re: [Release] MuServer 1:00:56 Season 2.5 (Original - No Modifications)
Thanks for sharing :wink:
re: [Release] MuServer 1:00:56 Season 2.5 (Original - No Modifications)
Anyone know how to fix this sh1tty bug?????
i open new character who call "Character"
if i will try to open new character agian and call him "character" or "CHARACTER"
it will work and open it..please anyone!
i figure out that this is problem in database
re: [Release] MuServer 1:00:56 Season 2.5 (Original - No Modifications)
Quote:
Originally Posted by
Yuval123
Anyone know how to fix this sh1tty bug?????
i open new character who call "Character"
if i will try to open new character agian and call him "character" or "CHARACTER"
it will work and open it..please anyone!
i figure out that this is problem in database
you need remove case sensetive
re: [Release] MuServer 1:00:56 Season 2.5 (Original - No Modifications)
Quote:
Originally Posted by
NanoGuy
you need remove case sensetive
LoL
Its bug in Table Character
My Fixed Bug :
Quote:
[Name] [varchar] (10) COLLATE Finnish_Swedish_CI_AS NOT NULL ,
2 Attachment(s)
re: [Release] MuServer 1:00:56 Season 2.5 (Original - No Modifications)
i'm doing a Kor version of this server, and the pcpoint already be ready 40% .
Attachment 149871Attachment 149872
re: [Release] MuServer 1:00:56 Season 2.5 (Original - No Modifications)
@Sunligth dude plz post struct gameserver normal
or source iam want fixed bugs and post in you post !
re: [Release] MuServer 1:00:56 Season 2.5 (Original - No Modifications)
Quote:
Originally Posted by
PlugS
@
Sunligth dude plz post struct gameserver normal
or source iam want fixed bugs and post in you post !
user.h
Code:
#ifndef __USER_H__
#define __USER_H__
#define OBJECT_BASE 0x660F078
#define OBJECT_SIZE 0x1968
#define OBJECT_MIN 0x1900
#define OBJECT_MAX 0x1CE8
#define OBJECT_MAX_RANGE(aIndex) (((aIndex) < 0 )?FALSE:((aIndex) > OBJECT_MAX-1)?FALSE:TRUE)
#define GET_USER_INDEX(aIndex) ((OBJECT_MAX) - aIndex)
#define OBJECT_POINTER(aIndex) ((aIndex * OBJECT_SIZE) + OBJECT_BASE)
#define MAX_MAP_RANGE(x) (((x)<0)?FALSE:((x)>50-1)?FALSE:TRUE)
#define SET_NUMBERH(x) ((BYTE)((DWORD)(x)>>(DWORD)8))
#define SET_NUMBERL(x) ((BYTE)((DWORD)(x) & 0xFF))
#define gObjItemSize 0xB0
#define gObjChaosMixBox 0xCFC
#define gObjZen 0xB4
#define gObjClass 0x9E
#define gObjInventory 0xCAC
#define gObjNick 0x73
#define gObjLvl 0xA0
#define gObjLvlPoints 0xA4
#define gObjCtl 0x1C4
#define gObjSkin 0x2F0
#define gObjX 0x108
#define gObjY 0x10A
#define gObjMap 0x10D
#define gObjPK 0x101
#define gObjStrength 0xB8
#define gObjAgility 0xBA
#define gObjVitality 0xBC
#define gObjEnergy 0xBE
#define gObjLeadership 0xDC
enum PLAYER_STATUS
{
PLAYER_EMPTY = 0,
PLAYER_CONNECTED = 1,
PLAYER_LOGGED = 2,
PLAYER_PLAYING = 3
};
enum OBJECT_TYPE
{
OBJECT_EMPTY = -1,
OBJECT_MONSTER = 2,
OBJECT_USER = 1,
OBJECT_NPC = 3
};
struct VIEWPORT_STRUCT
{
/*<thisrel this+0x0>*/ /*|0x1|*/ char state;
/*<thisrel this+0x2>*/ /*|0x2|*/ short number;
/*<thisrel this+0x4>*/ /*|0x1|*/ unsigned char type;
/*<thisrel this+0x6>*/ /*|0x2|*/ short index;
/*<thisrel this+0x8>*/ /*|0x4|*/ int dis;
};
struct VIEWPORT_PLAYER_STRUCT
{
/*<thisrel this+0x0>*/ /*|0x1|*/ char state;
/*<thisrel this+0x2>*/ /*|0x2|*/ short number;
/*<thisrel this+0x4>*/ /*|0x1|*/ unsigned char type;
/*<thisrel this+0x6>*/ /*|0x2|*/ short index;
/*<thisrel this+0x8>*/ /*|0x4|*/ int dis;
};
struct tagInterfaceState
{
/*<bitfield this+0x0>*/ /*|0x4|*/ unsigned long use:2;
/*<bitfield this+0x0>*/ /*|0x4|*/ unsigned long state:4;
/*<bitfield this+0x0>*/ /*|0x4|*/ unsigned long type:10;
};
struct OBJECTSTRUCT
{
/*<thisrel this+0x0>*/ /*|0x4|*/ int m_Index;
/*<thisrel this+0x4>*/ /*|0x4|*/ int Connected;
/*<thisrel this+0x8>*/ /*|0x1|*/ char LoginMsgSnd;
/*<thisrel this+0x9>*/ /*|0x1|*/ char LoginMsgCount;
/*<thisrel this+0xa>*/ /*|0x1|*/ char CloseCount;
/*<thisrel this+0xb>*/ /*|0x1|*/ char CloseType;
/*<thisrel this+0xc>*/ /*|0x4|*/ int bEnableDelCharacter;
/*<thisrel this+0x10>*/ /*|0x4|*/ struct _PER_SOCKET_CONTEXT* PerSocketContext;
/*<thisrel this+0x14>*/ /*|0x4|*/ unsigned int m_socket;
/*<thisrel this+0x18>*/ /*|0x10|*/ char Ip_addr[16];
/*<thisrel this+0x28>*/ /*|0x4|*/ int UserNumber;
/*<thisrel this+0x2c>*/ /*|0x4|*/ int DBNumber;
/*<thisrel this+0x30>*/ /*|0x1|*/ unsigned char Magumsa;
/*<thisrel this+0x34>*/ /*|0x4|*/ unsigned long AutoSaveTime;
/*<thisrel this+0x38>*/ /*|0x4|*/ unsigned long ConnectCheckTime;
/*<thisrel this+0x3c>*/ /*|0x4|*/ unsigned long CheckTick;
/*<thisrel this+0x40>*/ /*|0x1|*/ unsigned char CheckSpeedHack;
/*<thisrel this+0x44>*/ /*|0x4|*/ unsigned long CheckTick2;
/*<thisrel this+0x48>*/ /*|0x1|*/ unsigned char CheckTickCount;
/*<thisrel this+0x4c>*/ /*|0x4|*/ unsigned long SaveTimeForStatics;
/*<thisrel this+0x50>*/ /*|0x4|*/ int iPingTime;
/*<thisrel this+0x54>*/ /*|0x1|*/ unsigned char m_TimeCount;
/*<thisrel this+0x58>*/ /*|0x4|*/ unsigned long m_dwPKTimer;
/*<thisrel this+0x5c>*/ /*|0x2|*/ short CheckSumTableNum;
/*<thisrel this+0x60>*/ /*|0x4|*/ unsigned long CheckSumTime;
/*<thisrel this+0x64>*/ /*|0x2|*/ unsigned short Type;
/*<thisrel this+0x66>*/ /*|0x1|*/ unsigned char Live;
/*<thisrel this+0x67>*/ /*|0x1|*/ char CharacterPos;
/*<thisrel this+0x68>*/ /*|0xb|*/ char AccountID[11];
/*<thisrel this+0x73>*/ /*|0xb|*/ char Name[11];
/*<thisrel this+0x7e>*/ /*|0xe|*/ char LastJoominNumber[14];
/*<thisrel this+0x8c>*/ /*|0x1|*/ unsigned char PlusStatQuestClear;
/*<thisrel this+0x8d>*/ /*|0x1|*/ unsigned char ComboSkillquestClear;
/*<thisrel this+0x8e>*/ /*|0x2|*/ short m_Filler0x8e;
/*<thisrel this+0x90>*/ /*|0xc|*/ char comboSkill[0xc];
/*<thisrel this+0x9c>*/ /*|0x2|*/ unsigned short Class;
/*<thisrel this+0x9e>*/ /*|0x1|*/ unsigned char DbClass;
/*<thisrel this+0x9f>*/ /*|0x1|*/ unsigned char ChangeUP;
/*<thisrel this+0xa0>*/ /*|0x2|*/ short Level;
/*<thisrel this+0xa4>*/ /*|0x4|*/ int LevelUpPoint;
/*<thisrel this+0xa8>*/ /*|0x4|*/ int iFruitPoint;
/*<thisrel this+0xac>*/ /*|0x4|*/ unsigned long Experience;
/*<thisrel this+0xb0>*/ /*|0x4|*/ unsigned long NextExp;
/*<thisrel this+0xb4>*/ /*|0x4|*/ int Money;
/*<thisrel this+0xb8>*/ /*|0x2|*/ short Strength;
/*<thisrel this+0xba>*/ /*|0x2|*/ short Dexterity;
/*<thisrel this+0xbc>*/ /*|0x2|*/ short Vitality;
/*<thisrel this+0xbe>*/ /*|0x2|*/ short Energy;
/*<thisrel this+0xc0>*/ /*|0x4|*/ float Life;
/*<thisrel this+0xc4>*/ /*|0x4|*/ float MaxLife;
/*<thisrel this+0xc8>*/ /*|0x4|*/ int m_iScriptMaxLife;
/*<thisrel this+0xcc>*/ /*|0x4|*/ float FillLife;
/*<thisrel this+0xd0>*/ /*|0x4|*/ float FillLifeMax;
/*<thisrel this+0xd4>*/ /*|0x4|*/ float Mana;
/*<thisrel this+0xd8>*/ /*|0x4|*/ float MaxMana;
/*<thisrel this+0xdc>*/ /*|0x2|*/ unsigned short Leadership;
/*<thisrel this+0xde>*/ /*|0x2|*/ unsigned short AddLeadership;
/*<thisrel this+0xe0>*/ /*|0x2|*/ unsigned short ChatLitmitTime;
/*<thisrel this+0xe2>*/ /*|0x1|*/ unsigned char ChatLimitTimeSec;
/*<thisrel this+0xe3>*/ /*|0x1|*/ unsigned char FillLifeCount;
/*<thisrel this+0xe4>*/ /*|0x2|*/ short AddStrength;
/*<thisrel this+0xe6>*/ /*|0x2|*/ short AddDexterity;
/*<thisrel this+0xe8>*/ /*|0x2|*/ short AddVitality;
/*<thisrel this+0xea>*/ /*|0x2|*/ short AddEnergy;
