;/==============================================================================
;/Main Configuration File [GMO][TITANSTECH]
;/#
DarkSide Of MUOnline Season 6 Episode 2 by DaRKav
;/by DaRKav (darkav@hotmail.com) / Sales (bet0x@titanstech.com)
;/------------------------------------------------------------------------------
;/Revision: 10 August, 2009
;/==============================================================================
[GameServerInfo]
;==========================================================================
; General Server Settings
;==========================================================================
EnableServerDivision = 0
StalkProtocol = 0
ServerGroupGuildChatting = 1
ServerGroupUnionChatting = 1
NumberOfMaxUser = 200
AddExperience = 99999
ItemDropPer = 100
EventManagerOn = 1
SCFEventManagerOn = 1
Trade = 1
MonsterHp = 0
LootingTime = 10
ZenDurationTime = 5
;==========================================================================
; ANTI-HACK Config
;==========================================================================
SpeedHackPlayerBlock = 0
ItemSerialCheck = 1
ItemZeroSerialCheck = 0
SkillDistanceCheck = 0
SkillDistanceCheckTemp = 2
SkillDistanceKick = 0
SkillDistanceKickCount = 5
SkillDistanceKickCheckTime = 10
IsIgnorePacketHackDetect = 0
MinimumAttackSpeedTime = 30
AttackSpeedTimeLimit = 700
HackCheckCount = 5
DetectedHackKickCount = 10
IsKickDetecHackCountLimit = 5
EnableCheckPenetrationSkill = 0
HackLogServer = 127.0.0.1
DisconnectHackUser = 1
UseNPGGChecksum = 0
DecTimePerAttackSpeed = 5.33
SpeedHackPenalty = 0
;==========================================================================
; Character Config
;==========================================================================
CreateCharacter = 1
PersonalShopOpen = 1
UseCharacterAutoRecuperationSystem = 1
CharacterRecuperationMaxLevel = 100
IsItemDropRingOfTransform = 1
ItemDropRingOfTransform = 1
;==========================================================================
; NPC Config
;==========================================================================
QuestNPCTeleportTime = 250
EnableEventNPCTalk = 1
;==========================================================================
; Guild Config
;==========================================================================
GuildCreate = 1
GuildDestroy = 1
GuildCreateLevel = 100
EnableBattleSoccer = 1
CastleOwnerGuildDestroyLimit = 1
;==========================================================================
; WINGS
;==========================================================================
Wings3ReturnDamageSuccessRate = 5
Wings3RecoverFullLifeSuccessRate = 5
Wings3RecoverFullManaSuccessRate = 5
Wings3SuccessfullBlockingRate = 5
;==========================================================================
; MONSTER DROP
;==========================================================================
HellMainItemDrop = 1
;==========================================================================
; DARK LORD ITEMS [PETS]
;==========================================================================
IsDropDarkLordItem = 1
SleeveOfLordDropRate = 80
SleeveOfLordDropLevel = 86
SoulOfDarkHorseDropRate = 60
SoulOfDarkHorseropLevel = 110
SoulOfDarkSpiritDropRate = 30
SoulOfDarkSpiritDropLevel = 96
DarkSpiritAddExperience = 1
DarkSpirit = 1
DarkSpiritAddExperience = 1
;==========================================================================
; CHAOS BOX
;==========================================================================
ChaosBox = 1
ChaosEvent = 1
ChaosEventServer = 127.0.0.1
;==========================================================================
; FIRECRACKER
;==========================================================================
FireCrackerEvent = 0
