re: [Release] Pack S6E3 Titans Tech + ZTeam / Full Custom
Quote:
Originally Posted by
BlackPaper
these files work perfectly however has some bugs in shops and survivour event
Thats not what i asked for...
re: [Release] Pack S6E3 Titans Tech + ZTeam / Full Custom
re: [Release] Pack S6E3 Titans Tech + ZTeam / Full Custom
re: [Release] Pack S6E3 Titans Tech + ZTeam / Full Custom
aki dejo el link de los source si alguien lo ppuede subir ya que no tengo cuenta [MU] Source Server SCFMT 12.0.0.1 Full Custom by ikenylee
re: [Release] Pack S6E3 Titans Tech + ZTeam / Full Custom
You can see the need to Sign Up
But
Register impossible
- - - Updated - - -
Quote:
Originally Posted by
hovelisco
You can see the need to Sign Up
But
Register impossible
re: [Release] Pack S6E3 Titans Tech + ZTeam / Full Custom
Quote:
Originally Posted by
hugab
You can see the need to Sign Up
But
Register impossible
- - - Updated - - -
You can see the need to Sign Up
But
Register impossible
yeh impossible to register always say
Sorry, registration has been disabled by the administrator.
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someone have source? please send link here
re: [Release] Pack S6E3 Titans Tech + ZTeam / Full Custom
Forum registration is disabled and not allowed to see the link , if someone has an account on this forum and is kind enough to compartiri links
re: [Release] Pack S6E3 Titans Tech + ZTeam / Full Custom
Quote:
Originally Posted by
hovelisco
https://drive.google.com/file/d/0B6U...ew?usp=sharing
pass : Q2HDGRUuYZC9bqkYTGfkMPnS
And, if the creator delete the upload files.... this is my upload mega: https://mega.nz/#!iIdnRKQC!eYCKFaacol0rVWobjPS6iYwlyyX8A35KwFigfYwzNYQ
re: [Release] Pack S6E3 Titans Tech + ZTeam / Full Custom
Quote:
Originally Posted by
IrukaSennin
bro you have client for titan tech?
re: [Release] Pack S6E3 Titans Tech + ZTeam / Full Custom
Quote:
Originally Posted by
Nujd
bro you have client for titan tech?
here you go link server+client
https://mega.nz/#F!d8pGXSwY!DbgHM7poRxn9imxpfv8RXw
re: [Release] Pack S6E3 Titans Tech + ZTeam / Full Custom
any update? about this server?
re: [Release] Pack S6E3 Titans Tech + ZTeam / Full Custom
re: [Release] Pack S6E3 Titans Tech + ZTeam / Full Custom
Quote:
Originally Posted by
linda1990
@
ikenylee
how to disable summoner and rage fighter button like titan tech TitanTechs 12.00.02 (Full) for zteam?
you know how to config game master? i tired config game master zteam files
re: [Release] Pack S6E3 Titans Tech + ZTeam / Full Custom
Hi all ! Guys can you tell how can I add a frame for MiniMap?
http://storage7.static.itmages.ru/i/...c81f16d14e.png
This.
http://storage4.static.itmages.ru/i/...f2ce6a71db.png
Without changing the settings.
Thanks in advance !
re: [Release] Pack S6E3 Titans Tech + ZTeam / Full Custom
u mean u wanna change that frame and make it like the first PIC?http://storage7.static.itmages.ru/i/...c81f16d14e.png or u wanna add another frame? whatever it is u must edit the image file..
re: [Release] Pack S6E3 Titans Tech + ZTeam / Full Custom
its a different minimap, the first is made using pLoadImage and a simple ozj loaded depending on the map and just drawing the player positiion on it, the second is the cs map minimap and both are totally diferent methods so uness you use the source and remove the existing one and code the other you cant change it
re: [Release] Pack S6E3 Titans Tech + ZTeam / Full Custom
Quote:
Originally Posted by
KarLi
I want this card to add It
http://storage4.static.itmages.ru/i/...f2ce6a71db.png
Quote:
Originally Posted by
natzugen
its a different minimap, the first is made using pLoadImage and a simple ozj loaded depending on the map and just drawing the player positiion on it, the second is the cs map minimap and both are totally diferent methods so uness you use the source and remove the existing one and code the other you cant change it
Sorry (( Thought possible
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And if you take the MiniMap from this server it is possible, somehow, to pull this menu ?
