[Release] MUEngine Full Season 4 Public + Custom Features (JPN)

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  1. #46
    Member Lnux is offline
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    re: [Release] MUEngine Full Season 4 Public + Custom Features (JPN)

    Well this is MuGuard.org Property
    Just give some little respect bro just give some credits.

  2. #47
    Account Upgraded | Title Enabled! Dark_FearZz is offline
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    re: [Release] MUEngine Full Season 4 Public + Custom Features (JPN)

    I really liked your Free Version and i will probably be buying your Premium Version very soon, great unique features you guys got there

  3. #48

    re: [Release] MUEngine Full Season 4 Public + Custom Features (JPN)

    Quote Originally Posted by Lnux View Post
    Well this is MuGuard.org Property
    Just give some little respect bro just give some credits.
    This is not MuGuard property, MuGuard is just affiliated with MuEngine. Those files are developed under the MUEngine Team name, and there is of course our official website: MUEngine GameServers

    Please do some reseach before posting such things next time :)

    Quote Originally Posted by ulfsark View Post
    Are you using windows 98 style? :P

    I've encountered some bugs:

    - Seals are dissapearing after relog.
    - Seed(earth) has no attributes.
    - Can't move to maps on GSCS.
    - Zen drop in party is too high, dropping 5x more than it should.

    By the way, are you going to add pc cafe points system?
    Most of your issues already explained by BaronRZ earlier, i haven't tested party zen drop myself so not sure. Unfortunately right now we are focusing on our S6 EP2 Retail Version since a lot of people were requesting so Free Version will not be able to be worked on for now.

    Quote Originally Posted by Dark_FearZz View Post
    I really liked your Free Version and i will probably be buying your Premium Version very soon, great unique features you guys got there
    Thank you, if you have any questions regarding our Retail Version please contact us via our website: MUEngine GameServers or pm as i cannot discuss any Premium Info/Prices here.

  4. #49
    Account Upgraded | Title Enabled! ulfsark is offline
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    re: [Release] MUEngine Full Season 4 Public + Custom Features (JPN)

    Quote Originally Posted by MajoraRZ View Post
    Most of your issues already explained by BaronRZ earlier, i haven't tested party zen drop myself so not sure. Unfortunately right now we are focusing on our S6 EP2 Retail Version since a lot of people were requesting so Free Version will not be able to be worked on for now.
    I have sent to "Eric" on the muengine community the bugs I've found, real bugs.

    - Heart is dropping
    - Golden Goblin drops box of luck instead of BOK+1
    - Zen drop in party is too high

    That's all. When there are some updates for that, the server will be simply flawless.

  5. #50
    Proficient Member phit666 is offline
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    re: [Release] MUEngine Full Season 4 Public + Custom Features (JPN)

    Try to use custom drop with golden goblin, add box of luck, set mob id of golden goblin then set the rate to 100.

  6. #51
    Account Upgraded | Title Enabled! ulfsark is offline
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    re: [Release] MUEngine Full Season 4 Public + Custom Features (JPN)

    Quote Originally Posted by phit666 View Post
    Try to use custom drop with golden goblin, add box of luck, set mob id of golden goblin then set the rate to 100.
    I thought about it... maybe it works, maybe not. The drop should be corrected anyway.

  7. #52
    Novice mastermata is offline
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    re: [Release] MUEngine Full Season 4 Public + Custom Features (JPN)

    System vip someone managed to get it to work, the gm system can not log in gm in windows (7) or 32-bit Vista, using the muengine , customer muengine ,scfm and RMST and none worked .. if anyone can get into the game with these settings, please post here as you did to do the job .. VIP and the system would really like to know how to perform

  8. #53
    Apprentice ferary is offline
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    re: [Release] MUEngine Full Season 4 Public + Custom Features (JPN)

    For me - everything work fine... But first time I have a problem. All components working good except gameserver. Its don't show anything on gameserver monitor logs. Just look to screenshot.

    I using windows server 2003 SP2
    Have any idea?

    http://imageshack.us/photo/my-images/84/wtfiv.png/

    Edit: I check the problem on other gs. And this same problem on all gs O.o
    Last edited by ferary; 12-09-11 at 09:31 AM.

  9. #54
    Account Upgraded | Title Enabled! ulfsark is offline
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    re: [Release] MUEngine Full Season 4 Public + Custom Features (JPN)

    Create a folder nammed log and other nammed gmlog inside the gs/gscs folders.

  10. #55
    Apprentice ferary is offline
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    re: [Release] MUEngine Full Season 4 Public + Custom Features (JPN)

    Quote Originally Posted by ulfsark View Post
    Create a folder nammed log and other nammed gmlog inside the gs/gscs folders.



    Still not working good.... Logs is writing well, bus always stops writing.

    P.S. I am not supid, I already try to install ant reinstall all net.frameworks versions, c++ runtime, and other passible shit. And nothing help for this.