FireCrackerDropRate = 1
ItemDropRateForFireCracker = 5
;==========================================================================
; HEART OF DARK LORD [Replaces Firecracker]
;==========================================================================
DarkLordHeartDropRate = 1
DarkLoadHeartOffEventRate = 1500
;==========================================================================
; MEDALS
;==========================================================================
MedalEvent = 0
GoldMedalDropRate = 90
SilverMedalDropRate = 140
ItemDropRateForGoldMedal = 8
ItemDropRateForSilverMedal = 6
;==========================================================================
; HEART OF LOVE
;==========================================================================
HeartOfLoveEvent = 0
HeartOfLoveDropRate = 100
ItemDropRateForHeartOfLove = 16
;==========================================================================
; RIBBON / CHOCOLATE / CANDY BOX
;==========================================================================
RibbonBoxEvent = 1
ChocolateEvent = 0
CandyBoxEvent = 0
MysteryBoxEvent = 0
;==========================================================================
; PURITY
;==========================================================================
PurityHarmonyJewel = 1
MixSmeltingStoneItem = 1
RestoreStrengthenItem = 1
StrengthenItem = 1
SmeltItemBySmeltingStone = 1
PuritySuccessRate = 50
PurityNeedZen = 0
SmeltingStoneSuccesRateNormal = 50
SmeltingStoneSuccesRateExcellent = 50
SmeltingNeedZen = 0
StrengthenSuccessRate = 50
SmeltingItemSuccessRateNor = 50
SmeltingItemSuccessRateExt = 50
;==========================================================================
; LEVEL 380 SYSTEM
;==========================================================================
System380ItemSystem = 1
CountOfJewelOfHarmonyForMix = 1
CountOfSuhoOfHarmonyForMix = 1
NeedZenForMix = 10000000
MixRateForGrade1 = 50
MixRateForGrade2 = 60
MixRateForGrade3 = 70
;==========================================================================
; SHIELD GAGE SYSTEM
;==========================================================================
ShieldSystemOn = 1
DamageDevideToSD = 90
DamageDevideToHP = 10
SuccessAttackRateOption = 20000
ShieldAutoRefillOn = 1
ShieldAutoRefilOnSafeZone = 1
CompoundPotionDropOn = 1
CompoundPotionLv1DropRate = 100
CompoundPotionLv2DropRate = 80
CompoundPotionLv3DropRate = 50
CompoundPotionLv1DropLevel = 68
CompoundPotionLv2DropLevel = 96
CompoundPotionLv3DropLevel = 118
ShieldComboMissOptionOn = 1
ShieldPotionLv1MixSuccessRate = 50
ShieldPotionLv1MixMoney = 100000
ShieldPotionLv2MixSuccessRate = 30
ShieldPotionLv2MixMoney = 500000
ShieldPotionLv3MixSuccessRate = 30
ShieldPotionLv3MixMoney = 1000000
ShieldGageConstA = 12
ShieldGageConstB = 30
;==========================================================================
; GOLDEN ARCHER/EVENT CHIP
;==========================================================================
EventChipEvent = 1
EventChipServerConnect = 1
EventChipServerIp = 127.0.0.1
BoxOfGoldMinMobLevel = 400
BoxOfGoldMaxMobLevel = 400
BoxOfGoldDropRate = 1 //Box Drop rate from mobs x/10000
ItemDropRateForBoxOfGold = 1 //Drop item x/1000
ItemExDropRateForBoxOfGold = 1 //Drop excellent x/1000
EventChipDropRateForBoxOfGold = 1 //Rena drop percent
;==========================================================================
; GOLDEN INVASION
;==========================================================================
IsEledoradoEvent = 1
EledoradoGoldGoblenRegenTime = 100
EledoradoTitanRegenTime = 100
EledoradoGoldDerconRegenTime = 100
EledoradoDevilLizardKingRegenTime = 100
EledoradoDevilTantarosRegenTime = 100
EledoradoGoldGoblenItemDropRate = 100 // mac dinh = 50
EledoradoTitanItemDropRate = 100
