD *)a1 != 7281
&& *(_WORD *)a1 != 7289
&& *(_WORD *)a1 != 7290
&& *(_WORD *)a1 != 7291
&& *(_WORD *)a1 != 7292
&& *(_WORD *)a1 != 6274
&& *(_WORD *)a1 != 6275
&& *(_WORD *)a1 != 6276
&& *(_WORD *)a1 != 6277
&& *(_WORD *)a1 != 6278
&& *(_WORD *)a1 != 6279
&& *(_WORD *)a1 != 6736
&& *(_WORD *)a1 != 6732
&& *(_WORD *)a1 != 6778
&& *(_WORD *)a1 != 6779
&& *(_WORD *)a1 != 6720
&& *(_WORD *)a1 != 6721
&& *(_WORD *)a1 != 6765
&& *(_WORD *)a1 != 6766
&& *(_WORD *)a1 != 6767
&& *(_WORD *)a1 != 6768
&& *(_WORD *)a1 != 6769
&& *(_WORD *)a1 != 6770
&& *(_WORD *)a1 != 6771
&& ((v1 = *(_WORD *)a1,
v2 = (SEASON3B::CNewUISystem *)SEASON3B::CNewUISystem::GetInstance(),
SEASON3B::CNewUISystem::GetUI_NewMyInventory(v2),
!SEASON3B::CNewUIMyInventory::IsInvenItem(v1))
|| *((_BYTE *)a1 + 22) == 254)
&& (*(_WORD *)a1 != 6676 || v4)
|| *((_BYTE *)a1 + 97) != 1
|| *((_BYTE *)a1 + 98) != 1 )
{
result = *(_WORD *)a1 == 7179
|| *(_WORD *)a1 == 6676 && (v4 == 1 || v4 == 2)
|| *((_BYTE *)a1 + 97) == 1 && !*((_BYTE *)a1 + 98) && *(_WORD *)a1 == 6676 && !v4
|| *(_WORD *)a1 == 6676 && (v4 == 1 || v4 == 2)
|| *(_WORD *)a1 == 6675
|| *(_WORD *)a1 == 7188 && v4 >= 1 && v4 <= 5
|| *(_WORD *)a1 == 7319
|| *(_WORD *)a1 == 7320
|| IsLuckySetItem(*(_WORD *)a1) == 1 && (signed int)*((_BYTE *)a1 + 22) > 0
|| !IsLuckySetItem(*(_WORD *)a1) && Check_ItemAction(a1, 4, 0);
}
else
{
result = 0;
}
return result;
}
I will do a small system in client that can control these actions items, but i did not recommend to do in any way.
Code:
bool __cdecl IsHighValueItem(struct tagITEM *a1);
bool __cdecl IsPersonalShopBan(struct tagITEM *a1);
bool __cdecl IsTradeBan(struct tagITEM *a1);
bool __cdecl IsStoreBan(struct tagITEM *a1);
bool __cdecl IsDropBan(struct tagITEM *a1);
bool __cdecl IsSellingBan(struct tagITEM *a1);
bool __cdecl IsRepairBan(struct tagITEM *a1);
I will add a config to control these funcions in next update
-
Re: [Release] MU Server Season 5.5 Full (PerfectZone Server Files) (Beta)
Quote:
Originally Posted by
SmileYzn
Yes it is a rule of the game bro. Do not thread as bug!
Look:
Code:
//----- (005EC4B0) --------------------------------------------------------
bool __cdecl IsSellingBan(struct tagITEM *a1)
{
__int16 v1; // ST08_2@26
SEASON3B::CNewUISystem *v2; // eax@26
bool result; // al@32
int v4; // [sp+4h] [bp-4h]@1
v4 = (*(_DWORD *)((char *)a1 + 2) >> 3) & 0xF;
if ( *(_WORD *)a1 != 7280
&& *(_WORD *)a1 != 7281
&& *(_WORD *)a1 != 7289
&& *(_WORD *)a1 != 7290
&& *(_WORD *)a1 != 7291
&& *(_WORD *)a1 != 7292
&& *(_WORD *)a1 != 6274
&& *(_WORD *)a1 != 6275
&& *(_WORD *)a1 != 6276
&& *(_WORD *)a1 != 6277
&& *(_WORD *)a1 != 6278
&& *(_WORD *)a1 != 6279
&& *(_WORD *)a1 != 6736
&& *(_WORD *)a1 != 6732
&& *(_WORD *)a1 != 6778
&& *(_WORD *)a1 != 6779
&& *(_WORD *)a1 != 6720
&& *(_WORD *)a1 != 6721
&& *(_WORD *)a1 != 6765
&& *(_WORD *)a1 != 6766
&& *(_WORD *)a1 != 6767
&& *(_WORD *)a1 != 6768
&& *(_WORD *)a1 != 6769
&& *(_WORD *)a1 != 6770
&& *(_WORD *)a1 != 6771
&& ((v1 = *(_WORD *)a1,
v2 = (SEASON3B::CNewUISystem *)SEASON3B::CNewUISystem::GetInstance(),
SEASON3B::CNewUISystem::GetUI_NewMyInventory(v2),
!SEASON3B::CNewUIMyInventory::IsInvenItem(v1))
|| *((_BYTE *)a1 + 22) == 254)
&& (*(_WORD *)a1 != 6676 || v4)
|| *((_BYTE *)a1 + 97) != 1
|| *((_BYTE *)a1 + 98) != 1 )
{
result = *(_WORD *)a1 == 7179
|| *(_WORD *)a1 == 6676 && (v4 == 1 || v4 == 2)
|| *((_BYTE *)a1 + 97) == 1 && !*((_BYTE *)a1 + 98) && *(_WORD *)a1 == 6676 && !v4
|| *(_WORD *)a1 == 6676 && (v4 == 1 || v4 == 2)
|| *(_WORD *)a1 == 6675
|| *(_WORD *)a1 == 7188 && v4 >= 1 && v4 <= 5
|| *(_WORD *)a1 == 7319
|| *(_WORD *)a1 == 7320
|| IsLuckySetItem(*(_WORD *)a1) == 1 && (signed int)*((_BYTE *)a1 + 22) > 0
|| !IsLuckySetItem(*(_WORD *)a1) && Check_ItemAction(a1, 4, 0);
}
else
{
result = 0;
}
return result;
}
I will do a small system in client that can control these actions items, but i did not recommend to do in any way.
Code:
bool __cdecl IsHighValueItem(struct tagITEM *a1);
bool __cdecl IsPersonalShopBan(struct tagITEM *a1);
bool __cdecl IsTradeBan(struct tagITEM *a1);
bool __cdecl IsStoreBan(struct tagITEM *a1);
bool __cdecl IsDropBan(struct tagITEM *a1);
bool __cdecl IsSellingBan(struct tagITEM *a1);
bool __cdecl IsRepairBan(struct tagITEM *a1);
I will add a config to control these funcions in next update
ok tnx, maybe add comand standart player /clearinv (only who write, inventory clear)
-
Re: [Release] MU Server Season 5.5 Full (PerfectZone Server Files) (Beta)
hi, please change 3d camera from rightclick to middle one, if u turn on camera and just try to kill mobs you screen move, i will test more