/*<thisrel this+0xec>*/ /*|0x4|*/ int BP;
/*<thisrel this+0xf0>*/ /*|0x4|*/ int MaxBP;
/*<thisrel this+0xf4>*/ /*|0x4|*/ int AddBP;
/*<thisrel this+0xf8>*/ /*|0x4|*/ float VitalityToLife;
/*<thisrel this+0xfc>*/ /*|0x4|*/ float EnergyToMana;
/*<thisrel this+0x100>*/ /*|0x1|*/ char m_PK_Count;
/*<thisrel this+0x101>*/ /*|0x1|*/ char m_PK_Level;
/*<thisrel this+0x104>*/ /*|0x4|*/ int m_PK_Time;
/*<thisrel this+0x108>*/ /*|0x2|*/ short X;
/*<thisrel this+0x10a>*/ /*|0x2|*/ short Y;
/*<thisrel this+0x10c>*/ /*|0x1|*/ unsigned char Dir;
/*<thisrel this+0x10d>*/ /*|0x1|*/ unsigned char MapNumber;
/*<thisrel this+0x110>*/ /*|0x4|*/ int AddLife;
/*<thisrel this+0x114>*/ /*|0x4|*/ int AddMana;
/*<thisrel this+0x118>*/ /*|0x4|*/ int iShield;
/*<thisrel this+0x11c>*/ /*|0x4|*/ int iMaxShield;
/*<thisrel this+0x120>*/ /*|0x4|*/ int iAddShield;
/*<thisrel this+0x124>*/ /*|0x4|*/ int iFillShieldMax;
/*<thisrel this+0x128>*/ /*|0x4|*/ int iFillShield;
/*<thisrel this+0x12c>*/ /*|0x4|*/ int iFillShieldCount;
/*<thisrel this+0x130>*/ /*|0x4|*/ unsigned long dwShieldAutoRefillTimer;
/*<thisrel this+0x134>*/ /*|0x1|*/ unsigned char DamageMinus;
/*<thisrel this+0x135>*/ /*|0x1|*/ unsigned char DamageReflect;
/*<thisrel this+0x136>*/ /*|0x2|*/ short MonsterDieGetMoney;
/*<thisrel this+0x138>*/ /*|0x1|*/ unsigned char MonsterDieGetLife;
/*<thisrel this+0x139>*/ /*|0x1|*/ unsigned char MonsterDieGetMana;
/*<thisrel this+0x13a>*/ /*|0x1|*/ unsigned char StartX;
/*<thisrel this+0x13b>*/ /*|0x1|*/ unsigned char StartY;
/*<thisrel this+0x13c>*/ /*|0x2|*/ short m_OldX;
/*<thisrel this+0x13e>*/ /*|0x2|*/ short m_OldY;
/*<thisrel this+0x140>*/ /*|0x2|*/ short TX;
/*<thisrel this+0x142>*/ /*|0x2|*/ short TY;
/*<thisrel this+0x144>*/ /*|0x2|*/ short MTX;
/*<thisrel this+0x146>*/ /*|0x2|*/ short MTY;
/*<thisrel this+0x148>*/ /*|0x4|*/ int PathCount;
/*<thisrel this+0x14c>*/ /*|0x4|*/ int PathCur;
/*<thisrel this+0x150>*/ /*|0x1|*/ char PathStartEnd;
/*<thisrel this+0x152>*/ /*|0x1e|*/ short PathOri[15];
/*<thisrel this+0x170>*/ /*|0x1e|*/ short PathX[15];
/*<thisrel this+0x18e>*/ /*|0x1e|*/ short PathY[15];
/*<thisrel this+0x1ac>*/ /*|0xf|*/ char PathDir[15];
/*<thisrel this+0x1bc>*/ /*|0x4|*/ unsigned long PathTime;
/*<thisrel this+0x1c0>*/ /*|0x1|*/ char m_MoveGateNumber;
/*<thisrel this+0x1c4>*/ /*|0x4|*/ unsigned long Authority;
/*<thisrel this+0x1c8>*/ /*|0x4|*/ unsigned long AuthorityCode;
/*<thisrel this+0x1cc>*/ /*|0x4|*/ unsigned long Penalty;
/*<thisrel this+0x1d0>*/ /*|0x1|*/ unsigned char m_cAccountItemBlock;
/*<thisrel this+0x1d4>*/ /*|0x4|*/ int m_ActState;
/*<thisrel this+0x1d8>*/ /*|0x1|*/ unsigned char m_ActionNumber;
/*<thisrel this+0x1dc>*/ /*|0x4|*/ unsigned long m_State;
/*<thisrel this+0x1e0>*/ /*|0x1|*/ char m_StateSub;
/*<thisrel this+0x1e1>*/ /*|0x1|*/ unsigned char m_Rest;
/*<thisrel this+0x1e2>*/ /*|0x1|*/ char m_ViewState;
/*<thisrel this+0x1e4>*/ /*|0x4|*/ int m_ViewSkillState;
/*<thisrel this+0x1e8>*/ /*|0x4|*/ unsigned long m_LastMoveTime;
/*<thisrel this+0x1ec>*/ /*|0x4|*/ unsigned long m_LastAttackTime;
/*<thisrel this+0x1f0>*/ /*|0x1|*/ unsigned char m_FriendServerOnline;
/*<thisrel this+0x1f4>*/ /*|0x4|*/ int m_DetectSpeedHackTime;
/*<thisrel this+0x1f8>*/ /*|0x4|*/ unsigned long m_SumLastAttackTime;
/*<thisrel this+0x1fc>*/ /*|0x4|*/ unsigned long m_DetectCount;
/*<thisrel this+0x200>*/ /*|0x4|*/ int m_DetectedHackKickCount;
/*<thisrel this+0x204>*/ /*|0x4|*/ int m_SpeedHackPenalty;
/*<thisrel this+0x208>*/ /*|0x1|*/ unsigned char m_AttackSpeedHackDetectedCount;
/*<thisrel this+0x20c>*/ /*|0x4|*/ unsigned long m_PacketCheckTime;
/*<thisrel this+0x210>*/ /*|0x1|*/ unsigned char m_ShopTime;
/*<thisrel this+0x214>*/ /*|0x4|*/ unsigned long m_TotalAttackTime;
/*<thisrel this+0x218>*/ /*|0x4|*/ int m_TotalAttackCount;
/*<thisrel this+0x21c>*/ /*|0x4|*/ unsigned long TeleportTime;
/*<thisrel this+0x220>*/ /*|0x1|*/ char Teleport;
/*<thisrel this+0x221>*/ /*|0x1|*/ char KillerType;
/*<thisrel this+0x222>*/ /*|0x1|*/ char DieRegen;
/*<thisrel this+0x223>*/ /*|0x1|*/ char RegenOk;
/*<thisrel this+0x224>*/ /*|0x1|*/ unsigned char RegenMapNumber;
/*<thisrel this+0x225>*/ /*|0x1|*/ unsigned char RegenMapX;
/*<thisrel this+0x226>*/ /*|0x1|*/ unsigned char RegenMapY;
/*<thisrel this+0x228>*/ /*|0x4|*/ unsigned long RegenTime;
/*<thisrel this+0x22c>*/ /*|0x4|*/ unsigned long MaxRegenTime;
/*<thisrel this+0x230>*/ /*|0x2|*/ short m_PosNum;
/*<thisrel this+0x234>*/ /*|0x4|*/ unsigned long LifeRefillTimer;
/*<thisrel this+0x238>*/ /*|0x4|*/ unsigned long CurActionTime;
/*<thisrel this+0x23c>*/ /*|0x4|*/ unsigned long NextActionTime;
/*<thisrel this+0x240>*/ /*|0x4|*/ unsigned long DelayActionTime;
/*<thisrel this+0x244>*/ /*|0x1|*/ char DelayLevel;
/*<thisrel this+0x245>*/ /*|0x1|*/ char m_PoisonType;
/*<thisrel this+0x246>*/ /*|0x1|*/ char m_IceType;
/*<thisrel this+0x247>*/ /*|0x1|*/ char m_PoisonBeattackCount;
/*<thisrel this+0x248>*/ /*|0x1|*/ char m_ColdBeattackCount;
/*<thisrel this+0x249>*/ /*|0x1|*/ char m_ImmuneToMagicCount;
/*<thisrel this+0x24a>*/ /*|0x1|*/ char m_ImmuneToHarmCount;
/*<thisrel this+0x24b>*/ /*|0x1|*/ char m_iMonsterBattleDelay;
/*<thisrel this+0x24c>*/ /*|0x1|*/ char m_cKalimaGateExist;
/*<thisrel this+0x250>*/ /*|0x4|*/ int m_iKalimaGateIndex;
/*<thisrel this+0x254>*/ /*|0x1|*/ char m_cKalimaGateEnterCount;
/*<thisrel this+0x258>*/ /*|0x4|*/ struct OBJECTSTRUCT* lpAttackObj;
/*<thisrel this+0x25c>*/ /*|0x2|*/ short m_SkillNumber;
/*<thisrel this+0x260>*/ /*|0x4|*/ unsigned long m_SkillTime;
/*<thisrel this+0x264>*/ /*|0x1|*/ unsigned char m_bAttackerKilled;
/*<thisrel this+0x265>*/ /*|0x1|*/ char m_ManaFillCount;
/*<thisrel this+0x266>*/ /*|0x1|*/ char m_LifeFillCount;
/*<thisrel this+0x268>*/ /*|0x14|*/ int SelfDefense[5];
/*<thisrel this+0x27c>*/ /*|0x14|*/ unsigned long SelfDefenseTime[5];
/*<thisrel this+0x290>*/ /*|0x4|*/ unsigned long MySelfDefenseTime;
/*<thisrel this+0x294>*/ /*|0x1|*/ char m_Drink;
/*<thisrel this+0x298>*/ /*|0x4|*/ int m_SkillDefense;
/*<thisrel this+0x29c>*/ /*|0x1|*/ char m_SkillDefenseTime;
/*<thisrel this+0x2a0>*/ /*|0x4|*/ int m_SkillAttack;
/*<thisrel this+0x2a4>*/ /*|0x1|*/ char m_SkillAttackTime;
/*<thisrel this+0x2a8>*/ /*|0x4|*/ int m_SkillAttack2;
/*<thisrel this+0x2ac>*/ /*|0x1|*/ char m_SkillAttackTime2;
/*<thisrel this+0x2b0>*/ /*|0x4|*/ int m_SkillAddLife;
/*<thisrel this+0x2b4>*/ /*|0x4|*/ int m_SkillAddLifeTime;
/*<thisrel this+0x2b8>*/ /*|0x4|*/ int m_SkillHarden;
/*<thisrel this+0x2bc>*/ /*|0x4|*/ int m_SkillHardenTime;
/*<thisrel this+0x2c0>*/ /*|0x4|*/ int m_SkillMagumReduceDefense;
/*<thisrel this+0x2c4>*/ /*|0x4|*/ int m_SkillMagumReduceDefenseTime;
/*<thisrel this+0x2c8>*/ /*|0x4|*/ int PartyNumber;
/*<thisrel this+0x2cc>*/ /*|0x4|*/ int PartyTargetUser;
/*<thisrel this+0x2d0>*/ /*|0x4|*/ int GuildNumber;
/*<thisrel this+0x2d4>*/ /*|0x4|*/ int lpGuild;
/*<thisrel this+0x2d8>*/ /*|0xb|*/ char GuildName[11];
/*<thisrel this+0x2e4>*/ /*|0x4|*/ int GuildStatus;
/*<thisrel this+0x2e8>*/ /*|0x4|*/ int iGuildUnionTimeStamp;
/*<thisrel this+0x2ec>*/ /*|0x4|*/ int m_RecallMon;
/*<thisrel this+0x2f0>*/ /*|0x4|*/ int m_Change;
/*<thisrel this+0x2f4>*/ /*|0x2|*/ short TargetNumber;