EledoradoGoldDerconItemDropRate = 100
EledoradoDevilLizardKingItemDropRate = 100
EledoradoDevilTantarosItemDropRate = 100
EledoradoGoldGoblenExItemDropRate = 100 // mac dinh = 100
EledoradoTitanExItemDropRate = 100 // DF = 90
EledoradoGoldDerconExItemDropRate = 100 // 80
EledoradoDevilLizardKingExItemDropRate = 100 // 70
EledoradoDevilTantarosExItemDropRate = 100 // 60
;==========================================================================
; GOLDEN INVASION 2
;==========================================================================
IsEledorado2Event = 1
EledoradoGoldRabbitRegenTime = 100
EledoradoGoldDarkKnightRegenTime = 100
EledoradoGoldDevilRegenTime = 100
EledoradoGoldStoneGolemRegenTime = 100
EledoradoGoldCrustItemRegenTime = 100
EledoradoGoldSatyrosRegenTime = 100
EledoradoGoldTwinTaleRegenTime = 100
EledoradoGoldIronKnightRegenTime = 100
EledoradoGoldNapinRegenTime = 100
EledoradoGoldGreatDragonRegenTime = 100
EledoradoGoldRabbitItemDropRate = 100
EledoradoGoldDarkKnightItemDropRate = 100
EledoradoGoldDevilItemDropRate = 100
EledoradoGoldStoneGolemItemDropRate = 100
EledoradoGoldCrustItemDropRate = 100
EledoradoGoldSatyrosItemDropRate = 100
EledoradoGoldTwinTaleItemDropRate = 100
EledoradoGoldIronKnightItemDropRate = 100
EledoradoGoldNapinItemDropRate = 100
EledoradoGoldGreatDragonItemDropRate = 100
EledoradoGoldRabbitExItemDropRate = 100
EledoradoGoldDarkKnightExItemDropRate = 100
EledoradoGoldDevilExItemDropRate = 100
EledoradoGoldStoneGolemExItemDropRate = 100
EledoradoGoldCrustExItemDropRate = 100
EledoradoGoldSatyrosExItemDropRate = 100
EledoradoGoldTwinTaleExItemDropRate = 100
EledoradoGoldIronKnightExItemDropRate = 100
EledoradoGoldNapinExItemDropRate = 100
EledoradoGoldGreatDragonExItemDropRate = 100
;==========================================================================
; WHITE WIZARD INVASION
;==========================================================================
RingAttackEvent = 0
RingOrcKillGiftRate = 100
RingDropGiftRate = 888
SCFRingEventWizardRewardItemType = 13
SCFRingEventWizardRewardItemIndex = 20
SCFRingEventOrcRewardDropRate = 68
SCFRingEventOrcRewardItemType = 12
SCFRingEventOrcRewardItemIndex = 15
;==========================================================================
; RED DRAGON INVASION
;==========================================================================
EVENT1 = 0
Event1ItemDropTodayMax = 6
Event1ItemDropTodayPercent = 100
AttackEventRegenTime = 10
;==========================================================================
; CHAOS CASTLE
;==========================================================================
ChaosCastleEvent = 1
SCFChaosCastleMinStart = 1
SCFChaosCastleReward1Type = 14
SCFChaosCastleReward1Index = 14
SCFChaosCastleReward2Type = 14
SCFChaosCastleReward2Index = 22
SCFChaosCastleReward3Type = 14
SCFChaosCastleReward3Index = 13
SCFChaosCastleReward4Type = 14
SCFChaosCastleReward4Index = 16
SCFChaosCastle1AncientDropPercent = 1
SCFChaosCastle2AncientDropPercent = 2
SCFChaosCastle3AncientDropPercent = 3
SCFChaosCastle4AncientDropPercent = 4
SCFChaosCastle5AncientDropPercent = 5
SCFChaosCastle6AncientDropPercent = 6
SCFChaosCastle7AncientDropPercent = 7
SCFChaosCastle1Type1Type2DropPercent = 20
SCFChaosCastle2Type1Type2DropPercent = 20
SCFChaosCastle3Type1Type2DropPercent = 20
SCFChaosCastle4Type1Type2DropPercent = 20
SCFChaosCastle5Type1Type2DropPercent = 20
SCFChaosCastle6Type1Type2DropPercent = 20
SCFChaosCastle7Type1Type2DropPercent = 20
;==========================================================================
; CRYSTAL EVENT
;==========================================================================
Japan1StAnivItemDropRate = 1
MysteriouseBeadDropRate1 = 50
MysteriouseBeadDropRate2 = 50
