[Release] MUServices - S6.3 - Customized & Configured SCFMT 11.70.52

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  1. #736

    Re: [Release] MUServices - S6.3 - Customized & Configured SCFMT 11.70.52

    open main.exe with hex editor and search for Flip if i remember right its there

  2. #737
    Apprentice Nhawt is offline
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    Re: [Release] MUServices - S6.3 - Customized & Configured SCFMT 11.70.52

    Quote Originally Posted by KarLi View Post
    open main.exe with hex editor and search for Flip if i remember right its there
    there is no "flip" on main.exe sir.
    1. /reset command it says "you need some items before reset!"
    2. /item dont work?
    3. this files supports hegaton?

  3. #738
    Novice SilentARG is offline
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    Re: [Release] MUServices - S6.3 - Customized & Configured SCFMT 11.70.52

    Hello @KarLi sorry for bothering you. I'm trying to set up a server s6e3 with your files from here.
    And already have everything running, but we can't get the server online, no matter what. We opened the ports, and check everything said in this thread. So we don't know what else can we do to make this right. Would you help us? With teamviewer or something like that.
    Sorry for bothering you again, I wouldn't ask if we weren't trying this for many hours with no result.

    Regards.

  4. #739

    Re: [Release] MUServices - S6.3 - Customized & Configured SCFMT 11.70.52

    @Nhawt

    hmm try data\local\eng\ folder instead, with text_eng.bmd and serverlist_eng.bmd for the names. .. mhm /item works check in GS folder gamemaster gm system if u are there and u have the full access. Yeah hegaton support but u cant find it maybe u can just add it on x (shop) or with mumaker http://forum.ragezone.com/f197/mumak...-sets-1123903/
    @SilentARG
    Open Port Check Tool
    run server and open ur browser , go to this web and check 44405 and 55901 (must success)
    if not then means port not open! 44405,55901,55919 (must) TCP
    also if ports are open.. then wrong config in muserv.dll or jewels.dll with ur IP (not in main.exe!)
    else in server files.. make sure u put ur global ip only in 2 places
    data\mapserverinfo.dat
    titancs serverlist config

  5. #740
    Apprentice Nhawt is offline
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    Re: [Release] MUServices - S6.3 - Customized & Configured SCFMT 11.70.52

    Quote Originally Posted by KarLi View Post
    @Nhawt

    hmm try data\local\eng\ folder instead, with text_eng.bmd and serverlist_eng.bmd for the names. .. mhm /item works check in GS folder gamemaster gm system if u are there and u have the full access. Yeah hegaton support but u cant find it maybe u can just add it on x (shop) or with mumaker http://forum.ragezone.com/f197/mumak...-sets-1123903/
    @SilentARG
    Open Port Check Tool
    run server and open ur browser , go to this web and check 44405 and 55901 (must success)
    if not then means port not open! 44405,55901,55919 (must) TCP
    also if ports are open.. then wrong config in muserv.dll or jewels.dll with ur IP (not in main.exe!)
    else in server files.. make sure u put ur global ip only in 2 places
    data\mapserverinfo.dat
    titancs serverlist config
    it worked sir @KarLi. and how about spawn map for the new character? i found some guide but it looks like not the same as mine. sorry if im annoying.

  6. #741
    Novice SilentARG is offline
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    Sep 2018 Join Date
    3Posts

    Re: [Release] MUServices - S6.3 - Customized & Configured SCFMT 11.70.52

    Quote Originally Posted by KarLi View Post
    @Nhawt

    hmm try data\local\eng\ folder instead, with text_eng.bmd and serverlist_eng.bmd for the names. .. mhm /item works check in GS folder gamemaster gm system if u are there and u have the full access. Yeah hegaton support but u cant find it maybe u can just add it on x (shop) or with mumaker http://forum.ragezone.com/f197/mumak...-sets-1123903/
    @SilentARG
    Open Port Check Tool
    run server and open ur browser , go to this web and check 44405 and 55901 (must success)
    if not then means port not open! 44405,55901,55919 (must) TCP
    also if ports are open.. then wrong config in muserv.dll or jewels.dll with ur IP (not in main.exe!)
    else in server files.. make sure u put ur global ip only in 2 places
    data\mapserverinfo.dat
    titancs serverlist config
    After so many hours, we found the problem. We are starting the server on a VM, and it had another IP, no the global IP.
    Thanks anyway, your threads are amazing :)

