ok, i tested and my gamers do not complain about this (65k balance):
skill.ini
Code:
//----------------------------------------------------//
[SkillLevel]
TwistingSlashMinLevel = 1
RagefulBlowMinLevel = 1
DeathStabMinLevel = 1
ImapleMinLevel = 1
GreaterFortitudeMinLevel = 120
PenetrationMinLevel = 1
//----------------------------------------------------//
//MannaShield and GreatFortutude optimized for maximum 65k stats
[ManaShield]
ManaShieldAgiNormal = 1500 //Default: 250
ManaShieldEneNormal = 4000 //Default: 200
ManaShieldAgiMaster = 1500 //Default: 50
ManaShieldEneMaster = 4000 //Default: 50
ManaShieldTime = 40 //Default: 40
ManaShieldTimeMaster = 40 //Default: 40
//----------------------------------------------------//
[GreatFortitude]
GreatFortitudeVitNormal = 120 //Default: 150
GreatFortitudeEneNormal = 50 //Default: 100
GreatFortitudeVitMaster = 120 //Default: 150
GreatFortitudeEneMaster = 50 //Default: 100
GreatFortitudeTime = 30
GreatFortitudeMaster = 30
//----------------------------------------------------//
[Berserker]
BerserkerDiv1 = 20
BerserkerDiv2 = 30
BerserkerDiv3 = 60
//----------------------------------------------------//
[DamageRef]
DamageRefDiv1 = 42
DamageRefDiv2 = 25
//----------------------------------------------------//
[CriticalDmg]
CriticalDmgLeaderShip = 25
CriticalDmgEnergy = 30
CriticalDmgTime = 10
//----------------------------------------------------//
[Skills]
CSSkillsOnNOrmal = 1 //Enable with only Special Main
//----------------------------------------------------//
[SumSleep]
SleepSkillPVP1 = 250
SleepSkillPVP2 = 100
//----------------------------------------------------//
calchar.ini
Code:
[380Opt]
DisablePowers = 0
[HarmonyOpt]
DisablePowers = 0
[Defense]
Defense__Elf = 5
Defense__DK = 4
Defense__DL = 7
Defense__SUM = 2
Defense__DW_MG = 2
[SuccessfulBlocking]
SuccessfulBlocking__Elf = 3
SuccessfulBlocking__DL = 7
SuccessfulBlocking__SUM = 4
SuccessfulBlocking__DW_DK_MG = 3
[AttackSpeed]
AttackSpeed__Elf = 50
AttackSpeed__DK_MG = 15
AttackSpeed__DL = 10
AttackSpeed__SUM = 20
AttackSpeed__DW = 20
[MagicSpeed]
MagicSpeed__Elf = 50
MagicSpeed__DK_MG = 20
MagicSpeed__DL = 10
MagicSpeed__SUM = 20
MagicSpeed__DW = 10
[Dark_Wizard]
DamageMin_StrDiv = 6
DamageMin_StrDiv_2 = 6
DamageMax_StrDiv = 4
DamageMax_StrDiv_2 = 4
[Dark_Knight]
DamageMin_StrDiv = 7
DamageMin_StrDiv_2 = 7
DamageMax_StrDiv = 4
DamageMax_StrDiv_2 = 4
[Fairy_Elf]
DamageMin_NoBow_StrDiv = 7
DamageMin_NoBow_StrDiv_2 = 7
DamageMax_NoBow_DexDiv = 3
DamageMax_NoBow_DexDiv_2 = 3
DamageMin_NoBow_DexDiv = 6
DamageMin_NoBow_DexDiv_2 = 6
DamageMax_NoBow_StrDiv = 7
DamageMax_NoBow_StrDiv_2 = 7
DamageMin_Bow_StrDexDiv = 4
DamageMin_Bow_StrDexDiv_2 = 4
DamageMax_Bow_StrDexDiv = 2
DamageMax_Bow_StrDexDiv_2 = 2
DamageMin_DexStrDiv = 5
DamageMin_DexStrDiv_2 = 5
DamageMax_DexStrDiv = 2
DamageMax_DexStrDiv_2 = 2
[Summoner]
DamageMin_StrDiv = 7
DamageMin_StrDiv_2 = 7
DamageMax_StrDiv = 4
DamageMax_StrDiv_2 = 4
[Magic_Gladiator]
DamageMin_StrDiv = 6
DamageMin_StrDiv_2 = 6
DamageMax_StrDiv = 3
DamageMax_StrDiv_2 = 3
DamageMin_EneDiv = 5
DamageMin_EneDiv_2 = 5
DamageMax_EneDiv = 2
DamageMax_EneDiv_2 = 2
[Dark_Lord]
DamageMin_StrDiv = 7
DamageMin_StrDiv_2 = 7
DamageMax_StrDiv = 5
DamageMax_StrDiv_2 = 5
DamageMin_EneDiv = 14
DamageMin_EneDiv_2 = 14
DamageMax_EneDiv = 10
DamageMax_EneDiv_2 = 10
you know, mg has so bad dmg, you need to increase dmg in private mg items in server only :)