HiddenTreasureBoxOfflineRate = 10
;==========================================================================
; KALIMA EVENT
;==========================================================================
KundunMarkDropRate = 100
KundunRefillHPSec = 600
KundunRefillHP = 1000
KundunRefillHPTime = 700
KundunHPLogSaveTime = 120
;==========================================================================
; DEVIL SQUARE
;==========================================================================
DevilSquareEvent = 1
DevilSquareEventConnect = 0
DevilSquareEventServer = 127.0.0.1
EyesOfDevilSquareDropRate = 1
KeyOfDevilSquareDropRate = 1
;==========================================================================
; BLOOD CASTLE
;==========================================================================
BloodCastleEvent = 1
BloodCastleStartHour = 1
AngelKingsPaperDropRate = 1
BloodBoneDropRate = 1
StoneItemDrop = 1
StoneDropRate = 1
SCFBCMissionReciveTime = 900
SCFBCRewardItemType = 12
SCFBCRewardItemID = 139
SCFBCRewardItemLevel = 4
SCFBCRewardItemDur = 0
SCFBCRewardItemSkill = 0
SCFBCRewardItemLuck = 0
SCFBCRewardItemOpt = 0
SCFBCRewardItemExc = 0
;==========================================================================
; CRYWOLF
;==========================================================================
CrywolfMonsterDarkElfItemDrop = 1
CrywolfBossMonsterItemDrop = 1
CrywolfApplyMvpBenefit = 1
CrywolfPlusChaosRateBenefit = 10
CrywolfMonHPRateBenefit = 100
CrywolfKundunHPRefillBenefit = 1
CrywolfApplyMvpPenalty = 1
CrwyolfGemDropPenaltyRate = 70
CrwyolfGettingExpPenaltyRate = 70
;==========================================================================
; FENRIR
;==========================================================================
FenrirStuffItemDrop = 1
FenrirStuff_01_DropLv_Min = 0
FenrirStuff_01_DropLv_Max = 150
FenrirStuff_01_DropMap = 34
FenrirStuff_01_DropRate = 200
FenrirStuff_02_DropLv_Min = 0
FenrirStuff_02_DropLv_Max = 150
FenrirStuff_02_DropMap = 34
FenrirStuff_02_DropRate = 100
FenrirStuff_03_DropLv_Min = 0
FenrirStuff_03_DropLv_Max = 200
FenrirStuff_03_DropMap = 34
FenrirStuff_03_DropRate = 50
FenrirRepairRate = 4000
FenrirDefaultMaxDurSmall = 200
FenrirElfMaxDurSmall = 160
;==========================================================================
; KANTURU
;==========================================================================
KanturuEvent = 1
BlockKanturuMapEnter = 0
KanturuMayaHandItemDrop = 100
KanturuNightmareItemDrop = 100
KanturuSpecialItemDropOn = 1
KanturuMoonStoneDropRate = 200
KanturuJewelOfHarmonyDropRate = 1
;==========================================================================
; CASTLE SIEGE & DEEP LOREN
;==========================================================================
CastleSiegeRun = 1
CastleDeepEvent = 1
BlockCastleSiegeMapEnter = 0
IsDropSetItemInCastleHuntZone = 1
SetItemInCastleHuntZoneDropRate = 100
SetItemInCastleHuntZoneDropLevel = 75
MarkOfTheLord = 60
IsDropGemOfDefend = 1
GemOfDefendDropRate = 300
GemOfDefendDropLevel = 75
;==========================================================================
; CastleSpecificState =
;
; 1 - Registration of Castle Siege
; 2 - Idle State
; 3 - Registration of the status of Mark Lord
; 4 - Idle State
; 5 - Notification of the attack Castle to quilts
; 6 - Reading the state of Castle Siege
; 7 - ITop of Castle Siege
; 8 - End of Castle Siege
; 9 - End of the cycle of Castle Siege (Back automatically for 1)
;==========================================================================
CastleSpecificState =0
CastleCycleStartYear =0
CastleCycleStartMonth =0
CastleCycleStartDay =0
CastleStateStartYear =0
CastleStateStartMonth =0
CastleStateStartDay =0
CastleStateStartHour =0
CastleStateStartMinute =0