  7. #742
    Apprentice Nhawt is offline
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    Jan 2015 Join Date
    22Posts

    Re: [Release] MUServices - S6.3 - Customized & Configured SCFMT 11.70.52

    sir @KarLi, i edited the boxofkundun_1 with these but still dont drop these items

    Code:
    0     0      0     0    0    1     1     46 // Kris
    0     2      0     0    0    1     1     46 // Rapier
    0     3      0     0    0    1     1     46 // Katana
    0     4      0     0    0    1     1     46 // Sword of Assassin
    1     2      0     0    0    1     1     46 // Double Axe
    2     2      0     0     0   1     1     46 // Flail
    4     0      0     0    0    1     1    46 // Short Bow
    4     1      0     0    0    1     1    46 // Bow
    4     2      0     0    0    1     1    46 // Elven Bow
    4     3      0     0    0    1     1    46 // Battle Bow
    4     8      0     0    0    1     1    46 // Crossbow
    4     9      0     0    0    1     1    46 // Golden Crossbow
    4     10    0     0    0    1     1    46 // Arquebus
    5     0      0     0    0    1     1    46 // Skull Staff
    5     1      0     0    0    1     1    46 // Angelic Staff
    6     0      0     0    0    1     1    46 // Small Shield
    6     1      0     0    0    1     1    46 // Horn Shield
    0     9      0     0    0    1     1    46 // Salamander
    3     7      0     0    0    1     1    46 // Berdysh
    0     5      0     0    0    1     1    46 // Blade
    0     13    0     0    0    1     1    46 // Double Blade
    2     3      0     0    0    1     1    46 // Great Hammer
    4     4      0     0    0    1     1    46 // Tiger Bow
    4     5      0     0    0    1     1    46 // Silver Bow
    4     11    0     0    0    1     1    46 // Light Crossbow
    4     12    0     0    0    1     1    46 // Serpent Crossbow
    5     2      0     0    0    1     1    46 // Serpent Staff
    5     3      0     0    0    1     1    46 // Thunder Staff
    6     2      0     0    0    1     1    46 // Kite Shield
    2     8      0     0    0    1     1    46 // Battle Scepter
    7     2      0     0    0    1     1    46 // Pad Helm
    7     5      0     0    0    1     1    46 // Leather Helm
    7     10    0     0    0    1     1    46 // Vine Helm
    8     2      0     0    0    1     1    46 // Pad Armor
    8    5       0     0    0    1     1    46 // Leather Armor
    8     10    0    0    0    1    1    46 // Vine Armor
    9     2      0    0    0    1    1    46 // Pad Pants
    9     5      0    0    0    1    1    46 // Leather Pants
    9     10     0    0    0    1    1    46 // Vine Pants
    10     2     0    0    0    1    1    46 // Pad Gloves
    10     5     0    0    0    1    1    46 // Leather Gloves
    10     10     0    0    0    1    1    46 // Vine Gloves
    11     2     0    0    0    1    1    46 // Pad Boots
    11     5     0    0    0    1    1    46 // Leather Boots
    11     10     0    0    0    1    1    46 // Vine Boots
    7     4     0    0    0    1    1    46 // Bone Helm
    7     6    0    0    0    1    1    46 // Scale Helm
    7     11    0    0    0    1    1    46 // Silk Helm
    8     4    0    0    0    1    1    46 // Bone Armor
    8     6    0    0    0    1    1    46 // Scale Armor
    8     11    0    0    0    1    1    46 // Silk Armor
    9    4    0    0    0    1    1    46 // Bone Pants
    9     6    0    0    0    1    1    46 // Scale Pants
    9     11    0    0    0    1    1    46 // Silk Pants
    10     4    0    0    0    1    1    46 // Bone Gloves
    10     6    0    0    0    1    1    46 // Scale Gloves
    10     11    0    0    0    1    1    46 // Silk Gloves
    11     4    0    0    0    1    1    46 // Bone Boots
    11     6    0    0    0    1    1    46 // Scale Boots
    11     11    0    0    0    1    1    46 // Silk Boots
    Last edited by Nhawt; 02-10-18 at 02:42 AM.