/*<thisrel this+0x2f6>*/ /*|0x2|*/ short TargetShopNumber;
/*<thisrel this+0x2f8>*/ /*|0x2|*/ short ShopNumber;
/*<thisrel this+0x2fa>*/ /*|0x2|*/ short LastAttackerID;
/*<thisrel this+0x2fc>*/ /*|0x4|*/ int m_AttackDamageMin;
/*<thisrel this+0x300>*/ /*|0x4|*/ int m_AttackDamageMax;
/*<thisrel this+0x304>*/ /*|0x4|*/ int m_MagicDamageMin;
/*<thisrel this+0x308>*/ /*|0x4|*/ int m_MagicDamageMax;
/*<thisrel this+0x30c>*/ /*|0x4|*/ int m_AttackDamageLeft;
/*<thisrel this+0x310>*/ /*|0x4|*/ int m_AttackDamageRight;
/*<thisrel this+0x314>*/ /*|0x4|*/ int m_AttackDamageMaxLeft;
/*<thisrel this+0x318>*/ /*|0x4|*/ int m_AttackDamageMinLeft;
/*<thisrel this+0x31c>*/ /*|0x4|*/ int m_AttackDamageMaxRight;
/*<thisrel this+0x320>*/ /*|0x4|*/ int m_AttackDamageMinRight;
/*<thisrel this+0x324>*/ /*|0x4|*/ int m_AttackRating;
/*<thisrel this+0x328>*/ /*|0x4|*/ int m_AttackSpeed;
/*<thisrel this+0x32c>*/ /*|0x4|*/ int m_MagicSpeed;
/*<thisrel this+0x330>*/ /*|0x4|*/ int m_Defense;
/*<thisrel this+0x334>*/ /*|0x4|*/ int m_MagicDefense;
/*<thisrel this+0x338>*/ /*|0x4|*/ int m_SuccessfulBlocking;
/*<thisrel this+0x33c>*/ /*|0x2|*/ short m_MoveSpeed;
/*<thisrel this+0x33e>*/ /*|0x2|*/ short m_MoveRange;
/*<thisrel this+0x340>*/ /*|0x2|*/ short m_AttackRange;
/*<thisrel this+0x342>*/ /*|0x2|*/ short m_AttackType;
/*<thisrel this+0x344>*/ /*|0x2|*/ short m_ViewRange;
/*<thisrel this+0x346>*/ /*|0x2|*/ short m_Attribute;
/*<thisrel this+0x348>*/ /*|0x2|*/ short m_ItemRate;
/*<thisrel this+0x34a>*/ /*|0x2|*/ short m_MoneyRate;
/*<thisrel this+0x34c>*/ /*|0x4|*/ int m_CriticalDamage;
/*<thisrel this+0x350>*/ /*|0x4|*/ int m_ExcelentDamage;
/*<thisrel this+0x354>*/ /*|0x4|*/ int m_lpMagicBack;
/*<thisrel this+0x358>*/ /*|0x4|*/ int Magic;
/*<thisrel this+0x35c>*/ /*|0x1|*/ char MagicCount;
/*<thisrel this+0x35d>*/ /*|0x1|*/ unsigned char UseMagicNumber;
/*<thisrel this+0x360>*/ /*|0x4|*/ unsigned long UseMagicTime;
/*<thisrel this+0x364>*/ /*|0x1|*/ char UseMagicCount;
/*<thisrel this+0x366>*/ /*|0x2|*/ short OSAttackSerial;
/*<thisrel this+0x368>*/ /*|0x1|*/ unsigned char SASCount;
/*<thisrel this+0x36c>*/ /*|0x4|*/ unsigned long SkillAttackTime;
/*<thisrel this+0x370>*/ /*|0x12|*/ unsigned char CharSet[18];
/*<thisrel this+0x382>*/ /*|0x7|*/ unsigned char m_Resistance[7];
/*<thisrel this+0x389>*/ /*|0x7|*/ unsigned char m_AddResistance[7];
/*<thisrel this+0x390>*/ /*|0x10|*/ int FrustrumX[4];
/*<thisrel this+0x3a0>*/ /*|0x10|*/ int FrustrumY[4];
/*<thisrel this+0x3b0>*/ /*|0x384|*/ VIEWPORT_STRUCT VpPlayer[75];
/*<thisrel this+0x734>*/ /*|0x384|*/ VIEWPORT_PLAYER_STRUCT VpPlayer2[75];
/*<thisrel this+0xab8>*/ /*|0x4|*/ int VPCount;
/*<thisrel this+0xabc>*/ /*|0x4|*/ int VPCount2;
/*<thisrel this+0xac0>*/ /*|0x1e0|*/ char sHD[0x1e0];
/*<thisrel this+0xca0>*/ /*|0x2|*/ short sHDCount;
/*<thisrel this+0xca4>*/ /*|0x4|*/ tagInterfaceState m_IfState;
/*<thisrel this+0xca8>*/ /*|0x4|*/ unsigned long m_InterfaceTime;
/*<thisrel this+0xcac>*/ /*|0x4|*/ CItem* pInventory;
/*<thisrel this+0xcb0>*/ /*|0x4|*/ unsigned char* pInventoryMap;
/*<thisrel this+0xcb4>*/ /*|0x4|*/ char* pInventoryCount;
/*<thisrel this+0xcb8>*/ /*|0x1|*/ char pTransaction;
/*<thisrel this+0xcbc>*/ /*|0x4|*/ CItem* Inventory1;
/*<thisrel this+0xcc0>*/ /*|0x4|*/ unsigned char* InventoryMap1;
/*<thisrel this+0xcc4>*/ /*|0x1|*/ char InventoryCount1;
/*<thisrel this+0xcc8>*/ /*|0x4|*/ CItem* Inventory2;
/*<thisrel this+0xccc>*/ /*|0x4|*/ unsigned char* InventoryMap2;
/*<thisrel this+0xcd0>*/ /*|0x1|*/ char InventoryCount2;
/*<thisrel this+0xcd4>*/ /*|0x4|*/ CItem* Trade;
/*<thisrel this+0xcd8>*/ /*|0x4|*/ unsigned char* TradeMap;
/*<thisrel this+0xcdc>*/ /*|0x4|*/ int TradeMoney;
/*<thisrel this+0xce0>*/ /*|0x1|*/ unsigned char TradeOk;
/*<thisrel this+0xce4>*/ /*|0x4|*/ CItem* pWarehouse;
/*<thisrel this+0xce8>*/ /*|0x4|*/ unsigned char* pWarehouseMap;
/*<thisrel this+0xcec>*/ /*|0x1|*/ char WarehouseCount;
/*<thisrel this+0xced>*/ /*|0x1|*/ char m_Filler0xced;
/*<thisrel this+0xcee>*/ /*|0x2|*/ short WarehousePW;
/*<thisrel this+0xcf0>*/ /*|0x1|*/ unsigned char WarehouseLock;
/*<thisrel this+0xcf1>*/ /*|0x1|*/ unsigned char WarehouseUnfailLock;
/*<thisrel this+0xcf4>*/ /*|0x4|*/ int WarehouseMoney;
/*<thisrel this+0xcf8>*/ /*|0x4|*/ int WarehouseSave;
/*<thisrel this+0xcfc>*/ /*|0x4|*/ CItem* pChaosBox;
/*<thisrel this+0xd00>*/ /*|0x4|*/ unsigned char* pChaosBoxMap;
/*<thisrel this+0xd04>*/ /*|0x4|*/ int ChaosMoney;
/*<thisrel this+0xd08>*/ /*|0x4|*/ int ChaosSuccessRate;
/*<thisrel this+0xd0c>*/ /*|0x4|*/ int ChaosLock;
/*<thisrel this+0xd10>*/ /*|0x4|*/ unsigned long m_Option;
/*<thisrel this+0xd14>*/ /*|0x4|*/ int m_nEventScore;
/*<thisrel this+0xd18>*/ /*|0x4|*/ int m_nEventExp;
/*<thisrel this+0xd1c>*/ /*|0x4|*/ int m_nEventMoney;
/*<thisrel this+0xd20>*/ /*|0x1|*/ unsigned char m_bDevilSquareIndex;
/*<thisrel this+0xd21>*/ /*|0x1|*/ unsigned char m_bDevilSquareAuth;
/*<thisrel this+0xd22>*/ /*|0x1|*/ char m_cBloodCastleIndex;
/*<thisrel this+0xd23>*/ /*|0x1|*/ char m_cBloodCastleSubIndex;
/*<thisrel this+0xd24>*/ /*|0x4|*/ int m_iBloodCastleEXP;
/*<thisrel this+0xd28>*/ /*|0x1|*/ unsigned char m_bBloodCastleComplete;
/*<thisrel this+0xd29>*/ /*|0x1|*/ char m_cChaosCastleIndex;
/*<thisrel this+0xd2a>*/ /*|0x1|*/ char m_cChaosCastleSubIndex;
/*<thisrel this+0xd2c>*/ /*|0x4|*/ int m_iChaosCastleBlowTime;
/*<thisrel this+0xd30>*/ /*|0x1|*/ char m_cKillUserCount;
/*<thisrel this+0xd31>*/ /*|0x1|*/ char m_cKillMonsterCount;
/*<thisrel this+0xd34>*/ /*|0x4|*/ int m_iDuelUserReserved;
/*<thisrel this+0xd38>*/ /*|0x4|*/ int m_iDuelUserRequested;
/*<thisrel this+0xd3c>*/ /*|0x4|*/ int m_iDuelUser;
/*<thisrel this+0xd40>*/ /*|0x1|*/ unsigned char m_btDuelScore;
/*<thisrel this+0xd44>*/ /*|0x4|*/ int m_iDuelTickCount;
/*<thisrel this+0xd48>*/ /*|0x1|*/ unsigned char m_bPShopOpen;
/*<thisrel this+0xd49>*/ /*|0x1|*/ unsigned char m_bPShopTransaction;
/*<thisrel this+0xd4a>*/ /*|0x1|*/ unsigned char m_bPShopItemChange;
/*<thisrel this+0xd4b>*/ /*|0x1|*/ unsigned char m_bPShopRedrawAbs;
/*<thisrel this+0xd4c>*/ /*|0x24|*/ char m_szPShopText[36];
/*<thisrel this+0xd70>*/ /*|0x1|*/ unsigned char m_bPShopWantDeal;
/*<thisrel this+0xd74>*/ /*|0x4|*/ int m_iPShopDealerIndex;
/*<thisrel this+0xd78>*/ /*|0xa|*/ char m_szPShopDealerName[10];
/*<thisrel this+0xd84>*/ /*|0x18|*/ struct _RTL_CRITICAL_SECTION m_critPShopTrade;
/*<thisrel this+0xd9c>*/ /*|0x12c|*/ int m_iVpPShopPlayer[75];
/*<thisrel this+0xec8>*/ /*|0x2|*/ unsigned short m_wVpPShopPlayerCount;
/*<thisrel this+0xeca>*/ /*|0x1|*/ unsigned char IsInBattleGround;
/*<thisrel this+0xecb>*/ /*|0x1|*/ unsigned char HaveWeaponInHand;
/*<thisrel this+0xecc>*/ /*|0x2|*/ short EventChipCount;
/*<thisrel this+0xed0>*/ /*|0x4|*/ int MutoNumber;
/*<thisrel this+0xed4>*/ /*|0x4|*/ int UseEventServer;
/*<thisrel this+0xed8>*/ /*|0x1|*/ unsigned char LoadWareHouseInfo;
/*<thisrel this+0xedc>*/ /*|0x4|*/ int iStoneCount;
/*<thisrel this+0xee0>*/ /*|0x32|*/ unsigned char m_Quest[50];
/*<thisrel this+0xf12>*/ /*|0x1|*/ unsigned char m_SendQuestInfo;
/*<thisrel this+0xf14>*/ /*|0x4|*/ int m_SkyBossMonSheildLinkIndex;
/*<thisrel this+0xf18>*/ /*|0x4|*/ int m_SkyBossMonSheild;
