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[Release] MUServices - S6.3 - Customized & Configured SCFMT 11.70.52

Skilled Illusionist
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Re: MUServices - Season 6 Episode 3 - Customized & Configured - SCFMT 11.70.52 - File


Fixed the problem, not ?
z7aK4XV - [Release] MUServices - S6.3 - Customized & Configured SCFMT 11.70.52 - RaGEZONE Forums


sXeIDZK - [Release] MUServices - S6.3 - Customized & Configured SCFMT 11.70.52 - RaGEZONE Forums


7ne4j4 - [Release] MUServices - S6.3 - Customized & Configured SCFMT 11.70.52 - RaGEZONE Forums


----------------------------
Thank you !
 

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Newbie Spellweaver
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Re: MUServices - Season 6 Episode 3 - Customized & Configured - SCFMT 11.70.52 - File

Fixed the problem, not ?
z7aK4XV - [Release] MUServices - S6.3 - Customized & Configured SCFMT 11.70.52 - RaGEZONE Forums


sXeIDZK - [Release] MUServices - S6.3 - Customized & Configured SCFMT 11.70.52 - RaGEZONE Forums


7ne4j4 - [Release] MUServices - S6.3 - Customized & Configured SCFMT 11.70.52 - RaGEZONE Forums


----------------------------
Thank you !

are you add you ip in (TitanCS and Data)? check :D
 

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Re: MUServices - Season 6 Episode 3 - Customized & Configured - SCFMT 11.70.52 - File

if you are using sql2000 you have to create msloopback adapter.,if you use sql2008 or higher it should be ok., try to check your IP on your configs.,
 
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Re: MUServices - Season 6 Episode 3 - Customized & Configured - SCFMT 11.70.52 - File

are you add you ip in (TitanCS and Data)? check :D

try without wireless, (put cable in) and see results..
also canyouseeme.org
run server and check if ports success,if not thats issue.
if success = means u did somethin wrong editing ips.
 
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Re: MUServices - Season 6 Episode 3 - Customized & Configured - SCFMT 11.70.52 - File

Qbjm81P - [Release] MUServices - S6.3 - Customized & Configured SCFMT 11.70.52 - RaGEZONE Forums


AM3bSyI - [Release] MUServices - S6.3 - Customized & Configured SCFMT 11.70.52 - RaGEZONE Forums


I do not succeed ! :?:
 

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Newbie Spellweaver
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Re: MUServices - Season 6 Episode 3 - Customized & Configured - SCFMT 11.70.52 - File

sorry for nooby questions?
what is the use of the patch given?


and about jewel drop?
can i change those?
and how?

thank you KarLi you really helped :D
 
Last edited:
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Re: MUServices - Season 6 Episode 3 - Customized & Configured - SCFMT 11.70.52 - File

sorry for nooby questions?
what is the use of the patch given?


and about jewel drop?
can i change those?
and how?

thank you KarLi you really helped :D
MisseD
go to you server files \\data\eventitemdrop...their you can choose which bags are you want to change drop below is sample

KarLi - [Release] MUServices - S6.3 - Customized & Configured SCFMT 11.70.52 - RaGEZONE Forums

KarLi - [Release] MUServices - S6.3 - Customized & Configured SCFMT 11.70.52 - RaGEZONE Forums



//Jewels
14 13 0 0 0 0 //Jewel of Bless
14 14 0 0 0 0 //Jewel of Soul
14 16 0 0 0 0 //Jewel of Life
14 22 0 0 0 0 //Jewel of Creation
12 15 0 0 0 0 //Jewel of Chaos
 
Junior Spellweaver
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Re: MUServices - Season 6 Episode 3 - Customized & Configured - SCFMT 11.70.52 - File

have someone fixed gameserver with have over 65k damage, fixed hp, mp count. when i use bk buff my hp is 17k only. sory for my bad english.

release is good, but with 65k fix it will be perfect)
 
