Haha. I didnt know. I just created it with compatibility SQL 2000 and then backed it upDidnt test it
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Haha. I didnt know. I just created it with compatibility SQL 2000 and then backed it upDidnt test it
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Use those DB's, sql 2000 with md5 off. Cashshop and Vip working perfectly.
Also get a joinserver with md5 off or you won't connect.
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Anyone got this on gameserver log?
This come on my gameserver log time to time, dunno what he is.Code:Number of magic exceeds. (D:\SERVERTEAM\ForeignSeason4.5\Main\Src\Mu Project\GameServer\user.cpp 25927)
"Number of Magic" is the Buff damage , is about ur skill i think
Code:p_magicInf.cpp p_magicDmgBuff.cppCode:int CMagicInf::GetBuffDamage() { int damage = 0; if ( this->m_Skill == 0xFF ) { LogAdd(steep.Get(GET(1, 202)), __FILE__, __LINE__); return 0; } int sdmg = this->m_DamageMax - this->m_DamageMin; __try { damage = this->m_DamageMin + (rand() % 1); } __except(sdmg=1,1) { LogAdd(steep.Get(GET(0, 111)), __FILE__, __LINE__); } return damage; }u can try runnning this script on sql queryCode:class CMagicInf { public: CMagicInf(); virtual ~CMagicInf(); int Set(BYTE aSkill, BYTE aLevel); int Set(BYTE aType, BYTE aIndex, BYTE aLevel); int GetBuffDamage(); CMagicInf & BuddDmg= (CMagicInf & __that) { this->m_Level = __that.m_Level; this->m_Skill = __that.m_Skill; this->m_DamageMin = __that.m_DamageMin; this->m_DamageMax = __that.m_DamageMax; return *this; };
to avoid this .Code:Update DefaultClassType set magiclist = Null Update Character set magiclist = Null where clevel <5
also u can try editing the table on ur MuOnline Databases
and make some edits there.Code:defaultclasstype
Found a problem in duel, DW/SM/GM cant use teleport there.
GS err:
[Account][Character] Try Teleport Not Move Area [101, 73]
i think is about map files, dunno, any ideas?
Hmm , can u check here
on common.cfg and scroll down for pvp last land thingCode:MUEngine Public v1\MuOnline\GS\Configs
This happen during duel on duel map. i have pvp last stand off atm.
you cant teleport in vulcanos also. same gs error line.
well then it might be Bug with duel system ? or about the skills?
u get same error as in duel while trying to teleport in vulcanos ?
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Its something with GS and map system, because when i teleport to vulcanos or duel arenas GS says:
############################################################################Code:[MapServerMng] CheckMoveMpSvr() - Unknown MapMove Info [username][character]: MAP-63 / INFO--31596
Edit:
After some search i figured that Vulcanos map was implemented in Season 5, and only Gens Family members can join this map.
Maybe this is the reason of all trouble. Because we even dont have Gens family on 4.6
Last edited by Pr0vider; 30-09-11 at 01:51 PM.
can this server file uhh able to have 2 servers 1 account db? i saw some guides that it requires the GS to have an option to specify the account/character database.
When i launch MuServerSetup i get this error and than few seconds later Dataserver1 stops responding and because of that other databases and links won't launch.
I am using win7 x32 sql2005 and i wonder why do i have this problem?I know i could bypass this problem with restoring databases from other server files,but i dont want to take a chance for extra bugs in game.
edit:
Nevermind it, FIXED.no problems
Last edited by GoldenDragonMu; 05-10-11 at 04:24 AM.
yes xD. i was looking for that kind of configuration where:
is this guide applicable for this file? = http://forum.ragezone.com/f196/run-2...mputer-574742/Code:same account table but different character table
cuz i'd like to make a server which uses same account but different characters on each server.
thanks (the guide is not quire detailed enough for me to full understand but .. trial and error will do xD).
Yes that guide is fully working with our files, you will need to have 1 Me_MuOnline db and 2 MuOnline dbs.
1) Me_MuOnline
2) MuOnline
3) MuOnline2
Me_MuOnline will be used to store all accounts, and MuOnline will be character db for 1 server and MuOnline2 character db for server 2.
You will have to use 2 eDS as well, one will point to MuOnline and the other to MuOnline2.