[Release] MuClientTools Season 16 part 1.1

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  1. #46
    Account Upgraded | Title Enabled! solarismu is offline
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    Re: [Release] MuClientTools Season 16 part 1.1

    Quote Originally Posted by Smradoch View Post
    i am talking about this https://github.com/VDraven/MuClientTools16
    ''Some BMD Animations (monsters walking,...) use LockPosition flags. SMD files have no option to represent it. It can be set manually in LockPositionData.txt instead. Comparation test:''

    The tool should handle LockPositionData automatically when converting bmd->smd, no need to touch it.

    LockPosition is a boolean flag using in animation loop. For an example:

    An animation (such as bull walking) has 3 frames: 0 1 2
    LockPosition = false
    animation loop: 0 1 2 0 | 0 1 2 0 | 0 1 2 0 | ...
    LockPosition = true
    animation loop: 0 1 2 | 0 1 2 | 0 1 2 | ...

  2. #47
    Viserion is offline
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    Re: [Release] MuClientTools Season 16 part 1.1

    @solarismu
    Are you working in BMD->FBX? I saw your last commit, how is going with that?

    It was something I was very interested. Because the blender script, converting the SMD to Blender and then Blender to FBX, there was an import error in the skeleton, when I would merge the equipment (Unity3D). So I was using the MilkShape3D tool for conversion by manual. x_X

  3. #48
    Account Upgraded | Title Enabled! solarismu is offline
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    Re: [Release] MuClientTools Season 16 part 1.1

    Quote Originally Posted by Viserion View Post
    @solarismu
    Are you working in BMD->FBX? I saw your last commit, how is going with that?

    It was something I was very interested. Because the blender script, converting the SMD to Blender and then Blender to FBX, there was an import error in the skeleton, when I would merge the equipment (Unity3D). So I was using the MilkShape3D tool for conversion by manual. x_X

    https://i.imgur.com/8jBYkV6.mp4

    https://i.imgur.com/avAcW0e.mp4
    https://i.imgur.com/cQs0Ag6.mp4
    https://i.imgur.com/THIw4RS.mp4

  4. #49
    Viserion is offline
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    Re: [Release] MuClientTools Season 16 part 1.1

    I had seen it in the readme. Incredible! :)

    In the last video, is the animation in blender having a problem or was it just a coincidence?

    Did you got the key for season 17?

  5. #50
    Account Upgraded | Title Enabled! solarismu is offline
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    Re: [Release] MuClientTools Season 16 part 1.1

    Quote Originally Posted by Viserion View Post
    I had seen it in the readme. Incredible! :)

    In the last video, is the animation in blender having a problem or was it just a coincidence?

    Did you got the key for season 17?
    It's just Blender's problem. It's a free tool anyway...
    Autodesk is the owner of FBX format. Autodesk's tools (such as Maya) handle it without any problem. However, It's expensive and maybe uncommon here, so I made the test with Blender instead.

    Unreal Engine gives a better view than blender... I didn't test with Unity, but I assume axis system need to be changed a little bit.

  6. #51
    Account Upgraded | Title Enabled! or30n is offline
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    Re: [Release] MuClientTools Season 16 part 1.1

    Support for s17? I think it is same encryption if I am not wrong.

  7. #52
    Account Upgraded | Title Enabled! solarismu is offline
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    Re: [Release] MuClientTools Season 16 part 1.1

    Quote Originally Posted by or30n View Post
    Support for s17? I think it is same encryption if I am not wrong.
    It's not hard, anyone can port it to S17 if they really try. It's just changing some structures.

    I WILL NOT SUPPORT SEASON 17 or higher unless MuLgd / IGCN / whoever release an stable source for that version.

  8. #53
    Enthusiast BattleLorencia is offline
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    i cant open the file its working on x64 bit pc win 11 ?
    someone can send me the latest complied version ? i try for s17 xteam

  9. #54
    Valued Member Ale[!] is online now
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    you have to drag files to executables, this tools is for season16 but with a little work you can make it work for newer seasons

  10. #55
    Account Upgraded | Title Enabled! or30n is offline
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    How we can open .PAM
    and .TTA files?

  11. #56
    Proficient Member VadimashRS is offline
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    @solarismu
    itemaddoptions any missed in code because he not transform .bmd to .txt, check it on you src from git

  12. #57
    Account Upgraded | Title Enabled! solarismu is offline
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    Quote Originally Posted by VadimashRS View Post
    @solarismu
    itemaddoptions any missed in code because he not transform .bmd to .txt, check it on you src from git
    Hi, thank you. Leoferrarezi have made the fix for that problem. I already updated the source and release files. It should be good now.

    Quote Originally Posted by or30n View Post
    How we can open .PAM
    and .TTA files?
    OBJ -> JBO, MAP -> PAM, ATT -> TTA
    They are just binary files. I don't recommend to work / edit on these files. In the past, I had a intention to convert these files to text files. However, I already made a Mu World Editor plugin and it works just fine. So I didn't do it.
    Last edited by solarismu; 15-10-22 at 01:22 AM.

  13. #58
    Proficient Member VadimashRS is offline
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    Quote Originally Posted by solarismu View Post
    Hi, thank you. Leoferrarezi have made the fix for that problem. I already updated the source and release files. It should be good now.
    itemsetoptions fixed, itemaddoptions.bmd-> txt no react ItemAddOption_bmd.exe, no error and no conversion, tested on you last git sources

  14. #59
    Account Upgraded | Title Enabled! solarismu is offline
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    Quote Originally Posted by VadimashRS View Post
    itemsetoptions fixed, itemaddoptions.bmd-> txt no react ItemAddOption_bmd.exe, no error and no conversion, tested on you last git sources
    I test with the given sample in _bin_, all is ok.
    Only season 16 ep1 is guaranteed and tested. itemaddoption.bmd (no 's' after option)
    Check the file size:

  15. #60
    Proficient Member VadimashRS is offline
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    Quote Originally Posted by solarismu View Post
    I test with the given sample in _bin_, all is ok.
    Only season 16 ep1 is guaranteed and tested. itemaddoption.bmd (no 's' after option)
    Check the file size:
    work ok, after replace bmd from original client, i beat itemaddoptions from you github have bug :)

    Error on formuladata
    is the ID more 256 he insert Group -1
    Group 3 in S16 1-1 have more 256....



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