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Re: MUServices - Season 6 Episode 3 - Customized & Configured - SCFMT 11.70.52 - File

iP in main?

how to change ? PentiumTools dont work:ehh:
 
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Re: MUServices - Season 6 Episode 3 - Customized & Configured - SCFMT 11.70.52 - File

have someone fixed gameserver with have over 65k damage, fixed hp, mp count. when i use bk buff my hp is 17k only. sory for my bad english.

release is good, but with 65k fix it will be perfect)

//SCF_Skills.txt
//check the [DarkKnight] area...match this code with your code

//Mastering not applies to the MAX settings
//All mastering increases will be added to MAX Limits
[Common]
SCFEnableSkillAutoLearn=0
SCFDisableLevelReqForSkillsUsage=1

[Fix]
SCFFixDKTwisting=1
SCFResetComboBelow220Level=0

[FernirPlasmaAttack]
//Dmg = Str/StrDiv + Agi/AgiDiv + Vit/VitDiv + Ene/EneDiv [+ Cmd/CmdDiv]
SCFFernirDKStrDiv = 3
SCFFernirMGStrDiv = 3
SCFFernirRFStrDiv = 3
SCFFernirDWStrDiv = 5
SCFFernirSUStrDiv = 5
SCFFernirDLStrDiv = 5
SCFFernirElfStrDiv= 5

SCFFernirDKAgiDiv = 5
SCFFernirMGAgiDiv = 5
SCFFernirRFAgiDiv = 5
SCFFernirDWAgiDiv = 5
SCFFernirSUAgiDiv = 5
SCFFernirDLAgiDiv = 5
SCFFernirElfAgiDiv= 3

SCFFernirDKVitDiv = 5
SCFFernirMGVitDiv = 5
SCFFernirRFVitDiv = 5
SCFFernirDWVitDiv = 7
SCFFernirSUVitDiv = 7
SCFFernirDLVitDiv = 7
SCFFernirElfVitDiv= 7

SCFFernirDKEneDiv = 7
SCFFernirMGEneDiv = 7
SCFFernirRFEneDiv = 7
SCFFernirDWEneDiv = 3
SCFFernirSUEneDiv = 3
SCFFernirDLEneDiv = 3
SCFFernirElfEneDiv= 5

SCFFernirDLCmdDiv = 3

//DmgMult = (Add + ((Lvl - Base)/ BaseDiv)) / TDiv
SCFFernirLvlBase = 300
SCFFernirLvlBaseDiv = 5
SCFFernirDmgAdd = 200
SCFFernirDmgTDiv = 100


//===============================================
[DarkWizard]
//FallingSlash, Lunge, Uppercut, Cyclone, Slash, Dinorant, Impale
//DMG = (Dmg * (Base + Ene/EneDiv)) / MulDiv
SCFDWOtherSkillBase = 200
SCFDWOtherSkillEneDiv = 10
SCFDWOtherSkillMultDiv = 100
SCFDWOtherSkillMultMax = 10.0

//Percent = BASE + Agi/AgiDiv + Ene/EneDiv
SCFDwSoulBarrierDefBase = 10
SCFDwSoulBarrierAgilityDiv = 100
SCFDwSoulBarrierEnergyDiv = 300
SCFDwSoulBarrierMaxDeffencePercent = 50
//Seconds = BASE + Master + Ene/Divider
SCFDwSoulBarrierTimeMaxMin = 10
SCFDwSoulBarrierTimeSecBase = 60
SCFDwSoulBarrierTimeDivider = 80

//DMG = MagicDamage * Mult
SCFMagicCircleMult=0.20
//Seconds = MinDur + Ene/DurDiv
SCFMagicCircleMinDur=60
SCFMagicCircleDurDiv=40

//DMG = (Dmg * (Base + Ene/EneDiv)) / MulDiv
SCFNovaBase = 200
SCFNovaEneDiv = 10
SCFNovaMultDiv = 100
SCFNovaMultMin = 1.0
SCFNovaMultMax = 3.0