  8. #743
    Novice SilentARG is offline
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    Re: [Release] MUServices - S6.3 - Customized & Configured SCFMT 11.70.52

    Quote Originally Posted by Nhawt View Post
    there is no "flip" on main.exe sir.
    1. /reset command it says "you need some items before reset!"
    Hello again @KarLi I have the same problem.
    I've realized that it only occurs with characters who already have the 3rd quest. If you don't make that quest, the command /reset is working perfectly (but it sends you to select sv screen, I don't know how to make the command make the reset and move the character to lorencia again lvl 1 as other servers I've played).

    The first msg I've got was the same that Nhawt, and I've sorted that in SCF Reset, but now it says "you need to be lvl 400 to reset" or something like that, funny thing, I'm obviusly lvl 400 and it doesn't work.
    Any clue on how to solve that?

    Other issue I have, RF master tree doesnt work.

    Thanks in advance.

  9. #744

    Re: [Release] MUServices - S6.3 - Customized & Configured SCFMT 11.70.52

    Quote Originally Posted by Nhawt View Post
    it worked sir @KarLi. and how about spawn map for the new character? i found some guide but it looks like not the same as mine. sorry if im annoying.
    just edit in sql tables/muonline/defaultclass table for each character the map and coords



    Sent from my iPhone using Tapatalk

  10. #745

    Re: [Release] MUServices - S6.3 - Customized & Configured SCFMT 11.70.52

    Quote Originally Posted by Nhawt View Post
    sir @KarLi, i edited the boxofkundun_1 with these but still dont drop these items

