re: [Release] Repack IA Julia 1.1.0.298 Season 4.6 ENG + Improvements + Fixes + Source
For monster hp bar.... http://forum.ragezone.com/f197/src-m...ter-hp-756476/
PHP Code:
void GCDamageSend(int aIndex, int TargetIndex, int AttackDamage, int MSBFlag, int MSBDamage, int iShieldDamage)
{
PMSG_ATTACKRESULT pResult;
PHeadSetB((LPBYTE)&pResult, 0xDC, sizeof(pResult));
pResult.NumberH = SET_NUMBERH(TargetIndex);
pResult.NumberL = SET_NUMBERL(TargetIndex);
pResult.DamageH = SET_NUMBERH(AttackDamage);
pResult.DamageL = SET_NUMBERL(AttackDamage);
pResult.btShieldDamageH = SET_NUMBERH(iShieldDamage);
pResult.btShieldDamageL = SET_NUMBERL(iShieldDamage);
if ( MSBFlag != FALSE )
{
pResult.NumberH &= 0x7F;
pResult.NumberH |= 0x80;
}
pResult.DamageType = MSBDamage;
OBJECTSTRUCT * gObj = (OBJECTSTRUCT*)OBJECT_POINTER(aIndex);
OBJECTSTRUCT * gTarg = (OBJECTSTRUCT*)OBJECT_POINTER(TargetIndex);
pResult.Life = gTarg->Life;
pResult.MaxLife = gTarg->MaxLife;
if(gTarg->Type == OBJECT_USER)
{
DataSend(TargetIndex, (LPBYTE)&pResult, pResult.h.size);
}
if(gObj->Type == OBJECT_USER )
{
DataSend(aIndex, (LPBYTE)&pResult, pResult.h.size);
}
}
PHP Code:
Utilits.HookThis((DWORD)&GCDamageSend,0x00403BA7);
re: [Release] Repack IA Julia 1.1.0.298 Season 4.6 ENG + Improvements + Fixes + Source
Quote:
Originally Posted by
KristiansJ
For monster hp bar....
http://forum.ragezone.com/f197/src-m...ter-hp-756476/
PHP Code:
void GCDamageSend(int aIndex, int TargetIndex, int AttackDamage, int MSBFlag, int MSBDamage, int iShieldDamage)
{
PMSG_ATTACKRESULT pResult;
PHeadSetB((LPBYTE)&pResult, 0xDC, sizeof(pResult));
pResult.NumberH = SET_NUMBERH(TargetIndex);
pResult.NumberL = SET_NUMBERL(TargetIndex);
pResult.DamageH = SET_NUMBERH(AttackDamage);
pResult.DamageL = SET_NUMBERL(AttackDamage);
pResult.btShieldDamageH = SET_NUMBERH(iShieldDamage);
pResult.btShieldDamageL = SET_NUMBERL(iShieldDamage);
if ( MSBFlag != FALSE )
{
pResult.NumberH &= 0x7F;
pResult.NumberH |= 0x80;
}
pResult.DamageType = MSBDamage;
OBJECTSTRUCT * gObj = (OBJECTSTRUCT*)OBJECT_POINTER(aIndex);
OBJECTSTRUCT * gTarg = (OBJECTSTRUCT*)OBJECT_POINTER(TargetIndex);
pResult.Life = gTarg->Life;
pResult.MaxLife = gTarg->MaxLife;
if(gTarg->Type == OBJECT_USER)
{
DataSend(TargetIndex, (LPBYTE)&pResult, pResult.h.size);
}
if(gObj->Type == OBJECT_USER )
{
DataSend(aIndex, (LPBYTE)&pResult, pResult.h.size);
}
}
PHP Code:
Utilits.HookThis((DWORD)&GCDamageSend,0x00403BA7);
For ENG main or JPN main ?
re: [Release] Repack IA Julia 1.1.0.298 Season 4.6 ENG + Improvements + Fixes + Source
Quote:
Originally Posted by
RacRac
For ENG main or JPN main ?
ofc jpn
re: [Release] Repack IA Julia 1.1.0.298 Season 4.6 ENG + Improvements + Fixes + Source
Quote:
Originally Posted by
godhoang
ofc jpn
both protocols if you edit client side source correctly...
re: [Release] Repack IA Julia 1.1.0.298 Season 4.6 ENG + Improvements + Fixes + Source
Quote:
Originally Posted by
KristiansJ
both protocols if you edit client side source correctly...
Can you also share offsets for 1.03P ?
re: [Release] Repack IA Julia 1.1.0.298 Season 4.6 ENG + Improvements + Fixes + Source
I'm looking for developers for my new project(free and partially open source)
Projects tech specs:
- GameServer version 1.00.93
- Client version 1.03P ENG or 1.03K JPN
- Season 4 Retail + Costum
If you are interested add me on skype: kristians_jaunzems
Im looking for developers,testers,etc...
re: [Release] Repack IA Julia 1.1.0.298 Season 4.6 ENG + Improvements + Fixes + Source
anyone here can share me compatible MU MAKER for this files
1 Attachment(s)
re: [Release] Repack IA Julia 1.1.0.298 Season 4.6 ENG + Improvements + Fixes + Source
Mauro07, You spent the fix and you swear not to post, said the problems with your client [MakerPreview]. Agr the max you could do for me is to share the effects
the same way that you spent a good fix, you at least for me the effects have to pass
I Fix New Wings in Main VTM Season 4.6
Attachment 134402
re: [Release] Repack IA Julia 1.1.0.298 Season 4.6 ENG + Improvements + Fixes + Source
Is someone going to fix bugs in this server files or not? Like maybe how the hell to use Chaos Card Master to make him drop what items you want, not items with zen as exe option.Moss Gambler drops items without having an event item bag, and it drops wrong items from wrong categories, instead of dropping staffs from the staff category he drops bows, or something else. Another thing, some eventitembags (boxes like ribbon, chocolate etc) don't drop exe items with different level, only +0.There are many small bugs like this, if they would be solved, this files would be divine.So either you fix and share with public or KEEP IT FOR U'reself.We ain't got the time.
re: [Release] Repack IA Julia 1.1.0.298 Season 4.6 ENG + Improvements + Fixes + Source
Quote:
Originally Posted by
ianvalls90
Man i have a problem :( a write login and password and i have dissconnect why?
heree is screen gamserver : http://img694.imageshack.us/img694/7152/z4y1.jpgPleez help my ;( sorry for my bad english :(
re: [Release] Repack IA Julia 1.1.0.298 Season 4.6 ENG + Improvements + Fixes + Source
Prringles2013 can i have your skype let me help u
re: [Release] Repack IA Julia 1.1.0.298 Season 4.6 ENG + Improvements + Fixes + Source
yeas my skype bennassy_support
re: [Release] Repack IA Julia 1.1.0.298 Season 4.6 ENG + Improvements + Fixes + Source
Help! 2 Things :
1) My GSCS always shuts down after 4-10 minutes!
2) My GS has some limit to the MSB every time I try to add more... How do I remove this limit?
re: [Release] Repack IA Julia 1.1.0.298 Season 4.6 ENG + Improvements + Fixes + Source
Hello,
i wanted to ask, why i cant duel with anybody. When i try to, it write the name of the character you challeged is incorrect. Can anybody explain to me how to fix it? If it is anywhere in this forum i am sorry but i didnt find it.
Thank you
re: [Release] Repack IA Julia 1.1.0.298 Season 4.6 ENG + Improvements + Fixes + Source
someone would have the main 1.03k caothuphuto 3.0.0.5?