//===============================================
[DarkKnight]

SCFDKComboDivisor = 2

//MULT = BASE + Vit/VitDiv + Ene/EneDivider
SCFDkAddLifeSkillBase=12
SCFDkAddLifeSkillVitDivider=200
SCFDkAddLifeSkillEneDivider=40
//ADDLIFE = LIFE * (MULT or MaxMult)/GralDiv
SCFDkMaxMultiplierHP=90
SCFDkAddLifeSkillGralDivider=100
//Seconds = Duration + Ene/TimeDiv
SCFDkAddLifeSkillDuration=60
SCFDkAddLifeSkillTimeDivider=50
SCFDkAddLifeSkillMaxDuration=180

//FallingSlash, Lunge, Uppercut, Cyclone, Slash, Dinorant, Impale
//DMG = (Dmg * (Base + Ene/EneDiv)) / MulDiv
SCFDKOtherSkillBase = 200
SCFDKOtherSkillEneDiv = 10
SCFDKOtherSkillMultDiv = 100
SCFDKOtherSkillMultMax = 10.0

//DMG = (Dmg * (Base + Ene/EneDiv)) / MulDiv
SCFDKTwistingSlashBase = 200
SCFDKTwistingSlashEneDiv = 10
SCFDKTwistingSlashMultDiv = 100
SCFDKTwistingSlashMultMax = 10.0

//DMG = (Dmg * (Base + Ene/EneDiv)) / MulDiv
SCFCrescentSlashBase = 200
SCFCrescentSlashEneDiv = 10
SCFCrescentSlashMultDiv = 100
SCFCrescentSlashMultMax = 10.0

//DMG = (Dmg * (Base + Ene/EneDiv)) / MulDiv
SCFDKExplotionBase = 200
SCFDKExplotionEneDiv = 10
SCFDKExplotionMultDiv = 100
SCFDKExplotionMultMax = 10.0

//DMG = (Dmg * (Base + Ene/EneDiv)) / MulDiv
SCFDeathStabBase = 200
SCFDeathStabEneDiv = 10
SCFDeathStabMultDiv = 100
SCFDeathStabMultMax = 10.0

//DMG = (Dmg * (Base + Ene/EneDiv)) / MulDiv
SCFBlowOfFuryBase = 200
SCFBlowOfFuryEneDiv = 10
SCFBlowOfFuryMultDiv = 100
SCFBlowOfFuryMultMax = 10.0


//===============================================
[Elf]
//Elf Orbs
SCFElfSummonMob1=26
SCFElfSummonMob2=32
SCFElfSummonMob3=21
SCFElfSummonMob4=20
SCFElfSummonMob5=10
SCFElfSummonMob6=150
SCFElfSummonMob7=151

//DmgR = Lvl * Mult + Ene/Div
SCFElfBuffReduceDmgLvlMult=5
SCFElfBuffReduceDmgDiv=15

//Life = Lvl * Mult + Ene/Div
SCFElfBuffHealingLvlMult=5
SCFElfBuffHealingDiv=5

//Def = Lvl * Mult + Ene/Div
SCFElfBuffDefenseLvlMult=2
SCFElfBuffDefenseDiv=8
//(ONLY ON ELF TARGETS) Def = Def + Def/AddPlus
SCFElfBuffDefenseAddPlus=0.10
//Seconds = Time + Ene/EneDiv
SCFElfBuffDefenseTime=30
SCFElfBuffDefenseTimeEneDiv=100
SCFElfBuffDefenseTimeMaxDuration=300

//Att = Lvl * Mult + Ene/Div
SCFElfBuffAttackLvlMult=3
SCFElfBuffAttackDiv=7
//(ONLY ON ELF TARGETS) Att = Att + Att/AddPlus
SCFElfBuffAttackAddPlus=0.10
//Seconds = Time + Ene/EneDiv
SCFElfBuffAttackTime=30
SCFElfBuffAttackTimeEneDiv=100
SCFElfBuffAttackTimeMaxDuration=300