http://storage7.static.itmages.ru/i/...8ca477a5d3.png
re: [Release] Pack S6E3 Titans Tech + ZTeam / Full Custom
Quote:
Originally Posted by
pravednik
do you have english client for titantech dude? can you share it .
re: [Release] Pack S6E3 Titans Tech + ZTeam / Full Custom
I have not translated the client
re: [Release] Pack S6E3 Titans Tech + ZTeam / Full Custom
Quote:
Originally Posted by
natzugen
its a different minimap, the first is made using pLoadImage and a simple ozj loaded depending on the map and just drawing the player positiion on it, the second is the cs map minimap and both are totally diferent methods so uness you use the source and remove the existing one and code the other you cant change it
I make minimap src sincerely on zClient source in old times ;) I always trying to make something like this in really:
http://4.bp.blogspot.com/-nO0RrWoHXJ...00/minimap.jpg
I try to copy sobieh arieth mu clients, always I mean... sobieh is at least for me the Best Mu Coder existing... from all times :):
http://i.imgur.com/X3XnYxz.jpg
PS: Why don't try to make this ? :D:
re: [Release] Pack S6E3 Titans Tech + ZTeam / Full Custom
Quote:
Originally Posted by
Kiosani
PS: Why don't try to make this ? :D:
i like the current minimap, but it shouldnt be that hard tho
http://i.imgur.com/evqQHpM.jpg
re: [Release] Pack S6E3 Titans Tech + ZTeam / Full Custom
Hey guys, how you fix the gs that said "trial end" I cant test this repack anymore
re: [Release] Pack S6E3 Titans Tech + ZTeam / Full Custom
Quote:
Originally Posted by
natzugen
:glare:
re: [Release] Pack S6E3 Titans Tech + ZTeam / Full Custom
btw if someone is using these files sources there is a bug with minimap in cs map just search this in void Draw_Interface::DrawMiniMap()
Code:
this->DrawGUI(ePLAYER_POINT, (float)(StartX - 1 + gObjUser.lpViewPlayer->MapPosX / 2), (float)(294 - 1 + (255 - gObjUser.lpViewPlayer->MapPosY) / 2));
and replace it with this
Code:
if (gUser.m_MapNumber != MAP_CASTLE_SIEGE)
{
DrawInterface(iPOINT_PLAYER_ON_MAP, (float)(StartX - 1 + gUser.lpViewPlayer->MapPosX / 2), (float)(294 - 1 + (255 - gUser.lpViewPlayer->MapPosY) / 2), 3, 3);
}
re: [Release] Pack S6E3 Titans Tech + ZTeam / Full Custom
Quote:
Originally Posted by
natzugen
btw if someone is using these files sources there is a bug with minimap in cs map just search this in void Draw_Interface::DrawMiniMap()
Code:
this->DrawGUI(ePLAYER_POINT, (float)(StartX - 1 + gObjUser.lpViewPlayer->MapPosX / 2), (float)(294 - 1 + (255 - gObjUser.lpViewPlayer->MapPosY) / 2));
and replace it with this
Code:
if (gUser.m_MapNumber != MAP_CASTLE_SIEGE)
{
DrawInterface(iPOINT_PLAYER_ON_MAP, (float)(StartX - 1 + gUser.lpViewPlayer->MapPosX / 2), (float)(294 - 1 + (255 - gUser.lpViewPlayer->MapPosY) / 2), 3, 3);
}
English:
This is not a real: 'BUG' this is only a small check for that Custom MiniMap for that don't make drawing proc on: Loren Deep (Because this have original MiniMap by Wz).
:glare::glare::glare:
Spanish:
Esto no es un verdadero: 'ERROR' esto es sólo una pequeña verificación de ese MiniMap personalizado para que no haga el procedimiento de dibujado en: Loren Deep (Debido a que este tiene MiniMap original de Wz).
http://forum.ragezone.com/images/smilies/glare.gifhttp://forum.ragezone.com/images/smilies/glare.gifhttp://forum.ragezone.com/images/smilies/glare.gif
PS: Here Original Minimap Source for: 1.04d GMO (Webzen Minimap) and this is used actually on my MiniMap Source Code from my: GameEngine 2.0.0.0
http://forum.ragezone.com/f508/mini-...1-04d-1111106/
Made by: X-Team, NanoGuy & Me.