re: [Release] Repack IA Julia 1.1.0.298 Season 4.6 ENG + Improvements + Fixes + Source
Good evening. Please share source of new wings on the server side. The client side is ready.
Thank you!
re: [Release] Repack IA Julia 1.1.0.298 Season 4.6 ENG + Improvements + Fixes + Source
Hi guys! pls do you havev some evenitembag for erohim and medusa ? thanks for answer !!
re: [Release] Repack IA Julia 1.1.0.298 Season 4.6 ENG + Improvements + Fixes + Source
someone can give me main with fixed level problem?
re: [Release] Repack IA Julia 1.1.0.298 Season 4.6 ENG + Improvements + Fixes + Source
Player -1 bug fix on /online
Change in chatcommands.cpp
Code:
MessageLog(1, c_Blue, t_COMMANDS, gObj, "[ONLINE]: %d Player(s), %d GM(s)", Log.Online_All - Log.Online_Gms, Log.Online_Gms);
to:
MessageLog(1, c_Blue, t_COMMANDS, gObj, "[ONLINE]: %d Player(s), %d GM(s)", Log.Online_All, Log.Online_Gms);
Because:
Code:
if(GmSystem.IsGMBD(i))
Temp_Gms++;
else
Temp_All++;
re: [Release] Repack IA Julia 1.1.0.298 Season 4.6 ENG + Improvements + Fixes + Source
Anyone got any working GSCS SleepTimeMax_EneDiv_Sum1 and SleepTimeMax_LevelDiv_Sum2 ? My CS crashes if with the following offsets :
#define SleepTimeMax_EneDiv_Sum1 (0x004D0FD8+1)
#define SleepTimeMax_LevelDiv_Sum2 (0x004D0FF8+1)
In the ini files I use the default values for testing. The GS can start but the CS gives me a don't send error.I tried the CS server provided in the main post, and also 2 others, no effect.
re: [Release] Repack IA Julia 1.1.0.298 Season 4.6 ENG + Improvements + Fixes + Source
*deleted*
nvm. as always community so selfish.
re: [Release] Repack IA Julia 1.1.0.298 Season 4.6 ENG + Improvements + Fixes + Source
Hello Can someone share this fix server visual bug on new wings?
re: [Release] Repack IA Julia 1.1.0.298 Season 4.6 ENG + Improvements + Fixes + Source
i always get "Disconect from Server" , when i check ConnectServer it's says "JoinServer : Offline"
http://postimg.org/image/yw67rtz51/
and Main what IP have ?
re: [Release] Repack IA Julia 1.1.0.298 Season 4.6 ENG + Improvements + Fixes + Source
Let joinserver take his job, starting slow, thats all.
Search in main.exe for "connect".
Have fun.
re: [Release] Repack IA Julia 1.1.0.298 Season 4.6 ENG + Improvements + Fixes + Source
I'm using Ia Julia, after a while the dataserver enters standby and nobody can log into the server, someone there knows how to solve?
re: [Release] Repack IA Julia 1.1.0.298 Season 4.6 ENG + Improvements + Fixes + Source
Quote:
Originally Posted by
aspk
I'm using Ia Julia, after a while the dataserver enters standby and nobody can log into the server, someone there knows how to solve?
I used a part of Julia too, it spams the dataserver, and its overloads ~30 player.
Improve the code, or make a lot subserver, with a lot dataservers (or change another version (!= Ia Julia) :P
re: [Release] Repack IA Julia 1.1.0.298 Season 4.6 ENG + Improvements + Fixes + Source
I've improved, I am not able to remove this error, and also leave GM with full life
re: [Release] Repack IA Julia 1.1.0.298 Season 4.6 ENG + Improvements + Fixes + Source
Quote:
Originally Posted by
aspk
I've improved, I am not able to remove this error, and also leave GM with full life
Ok, make it easier: you cant use that server files on 'production environment'
re: [Release] Repack IA Julia 1.1.0.298 Season 4.6 ENG + Improvements + Fixes + Source
the problem is the protocol :) but i am not a developer :S but if you change the protocol and the dataservers this file can give 99% uptime :)
re: [Release] Repack IA Julia 1.1.0.298 Season 4.6 ENG + Improvements + Fixes + Source
Quote:
Originally Posted by
djsad94
the problem is the protocol :) but i am not a developer :S but if you change the protocol and the dataservers this file can give 99% uptime :)
bullshit.