//FallingSlash, Lunge, Uppercut, Cyclone, Slash, Dinorant, Impale
//DMG = (Dmg * (Base + Ene/EneDiv)) / MulDiv
SCFElfOtherSkillBase = 200
SCFElfOtherSkillEneDiv = 10
SCFElfOtherSkillMultDiv = 100
SCFElfOtherSkillMultMax = 10.0

//DMG = (Dmg * (Base + Ene/EneDiv)) / MulDiv
SCFStarFallBase = 200
SCFStarFallEneDiv = 10
SCFStarFallMultDiv = 100
SCFStarFallMultMin = 2.0
SCFStarFallMultMax = 4.0

//DMG = (Dmg * (Base + Ene/EneDiv)) / MulDiv
SCFIceArrowBase = 200
SCFIceArrowEneDiv = 10
SCFIceArrowMultDiv = 100
SCFIceArrowMultMin = 2.0
SCFIceArrowMultMax = 4.0

//DMG = (Dmg * (Base + Ene/EneDiv)) / MulDiv
SCFPenetrationBase = 200
SCFPenetrationEneDiv = 10
SCFPenetrationMultDiv = 100
SCFPenetrationMultMin = 2.0
SCFPenetrationMultMax = 4.0

//DMG = (Dmg * (Base + Ene/EneDiv)) / MulDiv
SCFFiveShotBase = 200
SCFFiveShotEneDiv = 10
SCFFiveShotMultDiv = 100
SCFFiveShotMultMin = 2.0
SCFFiveShotMultMax = 4.0

//===============================================
[Summoner]
//FallingSlash, Lunge, Uppercut, Cyclone, Slash, Dinorant, Impale
//DMG = (Dmg * (Base + Ene/EneDiv)) / MulDiv
SCFSUOtherSkillBase = 200
SCFSUOtherSkillEneDiv = 10
SCFSUOtherSkillMultDiv = 100
SCFSUOtherSkillMultMax = 4.0

//
SCFReduceDmgDiv=150
SCFReduceDmgMult=0.5
SCFReduceDmgTimeDiv1=10
SCFReduceDmgTimeBase=60

//
SCFReduceDefenseDiv1=200
SCFReduceDefenseDiv2=34
SCFReduceDefenseTimeDiv=10
SCFReduceDefenseTimeBase=60

//
SCFSleepTimeDiv1=100
SCFSleepUseMaxTime=0
SCFSleepMaxTime=100

//
SCFReflectDiv1=300
SCFReflectTimeDiv1=10
SCFReflectTimeBase=60

//
SCFNightMaxMonsterLevel=100
SCFNightDiv1=100
SCFNightTimeBase=30

//BookDmg = MagicDamage * MagicLvl/Div
SCFSahamutBuffDiv=20.0
SCFSahamutDistance = 3
SCFSahamutHitCount1 = 10
SCFSahamutHitCount2 = 5
SCFSahamutSeconds = 7
//MagicDmg = MagicDmg + (Base * MagicLvl)
SCFSahamutAddMagicDmgBase = 50

//BookDmg = MagicDamage * MagicLvl/Div
SCFNailBuffDiv=40.0
SCFNailDistance = 2
SCFNailHitCount1 = 5
SCFNailHitCount2 = 2
SCFNailSeconds = 5
//MagicDmg = MagicDmg + (Base * MagicLvl)
SCFNailAddMagicDmgBase = 25

//BookDmg = MagicDamage * MagicLvl/Div
SCFGhostPhantomBuffDiv=60.0
SCFGhostPhantomDistance = 7
SCFGhostPhantomHitCount1 = 20
SCFGhostPhantomHitCount2 = 10
SCFGhostPhantomSeconds = 7
//MagicDmg = MagicDmg + (Base * MagicLvl)
SCFGhostPhantomAddMagicDmgBase = 75

