re: [Release] Repack IA Julia 1.1.0.298 Season 4.6 ENG + Improvements + Fixes + Source
[CastleSiege]
CSLandOfTrialMaxPayment = 300000
CSSeniorMaxCash = 200000000
CSLordMixMaxUsePerDay = 1
Its actually 1, like it should be. The Castle Lord must create only one item per day, well, regardless of what you set in there still doesn't want to combine the jewels.
@Ulfsark and the other scripters/coders, please focus on this, its very important to fix this.
re: [Release] Repack IA Julia 1.1.0.298 Season 4.6 ENG + Improvements + Fixes + Source
Hello i wont ot ask for some fix:
I insert in move Brarrack and Refuge map , but when i try move example from lorencia to refuge or barrack me teleport to barrack and automatically teleport back to lorencia , when i teleport from Stadium to barrack , he teleport me to barrack and automatically moved to lorencia , when i teleport to crywolf and try to move on barrack i moved to barrack , only work when i try move from crywolf. but when i change some info in mapserverinfo then i can move to barrack from lorencia , but in cs server dont have monsters. how to fix it?
And als i have bug on map system , example i insert in lorencia zen drop 1000000000 but any way i get maximum drop 1k
re: [Release] Repack IA Julia 1.1.0.298 Season 4.6 ENG + Improvements + Fixes + Source
Quote:
Originally Posted by
bwnnyx
[CastleSiege]
CSLandOfTrialMaxPayment = 300000
CSSeniorMaxCash = 200000000
CSLordMixMaxUsePerDay = 1
Its actually 1, like it should be. The Castle Lord must create only one item per day, well, regardless of what you set in there still doesn't want to combine the jewels.
@Ulfsark and the other scripters/coders, please focus on this, its very important to fix this.
I am asking, because in full package is default value 0, not 1. When I will have time, I will try to look on it.
re: [Release] Repack IA Julia 1.1.0.298 Season 4.6 ENG + Improvements + Fixes + Source
Quote:
Originally Posted by
pipsiks
Hello i wont ot ask for some fix:
I insert in move Brarrack and Refuge map , but when i try move example from lorencia to refuge or barrack me teleport to barrack and automatically teleport back to lorencia , when i teleport from Stadium to barrack , he teleport me to barrack and automatically moved to lorencia , when i teleport to crywolf and try to move on barrack i moved to barrack , only work when i try move from crywolf. but when i change some info in mapserverinfo then i can move to barrack from lorencia , but in cs server dont have monsters. how to fix it?
1. don't put barracks in movereq cuz it will keep teleport you back, Refuge it's a quest map so i don't see the point to add it in movereq. If you'll "play" with mapserverinfo.dat ... you'll end fucking up all the moves from gs to gs_cs and backwords.
2. And no monsters ?!?! Cuz it's a Quest map ?!?! ...
re: [Release] Repack IA Julia 1.1.0.298 Season 4.6 ENG + Improvements + Fixes + Source
oki thanks for report , have another question , i cant insert in valut socket items , where can be problem?
re: [Release] Repack IA Julia 1.1.0.298 Season 4.6 ENG + Improvements + Fixes + Source
no news about senior mix ? and print screen statistics ?
re: [Release] Repack IA Julia 1.1.0.298 Season 4.6 ENG + Improvements + Fixes + Source
Hope they'll fix it somehow.
new castle lord -> ImageBam
jewels before combining -> ImageBam
sparkling -> ImageBam
nothing... -> ImageBam
re: [Release] Repack IA Julia 1.1.0.298 Season 4.6 ENG + Improvements + Fixes + Source
anyone can tell me
how to balance the characters
to work with 65k?