/*<thisrel this+0xf1c>*/ /*|0x4|*/ int m_SkyBossMonSheildTime;
/*<thisrel this+0xf20>*/ /*|0x4|*/ int m_MaxLifePower;
/*<thisrel this+0xf24>*/ /*|0x4|*/ int m_WizardSkillDefense;
/*<thisrel this+0xf28>*/ /*|0x4|*/ int m_WizardSkillDefenseTime;
/*<thisrel this+0xf2c>*/ /*|0x4|*/ int m_PacketChecksumTime;
/*<thisrel this+0xf30>*/ /*|0x4|*/ int m_CheckLifeTime;
/*<thisrel this+0xf34>*/ /*|0x1|*/ unsigned char m_MoveOtherServer;
/*<thisrel this+0xf35>*/ /*|0xb|*/ char BackName[11];
/*<thisrel this+0xf40>*/ /*|0x1|*/ char m_BossGoldDerconMapNumber;
/*<thisrel this+0xf41>*/ /*|0x1|*/ unsigned char m_InWebzen;
/*<thisrel this+0xf42>*/ /*|0x1|*/ char m_LastTeleportTime;
/*<thisrel this+0xf43>*/ /*|0x1|*/ unsigned char m_ClientHackLogCount;
/*<thisrel this+0xf44>*/ /*|0x4|*/ int m_bIsInMonsterHerd;
/*<thisrel this+0xf48>*/ /*|0x4|*/ int m_bIsMonsterAttackFirst;
/*<thisrel this+0xf4c>*/ /*|0x4|*/ int m_lpMonsterHerd;
/*<thisrel this+0xf50>*/ /*|0x2c|*/ char NPggCSAuth[0x2c];
/*<thisrel this+0xf7c>*/ /*|0x1|*/ unsigned char m_bSentGGAuth;
/*<thisrel this+0xf80>*/ /*|0x4|*/ unsigned long m_NPggCheckSumSendTime;
/*<thisrel this+0xf84>*/ /*|0x10|*/ int fSkillFrustrumX[4];
/*<thisrel this+0xf94>*/ /*|0x10|*/ int fSkillFrustrumY[4];
/*<thisrel this+0xfa4>*/ /*|0x1|*/ unsigned char SkillHellFire2State;
/*<thisrel this+0xfa5>*/ /*|0x1|*/ unsigned char SkillHellFire2Count;
/*<thisrel this+0xfa8>*/ /*|0x4|*/ unsigned long SkillHellFire2Time;
/*<thisrel this+0xfac>*/ /*|0x1|*/ unsigned char m_ReqWarehouseOpen;
/*<thisrel this+0xfb0>*/ /*|0x4|*/ int m_NotAttackAreaCount;
/*<thisrel this+0xfb4>*/ /*|0x2|*/ short SetOpAddSkillAttack;
/*<thisrel this+0xfb6>*/ /*|0x2|*/ short SetOpAddExDamage;
/*<thisrel this+0xfb8>*/ /*|0x2|*/ short SetOpAddExDamageSuccessRate;
/*<thisrel this+0xfba>*/ /*|0x2|*/ short SetOpAddCriticalDamage;
/*<thisrel this+0xfbc>*/ /*|0x2|*/ short SetOpAddCriticalDamageSuccessRate;
/*<thisrel this+0xfbe>*/ /*|0x2|*/ short SetOpIncAGValue;
/*<thisrel this+0xfc0>*/ /*|0x2|*/ short SetOpAddDamage;
/*<thisrel this+0xfc2>*/ /*|0x2|*/ short SetOpAddMinAttackDamage;
/*<thisrel this+0xfc4>*/ /*|0x2|*/ short SetOpAddMaxAttackDamage;
/*<thisrel this+0xfc6>*/ /*|0x2|*/ short SetOpAddAttackDamage;
/*<thisrel this+0xfc8>*/ /*|0x2|*/ short SetOpAddDefence;
/*<thisrel this+0xfca>*/ /*|0x2|*/ short SetOpAddDefenceRate;
/*<thisrel this+0xfcc>*/ /*|0x2|*/ short SetOpAddMagicPower;
/*<thisrel this+0xfce>*/ /*|0x1|*/ unsigned char SetOpIgnoreDefense;
/*<thisrel this+0xfcf>*/ /*|0x1|*/ unsigned char SetOpDoubleDamage;
/*<thisrel this+0xfd0>*/ /*|0x1|*/ unsigned char SetOpTwoHandSwordImproveDamage;
/*<thisrel this+0xfd1>*/ /*|0x1|*/ unsigned char SetOpImproveSuccessAttackRate;
/*<thisrel this+0xfd2>*/ /*|0x1|*/ unsigned char SetOpReflectionDamage;
/*<thisrel this+0xfd3>*/ /*|0x1|*/ unsigned char SetOpImproveSheldDefence;
/*<thisrel this+0xfd4>*/ /*|0x1|*/ unsigned char SetOpDecreaseAG;
/*<thisrel this+0xfd5>*/ /*|0x1|*/ unsigned char SetOpImproveItemDropRate;
/*<thisrel this+0xfd6>*/ /*|0x1|*/ unsigned char IsFullSetItem;
/*<thisrel this+0xfd8>*/ /*|0x12c|*/ char DurMagicKeyChecker[0x12c];
/*<thisrel this+0x1104>*/ /*|0x2|*/ unsigned short SkillRecallParty_Time;
/*<thisrel this+0x1106>*/ /*|0x1|*/ unsigned char SkillRecallParty_MapNumber;
/*<thisrel this+0x1107>*/ /*|0x1|*/ unsigned char SkillRecallParty_X;
/*<thisrel this+0x1108>*/ /*|0x1|*/ unsigned char SkillRecallParty_Y;
/*<thisrel this+0x110a>*/ /*|0x2|*/ unsigned short SkillAddCriticalDamageTime;
/*<thisrel this+0x110c>*/ /*|0x2|*/ unsigned short SkillAddCriticalDamage;
/*<thisrel this+0x110e>*/ /*|0x1|*/ unsigned char bIsChaosMixCompleted;
/*<thisrel this+0x110f>*/ /*|0x1|*/ unsigned char SkillLongSpearChange;
/*<thisrel this+0x1110>*/ /*|0x404|*/ char SkillDelay[0x404];
/*<thisrel this+0x1514>*/ /*|0x4|*/ int iObjectSecTimer;
/*<thisrel this+0x1518>*/ /*|0x1|*/ unsigned char m_bMapSvrMoveQuit;
/*<thisrel this+0x1519>*/ /*|0x1|*/ unsigned char m_bMapSvrMoveReq;
/*<thisrel this+0x151c>*/ /*|0x4|*/ unsigned long m_dwMapSvrQuitTick;
/*<thisrel this+0x1520>*/ /*|0x2|*/ short m_sPrevMapSvrCode;
/*<thisrel this+0x1522>*/ /*|0x2|*/ short m_sDestMapNumber;
/*<thisrel this+0x1524>*/ /*|0x1|*/ unsigned char m_btDestX;
/*<thisrel this+0x1525>*/ /*|0x1|*/ unsigned char m_btDestY;
/*<thisrel this+0x1526>*/ /*|0x1|*/ unsigned char m_bIsCastleNPCUpgradeCompleted;
/*<thisrel this+0x1527>*/ /*|0x1|*/ unsigned char m_btWeaponState;
/*<thisrel this+0x1528>*/ /*|0x4|*/ int m_iWeaponUser;
/*<thisrel this+0x152c>*/ /*|0x1|*/ unsigned char m_btKillCount;
/*<thisrel this+0x1530>*/ /*|0x4|*/ int m_iSkillStunTime;
/*<thisrel this+0x1534>*/ /*|0x4|*/ int m_iSkillBrandOfSkillTime;
/*<thisrel this+0x1538>*/ /*|0x4|*/ int m_iSkillInvisibleTime;
/*<thisrel this+0x153c>*/ /*|0x4|*/ int m_iSkillManaSwellTime;
/*<thisrel this+0x1540>*/ /*|0x4|*/ int m_iSkillManaSwell;
/*<thisrel this+0x1544>*/ /*|0x4|*/ int m_iAccumulatedDamage;
/*<thisrel this+0x1548>*/ /*|0x4|*/ int m_iPotionBlessTime;
/*<thisrel this+0x154c>*/ /*|0x4|*/ int m_iPotionSoulTime;
/*<thisrel this+0x1550>*/ /*|0x4|*/ int m_iAccumulatedCrownAccessTime;
/*<thisrel this+0x1554>*/ /*|0x50|*/ char m_MonsterSkillElementInfo[0x50];
/*<thisrel this+0x15a4>*/ /*|0x4|*/ int m_iBasicAI;
/*<thisrel this+0x15a8>*/ /*|0x4|*/ int m_iCurrentAI;
/*<thisrel this+0x15ac>*/ /*|0x4|*/ int m_iCurrentAIState;
/*<thisrel this+0x15b0>*/ /*|0x4|*/ int m_iLastAIRunTime;
/*<thisrel this+0x15b4>*/ /*|0x4|*/ int m_iGroupNumber;
/*<thisrel this+0x15b8>*/ /*|0x4|*/ int m_iSubGroupNumber;
/*<thisrel this+0x15bc>*/ /*|0x4|*/ int m_iGroupMemberGuid;
/*<thisrel this+0x15c0>*/ /*|0x4|*/ int m_iRegenType;
/*<thisrel this+0x15c4>*/ /*|0x324|*/ char m_Agro[0x324];
/*<thisrel this+0x18e8>*/ /*|0x4|*/ int m_iLastAutomataRuntime;
/*<thisrel this+0x18ec>*/ /*|0x4|*/ int m_iLastAutomataDelay;
/*<thisrel this+0x18f0>*/ /*|0x4|*/ int m_iCrywolfMVPScore;
/*<thisrel this+0x18f4>*/ /*|0x4|*/ unsigned long m_dwLastCheckTick;
/*<thisrel this+0x18f8>*/ /*|0x4|*/ int m_iAutoRecuperationTime;
/*<thisrel this+0x18fc>*/ /*|0x4|*/ int m_iSkillNPCHelpTime;
/*<thisrel this+0x1900>*/ /*|0x4|*/ int m_iSkillNPCDefense;
/*<thisrel this+0x1904>*/ /*|0x4|*/ int m_iSkillNPCAttack;
/*<thisrel this+0x1908>*/ /*|0x4|*/ int m_iMuseElfInfinityArrowSkillTime;
/*<thisrel this+0x190c>*/ /*|0x4|*/ int m_iSkillDistanceErrorCount;
/*<thisrel this+0x1910>*/ /*|0x4|*/ unsigned long m_dwSkillDistanceErrorTick;
/*<thisrel this+0x1914>*/ /*|0x26|*/ char m_JewelOfHarmonyEffect[0x26];
/*<thisrel this+0x193a>*/ /*|0x10|*/ char m_ItemOptionExFor380[0x10];
/*<thisrel this+0x194c>*/ /*|0x4|*/ int m_bKanturuEntranceByNPC;
/*<thisrel this+0x1950>*/ /*|0x2|*/ unsigned short m_wItemEffectType;
/*<thisrel this+0x1954>*/ /*|0x4|*/ int m_iItemEffectValidTime;
/*<thisrel this+0x1958>*/ /*|0x2|*/ unsigned short m_wCashPoint;
/*<thisrel this+0x195c>*/ /*|0x4|*/ int m_iPeriodItemEffectIndex;
/*<thisrel this+0x1960>*/ /*|0x2|*/ unsigned short m_wExprienceRate;
/*<thisrel this+0x1962>*/ /*|0x2|*/ unsigned short m_wItemDropRate;
/*<thisrel this+0x1964>*/ /*|0x1|*/ unsigned char m_btMoveMapBound;
/*<thisrel this+0x1965>*/ /*|0x3|*/ //unsigned char m_Filler0x1965[0x3];
int PCPoints;
};
#endif
// Expand Player Structure