//Def = BASE + Ene/DefDiv
SCFBerserkerDefBase=56
SCFBerserkerDefDiv=55.0
//Att = Ene * AttackMult
SCFBerserkerAttackMult=0.00040
SCFBerserkerAttackMax=2.5
//Seconds = BASE + Ene/Div
SCFBerserkerTimeDiv1=65
SCFBerserkerTimeBase=60


//===============================================
[MagicGladiator]
//Percent = BASE + Agi/AgiDiv + Ene/EneDiv
SCFMGSoulBarrierDefBase = 10
SCFMGSoulBarrierAgilityDiv = 100
SCFMGSoulBarrierEnergyDiv = 300
SCFMGSoulBarrierMaxDeffencePercent = 50
//Seconds = BASE + Master + Ene/Divider
SCFMGSoulBarrierTimeMaxMin = 10
SCFMGSoulBarrierTimeSecBase = 60
SCFMGSoulBarrierTimeDivider = 80

//FallingSlash, Lunge, Uppercut, Cyclone, Slash, Dinorant, Impale
//DMG = (Dmg * (Base + Ene/EneDiv)) / MulDiv
SCFMGOtherSkillBase = 200
SCFMGOtherSkillEneDiv = 10
SCFMGOtherSkillMultDiv = 100
SCFMGOtherSkillMultMin = 2.0
SCFMGOtherSkillMultMax = 3.0

//DMG = (Dmg * (Base + Ene/EneDiv)) / MulDiv
SCFMGTwistingSlashBase = 200
SCFMGTwistingSlashEneDiv = 10
SCFMGTwistingSlashMultDiv = 100
SCFMGTwistingSlashMultMin = 2.0
SCFMGTwistingSlashMultMax = 3.0

//DMG = (Dmg * (Base + Ene/EneDiv)) / MulDiv
SCFSpiralSlashBase = 200
SCFSpiralSlashEneDiv = 10
SCFSpiralSlashMultDiv = 100
SCFSpiralSlashMultMin = 2.0
SCFSpiralSlashMultMax = 3.0

//DMG = (Dmg * (Base + Ene/EneDiv)) / MulDiv
SCFFireSlashBase = 200
SCFFireSlashEneDiv = 10
SCFFireSlashMultDiv = 100
SCFFireSlashMultMin = 2.0
SCFFireSlashMultMax = 3.0

//DMG = (Dmg * (Base + Ene/EneDiv)) / MulDiv
SCFPowerSlashBase = 200
SCFPowerSlashEneDiv = 10
SCFPowerSlashMultDiv = 100
SCFPowerSlashMultMin = 2.0
SCFPowerSlashMultMax = 3.0


//===============================================
[DarkLord]
//Not used for Electric Spark & Dark Horse Attack
//Skill Add DMG = SkillDMG + Str/StrDiv + Ene/EneDiv
SCFDLAddSkillDmgStrDiv = 25
SCFDLAddSkillDmgEneDiv = 50

//FallingSlash, Lunge, Uppercut, Cyclone, Slash, Dinorant, Impale
//DMG = (Dmg * (Base + Ene/EneDiv)) / MulDiv
SCFDLOtherSkillBase = 200
SCFDLOtherSkillEneDiv = 10
SCFDLOtherSkillMultDiv = 100
SCFDLOtherSkillMultMin = 2.0
SCFDLOtherSkillMultMax = 3.0

//DMG = (Dmg * (Base + Ene/EneDiv)) / MulDiv
SCFIsSkillFireBurstStrBased=1
SCFFireBurstBase = 200
SCFFireBurstEneDiv = 20
SCFFireBurstMultDiv = 100
SCFFireBurstMultMax = 3.0

//DMG = (Dmg * (Base + Ene/EneDiv)) / MulDiv
SCFFireScreamBase = 200
SCFFireScreamEneDiv = 20
SCFFireScreamMultDiv = 100
SCFFireScreamMultMax = 3.0