or a formula as
balancing the characters
my CalcCharacter.ini
[380Opt]
DisablePowers = 0
[HarmonyOpt]
DisablePowers = 0
[Defense]
Defense__Elf = 3
Defense__DK = 6
Defense__DL = 3
Defense__SUM = 3
Defense__DW_MG = 3
[SuccessfulBlocking]
SuccessfulBlocking__Elf = 4
SuccessfulBlocking__DL = 7
SuccessfulBlocking__SUM = 4
SuccessfulBlocking__DW_DK_MG = 3
[AttackSpeed]
AttackSpeed__Elf = 50
AttackSpeed__DK_MG = 15
AttackSpeed__DL = 10
AttackSpeed__SUM = 20
AttackSpeed__DW = 20
[MagicSpeed]
MagicSpeed__Elf = 50
MagicSpeed__DK_MG = 20
MagicSpeed__DL = 10
MagicSpeed__SUM = 20
MagicSpeed__DW = 10
[Dark_Wizard]
DamageMin_StrDiv = 10
DamageMin_StrDiv_2 = 10
DamageMax_StrDiv = 9
DamageMax_StrDiv_2 = 9
[Dark_Knight]
DamageMin_StrDiv = 13
DamageMin_StrDiv_2 = 13
DamageMax_StrDiv = 12
DamageMax_StrDiv_2 = 12
[Fairy_Elf]
DamageMin_NoBow_StrDiv = 14
DamageMin_NoBow_StrDiv_2 = 14
DamageMax_NoBow_DexDiv = 4
DamageMax_NoBow_DexDiv_2 = 4
DamageMin_NoBow_DexDiv = 7
DamageMin_NoBow_DexDiv_2 = 7
DamageMax_NoBow_StrDiv = 8
DamageMax_NoBow_StrDiv_2 = 8
DamageMin_Bow_StrDexDiv = 7
DamageMin_Bow_StrDexDiv_2 = 7
DamageMax_Bow_StrDexDiv = 4
DamageMax_Bow_StrDexDiv_2 = 4
DamageMin_DexStrDiv = 7
DamageMin_DexStrDiv_2 = 7
DamageMax_DexStrDiv = 4
DamageMax_DexStrDiv_2 = 4
[Summoner]
DamageMin_StrDiv = 10
DamageMin_StrDiv_2 = 10
DamageMax_StrDiv = 8
DamageMax_StrDiv_2 = 8
[Magic_Gladiator]
DamageMin_StrDiv = 10
DamageMin_StrDiv_2 = 10
DamageMax_StrDiv = 8
DamageMax_StrDiv_2 = 8
DamageMin_EneDiv = 12
DamageMin_EneDiv_2 = 12
DamageMax_EneDiv = 8
DamageMax_EneDiv_2 = 8
[Dark_Lord]
DamageMin_StrDiv = 10
DamageMin_StrDiv_2 = 10
DamageMax_StrDiv = 8
DamageMax_StrDiv_2 = 8
DamageMin_EneDiv = 14
DamageMin_EneDiv_2 = 14
DamageMax_EneDiv = 10
DamageMax_EneDiv_2 = 10
help me please , i used 65k Stast
re: [Release] Repack IA Julia 1.1.0.298 Season 4.6 ENG + Improvements + Fixes + Source
ok, i tested and my gamers do not complain about this (65k balance):
skill.ini
Code:
//----------------------------------------------------//
[SkillLevel]
TwistingSlashMinLevel = 1
RagefulBlowMinLevel = 1
DeathStabMinLevel = 1
ImapleMinLevel = 1
GreaterFortitudeMinLevel = 120
PenetrationMinLevel = 1
//----------------------------------------------------//
//MannaShield and GreatFortutude optimized for maximum 65k stats
[ManaShield]
ManaShieldAgiNormal = 1500 //Default: 250
ManaShieldEneNormal = 4000 //Default: 200
ManaShieldAgiMaster = 1500 //Default: 50
ManaShieldEneMaster = 4000 //Default: 50
ManaShieldTime = 40 //Default: 40
ManaShieldTimeMaster = 40 //Default: 40
//----------------------------------------------------//
[GreatFortitude]
GreatFortitudeVitNormal = 120 //Default: 150
GreatFortitudeEneNormal = 50 //Default: 100
GreatFortitudeVitMaster = 120 //Default: 150
GreatFortitudeEneMaster = 50 //Default: 100
GreatFortitudeTime = 30
GreatFortitudeMaster = 30
//----------------------------------------------------//
[Berserker]
BerserkerDiv1 = 20
BerserkerDiv2 = 30
BerserkerDiv3 = 60
//----------------------------------------------------//
[DamageRef]
DamageRefDiv1 = 42
DamageRefDiv2 = 25
//----------------------------------------------------//
[CriticalDmg]
CriticalDmgLeaderShip = 25
CriticalDmgEnergy = 30
CriticalDmgTime = 10
//----------------------------------------------------//
[Skills]
CSSkillsOnNOrmal = 1 //Enable with only Special Main
//----------------------------------------------------//
[SumSleep]
SleepSkillPVP1 = 250
SleepSkillPVP2 = 100
//----------------------------------------------------//
calchar.ini
Code:
[380Opt]
