Hi guys,
I have a unity project too and this tool help me a lot but, I can convert items, weapons, map objects to fbx and import them to unity but I can’t convert terrain height, terrain light and most important terrain object files.
From older versions I convert map objects file with pentium tool and then export to txt so I create a script to read it and place automatically objects. So my question, is there a way someone make or help to create a conversion tool at least for terrain object files?
And if anyone want to help or make a tool to convert all client files like interface, skills or what ever.
Here some pics of my project,
https://cdn.discordapp.com/attachmen...2963577/03.png
https://cdn.discordapp.com/attachmen...1176282/01.png
https://cdn.discordapp.com/attachmen...2729710/02.png
https://cdn.discordapp.com/attachmen...7126640/04.png
https://cdn.discordapp.com/attachmen...4809191/05.png
In this project the only problem i deal with is terrain height. I convert using pentium tool from season 6 but holes are wrong.
Then I try to save .map using again pentium tool so I can use terrain texture tiles but was wrong.
Terrain textures are better by hand and from start but holes are important to be the map as much possible as original.
This have to be for objects too. Here in these pictures I convert from s6 again the terrainobject.obj from client using pentium tool and works, but for low seasons. I need for higher up to s18.
Any way, I will continue projects until someone help.
After a satisfying version I will release it free for anyone who want to try or continue with me.