extern OBJECTSTRUCT* gObj;
re: [Release] MuServer 1:00:56 Season 2.5 (Original - No Modifications)
Quote:
Originally Posted by
Th3AnG3L
user.h
Code:
#ifndef __USER_H__
#define __USER_H__
#define OBJECT_BASE 0x660F078
#define OBJECT_SIZE 0x1968
#define OBJECT_MIN 0x1900
#define OBJECT_MAX 0x1CE8
#define OBJECT_MAX_RANGE(aIndex) (((aIndex) < 0 )?FALSE:((aIndex) > OBJECT_MAX-1)?FALSE:TRUE)
#define GET_USER_INDEX(aIndex) ((OBJECT_MAX) - aIndex)
#define OBJECT_POINTER(aIndex) ((aIndex * OBJECT_SIZE) + OBJECT_BASE)
#define MAX_MAP_RANGE(x) (((x)<0)?FALSE:((x)>50-1)?FALSE:TRUE)
#define SET_NUMBERH(x) ((BYTE)((DWORD)(x)>>(DWORD)8))
#define SET_NUMBERL(x) ((BYTE)((DWORD)(x) & 0xFF))
#define gObjItemSize 0xB0
#define gObjChaosMixBox 0xCFC
#define gObjZen 0xB4
#define gObjClass 0x9E
#define gObjInventory 0xCAC
#define gObjNick 0x73
#define gObjLvl 0xA0
#define gObjLvlPoints 0xA4
#define gObjCtl 0x1C4
#define gObjSkin 0x2F0
#define gObjX 0x108
#define gObjY 0x10A
#define gObjMap 0x10D
#define gObjPK 0x101
#define gObjStrength 0xB8
#define gObjAgility 0xBA
#define gObjVitality 0xBC
#define gObjEnergy 0xBE
#define gObjLeadership 0xDC
enum PLAYER_STATUS
{
PLAYER_EMPTY = 0,
PLAYER_CONNECTED = 1,
PLAYER_LOGGED = 2,
PLAYER_PLAYING = 3
};
enum OBJECT_TYPE
{
OBJECT_EMPTY = -1,
OBJECT_MONSTER = 2,
OBJECT_USER = 1,
OBJECT_NPC = 3
};
struct VIEWPORT_STRUCT
{
/*<thisrel this+0x0>*/ /*|0x1|*/ char state;
/*<thisrel this+0x2>*/ /*|0x2|*/ short number;
/*<thisrel this+0x4>*/ /*|0x1|*/ unsigned char type;
/*<thisrel this+0x6>*/ /*|0x2|*/ short index;
/*<thisrel this+0x8>*/ /*|0x4|*/ int dis;
};
struct VIEWPORT_PLAYER_STRUCT
{
/*<thisrel this+0x0>*/ /*|0x1|*/ char state;
/*<thisrel this+0x2>*/ /*|0x2|*/ short number;
/*<thisrel this+0x4>*/ /*|0x1|*/ unsigned char type;
/*<thisrel this+0x6>*/ /*|0x2|*/ short index;
/*<thisrel this+0x8>*/ /*|0x4|*/ int dis;
};
struct tagInterfaceState
{
/*<bitfield this+0x0>*/ /*|0x4|*/ unsigned long use:2;
/*<bitfield this+0x0>*/ /*|0x4|*/ unsigned long state:4;
/*<bitfield this+0x0>*/ /*|0x4|*/ unsigned long type:10;
};
struct OBJECTSTRUCT
{
/*<thisrel this+0x0>*/ /*|0x4|*/ int m_Index;
/*<thisrel this+0x4>*/ /*|0x4|*/ int Connected;
/*<thisrel this+0x8>*/ /*|0x1|*/ char LoginMsgSnd;
/*<thisrel this+0x9>*/ /*|0x1|*/ char LoginMsgCount;
/*<thisrel this+0xa>*/ /*|0x1|*/ char CloseCount;
/*<thisrel this+0xb>*/ /*|0x1|*/ char CloseType;
/*<thisrel this+0xc>*/ /*|0x4|*/ int bEnableDelCharacter;
/*<thisrel this+0x10>*/ /*|0x4|*/ struct _PER_SOCKET_CONTEXT* PerSocketContext;
/*<thisrel this+0x14>*/ /*|0x4|*/ unsigned int m_socket;
/*<thisrel this+0x18>*/ /*|0x10|*/ char Ip_addr[16];
/*<thisrel this+0x28>*/ /*|0x4|*/ int UserNumber;
/*<thisrel this+0x2c>*/ /*|0x4|*/ int DBNumber;
/*<thisrel this+0x30>*/ /*|0x1|*/ unsigned char Magumsa;
/*<thisrel this+0x34>*/ /*|0x4|*/ unsigned long AutoSaveTime;
/*<thisrel this+0x38>*/ /*|0x4|*/ unsigned long ConnectCheckTime;
/*<thisrel this+0x3c>*/ /*|0x4|*/ unsigned long CheckTick;
/*<thisrel this+0x40>*/ /*|0x1|*/ unsigned char CheckSpeedHack;
/*<thisrel this+0x44>*/ /*|0x4|*/ unsigned long CheckTick2;
/*<thisrel this+0x48>*/ /*|0x1|*/ unsigned char CheckTickCount;
/*<thisrel this+0x4c>*/ /*|0x4|*/ unsigned long SaveTimeForStatics;
/*<thisrel this+0x50>*/ /*|0x4|*/ int iPingTime;
/*<thisrel this+0x54>*/ /*|0x1|*/ unsigned char m_TimeCount;
/*<thisrel this+0x58>*/ /*|0x4|*/ unsigned long m_dwPKTimer;
/*<thisrel this+0x5c>*/ /*|0x2|*/ short CheckSumTableNum;
/*<thisrel this+0x60>*/ /*|0x4|*/ unsigned long CheckSumTime;
/*<thisrel this+0x64>*/ /*|0x2|*/ unsigned short Type;
/*<thisrel this+0x66>*/ /*|0x1|*/ unsigned char Live;
/*<thisrel this+0x67>*/ /*|0x1|*/ char CharacterPos;
/*<thisrel this+0x68>*/ /*|0xb|*/ char AccountID[11];
/*<thisrel this+0x73>*/ /*|0xb|*/ char Name[11];
/*<thisrel this+0x7e>*/ /*|0xe|*/ char LastJoominNumber[14];
/*<thisrel this+0x8c>*/ /*|0x1|*/ unsigned char PlusStatQuestClear;
/*<thisrel this+0x8d>*/ /*|0x1|*/ unsigned char ComboSkillquestClear;
/*<thisrel this+0x8e>*/ /*|0x2|*/ short m_Filler0x8e;
/*<thisrel this+0x90>*/ /*|0xc|*/ char comboSkill[0xc];
/*<thisrel this+0x9c>*/ /*|0x2|*/ unsigned short Class;
/*<thisrel this+0x9e>*/ /*|0x1|*/ unsigned char DbClass;
/*<thisrel this+0x9f>*/ /*|0x1|*/ unsigned char ChangeUP;
/*<thisrel this+0xa0>*/ /*|0x2|*/ short Level;
/*<thisrel this+0xa4>*/ /*|0x4|*/ int LevelUpPoint;
/*<thisrel this+0xa8>*/ /*|0x4|*/ int iFruitPoint;
/*<thisrel this+0xac>*/ /*|0x4|*/ unsigned long Experience;
/*<thisrel this+0xb0>*/ /*|0x4|*/ unsigned long NextExp;
/*<thisrel this+0xb4>*/ /*|0x4|*/ int Money;
/*<thisrel this+0xb8>*/ /*|0x2|*/ short Strength;
/*<thisrel this+0xba>*/ /*|0x2|*/ short Dexterity;
/*<thisrel this+0xbc>*/ /*|0x2|*/ short Vitality;
/*<thisrel this+0xbe>*/ /*|0x2|*/ short Energy;
/*<thisrel this+0xc0>*/ /*|0x4|*/ float Life;
/*<thisrel this+0xc4>*/ /*|0x4|*/ float MaxLife;
/*<thisrel this+0xc8>*/ /*|0x4|*/ int m_iScriptMaxLife;
/*<thisrel this+0xcc>*/ /*|0x4|*/ float FillLife;
/*<thisrel this+0xd0>*/ /*|0x4|*/ float FillLifeMax;
/*<thisrel this+0xd4>*/ /*|0x4|*/ float Mana;
/*<thisrel this+0xd8>*/ /*|0x4|*/ float MaxMana;
/*<thisrel this+0xdc>*/ /*|0x2|*/ unsigned short Leadership;
/*<thisrel this+0xde>*/ /*|0x2|*/ unsigned short AddLeadership;
/*<thisrel this+0xe0>*/ /*|0x2|*/ unsigned short ChatLitmitTime;
/*<thisrel this+0xe2>*/ /*|0x1|*/ unsigned char ChatLimitTimeSec;
/*<thisrel this+0xe3>*/ /*|0x1|*/ unsigned char FillLifeCount;
/*<thisrel this+0xe4>*/ /*|0x2|*/ short AddStrength;
/*<thisrel this+0xe6>*/ /*|0x2|*/ short AddDexterity;
/*<thisrel this+0xe8>*/ /*|0x2|*/ short AddVitality;
/*<thisrel this+0xea>*/ /*|0x2|*/ short AddEnergy;
/*<thisrel this+0xec>*/ /*|0x4|*/ int BP;
/*<thisrel this+0xf0>*/ /*|0x4|*/ int MaxBP;
/*<thisrel this+0xf4>*/ /*|0x4|*/ int AddBP;
/*<thisrel this+0xf8>*/ /*|0x4|*/ float VitalityToLife;
/*<thisrel this+0xfc>*/ /*|0x4|*/ float EnergyToMana;
/*<thisrel this+0x100>*/ /*|0x1|*/ char m_PK_Count;
/*<thisrel this+0x101>*/ /*|0x1|*/ char m_PK_Level;
/*<thisrel this+0x104>*/ /*|0x4|*/ int m_PK_Time;
/*<thisrel this+0x108>*/ /*|0x2|*/ short X;
/*<thisrel this+0x10a>*/ /*|0x2|*/ short Y;
/*<thisrel this+0x10c>*/ /*|0x1|*/ unsigned char Dir;
/*<thisrel this+0x10d>*/ /*|0x1|*/ unsigned char MapNumber;
/*<thisrel this+0x110>*/ /*|0x4|*/ int AddLife;
/*<thisrel this+0x114>*/ /*|0x4|*/ int AddMana;
/*<thisrel this+0x118>*/ /*|0x4|*/ int iShield;
/*<thisrel this+0x11c>*/ /*|0x4|*/ int iMaxShield;
/*<thisrel this+0x120>*/ /*|0x4|*/ int iAddShield;
/*<thisrel this+0x124>*/ /*|0x4|*/ int iFillShieldMax;
/*<thisrel this+0x128>*/ /*|0x4|*/ int iFillShield;
/*<thisrel this+0x12c>*/ /*|0x4|*/ int iFillShieldCount;
/*<thisrel this+0x130>*/ /*|0x4|*/ unsigned long dwShieldAutoRefillTimer;
/*<thisrel this+0x134>*/ /*|0x1|*/ unsigned char DamageMinus;
/*<thisrel this+0x135>*/ /*|0x1|*/ unsigned char DamageReflect;
/*<thisrel this+0x136>*/ /*|0x2|*/ short MonsterDieGetMoney;
/*<thisrel this+0x138>*/ /*|0x1|*/ unsigned char MonsterDieGetLife;
/*<thisrel this+0x139>*/ /*|0x1|*/ unsigned char MonsterDieGetMana;
/*<thisrel this+0x13a>*/ /*|0x1|*/ unsigned char StartX;
/*<thisrel this+0x13b>*/ /*|0x1|*/ unsigned char StartY;