DisablePowers = 0
[HarmonyOpt]
DisablePowers = 0
[Defense]
Defense__Elf = 5
Defense__DK = 4
Defense__DL = 7
Defense__SUM = 2
Defense__DW_MG = 2
[SuccessfulBlocking]
SuccessfulBlocking__Elf = 3
SuccessfulBlocking__DL = 7
SuccessfulBlocking__SUM = 4
SuccessfulBlocking__DW_DK_MG = 3
[AttackSpeed]
AttackSpeed__Elf = 50
AttackSpeed__DK_MG = 15
AttackSpeed__DL = 10
AttackSpeed__SUM = 20
AttackSpeed__DW = 20
[MagicSpeed]
MagicSpeed__Elf = 50
MagicSpeed__DK_MG = 20
MagicSpeed__DL = 10
MagicSpeed__SUM = 20
MagicSpeed__DW = 10
[Dark_Wizard]
DamageMin_StrDiv = 6
DamageMin_StrDiv_2 = 6
DamageMax_StrDiv = 4
DamageMax_StrDiv_2 = 4
[Dark_Knight]
DamageMin_StrDiv = 7
DamageMin_StrDiv_2 = 7
DamageMax_StrDiv = 4
DamageMax_StrDiv_2 = 4
[Fairy_Elf]
DamageMin_NoBow_StrDiv = 7
DamageMin_NoBow_StrDiv_2 = 7
DamageMax_NoBow_DexDiv = 3
DamageMax_NoBow_DexDiv_2 = 3
DamageMin_NoBow_DexDiv = 6
DamageMin_NoBow_DexDiv_2 = 6
DamageMax_NoBow_StrDiv = 7
DamageMax_NoBow_StrDiv_2 = 7
DamageMin_Bow_StrDexDiv = 4
DamageMin_Bow_StrDexDiv_2 = 4
DamageMax_Bow_StrDexDiv = 2
DamageMax_Bow_StrDexDiv_2 = 2
DamageMin_DexStrDiv = 5
DamageMin_DexStrDiv_2 = 5
DamageMax_DexStrDiv = 2
DamageMax_DexStrDiv_2 = 2
[Summoner]
DamageMin_StrDiv = 7
DamageMin_StrDiv_2 = 7
DamageMax_StrDiv = 4
DamageMax_StrDiv_2 = 4
[Magic_Gladiator]
DamageMin_StrDiv = 6
DamageMin_StrDiv_2 = 6
DamageMax_StrDiv = 3
DamageMax_StrDiv_2 = 3
DamageMin_EneDiv = 5
DamageMin_EneDiv_2 = 5
DamageMax_EneDiv = 2
DamageMax_EneDiv_2 = 2
[Dark_Lord]
DamageMin_StrDiv = 7
DamageMin_StrDiv_2 = 7
DamageMax_StrDiv = 5
DamageMax_StrDiv_2 = 5
DamageMin_EneDiv = 14
DamageMin_EneDiv_2 = 14
DamageMax_EneDiv = 10
DamageMax_EneDiv_2 = 10
you know, mg has so bad dmg, you need to increase dmg in private mg items in server only :)
re: [Release] Repack IA Julia 1.1.0.298 Season 4.6 ENG + Improvements + Fixes + Source
Quote:
Originally Posted by
godhoang
ok, i tested and my gamers do not complain about this (65k balance):
skill.ini
Code:
//----------------------------------------------------//
[SkillLevel]
TwistingSlashMinLevel = 1
RagefulBlowMinLevel = 1
DeathStabMinLevel = 1
ImapleMinLevel = 1
GreaterFortitudeMinLevel = 120
PenetrationMinLevel = 1
//----------------------------------------------------//
//MannaShield and GreatFortutude optimized for maximum 65k stats
[ManaShield]
ManaShieldAgiNormal = 1500 //Default: 250
ManaShieldEneNormal = 4000 //Default: 200
ManaShieldAgiMaster = 1500 //Default: 50
ManaShieldEneMaster = 4000 //Default: 50
ManaShieldTime = 40 //Default: 40
ManaShieldTimeMaster = 40 //Default: 40
//----------------------------------------------------//
[GreatFortitude]
GreatFortitudeVitNormal = 120 //Default: 150
GreatFortitudeEneNormal = 50 //Default: 100
GreatFortitudeVitMaster = 120 //Default: 150
GreatFortitudeEneMaster = 50 //Default: 100
GreatFortitudeTime = 30
GreatFortitudeMaster = 30
//----------------------------------------------------//
[Berserker]
BerserkerDiv1 = 20
BerserkerDiv2 = 30
BerserkerDiv3 = 60
//----------------------------------------------------//
[DamageRef]
DamageRefDiv1 = 42
DamageRefDiv2 = 25
//----------------------------------------------------//
[CriticalDmg]
CriticalDmgLeaderShip = 25
CriticalDmgEnergy = 30
CriticalDmgTime = 10
//----------------------------------------------------//
[Skills]
CSSkillsOnNOrmal = 1 //Enable with only Special Main
//----------------------------------------------------//
[SumSleep]
SleepSkillPVP1 = 250
SleepSkillPVP2 = 100
//----------------------------------------------------//
calchar.ini
Code:
[380Opt]