    Code:
    0     0      0     0    0    1     1     46 // Kris
    0     2      0     0    0    1     1     46 // Rapier
    0     3      0     0    0    1     1     46 // Katana
    0     4      0     0    0    1     1     46 // Sword of Assassin
    1     2      0     0    0    1     1     46 // Double Axe
    2     2      0     0     0   1     1     46 // Flail
    4     0      0     0    0    1     1    46 // Short Bow
    4     1      0     0    0    1     1    46 // Bow
    4     2      0     0    0    1     1    46 // Elven Bow
    4     3      0     0    0    1     1    46 // Battle Bow
    4     8      0     0    0    1     1    46 // Crossbow
    4     9      0     0    0    1     1    46 // Golden Crossbow
    4     10    0     0    0    1     1    46 // Arquebus
    5     0      0     0    0    1     1    46 // Skull Staff
    5     1      0     0    0    1     1    46 // Angelic Staff
    6     0      0     0    0    1     1    46 // Small Shield
    6     1      0     0    0    1     1    46 // Horn Shield
    0     9      0     0    0    1     1    46 // Salamander
    3     7      0     0    0    1     1    46 // Berdysh
    0     5      0     0    0    1     1    46 // Blade
    0     13    0     0    0    1     1    46 // Double Blade
    2     3      0     0    0    1     1    46 // Great Hammer
    4     4      0     0    0    1     1    46 // Tiger Bow
    4     5      0     0    0    1     1    46 // Silver Bow
    4     11    0     0    0    1     1    46 // Light Crossbow
    4     12    0     0    0    1     1    46 // Serpent Crossbow
    5     2      0     0    0    1     1    46 // Serpent Staff
    5     3      0     0    0    1     1    46 // Thunder Staff
    6     2      0     0    0    1     1    46 // Kite Shield
    2     8      0     0    0    1     1    46 // Battle Scepter
    7     2      0     0    0    1     1    46 // Pad Helm
    7     5      0     0    0    1     1    46 // Leather Helm
    7     10    0     0    0    1     1    46 // Vine Helm
    8     2      0     0    0    1     1    46 // Pad Armor
    8    5       0     0    0    1     1    46 // Leather Armor
    8     10    0    0    0    1    1    46 // Vine Armor
    9     2      0    0    0    1    1    46 // Pad Pants
    9     5      0    0    0    1    1    46 // Leather Pants
    9     10     0    0    0    1    1    46 // Vine Pants
    10     2     0    0    0    1    1    46 // Pad Gloves
    10     5     0    0    0    1    1    46 // Leather Gloves
    10     10     0    0    0    1    1    46 // Vine Gloves
    11     2     0    0    0    1    1    46 // Pad Boots
    11     5     0    0    0    1    1    46 // Leather Boots
    11     10     0    0    0    1    1    46 // Vine Boots
    7     4     0    0    0    1    1    46 // Bone Helm
    7     6    0    0    0    1    1    46 // Scale Helm
    7     11    0    0    0    1    1    46 // Silk Helm
    8     4    0    0    0    1    1    46 // Bone Armor
    8     6    0    0    0    1    1    46 // Scale Armor
    8     11    0    0    0    1    1    46 // Silk Armor
    9    4    0    0    0    1    1    46 // Bone Pants
    9     6    0    0    0    1    1    46 // Scale Pants
    9     11    0    0    0    1    1    46 // Silk Pants
    10     4    0    0    0    1    1    46 // Bone Gloves
    10     6    0    0    0    1    1    46 // Scale Gloves
    10     11    0    0    0    1    1    46 // Silk Gloves
    11     4    0    0    0    1    1    46 // Bone Boots
    11     6    0    0    0    1    1    46 // Scale Boots
    11     11    0    0    0    1    1    46 // Silk Boots
    try with less code form so each code is like:
    Boots:
    11 11 0 0 0 46 // Silk


    Sent from my iPhone using Tapatalk

  11. #746

    Re: [Release] MUServices - S6.3 - Customized & Configured SCFMT 11.70.52

    Quote Originally Posted by SilentARG View Post
    Hello again @KarLi I have the same problem.
    I've realized that it only occurs with characters who already have the 3rd quest. If you don't make that quest, the command /reset is working perfectly (but it sends you to select sv screen, I don't know how to make the command make the reset and move the character to lorencia again lvl 1 as other servers I've played).

    The first msg I've got was the same that Nhawt, and I've sorted that in SCF Reset, but now it says "you need to be lvl 400 to reset" or something like that, funny thing, I'm obviusly lvl 400 and it doesn't work.
    Any clue on how to solve that?

    Other issue I have, RF master tree doesnt work.

    Thanks in advance.
    For rf master skill there are some solutions u can find from this thread on some page or other scfmt Thread with same version of the files.

    For the reset thing im not sure yet check in Sql for reset table cuz if i remember there could be something with character location and coords too


    Sent from my iPhone using Tapatalk

  12. #747
    Apprentice Nhawt is offline
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    Re: [Release] MUServices - S6.3 - Customized & Configured SCFMT 11.70.52

    master @KarLi, 1lvl=100points. why is that? i cant see the exact word to change the levelup points. thank you!

  13. #748

    Re: [Release] MUServices - S6.3 - Customized & Configured SCFMT 11.70.52

    Quote Originally Posted by Nhawt View Post
    master @KarLi, 1lvl=100points. why is that? i cant see the exact word to change the levelup points. thank you!
    go to scfdata/ scf character or common config file u canchange that there :)


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  14. #749
    Apprentice Nhawt is offline
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    Re: [Release] MUServices - S6.3 - Customized & Configured SCFMT 11.70.52

    Quote Originally Posted by KarLi View Post
    try with less code form so each code is like:
    Boots:
    11 11 0 0 0 46 // Silk


    Sent from my iPhone using Tapatalk
    didnt work sir @KarLi. it gives me zen and kris. sometimes not excellent DK items.