/*<thisrel this+0x13c>*/ /*|0x2|*/ short m_OldX;
/*<thisrel this+0x13e>*/ /*|0x2|*/ short m_OldY;
/*<thisrel this+0x140>*/ /*|0x2|*/ short TX;
/*<thisrel this+0x142>*/ /*|0x2|*/ short TY;
/*<thisrel this+0x144>*/ /*|0x2|*/ short MTX;
/*<thisrel this+0x146>*/ /*|0x2|*/ short MTY;
/*<thisrel this+0x148>*/ /*|0x4|*/ int PathCount;
/*<thisrel this+0x14c>*/ /*|0x4|*/ int PathCur;
/*<thisrel this+0x150>*/ /*|0x1|*/ char PathStartEnd;
/*<thisrel this+0x152>*/ /*|0x1e|*/ short PathOri[15];
/*<thisrel this+0x170>*/ /*|0x1e|*/ short PathX[15];
/*<thisrel this+0x18e>*/ /*|0x1e|*/ short PathY[15];
/*<thisrel this+0x1ac>*/ /*|0xf|*/ char PathDir[15];
/*<thisrel this+0x1bc>*/ /*|0x4|*/ unsigned long PathTime;
/*<thisrel this+0x1c0>*/ /*|0x1|*/ char m_MoveGateNumber;
/*<thisrel this+0x1c4>*/ /*|0x4|*/ unsigned long Authority;
/*<thisrel this+0x1c8>*/ /*|0x4|*/ unsigned long AuthorityCode;
/*<thisrel this+0x1cc>*/ /*|0x4|*/ unsigned long Penalty;
/*<thisrel this+0x1d0>*/ /*|0x1|*/ unsigned char m_cAccountItemBlock;
/*<thisrel this+0x1d4>*/ /*|0x4|*/ int m_ActState;
/*<thisrel this+0x1d8>*/ /*|0x1|*/ unsigned char m_ActionNumber;
/*<thisrel this+0x1dc>*/ /*|0x4|*/ unsigned long m_State;
/*<thisrel this+0x1e0>*/ /*|0x1|*/ char m_StateSub;
/*<thisrel this+0x1e1>*/ /*|0x1|*/ unsigned char m_Rest;
/*<thisrel this+0x1e2>*/ /*|0x1|*/ char m_ViewState;
/*<thisrel this+0x1e4>*/ /*|0x4|*/ int m_ViewSkillState;
/*<thisrel this+0x1e8>*/ /*|0x4|*/ unsigned long m_LastMoveTime;
/*<thisrel this+0x1ec>*/ /*|0x4|*/ unsigned long m_LastAttackTime;
/*<thisrel this+0x1f0>*/ /*|0x1|*/ unsigned char m_FriendServerOnline;
/*<thisrel this+0x1f4>*/ /*|0x4|*/ int m_DetectSpeedHackTime;
/*<thisrel this+0x1f8>*/ /*|0x4|*/ unsigned long m_SumLastAttackTime;
/*<thisrel this+0x1fc>*/ /*|0x4|*/ unsigned long m_DetectCount;
/*<thisrel this+0x200>*/ /*|0x4|*/ int m_DetectedHackKickCount;
/*<thisrel this+0x204>*/ /*|0x4|*/ int m_SpeedHackPenalty;
/*<thisrel this+0x208>*/ /*|0x1|*/ unsigned char m_AttackSpeedHackDetectedCount;
/*<thisrel this+0x20c>*/ /*|0x4|*/ unsigned long m_PacketCheckTime;
/*<thisrel this+0x210>*/ /*|0x1|*/ unsigned char m_ShopTime;
/*<thisrel this+0x214>*/ /*|0x4|*/ unsigned long m_TotalAttackTime;
/*<thisrel this+0x218>*/ /*|0x4|*/ int m_TotalAttackCount;
/*<thisrel this+0x21c>*/ /*|0x4|*/ unsigned long TeleportTime;
/*<thisrel this+0x220>*/ /*|0x1|*/ char Teleport;
/*<thisrel this+0x221>*/ /*|0x1|*/ char KillerType;
/*<thisrel this+0x222>*/ /*|0x1|*/ char DieRegen;
/*<thisrel this+0x223>*/ /*|0x1|*/ char RegenOk;
/*<thisrel this+0x224>*/ /*|0x1|*/ unsigned char RegenMapNumber;
/*<thisrel this+0x225>*/ /*|0x1|*/ unsigned char RegenMapX;
/*<thisrel this+0x226>*/ /*|0x1|*/ unsigned char RegenMapY;
/*<thisrel this+0x228>*/ /*|0x4|*/ unsigned long RegenTime;
/*<thisrel this+0x22c>*/ /*|0x4|*/ unsigned long MaxRegenTime;
/*<thisrel this+0x230>*/ /*|0x2|*/ short m_PosNum;
/*<thisrel this+0x234>*/ /*|0x4|*/ unsigned long LifeRefillTimer;
/*<thisrel this+0x238>*/ /*|0x4|*/ unsigned long CurActionTime;
/*<thisrel this+0x23c>*/ /*|0x4|*/ unsigned long NextActionTime;
/*<thisrel this+0x240>*/ /*|0x4|*/ unsigned long DelayActionTime;
/*<thisrel this+0x244>*/ /*|0x1|*/ char DelayLevel;
/*<thisrel this+0x245>*/ /*|0x1|*/ char m_PoisonType;
/*<thisrel this+0x246>*/ /*|0x1|*/ char m_IceType;
/*<thisrel this+0x247>*/ /*|0x1|*/ char m_PoisonBeattackCount;
/*<thisrel this+0x248>*/ /*|0x1|*/ char m_ColdBeattackCount;
/*<thisrel this+0x249>*/ /*|0x1|*/ char m_ImmuneToMagicCount;
/*<thisrel this+0x24a>*/ /*|0x1|*/ char m_ImmuneToHarmCount;
/*<thisrel this+0x24b>*/ /*|0x1|*/ char m_iMonsterBattleDelay;
/*<thisrel this+0x24c>*/ /*|0x1|*/ char m_cKalimaGateExist;
/*<thisrel this+0x250>*/ /*|0x4|*/ int m_iKalimaGateIndex;
/*<thisrel this+0x254>*/ /*|0x1|*/ char m_cKalimaGateEnterCount;
/*<thisrel this+0x258>*/ /*|0x4|*/ struct OBJECTSTRUCT* lpAttackObj;
/*<thisrel this+0x25c>*/ /*|0x2|*/ short m_SkillNumber;
/*<thisrel this+0x260>*/ /*|0x4|*/ unsigned long m_SkillTime;
/*<thisrel this+0x264>*/ /*|0x1|*/ unsigned char m_bAttackerKilled;
/*<thisrel this+0x265>*/ /*|0x1|*/ char m_ManaFillCount;
/*<thisrel this+0x266>*/ /*|0x1|*/ char m_LifeFillCount;
/*<thisrel this+0x268>*/ /*|0x14|*/ int SelfDefense[5];
/*<thisrel this+0x27c>*/ /*|0x14|*/ unsigned long SelfDefenseTime[5];
/*<thisrel this+0x290>*/ /*|0x4|*/ unsigned long MySelfDefenseTime;
/*<thisrel this+0x294>*/ /*|0x1|*/ char m_Drink;
/*<thisrel this+0x298>*/ /*|0x4|*/ int m_SkillDefense;
/*<thisrel this+0x29c>*/ /*|0x1|*/ char m_SkillDefenseTime;
/*<thisrel this+0x2a0>*/ /*|0x4|*/ int m_SkillAttack;
/*<thisrel this+0x2a4>*/ /*|0x1|*/ char m_SkillAttackTime;
/*<thisrel this+0x2a8>*/ /*|0x4|*/ int m_SkillAttack2;
/*<thisrel this+0x2ac>*/ /*|0x1|*/ char m_SkillAttackTime2;
/*<thisrel this+0x2b0>*/ /*|0x4|*/ int m_SkillAddLife;
/*<thisrel this+0x2b4>*/ /*|0x4|*/ int m_SkillAddLifeTime;
/*<thisrel this+0x2b8>*/ /*|0x4|*/ int m_SkillHarden;
/*<thisrel this+0x2bc>*/ /*|0x4|*/ int m_SkillHardenTime;
/*<thisrel this+0x2c0>*/ /*|0x4|*/ int m_SkillMagumReduceDefense;
/*<thisrel this+0x2c4>*/ /*|0x4|*/ int m_SkillMagumReduceDefenseTime;
/*<thisrel this+0x2c8>*/ /*|0x4|*/ int PartyNumber;
/*<thisrel this+0x2cc>*/ /*|0x4|*/ int PartyTargetUser;
/*<thisrel this+0x2d0>*/ /*|0x4|*/ int GuildNumber;
/*<thisrel this+0x2d4>*/ /*|0x4|*/ int lpGuild;
/*<thisrel this+0x2d8>*/ /*|0xb|*/ char GuildName[11];
/*<thisrel this+0x2e4>*/ /*|0x4|*/ int GuildStatus;
/*<thisrel this+0x2e8>*/ /*|0x4|*/ int iGuildUnionTimeStamp;
/*<thisrel this+0x2ec>*/ /*|0x4|*/ int m_RecallMon;
/*<thisrel this+0x2f0>*/ /*|0x4|*/ int m_Change;
/*<thisrel this+0x2f4>*/ /*|0x2|*/ short TargetNumber;
/*<thisrel this+0x2f6>*/ /*|0x2|*/ short TargetShopNumber;
/*<thisrel this+0x2f8>*/ /*|0x2|*/ short ShopNumber;
/*<thisrel this+0x2fa>*/ /*|0x2|*/ short LastAttackerID;
/*<thisrel this+0x2fc>*/ /*|0x4|*/ int m_AttackDamageMin;
/*<thisrel this+0x300>*/ /*|0x4|*/ int m_AttackDamageMax;
/*<thisrel this+0x304>*/ /*|0x4|*/ int m_MagicDamageMin;
/*<thisrel this+0x308>*/ /*|0x4|*/ int m_MagicDamageMax;
/*<thisrel this+0x30c>*/ /*|0x4|*/ int m_AttackDamageLeft;
/*<thisrel this+0x310>*/ /*|0x4|*/ int m_AttackDamageRight;
/*<thisrel this+0x314>*/ /*|0x4|*/ int m_AttackDamageMaxLeft;
/*<thisrel this+0x318>*/ /*|0x4|*/ int m_AttackDamageMinLeft;
/*<thisrel this+0x31c>*/ /*|0x4|*/ int m_AttackDamageMaxRight;
/*<thisrel this+0x320>*/ /*|0x4|*/ int m_AttackDamageMinRight;
/*<thisrel this+0x324>*/ /*|0x4|*/ int m_AttackRating;
/*<thisrel this+0x328>*/ /*|0x4|*/ int m_AttackSpeed;
/*<thisrel this+0x32c>*/ /*|0x4|*/ int m_MagicSpeed;
/*<thisrel this+0x330>*/ /*|0x4|*/ int m_Defense;
/*<thisrel this+0x334>*/ /*|0x4|*/ int m_MagicDefense;
/*<thisrel this+0x338>*/ /*|0x4|*/ int m_SuccessfulBlocking;
/*<thisrel this+0x33c>*/ /*|0x2|*/ short m_MoveSpeed;
/*<thisrel this+0x33e>*/ /*|0x2|*/ short m_MoveRange;
/*<thisrel this+0x340>*/ /*|0x2|*/ short m_AttackRange;
/*<thisrel this+0x342>*/ /*|0x2|*/ short m_AttackType;
/*<thisrel this+0x344>*/ /*|0x2|*/ short m_ViewRange;
/*<thisrel this+0x346>*/ /*|0x2|*/ short m_Attribute;
/*<thisrel this+0x348>*/ /*|0x2|*/ short m_ItemRate;
/*<thisrel this+0x34a>*/ /*|0x2|*/ short m_MoneyRate;