DisablePowers = 0
[HarmonyOpt]
DisablePowers = 0
[Defense]
Defense__Elf = 5
Defense__DK = 4
Defense__DL = 7
Defense__SUM = 2
Defense__DW_MG = 2
[SuccessfulBlocking]
SuccessfulBlocking__Elf = 3
SuccessfulBlocking__DL = 7
SuccessfulBlocking__SUM = 4
SuccessfulBlocking__DW_DK_MG = 3
[AttackSpeed]
AttackSpeed__Elf = 50
AttackSpeed__DK_MG = 15
AttackSpeed__DL = 10
AttackSpeed__SUM = 20
AttackSpeed__DW = 20
[MagicSpeed]
MagicSpeed__Elf = 50
MagicSpeed__DK_MG = 20
MagicSpeed__DL = 10
MagicSpeed__SUM = 20
MagicSpeed__DW = 10
[Dark_Wizard]
DamageMin_StrDiv = 6
DamageMin_StrDiv_2 = 6
DamageMax_StrDiv = 4
DamageMax_StrDiv_2 = 4
[Dark_Knight]
DamageMin_StrDiv = 7
DamageMin_StrDiv_2 = 7
DamageMax_StrDiv = 4
DamageMax_StrDiv_2 = 4
[Fairy_Elf]
DamageMin_NoBow_StrDiv = 7
DamageMin_NoBow_StrDiv_2 = 7
DamageMax_NoBow_DexDiv = 3
DamageMax_NoBow_DexDiv_2 = 3
DamageMin_NoBow_DexDiv = 6
DamageMin_NoBow_DexDiv_2 = 6
DamageMax_NoBow_StrDiv = 7
DamageMax_NoBow_StrDiv_2 = 7
DamageMin_Bow_StrDexDiv = 4
DamageMin_Bow_StrDexDiv_2 = 4
DamageMax_Bow_StrDexDiv = 2
DamageMax_Bow_StrDexDiv_2 = 2
DamageMin_DexStrDiv = 5
DamageMin_DexStrDiv_2 = 5
DamageMax_DexStrDiv = 2
DamageMax_DexStrDiv_2 = 2
[Summoner]
DamageMin_StrDiv = 7
DamageMin_StrDiv_2 = 7
DamageMax_StrDiv = 4
DamageMax_StrDiv_2 = 4
[Magic_Gladiator]
DamageMin_StrDiv = 6
DamageMin_StrDiv_2 = 6
DamageMax_StrDiv = 3
DamageMax_StrDiv_2 = 3
DamageMin_EneDiv = 5
DamageMin_EneDiv_2 = 5
DamageMax_EneDiv = 2
DamageMax_EneDiv_2 = 2
[Dark_Lord]
DamageMin_StrDiv = 7
DamageMin_StrDiv_2 = 7
DamageMax_StrDiv = 5
DamageMax_StrDiv_2 = 5
DamageMin_EneDiv = 14
DamageMin_EneDiv_2 = 14
DamageMax_EneDiv = 10
DamageMax_EneDiv_2 = 10
you know, mg has so bad dmg, you need to increase dmg in private mg items in server only :)
But explain to me how it works
for example the line DamageMin_StrDiv = 7
if I change 7 for 8 attack will be stronger or weaker
that's what I wanna know!
sorry for my bad english
re: [Release] Repack IA Julia 1.1.0.298 Season 4.6 ENG + Improvements + Fixes + Source
godhoang, do you have a balance for 32k also? :)
Thank you.
re: [Release] Repack IA Julia 1.1.0.298 Season 4.6 ENG + Improvements + Fixes + Source
Quote:
Originally Posted by
bwnnyx
godhoang, do you have a balance for 32k also? :)
Thank you.
Default Settings should be balanced for 32k .
re: [Release] Repack IA Julia 1.1.0.298 Season 4.6 ENG + Improvements + Fixes + Source
Quote:
Originally Posted by
Sklex
But explain to me how it works
for example the line DamageMin_StrDiv = 7
if I change 7 for 8 attack will be stronger or weaker
that's what I wanna know!
sorry for my bad english
weaker , why u don't edit and test it before u ask , it's too easy to do :(
re: [Release] Repack IA Julia 1.1.0.298 Season 4.6 ENG + Improvements + Fixes + Source
Quote:
Originally Posted by
redf0x
weaker , why u don't edit and test it before u ask , it's too easy to do :(
yes, you're right, he's lazy and i hate lazy-man :))
increase number in calchar.ini => decrease dame/def/skill
re: [Release] Repack IA Julia 1.1.0.298 Season 4.6 ENG + Improvements + Fixes + Source
Quote:
Originally Posted by
RacRac
Default Settings should be balanced for 32k .
Not quite, SM & MG are so weak that they can't put down a BK, both of them. The BK receives at least 4k damage each. And the DL its kinda OP with his new skill. I'm gonna test some parameters for a slightly balance.
Btw, the summoner offsets aren't working, i tested them for 3 hours. It just doesn't want to decrease the time of its Sleep skill.
Don't forget about Senior Mix guys...