Re: MUServices - Season 6 Episode 3 - Customized & Configured - SCFMT 11.70.52 - File
Quote:
Originally Posted by
staRgan
anyone can share a muonline.bak with visual damage fix ?
the max damage is always 65535
Use other db from 11.70.52 release and all be okay.
and what sql do you use?
Re: MUServices - Season 6 Episode 3 - Customized & Configured - SCFMT 11.70.52 - File
Quote:
Originally Posted by
reseter
Use other db from 11.70.52 release and all be okay.
and what sql do you use?
sql 2008 r2 , I'm Trying it. Thanks you
Re: MUServices - Season 6 Episode 3 - Customized & Configured - SCFMT 11.70.52 - File
Quote:
Originally Posted by
staRgan
anyone can share a muonline.bak with visual damage fix ?
the max damage is always 65535
here is the one i use supports 65k stats
its the same as the one from here but i dont get the visual damage bug so i dont think this is the problem.
use SQL 2008R2
https://mega.co.nz/#!wUFFzaZb!RK3i25...p52OEkp13hHQxo
Re: MUServices - Season 6 Episode 3 - Customized & Configured - SCFMT 11.70.52 - File
So i dont know why i get that iusse with extended storage in vault.
Maybe something wrong with configs?a?
Re: MUServices - Season 6 Episode 3 - Customized & Configured - SCFMT 11.70.52 - File
Quote:
Originally Posted by
natzugen
have someone db for sql 2000 with fixes?
Re: MUServices - Season 6 Episode 3 - Customized & Configured - SCFMT 11.70.52 - File
Start using SQL 2008, WTF why we should support 15yrs old software?
Re: MUServices - Season 6 Episode 3 - Customized & Configured - SCFMT 11.70.52 - File
Quote:
Originally Posted by
DomiTori
have someone db for sql 2000 with fixes?
I think you have something messed up in files or bad configuration,because its works fine for me with max damage,only extended storage in vault dont work and 7 spiders appers in lorencia inside map.
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@natzugen can you share your monstersetbase.txh file?
1 Attachment(s)
Re: MUServices - Season 6 Episode 3 - Customized & Configured - SCFMT 11.70.52 - File
Quote:
Originally Posted by
reseter
I think you have something messed up in files or bad configuration,because its works fine for me with max damage,only extended storage in vault dont work and 7 spiders appers in lorencia inside map.
@
natzugen can you share your monstersetbase.txh file?
you will have to delete the spots in loren market since i replaced it with the arkania map
Re: MUServices - Season 6 Episode 3 - Customized & Configured - SCFMT 11.70.52 - File
Quote:
Originally Posted by
natzugen
you will have to delete the spots in loren market since i replaced it with the arkania map
Thanks. I forgot about loren market spots.
You replaced loren market with arkania map?
If yes can you maybe share it here? :)
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I mean can you share your movereq.txt and gates.txt and that clientside move and gates and if you can share that arkania map folders witch will skin lor market.
Thanks in advance
Re: MUServices - Season 6 Episode 3 - Customized & Configured - SCFMT 11.70.52 - File
Quote:
Originally Posted by
reseter
I mean can you share your movereq.txt and gates.txt and that clientside move and gates and if you can share that arkania map folders witch will skin lor market.
Thanks in advance
i shared my moves earlier in this thread.
as for the arcania map it is here in the skins section, you just have to rename the world and object folder to world3 -> world80 and object3 -> object80
and replace the first 4bytes of the EncTerrainsxx.map , EncTerrainsxx.obj , EncTerrainsxx.att in the world folder with the ones down here with a hex editor
Quote:
Originally Posted by Loren market
8B 14 F7 C1 //EncTerrain80.att first 4 bytes
8F 6F E0 D5 // EncTerrain80.map first 4 bytes
8F 6F AB 1C // EncTerrain80,obj first 4 bytes
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moves
Quote:
Originally Posted by
natzugen
this are the moves im using and are working without problems so far
https://mega.co.nz/#!QA1HWCDR!4azsXE...eMwwPM2HB1Z-cM
copy MoveReq(kor) to
C:\MuServer\Data\lang\kor
Copy Gate.txt to
C:\MuServer\Data\Gate_Settings
Copy movereq_eng.bmd to
your client \Data\Local\Eng
Re: MUServices - Season 6 Episode 3 - Customized & Configured - SCFMT 11.70.52 - File
I tried many different DB backs but still have the bug of 65535 dmg. I've also changed from smallint to int to str, dex, etc in table characters and nothing happened.
I'm using MSSQL 2008 R2 Enterprise on Windows Server 2008 x64.
What can it be?
Re: MUServices - Season 6 Episode 3 - Customized & Configured - SCFMT 11.70.52 - File
Quote:
Originally Posted by
tyno
I tried many different DB backs but still have the bug of 65535 dmg. I've also changed from smallint to int to str, dex, etc in table characters and nothing happened.
I'm using MSSQL 2008 R2 Enterprise on Windows Server 2008 x64.
What can it be?
I have no idea what you do wrong because for me all works fine:)
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Quote:
Originally Posted by
natzugen
i shared my moves earlier in this thread.
as for the arcania map it is here in the skins section, you just have to rename the world and object folder to world3 -> world80 and object3 -> object80
and replace the first 4bytes of the EncTerrainsxx.map , EncTerrainsxx.obj , EncTerrainsxx.att in the world folder with the ones down here with a hex editor
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moves
And thanks bro again.
+Like :)
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@natzugen
What you mean edit with hex editor? Can you explain step by step? I dont edit map with that.
Re: MUServices - Season 6 Episode 3 - Customized & Configured - SCFMT 11.70.52 - File
copy the first 4bytes of lorenmarket.att (EncTerrain80.att in world80 folder in the client)
replace the first 4 bytes in arcania.att (EncTerrainxx.att in arcania map folder)
do the same with the .map and .obj file
http://i.imgur.com/hlz9xO1.png
Re: MUServices - Season 6 Episode 3 - Customized & Configured - SCFMT 11.70.52 - File
Quote:
Originally Posted by
natzugen
copy the first 4bytes of lorenmarket.att (EncTerrain80.att in world80 folder in the client)
replace the first 4 bytes in arcania.att (EncTerrainxx.att in arcania map folder)
do the same with the .map and .obj file
http://i.imgur.com/hlz9xO1.png
Okay. And thanks:)
Re: MUServices - Season 6 Episode 3 - Customized & Configured - SCFMT 11.70.52 - File
Btw, nobody has problems with dcs? I always get disconnects after a few minutes.
All is properly configured.
----
I found something in the logs:
http://i.imgur.com/SrqcBEi.png
What about "Bad Synchronization"?