  15. #750

    Re: [Release] MUServices - S6.3 - Customized & Configured SCFMT 11.70.52

    well not sure if the code u have 46 is correct anyways.. try 1 and test for the begin. If still nothing then try this code:

    Code:
    0     0       1    1     1     46 // Kris
    0     2       1    1     1     46 // Rapier
    0     3       1    1     1     46 // Katana
    0     4       1    1     1     46 // Sword of Assassin
    1     2       1    1     1     46 // Double Axe
    2     2       1    1     1     46 // // Flail
    4     0       1    1     1     46 // // Short Bow
    4     1       1    1     1     46 // // Bow
    4     2       1    1     1     46 // // Elven Bow
    4     3       1    1     1     46 // // Battle Bow
    4     8       1    1     1     46 // // Crossbow
    4     9       1    1     1     46 // // Golden Crossbow
    4     10     1    1     1     46 // // Arquebus
    5     0       1    1     1     46 // // Skull Staff
    5     1       1    1     1     46 // // Angelic Staff
    6     0       1    1     1     46 // // Small Shield
    6     1       1    1     1     46 // // Horn Shield
    0     9       1    1     1     46 // // Salamander
    3     7       1    1     1     46 // // Berdysh
    0     5       1    1     1     46 // // Blade
    0     13     1    1     1     46 // // Double Blade
    2     3       1    1     1     46 // // Great Hammer
    4     4       1    1     1     46 // // Tiger Bow
    4     5       1    1     1     46 // // Silver Bow
    4     11     1    1     1     46 // // Light Crossbow
    4     12     1    1     1     46 // // Serpent Crossbow
    5     2       1    1     1     46 // // Serpent Staff
    5     3       1    1     1     46 // // Thunder Staff
    6     2       1    1     1     46 // // Kite Shield
    2     8       1    1     1     46 // // Battle Scepter
    7     2       1    1     1     46 // // Pad Helm
    7     5       1    1     1     46 // // Leather Helm
    7     10     1    1     1     46 // // Vine Helm
    8     2       1    1     1     46 // // Pad Armor
    8    5        1    1     1     46 // // Leather Armor
    8     10     1    1     1     46 // // Vine Armor
    9     2       1    1     1     46 // // Pad Pants
    9     5       1    1     1     46 // // Leather Pants
    9     10      1    1     1     46 // // Vine Pants
    10     2      1    1     1     46 // // Pad Gloves
    10     5      1    1     1     46 // // Leather Gloves
    10     10      1    1     1     46 // // Vine Gloves
    11     2      1    1     1     46 // // Pad Boots
    11     5      1    1     1     46 // // Leather Boots
    11     10      1    1     1     46 // // Vine Boots
    7     4      1    1     1     46 // // Bone Helm
    7     6     1    1     1     46 // // Scale Helm
    7     11     1    1     1     46 // // Silk Helm
    8     4     1    1     1     46 // // Bone Armor
    8     6     1    1     1     46 // // Scale Armor
    8     11     1    1     1     46 // // Silk Armor
    9    4     1    1     1     46 // // Bone Pants
    9     6     1    1     1     46 // // Scale Pants
    9     11     1    1     1     46 // // Silk Pants
    10     4     1    1     1     46 // // Bone Gloves
    10     6     1    1     1     46 // // Scale Gloves
    10     11     1    1     1     46 // // Silk Gloves
    11     4     1    1     1     46 // // Bone Boots
    11     6     1    1     1     46 // // Scale Boots
    11     11     1    1     1     46 // // Silk Boots
    end



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