//DMG = (Dmg * (Base + Ene/EneDiv)) / MulDiv
SCFFireBlastBase = 200
SCFFireBlastEneDiv = 20
SCFFireBlastMultDiv = 100
SCFFireBlastMultMax = 3.0

SCFDarkHorseMovePlayerInCS = 1
//DMG = (Dmg * (Base + Ene/EneDiv)) / MulDiv
SCFDarkHorseBase = 200
SCFDarkHorseEneDiv = 20
SCFDarkHorseMultDiv = 100
SCFDarkHorseMultMax = 3.0
//Skill Add DMG = SkillDMG + Str/StrDiv + Cmd/CmdDiv + PetLvl*LvlMul
SCFDarkHorseDmgStrDiv = 10
SCFDarkHorseDmgCmdDiv = 5
SCFDarkHorseDmgLvlMul = 10

//DMG = (Dmg * (Base + Ene/EneDiv)) / MulDiv
SCFElectricSparkBase = 200
SCFElectricSparkEneDiv = 20
SCFElectricSparkMultDiv = 100
SCFElectricSparkMultMax = 3.0
//Skill Add DMG = SkillDMG + Cmd/CmdDiv + PartyCnt*PartyMul
SCFElectricSparkDmgCmdDiv = 10
SCFElectricSparkDmgPartyMul = 50

//DMG = (Dmg * (Base + Ene/EneDiv)) / MulDiv
SCFBirdsBase = 200
SCFBirdsEneDiv = 20
SCFBirdsMultDiv = 100
SCFBirdsMultMax = 3.0

//DMG = (Dmg * (Base + Ene/EneDiv)) / MulDiv
SCFForceBase=200
SCFForceEneDiv=20
SCFForceMultDiv=100
SCFForceMultMax=4.0

//DMG = (Dmg * (Base + Ene/EneDiv)) / MulDiv
SCFForceWaveBase=200
SCFForceWaveEneDiv=20
SCFForceWaveMultDiv=100
SCFForceWaveMultMax=4.0

//ATT = Cmd/Div1 + Energy/Div2
SCFAddCriticalDamageDiv1=25.0
SCFAddCriticalDamageDiv2=30.0
//Seconds = BASE + Ene/Div
SCFAddCriticalDamageTimeDiv=10.0
SCFAddCriticalDamageTimeBase=60

//===============================================
[RageFighter]
//FallingSlash, Lunge, Uppercut, Cyclone, Slash, Dinorant, Impale
//DMG = (Dmg * (Base + Ene/EneDiv)) / MulDiv
SCFRFOtherSkillBase = 200
SCFRFOtherSkillEneDiv = 10
SCFRFOtherSkillMultDiv = 100
SCFRFOtherSkillMultMin = 1.0
SCFRFOtherSkillMultMax = 3.5

//Dmg*(VitBase+Vit/VitDiv)/MultDiv
SCFRFGlovesSkillAttackMultMax=3.5
SCFRFGlovesSkillAttackMultDiv=100
SCFRFGlovesSkillAttackVitDiv=10
SCFRFGlovesSkillAttackVitBase=50

//(Vit/VitDiv+Dmg)*(VitBase+Vit/VitDiv)/MultDiv
SCFChainDriveMultMax=3.0
SCFChainDriveMultDiv=7
SCFChainDriveVitDiv=35
SCFChainDriveVitBase=50

//(Agi/AgiDiv+Ene/EneDiv+Dmg)*(MultBase+Agi/AgiDiv+Vit/VitDiv)/MultDiv
SCFDarkSideParchmentMultMax=3.5
SCFDarkSideParchmentMultDiv=350
SCFDarkSideParchmentMultBase=100
SCFDarkSideParchmentAgiDiv=68
SCFDarkSideParchmentEneDiv=40
SCFDarkSideParchmentVitDiv=257

