
Originally Posted by
Deathway
Here you may find the decompiled source code from MU_RANKING_DB_SERVER.exe
Version: (2008)
Country: International.
I mixed the decompilation with some leaked sources to imitate as much as the original one.
This hasn't been tested, so use at your own risk.
CEventRankDB is the core if you are creating an emulator, the rest is classic IOCP handling
d.
Well, I never understood why MU had / has a Ranking Server in the first place. (check XTEAM)
Also, this make me laugh:
Code:
BOOL CRankingLock::CheckTimer()
{
__try
{
Lock();
}
__except ((GetTickCount() - m_dwTickCount) > MAX_RANK_WAITTIME, EXCEPTION_EXECUTE_HANDLER)
{
UnLock();
}
UnLock();
return FALSE;
}
Please tell me you decompiled this and you did not write this ? (TryEnterCriticalSection)
Anyway, I got no business with MU or any game emulators; just wanted to see who "Deathway" is :)