    Completed loading shops
    15:23:21 SkyLand Boss Shield Setting!!
    15:23:21 SkyLand Boss Monster Setting!!
    Error: Monster location setting error D:\SERVERTEAM\ForeignSeason4.5\Main\Src\Mu Project\GameServer\user.cpp 4427
    error-L2 : 4005 class : 0
    Error: Monster location setting error D:\SERVERTEAM\ForeignSeason4.5\Main\Src\Mu Project\GameServer\user.cpp 4427
    error-L2 : 4440 class : 0
    Error: Monster location setting error D:\SERVERTEAM\ForeignSeason4.5\Main\Src\Mu Project\GameServer\user.cpp 4427
    error-L2 : 4471 class : 0
    Error: Monster location setting error D:\SERVERTEAM\ForeignSeason4.5\Main\Src\Mu Project\GameServer\user.cpp 4427
    error-L2 : 5026 class : 0
    15:23:21 [DevilSquare] Close
    15:23:21 [DevilSquare] Sync Open Time. [92]min remain
    15:23:21 [Blood Castle] (1) Sync Open Time. [6] min remain
    15:23:21 [Blood Castle] (1) SetState CLOSED
    15:23:21 [Blood Castle] (2) Sync Open Time. [6] min remain
    15:23:21 [Blood Castle] (2) SetState CLOSED
    15:23:21 [Blood Castle] (3) Sync Open Time. [6] min remain
    15:23:21 [Blood Castle] (3) SetState CLOSED
    15:23:21 [Blood Castle] (4) Sync Open Time. [6] min remain
    15:23:21 [Blood Castle] (4) SetState CLOSED
    15:23:21 [Blood Castle] (5) Sync Open Time. [6] min remain
    15:23:21 [Blood Castle] (5) SetState CLOSED
    15:23:21 [B
    (I paste logs well, but as you see, its end on "15:23:21 [B")

  11. #56
    Member Jareksniper is offline
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    re: [Release] MUEngine Full Season 4 Public + Custom Features (JPN)

    Warp window bugs..
    I cant move on some maps

  12. #57
    Apprentice BaronRZ is offline
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    re: [Release] MUEngine Full Season 4 Public + Custom Features (JPN)

    Quote Originally Posted by Jareksniper View Post
    Warp window bugs..
    I cant move on some maps
    check your movereq.txt

  13. #58
    Member Jareksniper is offline
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    re: [Release] MUEngine Full Season 4 Public + Custom Features (JPN)

    i weel post Screen in minute
    but the movereq.txt seems to be ok..
    http://imageshack.us/photo/my-images/853/screenqt.jpg/

    MOVEREQ(kor).txt :
    //############################################
    // POWERED BY MU ENGINE //
    // WWW.MUENGINE.ORG //
    //###########################################

    //------------------------------------------------------------------------------//
    // Map Name(Kor) Map Name(Eng) Price Req. Gate //
    //------------------------------------------------------------------------------//
    1 "Stadium" "Stadium" 3000 50 50
    2 "Lorencia" "Lorencia" 1000 10 17
    3 "Noria" "Noria" 1000 10 27
    31 "Elbeland" "Elbeland" 1000 10 267
    32 "Elbeland2" "Elbeland2" 2000 10 268
    33 "Elbeland3" "Elbeland3" 3000 10 269
    4 "Devias" "Devias" 1000 20 22
    5 "Devias2" "Devias2" 2000 20 72
    6 "Devias3" "Devias3" 2000 20 73
    7 "Devias4" "Devias4" 2500 20 74
    8 "Dungeon" "Dungeon" 3000 30 2
    9 "Dungeon2" "Dungeon2" 3000 40 6
    10 "Dungeon3" "Dungeon3" 3500 50 10
    11 "Atlans" "Atlans" 4000 60 49
    12 "Atlans2" "Atlans2" 4000 70 75
    13 "Atlans3" "Atlans3" 4500 80 76
    14 "LostTower" "LostTower" 5000 50 42
    15 "LostTower2" "LostTower2" 5000 50 31
    16 "LostTower3" "LostTower3" 5500 50 33
    17 "LostTower4" "LostTower4" 5500 60 35
    18 "LostTower5" "LostTower5" 5500 60 37
    19 "LostTower6" "LostTower6" 6000 70 39
    20 "LostTower7" "LostTower7" 6500 70 41
    21 "Tarkan" "Tarkan" 7000 140 57
    22 "Tarkan2" "Tarkan2" 7500 140 77
    23 "Icarus" "Icarus" 9000 170 63
    24 "ValleyofLoren" "ValleyofLoren" 5000 100 94
    25 "Aida" "Aida" 8000 150 119
    27 "Aida2" "Aida2" 8500 150 140
    28 "Kanturu" "Kanturu" 10000 200 138
    29 "Kanturu2" "Kanturu2" 12000 220 141
    30 "Kanturu3" "Kanturu3" 15000 230 139
    34 "Raklion" "Raklion" 15000 280 287
    35 "Calmness" "Calmness" 15000 400 273
    36 "Crywolf" "Crywolf" 15000 300 114
    Last edited by Jareksniper; 12-09-11 at 06:54 PM.

  14. #59
    Account Upgraded | Title Enabled! ulfsark is offline
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    re: [Release] MUEngine Full Season 4 Public + Custom Features (JPN)

    You have to configure movereq server and client side...

  15. #60
    Member Jareksniper is offline
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    re: [Release] MUEngine Full Season 4 Public + Custom Features (JPN)

    But its just the same as client side....
    Movereq lvls are the same...



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