//Dmg*(EneBase+Ene/EneDiv)/MultDiv
SCFDragonLoreAttackMultMax=3.5
SCFDragonLoreAttackMultDiv=100
SCFDragonLoreEnergyDiv=10
SCFDragonLoreEnergyBase=50

//DMG = DmgBase+Dmg*DmgMult*(EneBase+Ene/EneDiv)/DmgDiv
SCFDragonSlayerIncSkillAttackMultMax=3.5
SCFDragonSlayerEnergyBase=50
SCFDragonSlayerEnergyDiv=10
SCFDragonSlayerSkillDmgBase=300
SCFDragonSlayerSkillDmgDiv=100
SCFDragonSlayerSkillDmgMult=3
//Time = BASE+Ene/DIV
SCFDragonSlayerIncSkillAttackTimeDiv=5
SCFDragonSlayerIncSkillAttackTimeBase=60
SCFDragonSlayerIncSkillAttackTimeMaxMin=10

//Percent = BASE+(Ene-EneSub)/DIV
SCFRedArmorIgnoreBase=5
SCFRedArmorIgnoreEneSubtract=120
SCFRedArmorIgnoreDivider=10
SCFRedArmorIgnoreMaxPercent=50
//Time = BASE+Ene/DIV
SCFRedArmorIgnoreTimeDiv=5
SCFRedArmorIgnoreTimeBase=60
SCFRedArmorIgnoreTimeMaxMin=10

//VitAdd = BASE+(Ene-EneSub)/DIV
SCFFitnessVitBase=30
SCFFitnessEneSubtract=132
SCFFitnessVitDiv=10
SCFFitnessVitAddMax=200
//Time = BASE+Ene/DIV
SCFFitnessTimeDiv=5
SCFFitnessTimeBase=60
SCFFitnessTimeMaxMin=10

//Percent = BASE+(Ene-EneSub)/DIV
SCFDefSuccessRateIncMaxPercent=100
SCFDefSuccessRateIncBase=10
SCFDefSuccessRateIncEneSubtract=80
SCFDefSuccessRateIncDivider=10
//Time = BASE+Ene/DIV
SCFDefSuccessRateIncTimeDiv=5
SCFDefSuccessRateIncTimeBase=60
SCFDefSuccessRateIncTimeMaxMin=10
 
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Re: MUServices - Season 6 Episode 3 - Customized & Configured - SCFMT 11.70.52 - File

re upload client please.
 
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Re: MUServices - Season 6 Episode 3 - Customized & Configured - SCFMT 11.70.52 - File

Help me main error ?
gTVV56S - [Release] MUServices - S6.3 - Customized & Configured SCFMT 11.70.52 - RaGEZONE Forums
 

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Re: MUServices - Season 6 Episode 3 - Customized & Configured - SCFMT 11.70.52 - File

Help me main error ?
gTVV56S - [Release] MUServices - S6.3 - Customized & Configured SCFMT 11.70.52 - RaGEZONE Forums

read
http://forum.ragezone.com/f197/muservices-season-6-episode-3-a-1055512-post8369389/#post8369389



have someone fixed gameserver with have over 65k damage, fixed hp, mp count. when i use bk buff my hp is 17k only. sory for my bad english.

release is good, but with 65k fix it will be perfect)

Just change the stats in database/memb_info or character if i remember correctly, it will be 'smallint' change it to 'Int'
 

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Experienced Elementalist
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Re: MUServices - Season 6 Episode 3 - Customized & Configured - SCFMT 11.70.52 - File

can you share your lorencia move i mean i want to have LORENCIA MAP PLEASE KarLi
 
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Re: MUServices - Season 6 Episode 3 - Customized & Configured - SCFMT 11.70.52 - File

can you share your lorencia move i mean i want to have LORENCIA MAP PLEASE KarLi

just take from other s6ep3 release brother, = titans tech 11.70. anything.. season 6 episode 3 and take movereq.bmd and movere.txt and put in data\local\eng\ as movereq_eng.bmd in client and in server in data\lang\kor\'movereq.txt
 