/*<thisrel this+0x34c>*/ /*|0x4|*/ int m_CriticalDamage;
/*<thisrel this+0x350>*/ /*|0x4|*/ int m_ExcelentDamage;
/*<thisrel this+0x354>*/ /*|0x4|*/ int m_lpMagicBack;
/*<thisrel this+0x358>*/ /*|0x4|*/ int Magic;
/*<thisrel this+0x35c>*/ /*|0x1|*/ char MagicCount;
/*<thisrel this+0x35d>*/ /*|0x1|*/ unsigned char UseMagicNumber;
/*<thisrel this+0x360>*/ /*|0x4|*/ unsigned long UseMagicTime;
/*<thisrel this+0x364>*/ /*|0x1|*/ char UseMagicCount;
/*<thisrel this+0x366>*/ /*|0x2|*/ short OSAttackSerial;
/*<thisrel this+0x368>*/ /*|0x1|*/ unsigned char SASCount;
/*<thisrel this+0x36c>*/ /*|0x4|*/ unsigned long SkillAttackTime;
/*<thisrel this+0x370>*/ /*|0x12|*/ unsigned char CharSet[18];
/*<thisrel this+0x382>*/ /*|0x7|*/ unsigned char m_Resistance[7];
/*<thisrel this+0x389>*/ /*|0x7|*/ unsigned char m_AddResistance[7];
/*<thisrel this+0x390>*/ /*|0x10|*/ int FrustrumX[4];
/*<thisrel this+0x3a0>*/ /*|0x10|*/ int FrustrumY[4];
/*<thisrel this+0x3b0>*/ /*|0x384|*/ VIEWPORT_STRUCT VpPlayer[75];
/*<thisrel this+0x734>*/ /*|0x384|*/ VIEWPORT_PLAYER_STRUCT VpPlayer2[75];
/*<thisrel this+0xab8>*/ /*|0x4|*/ int VPCount;
/*<thisrel this+0xabc>*/ /*|0x4|*/ int VPCount2;
/*<thisrel this+0xac0>*/ /*|0x1e0|*/ char sHD[0x1e0];
/*<thisrel this+0xca0>*/ /*|0x2|*/ short sHDCount;
/*<thisrel this+0xca4>*/ /*|0x4|*/ tagInterfaceState m_IfState;
/*<thisrel this+0xca8>*/ /*|0x4|*/ unsigned long m_InterfaceTime;
/*<thisrel this+0xcac>*/ /*|0x4|*/ CItem* pInventory;
/*<thisrel this+0xcb0>*/ /*|0x4|*/ unsigned char* pInventoryMap;
/*<thisrel this+0xcb4>*/ /*|0x4|*/ char* pInventoryCount;
/*<thisrel this+0xcb8>*/ /*|0x1|*/ char pTransaction;
/*<thisrel this+0xcbc>*/ /*|0x4|*/ CItem* Inventory1;
/*<thisrel this+0xcc0>*/ /*|0x4|*/ unsigned char* InventoryMap1;
/*<thisrel this+0xcc4>*/ /*|0x1|*/ char InventoryCount1;
/*<thisrel this+0xcc8>*/ /*|0x4|*/ CItem* Inventory2;
/*<thisrel this+0xccc>*/ /*|0x4|*/ unsigned char* InventoryMap2;
/*<thisrel this+0xcd0>*/ /*|0x1|*/ char InventoryCount2;
/*<thisrel this+0xcd4>*/ /*|0x4|*/ CItem* Trade;
/*<thisrel this+0xcd8>*/ /*|0x4|*/ unsigned char* TradeMap;
/*<thisrel this+0xcdc>*/ /*|0x4|*/ int TradeMoney;
/*<thisrel this+0xce0>*/ /*|0x1|*/ unsigned char TradeOk;
/*<thisrel this+0xce4>*/ /*|0x4|*/ CItem* pWarehouse;
/*<thisrel this+0xce8>*/ /*|0x4|*/ unsigned char* pWarehouseMap;
/*<thisrel this+0xcec>*/ /*|0x1|*/ char WarehouseCount;
/*<thisrel this+0xced>*/ /*|0x1|*/ char m_Filler0xced;
/*<thisrel this+0xcee>*/ /*|0x2|*/ short WarehousePW;
/*<thisrel this+0xcf0>*/ /*|0x1|*/ unsigned char WarehouseLock;
/*<thisrel this+0xcf1>*/ /*|0x1|*/ unsigned char WarehouseUnfailLock;
/*<thisrel this+0xcf4>*/ /*|0x4|*/ int WarehouseMoney;
/*<thisrel this+0xcf8>*/ /*|0x4|*/ int WarehouseSave;
/*<thisrel this+0xcfc>*/ /*|0x4|*/ CItem* pChaosBox;
/*<thisrel this+0xd00>*/ /*|0x4|*/ unsigned char* pChaosBoxMap;
/*<thisrel this+0xd04>*/ /*|0x4|*/ int ChaosMoney;
/*<thisrel this+0xd08>*/ /*|0x4|*/ int ChaosSuccessRate;
/*<thisrel this+0xd0c>*/ /*|0x4|*/ int ChaosLock;
/*<thisrel this+0xd10>*/ /*|0x4|*/ unsigned long m_Option;
/*<thisrel this+0xd14>*/ /*|0x4|*/ int m_nEventScore;
/*<thisrel this+0xd18>*/ /*|0x4|*/ int m_nEventExp;
/*<thisrel this+0xd1c>*/ /*|0x4|*/ int m_nEventMoney;
/*<thisrel this+0xd20>*/ /*|0x1|*/ unsigned char m_bDevilSquareIndex;
/*<thisrel this+0xd21>*/ /*|0x1|*/ unsigned char m_bDevilSquareAuth;
/*<thisrel this+0xd22>*/ /*|0x1|*/ char m_cBloodCastleIndex;
/*<thisrel this+0xd23>*/ /*|0x1|*/ char m_cBloodCastleSubIndex;
/*<thisrel this+0xd24>*/ /*|0x4|*/ int m_iBloodCastleEXP;
/*<thisrel this+0xd28>*/ /*|0x1|*/ unsigned char m_bBloodCastleComplete;
/*<thisrel this+0xd29>*/ /*|0x1|*/ char m_cChaosCastleIndex;
/*<thisrel this+0xd2a>*/ /*|0x1|*/ char m_cChaosCastleSubIndex;
/*<thisrel this+0xd2c>*/ /*|0x4|*/ int m_iChaosCastleBlowTime;
/*<thisrel this+0xd30>*/ /*|0x1|*/ char m_cKillUserCount;
/*<thisrel this+0xd31>*/ /*|0x1|*/ char m_cKillMonsterCount;
/*<thisrel this+0xd34>*/ /*|0x4|*/ int m_iDuelUserReserved;
/*<thisrel this+0xd38>*/ /*|0x4|*/ int m_iDuelUserRequested;
/*<thisrel this+0xd3c>*/ /*|0x4|*/ int m_iDuelUser;
/*<thisrel this+0xd40>*/ /*|0x1|*/ unsigned char m_btDuelScore;
/*<thisrel this+0xd44>*/ /*|0x4|*/ int m_iDuelTickCount;
/*<thisrel this+0xd48>*/ /*|0x1|*/ unsigned char m_bPShopOpen;
/*<thisrel this+0xd49>*/ /*|0x1|*/ unsigned char m_bPShopTransaction;
/*<thisrel this+0xd4a>*/ /*|0x1|*/ unsigned char m_bPShopItemChange;
/*<thisrel this+0xd4b>*/ /*|0x1|*/ unsigned char m_bPShopRedrawAbs;
/*<thisrel this+0xd4c>*/ /*|0x24|*/ char m_szPShopText[36];
/*<thisrel this+0xd70>*/ /*|0x1|*/ unsigned char m_bPShopWantDeal;
/*<thisrel this+0xd74>*/ /*|0x4|*/ int m_iPShopDealerIndex;
/*<thisrel this+0xd78>*/ /*|0xa|*/ char m_szPShopDealerName[10];
/*<thisrel this+0xd84>*/ /*|0x18|*/ struct _RTL_CRITICAL_SECTION m_critPShopTrade;
/*<thisrel this+0xd9c>*/ /*|0x12c|*/ int m_iVpPShopPlayer[75];
/*<thisrel this+0xec8>*/ /*|0x2|*/ unsigned short m_wVpPShopPlayerCount;
/*<thisrel this+0xeca>*/ /*|0x1|*/ unsigned char IsInBattleGround;
/*<thisrel this+0xecb>*/ /*|0x1|*/ unsigned char HaveWeaponInHand;
/*<thisrel this+0xecc>*/ /*|0x2|*/ short EventChipCount;
/*<thisrel this+0xed0>*/ /*|0x4|*/ int MutoNumber;
/*<thisrel this+0xed4>*/ /*|0x4|*/ int UseEventServer;
/*<thisrel this+0xed8>*/ /*|0x1|*/ unsigned char LoadWareHouseInfo;
/*<thisrel this+0xedc>*/ /*|0x4|*/ int iStoneCount;
/*<thisrel this+0xee0>*/ /*|0x32|*/ unsigned char m_Quest[50];
/*<thisrel this+0xf12>*/ /*|0x1|*/ unsigned char m_SendQuestInfo;
/*<thisrel this+0xf14>*/ /*|0x4|*/ int m_SkyBossMonSheildLinkIndex;
/*<thisrel this+0xf18>*/ /*|0x4|*/ int m_SkyBossMonSheild;
/*<thisrel this+0xf1c>*/ /*|0x4|*/ int m_SkyBossMonSheildTime;
/*<thisrel this+0xf20>*/ /*|0x4|*/ int m_MaxLifePower;
/*<thisrel this+0xf24>*/ /*|0x4|*/ int m_WizardSkillDefense;
/*<thisrel this+0xf28>*/ /*|0x4|*/ int m_WizardSkillDefenseTime;
/*<thisrel this+0xf2c>*/ /*|0x4|*/ int m_PacketChecksumTime;
/*<thisrel this+0xf30>*/ /*|0x4|*/ int m_CheckLifeTime;
/*<thisrel this+0xf34>*/ /*|0x1|*/ unsigned char m_MoveOtherServer;
/*<thisrel this+0xf35>*/ /*|0xb|*/ char BackName[11];
/*<thisrel this+0xf40>*/ /*|0x1|*/ char m_BossGoldDerconMapNumber;
/*<thisrel this+0xf41>*/ /*|0x1|*/ unsigned char m_InWebzen;
/*<thisrel this+0xf42>*/ /*|0x1|*/ char m_LastTeleportTime;
/*<thisrel this+0xf43>*/ /*|0x1|*/ unsigned char m_ClientHackLogCount;
/*<thisrel this+0xf44>*/ /*|0x4|*/ int m_bIsInMonsterHerd;
/*<thisrel this+0xf48>*/ /*|0x4|*/ int m_bIsMonsterAttackFirst;
/*<thisrel this+0xf4c>*/ /*|0x4|*/ int m_lpMonsterHerd;
/*<thisrel this+0xf50>*/ /*|0x2c|*/ char NPggCSAuth[0x2c];
/*<thisrel this+0xf7c>*/ /*|0x1|*/ unsigned char m_bSentGGAuth;
/*<thisrel this+0xf80>*/ /*|0x4|*/ unsigned long m_NPggCheckSumSendTime;
/*<thisrel this+0xf84>*/ /*|0x10|*/ int fSkillFrustrumX[4];
/*<thisrel this+0xf94>*/ /*|0x10|*/ int fSkillFrustrumY[4];
/*<thisrel this+0xfa4>*/ /*|0x1|*/ unsigned char SkillHellFire2State;
/*<thisrel this+0xfa5>*/ /*|0x1|*/ unsigned char SkillHellFire2Count;
/*<thisrel this+0xfa8>*/ /*|0x4|*/ unsigned long SkillHellFire2Time;
/*<thisrel this+0xfac>*/ /*|0x1|*/ unsigned char m_ReqWarehouseOpen;
