sorry, i can't do it :))
wow, you're true, that's really a bad bug :(
i remember that from 284 version (not test) but:
when i used /offtrade ok and i saw CltCode in table character with code != 0 - i don't remember that number - it's not = "0", i think it's ok because CltCode="0" => disconnected, so i believe Mathreex it's not a bug.
but with 298 now from shared source, i have just tested and see CltCode = 0 !!! oh my, so server continue calculate + PcPoint for character, who offline from /offtrade
@ULF and friends all: please fix this bug, i'm sorry if /offtrade opt does not work truly :(
yeah, i want it, too, but i think noone can help you :(
if you wanna test for fun, use MMTServers normally (bug: can't create summoner if use Edata or MMT)
http://wildmu.sytes.net :) it is on test :)
Fix: ....
Will not work(basicly it will work but it will couse crashes and bugs)... you can't user older dataserver software to newer gameservers?void cPCPoint::Tick(LPOBJ gObj)
{
if (PCPoint.Config.Enabled && PCPoint.Config.AddPCPointsSec > 0 && !AddTab[gObj->m_Index].OfflineTrade)
{
AddTab[gObj->m_Index].PC_OnlineTimer++;
if (AddTab[gObj->m_Index].PC_OnlineTimer == PCPoint.Config.AddPCPointsSec)
{
AddTab[gObj->m_Index].PC_OnlineTimer = 0;
PCPoint.UpdatePoints(gObj,PCPoint.Config.AddPCPointsCount,PLUS,PCPOINT);
Chat.Message(1, gObj,"[PointShop] You earned %d Points for being online!", PCPoint.Config.AddPCPointsCount);
Chat.Message(1, gObj,"[PointShop] You have been online %d Hours!", AddTab[gObj->m_Index].ON_Hour);
}
}
}
Just disable OffTrade system until this bug will be fixed.
Yes I see :)
For those, who can't compile .dll files from sources, here is fix for OffTrade and PCPoint adder:
http://www.mediafire.com/?3g30zhc66v360c3
Last edited by jacubb; 11-02-13 at 10:43 AM.
Upload the latest source too if you don't mind.
Thread updated with the fix for offtrade.
KristiansJ was member of IA Julia or no?
someone has a main freed for new items?
tks my friends, but i see a bug here, i think it's not a big problem, but you can see it easily for testing =]]
1/ with Divine Sword/Staff/Crossbow/Scept(DL), the effect of Dame/%Wizardry(mana dame) from normal and exl is the same :))
2/ with Dame Show of Calcharacter.ini, still not change show, but i think effect dame is true :D
for ex: DK hit Kundun(30k on every statpoint):
1)change hit dame = 1 in Calcharacter.ini => kill kundun 60k dame and finish Kundun in 3'
2)change hit dame = 200 in Calcharacter.ini => kill kundun 60k dame and finish Kundun in .....30'