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Re: MUServices - Season 6 Episode 3 - Customized & Configured - SCFMT 11.70.52 - File

// Generated from movereq.bmd with MuOnline PentiumTools
//index Move Name(server) Move Name(client) Zen Min.Level GateNumber
1 "Arena" "Arena" 2000 200 50
2 "LorenMarket" "LorenMarket" 10000 10 333
3 "Lorencia" "Lorencia" 2000 10 17
4 "Noria" "Noria" 2000 10 27
5 "Elbeland" "Elbeland" 2000 10 267
6 "Elbeland2" "Elbeland2" 2500 30 268
7 "Elbeland3" "Elbeland3" 3000 40 269
8 "Devias" "Devias" 2000 15 22
9 "Devias2" "Devias2" 2500 30 72
10 "Devias3" "Devias3" 3000 45 73
11 "Devias4" "Devias4" 3500 60 74
12 "Dungeon" "Dungeon" 3000 20 2
13 "Dungeon2" "Dungeon2" 3500 50 6
14 "Dungeon3" "Dungeon3" 4000 60 10
15 "Atlans" "Atlans" 4000 70 49
16 "Atlans2" "Atlans2" 4500 80 75
17 "Atlans3" "Atlans3" 5000 90 76
18 "LostTower" "LostTower" 5000 90 42
19 "LostTower2" "LostTower2" 5500 90 31
20 "LostTower3" "LostTower3" 6000 100 33
21 "LostTower4" "LostTower4" 6500 100 35
22 "LostTower5" "LostTower5" 7000 110 37
23 "LostTower6" "LostTower6" 7500 110 39
24 "LostTower7" "LostTower7" 8000 120 41
25 "Tarkan" "Tarkan" 8000 130 57
26 "Tarkan2" "Tarkan2" 8500 140 77
27 "Aida" "Aida" 8500 130 119
28 "Aida2" "Aida2" 8500 230 140
29 "Aida3" "Aida3" 190000 250 334
30 "Icarus" "Icarus" 150000 170 63
31 "Kanturu1" "Kanturu1" 200000 160 138
32 "Kanturu2" "Kanturu2" 15000 180 141
33 "Kanturu3" "Kanturu3" 19000 200 335
34 "KanturuRemain" "KanturuRemain" 20000 230 139
35 "LaCleon" "LaCleon" 25000 230 287
36 "LaCleon2" "LaCleon2" 29000 400 336
37 "SwampOfCalmness" "SwampOfCalmness" 30000 400 273
38 "Volcanus" "Volcanus" 15000 30 294
39 "Crywolf" "Crywolf" 27000 100 118
40 "LorenDeep" "LorenDeep" 27000 150 106
41 "Karutan" "Karutan" 1000 170 353
43 "Barracks" "Barracks" 15000 300 256
44 "Refuge" "Refuge" 15000 300 257


i edit the lorencia //"Lorencia" "Lorencia" 2000 10 17



all working map now.


thanks mate KarLi


KarLi last question possible to add custom set? and items?
 
Joined
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Re: MUServices - Season 6 Episode 3 - Customized & Configured - SCFMT 11.70.52 - File

Hello. Can anyone help?
i got first error on gs. MoveCommand script load fail.
and when logining in server it gives Connect fail.
thanks in advance.:thumbup:



Fixed.
anyone can share movereq.bmd with normal lorencia? :)
 
Last edited:
Newbie Spellweaver
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Re: MUServices - Season 6 Episode 3 - Customized & Configured - SCFMT 11.70.52 - File

Hi,

Another Question.

How can i change the ip on Jewels.DDL?
Do i need to get tools?
what tools is it.

Im using HEX,but when i search msr.noip.me i have "Invalid
Please give me guide.

THANKS FOR QUICK RESPOND
 
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