/*<thisrel this+0xfb0>*/ /*|0x4|*/ int m_NotAttackAreaCount;
/*<thisrel this+0xfb4>*/ /*|0x2|*/ short SetOpAddSkillAttack;
/*<thisrel this+0xfb6>*/ /*|0x2|*/ short SetOpAddExDamage;
/*<thisrel this+0xfb8>*/ /*|0x2|*/ short SetOpAddExDamageSuccessRate;
/*<thisrel this+0xfba>*/ /*|0x2|*/ short SetOpAddCriticalDamage;
/*<thisrel this+0xfbc>*/ /*|0x2|*/ short SetOpAddCriticalDamageSuccessRate;
/*<thisrel this+0xfbe>*/ /*|0x2|*/ short SetOpIncAGValue;
/*<thisrel this+0xfc0>*/ /*|0x2|*/ short SetOpAddDamage;
/*<thisrel this+0xfc2>*/ /*|0x2|*/ short SetOpAddMinAttackDamage;
/*<thisrel this+0xfc4>*/ /*|0x2|*/ short SetOpAddMaxAttackDamage;
/*<thisrel this+0xfc6>*/ /*|0x2|*/ short SetOpAddAttackDamage;
/*<thisrel this+0xfc8>*/ /*|0x2|*/ short SetOpAddDefence;
/*<thisrel this+0xfca>*/ /*|0x2|*/ short SetOpAddDefenceRate;
/*<thisrel this+0xfcc>*/ /*|0x2|*/ short SetOpAddMagicPower;
/*<thisrel this+0xfce>*/ /*|0x1|*/ unsigned char SetOpIgnoreDefense;
/*<thisrel this+0xfcf>*/ /*|0x1|*/ unsigned char SetOpDoubleDamage;
/*<thisrel this+0xfd0>*/ /*|0x1|*/ unsigned char SetOpTwoHandSwordImproveDamage;
/*<thisrel this+0xfd1>*/ /*|0x1|*/ unsigned char SetOpImproveSuccessAttackRate;
/*<thisrel this+0xfd2>*/ /*|0x1|*/ unsigned char SetOpReflectionDamage;
/*<thisrel this+0xfd3>*/ /*|0x1|*/ unsigned char SetOpImproveSheldDefence;
/*<thisrel this+0xfd4>*/ /*|0x1|*/ unsigned char SetOpDecreaseAG;
/*<thisrel this+0xfd5>*/ /*|0x1|*/ unsigned char SetOpImproveItemDropRate;
/*<thisrel this+0xfd6>*/ /*|0x1|*/ unsigned char IsFullSetItem;
/*<thisrel this+0xfd8>*/ /*|0x12c|*/ char DurMagicKeyChecker[0x12c];
/*<thisrel this+0x1104>*/ /*|0x2|*/ unsigned short SkillRecallParty_Time;
/*<thisrel this+0x1106>*/ /*|0x1|*/ unsigned char SkillRecallParty_MapNumber;
/*<thisrel this+0x1107>*/ /*|0x1|*/ unsigned char SkillRecallParty_X;
/*<thisrel this+0x1108>*/ /*|0x1|*/ unsigned char SkillRecallParty_Y;
/*<thisrel this+0x110a>*/ /*|0x2|*/ unsigned short SkillAddCriticalDamageTime;
/*<thisrel this+0x110c>*/ /*|0x2|*/ unsigned short SkillAddCriticalDamage;
/*<thisrel this+0x110e>*/ /*|0x1|*/ unsigned char bIsChaosMixCompleted;
/*<thisrel this+0x110f>*/ /*|0x1|*/ unsigned char SkillLongSpearChange;
/*<thisrel this+0x1110>*/ /*|0x404|*/ char SkillDelay[0x404];
/*<thisrel this+0x1514>*/ /*|0x4|*/ int iObjectSecTimer;
/*<thisrel this+0x1518>*/ /*|0x1|*/ unsigned char m_bMapSvrMoveQuit;
/*<thisrel this+0x1519>*/ /*|0x1|*/ unsigned char m_bMapSvrMoveReq;
/*<thisrel this+0x151c>*/ /*|0x4|*/ unsigned long m_dwMapSvrQuitTick;
/*<thisrel this+0x1520>*/ /*|0x2|*/ short m_sPrevMapSvrCode;
/*<thisrel this+0x1522>*/ /*|0x2|*/ short m_sDestMapNumber;
/*<thisrel this+0x1524>*/ /*|0x1|*/ unsigned char m_btDestX;
/*<thisrel this+0x1525>*/ /*|0x1|*/ unsigned char m_btDestY;
/*<thisrel this+0x1526>*/ /*|0x1|*/ unsigned char m_bIsCastleNPCUpgradeCompleted;
/*<thisrel this+0x1527>*/ /*|0x1|*/ unsigned char m_btWeaponState;
/*<thisrel this+0x1528>*/ /*|0x4|*/ int m_iWeaponUser;
/*<thisrel this+0x152c>*/ /*|0x1|*/ unsigned char m_btKillCount;
/*<thisrel this+0x1530>*/ /*|0x4|*/ int m_iSkillStunTime;
/*<thisrel this+0x1534>*/ /*|0x4|*/ int m_iSkillBrandOfSkillTime;
/*<thisrel this+0x1538>*/ /*|0x4|*/ int m_iSkillInvisibleTime;
/*<thisrel this+0x153c>*/ /*|0x4|*/ int m_iSkillManaSwellTime;
/*<thisrel this+0x1540>*/ /*|0x4|*/ int m_iSkillManaSwell;
/*<thisrel this+0x1544>*/ /*|0x4|*/ int m_iAccumulatedDamage;
/*<thisrel this+0x1548>*/ /*|0x4|*/ int m_iPotionBlessTime;
/*<thisrel this+0x154c>*/ /*|0x4|*/ int m_iPotionSoulTime;
/*<thisrel this+0x1550>*/ /*|0x4|*/ int m_iAccumulatedCrownAccessTime;
/*<thisrel this+0x1554>*/ /*|0x50|*/ char m_MonsterSkillElementInfo[0x50];
/*<thisrel this+0x15a4>*/ /*|0x4|*/ int m_iBasicAI;
/*<thisrel this+0x15a8>*/ /*|0x4|*/ int m_iCurrentAI;
/*<thisrel this+0x15ac>*/ /*|0x4|*/ int m_iCurrentAIState;
/*<thisrel this+0x15b0>*/ /*|0x4|*/ int m_iLastAIRunTime;
/*<thisrel this+0x15b4>*/ /*|0x4|*/ int m_iGroupNumber;
/*<thisrel this+0x15b8>*/ /*|0x4|*/ int m_iSubGroupNumber;
/*<thisrel this+0x15bc>*/ /*|0x4|*/ int m_iGroupMemberGuid;
/*<thisrel this+0x15c0>*/ /*|0x4|*/ int m_iRegenType;
/*<thisrel this+0x15c4>*/ /*|0x324|*/ char m_Agro[0x324];
/*<thisrel this+0x18e8>*/ /*|0x4|*/ int m_iLastAutomataRuntime;
/*<thisrel this+0x18ec>*/ /*|0x4|*/ int m_iLastAutomataDelay;
/*<thisrel this+0x18f0>*/ /*|0x4|*/ int m_iCrywolfMVPScore;
/*<thisrel this+0x18f4>*/ /*|0x4|*/ unsigned long m_dwLastCheckTick;
/*<thisrel this+0x18f8>*/ /*|0x4|*/ int m_iAutoRecuperationTime;
/*<thisrel this+0x18fc>*/ /*|0x4|*/ int m_iSkillNPCHelpTime;
/*<thisrel this+0x1900>*/ /*|0x4|*/ int m_iSkillNPCDefense;
/*<thisrel this+0x1904>*/ /*|0x4|*/ int m_iSkillNPCAttack;
/*<thisrel this+0x1908>*/ /*|0x4|*/ int m_iMuseElfInfinityArrowSkillTime;
/*<thisrel this+0x190c>*/ /*|0x4|*/ int m_iSkillDistanceErrorCount;
/*<thisrel this+0x1910>*/ /*|0x4|*/ unsigned long m_dwSkillDistanceErrorTick;
/*<thisrel this+0x1914>*/ /*|0x26|*/ char m_JewelOfHarmonyEffect[0x26];
/*<thisrel this+0x193a>*/ /*|0x10|*/ char m_ItemOptionExFor380[0x10];
/*<thisrel this+0x194c>*/ /*|0x4|*/ int m_bKanturuEntranceByNPC;
/*<thisrel this+0x1950>*/ /*|0x2|*/ unsigned short m_wItemEffectType;
/*<thisrel this+0x1954>*/ /*|0x4|*/ int m_iItemEffectValidTime;
/*<thisrel this+0x1958>*/ /*|0x2|*/ unsigned short m_wCashPoint;
/*<thisrel this+0x195c>*/ /*|0x4|*/ int m_iPeriodItemEffectIndex;
/*<thisrel this+0x1960>*/ /*|0x2|*/ unsigned short m_wExprienceRate;
/*<thisrel this+0x1962>*/ /*|0x2|*/ unsigned short m_wItemDropRate;
/*<thisrel this+0x1964>*/ /*|0x1|*/ unsigned char m_btMoveMapBound;
/*<thisrel this+0x1965>*/ /*|0x3|*/ //unsigned char m_Filler0x1965[0x3];
int PCPoints;
};
#endif
// Expand Player Structure
extern OBJECTSTRUCT* gObj;
this not the currect struct,all is different in my own source
re: [Release] MuServer 1:00:56 Season 2.5 (Original - No Modifications)
if you had other offset you can just replace it it doesnt matter cause you had all you need there objectstruct is all with int or unsigned it will be easy to manage all stuff just need little time to work on it
re: [Release] MuServer 1:00:56 Season 2.5 (Original - No Modifications)
Quote:
Originally Posted by
Th3AnG3L
if you had other offset you can just replace it it doesnt matter cause you had all you need there objectstruct is all with int or unsigned it will be easy to manage all stuff just need little time to work on it
ohh i cant coded full struct i dont no :(
re: [Release] MuServer 1:00:56 Season 2.5 (Original - No Modifications)
main pls ? i have disconnect from the server. and i have ports online all . startup its ready all .. but when i entry in client disconnect from the server why ?
re: [Release] MuServer 1:00:56 Season 2.5 (Original - No Modifications)
Quote:
Originally Posted by
Sunligth
have another text.bmd for client?
re: [Release] MuServer 1:00:56 Season 2.5 (Original - No Modifications)
There is bug with combo..does anybody knows how to fix?
re: [Release] MuServer 1:00:56 Season 2.5 (Original - No Modifications)
re: [Release] MuServer 1:00:56 Season 2.5 (Original - No Modifications)
hi all, who can share source DataServer 0.7.0.0 in topic ?, Server is good, but i need fix max start 65k in DataServer